diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 28 | ||||
-rw-r--r-- | src/map/clif.c | 15 | ||||
-rw-r--r-- | src/map/map.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 9 | ||||
-rw-r--r-- | src/map/pc.h | 2 | ||||
-rw-r--r-- | src/map/script.c | 6 | ||||
-rw-r--r-- | src/map/skill.c | 19 | ||||
-rw-r--r-- | src/map/status.c | 18 | ||||
-rw-r--r-- | src/map/status.h | 2 | ||||
-rw-r--r-- | src/map/trade.h | 2 |
10 files changed, 63 insertions, 40 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 31fe502f6..ace947aca 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -753,8 +753,8 @@ int battle_calc_masteryfix(struct block_list *src, struct block_list *target, ui int ratio = sd->status.base_level + status_get_dex(src) + status_get_luk(src); if ( i == 2 ) ratio += status_get_str(src); //Star Anger if (skill < 4 ) - ratio /= 12 - 3 * skill; - damage += damage * ratio; + ratio /= (12 - 3 * skill); + damage += damage * ratio / 100; } if( sc ){ @@ -4345,15 +4345,11 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list wd.damage = sstatus->max_hp* 9/100; wd.damage2 = 0; break; - -#ifdef RENEWAL - case MO_EXTREMITYFIST: // [malufett] - wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8, wd.flag); - // first value is still not confirm. - wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage; - flag.tdef = 1; - break; case NJ_ISSEN: // [malufett] +#ifndef RENEWAL + wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); + wd.damage2 = 0; +#else { short totaldef = status_get_total_def(target); i = 0; @@ -4367,12 +4363,14 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list ATK_RATE(50); flag.idef = 1; } -#else - - wd.damage = 40*sstatus->str +skill_lv*(sstatus->hp/10 + 35); - wd.damage2 = 0; -#endif break; + case MO_EXTREMITYFIST: // [malufett] + wd.damage = battle->calc_base_damage(src, target, skill_id, skill_lv, nk, n_ele, s_ele, s_ele_, EQI_HAND_R, (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|8, wd.flag); + // first value is still not confirm. + wd.damage = status_get_sp(src) + 10 * status_get_sp(src) * wd.damage / 100 + 8 * wd.damage; + flag.tdef = 1; +#endif + break; #ifndef RENEWAL case LK_SPIRALPIERCE: case ML_SPIRALPIERCE: diff --git a/src/map/clif.c b/src/map/clif.c index 0c2d16a4d..840aad1f4 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -5964,12 +5964,13 @@ void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len) safestrncpy((char*)WFIFOP(fd,28), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #else + struct map_session_data *ssd = iMap->nick2sd(nick); + WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8); WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8; safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH); - WFIFOL(fd,28) = 0; // isAdmin; if nonzero, also displays text above char - // TODO: WFIFOL(fd,28) = pc->get_group_level(ssd); + WFIFOL(fd,28) = (pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char safestrncpy((char*)WFIFOP(fd,32), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #endif @@ -9756,7 +9757,7 @@ void clif_parse_progressbar(int fd, struct map_session_data * sd) if( iTimer->gettick() < sd->progressbar.timeout && sd->st ) sd->st->state = END; - sd->progressbar.npc_id = sd->progressbar.timeout = 0; + sd->state.workinprogress = sd->progressbar.npc_id = sd->progressbar.timeout = 0; npc_scriptcont(sd, npc_id, false); } @@ -9776,8 +9777,8 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING )) ; //You CAN walk on this OPT1 value. - else if( sd->progressbar.npc_id ) - clif->progressbar_abort(sd); + /*else if( sd->progressbar.npc_id ) + clif->progressbar_abort(sd);*/ else if (pc_cant_act(sd)) return; @@ -10572,7 +10573,7 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd) if (pc_isdead(sd)) break; - if ( pc_cant_act2(sd) ) + if ( pc_cant_act2(sd) || sd->state.vending ) break; if (sd->sc.count && ( @@ -10794,7 +10795,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd) #endif return; } - if ( pc_cant_act2(sd) || !(bl = iMap->id2bl(RFIFOL(fd,2))) ) + if ( pc_cant_act2(sd) || !(bl = iMap->id2bl(RFIFOL(fd,2))) || sd->state.vending ) return; switch (bl->type) { diff --git a/src/map/map.c b/src/map/map.c index d74263d1a..5f86286e9 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -5246,6 +5246,7 @@ void map_hp_symbols(void) { HPM->share(vending,"vending"); HPM->share(pc,"pc"); HPM->share(party,"party"); + HPM->share(trade,"trade"); HPM->share(iMap,"iMap"); /* partial */ HPM->share(mapit,"mapit"); @@ -5278,6 +5279,7 @@ void load_defaults(void) { vending_defaults(); pc_defaults(); party_defaults(); + trade_defaults(); } int do_init(int argc, char *argv[]) { diff --git a/src/map/pc.c b/src/map/pc.c index ef70aad97..b7644f2fb 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4255,7 +4255,7 @@ int pc_useitem(struct map_session_data *sd,int n) nullpo_ret(sd); - if( sd->npc_id ){ + if( sd->npc_id || sd->state.workinprogress&1 ){ /* TODO: add to clif->messages enum */ #ifdef RENEWAL clif->msg(sd, 0x783); // TODO look for the client date that has this message. @@ -4295,8 +4295,8 @@ int pc_useitem(struct map_session_data *sd,int n) return 0; /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ - if( sd->inventory_data[n]->flag.delay_consume ) { - if( nameid != ITEMID_REINS_OF_MOUNT && sd->sc.data[SC_ALL_RIDING] ) + if( sd->inventory_data[n]->flag.delay_consume && nameid != ITEMID_REINS_OF_MOUNT ) { + if( sd->sc.data[SC_ALL_RIDING] ) return 0; else if( pc_issit(sd) ) return 0; @@ -4323,7 +4323,8 @@ int pc_useitem(struct map_session_data *sd,int n) } else {// not yet used item (all slots are initially empty) sd->item_delay[i].nameid = nameid; } - sd->item_delay[i].tick = tick + sd->inventory_data[n]->delay; + if( !(nameid == ITEMID_REINS_OF_MOUNT && sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) ) + sd->item_delay[i].tick = tick + sd->inventory_data[n]->delay; } else {// should not happen ShowError("pc_useitem: Exceeded item delay array capacity! (nameid=%d, char_id=%d)\n", nameid, sd->status.char_id); } diff --git a/src/map/pc.h b/src/map/pc.h index 5c585af1c..43d5d40c7 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -603,7 +603,7 @@ enum equip_pos { #define pc_cant_act(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || (sd)->chatID || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) /* equals pc_cant_act except it doesn't check for chat rooms */ -#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.vending || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) +#define pc_cant_act2(sd) ( (sd)->npc_id || (sd)->state.buyingstore || ((sd)->sc.opt1 && (sd)->sc.opt1 != OPT1_BURNING) || (sd)->state.trading || (sd)->state.storage_flag || (sd)->state.prevend ) #define pc_setdir(sd,b,h) ( (sd)->ud.dir = (b) ,(sd)->head_dir = (h) ) #define pc_setchatid(sd,n) ( (sd)->chatID = n ) diff --git a/src/map/script.c b/src/map/script.c index 15870aaa7..682faa42b 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -16312,6 +16312,7 @@ BUILDIN(progressbar) sd->progressbar.npc_id = st->oid; sd->progressbar.timeout = iTimer->gettick() + second*1000; + sd->state.workinprogress = 3; clif->progressbar(sd, strtol(color, (char **)NULL, 0), second); return true; @@ -16520,9 +16521,10 @@ BUILDIN(setmounting) { TBL_PC* sd; if( (sd = script_rid2sd(st)) == NULL ) return true; - if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) + if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ){ + clif->msgtable(sd->fd, 0X78b); script_pushint(st,0);//can't mount with one of these - else { + }else { if( sd->sc.data[SC_ALL_RIDING] ) status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); else diff --git a/src/map/skill.c b/src/map/skill.c index 5a10038d8..685fec353 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2395,6 +2395,10 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds //Can't attack nor use items until skill's delay expires. [Skotlex] sd->ud.attackabletime = sd->canuseitem_tick = sd->ud.canact_tick; break; + case TK_DODGE: + if( pc->checkskill(sd, TK_JUMPKICK) > 0 ) + flag = 1; + break; case SR_DRAGONCOMBO: if( pc->checkskill(sd, SR_FALLENEMPIRE) > 0 ) flag = 1; @@ -3761,7 +3765,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint int sflag = skill_area_temp[0] & 0xFFF, heal; if( flag&SD_LEVEL ) sflag |= SD_LEVEL; // -1 will be used in packets instead of the skill level - if( skill_area_temp[1] != bl->id && !(skill->get_inf2(skill_id)&INF2_NPC_SKILL) ) + if( (skill_area_temp[1] != bl->id && !(skill->get_inf2(skill_id)&INF2_NPC_SKILL)) || flag&SD_ANIMATION ) sflag |= SD_ANIMATION; // original target gets no animation (as well as all NPC skills) heal = skill->attack(skill->get_type(skill_id), src, src, bl, skill_id, skill_lv, tick, sflag); @@ -3776,6 +3780,8 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint case GN_CARTCANNON: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); break; + case SR_TIGERCANNON: + flag |= SD_ANIMATION; case LG_MOONSLASHER: clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); break; @@ -7965,12 +7971,11 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui break; for(i = 0; i < SC_MAX; i++) { - if( SC_COMMON_MAX > i ){ - if ( !tsc->data[i] || !status_get_sc_type(i) ) - continue; + if ( !tsc->data[i] ) + continue; + if( SC_COMMON_MAX > i ) if ( status_get_sc_type(i)&SC_NO_CLEARANCE ) continue; - } switch (i) { case SC_ASSUMPTIO: if( bl->type == BL_MOB ) @@ -8551,7 +8556,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SR_FLASHCOMBO: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); for(i = SR_FLASHCOMBO_ATK_STEP1; i <= SR_FLASHCOMBO_ATK_STEP4; i++) - skill->addtimerskill(src, tick + 600 * (i - SR_FLASHCOMBO_ATK_STEP1), bl->id, 0, 0, i, skill_lv, BF_WEAPON, flag|SD_LEVEL); + skill->addtimerskill(src, tick + 500 * (i - SR_FLASHCOMBO_ATK_STEP1), bl->id, 0, 0, i, skill_lv, BF_WEAPON, flag|SD_LEVEL); break; case WA_SWING_DANCE: case WA_MOONLIT_SERENADE: @@ -13101,12 +13106,14 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case TK_STORMKICK: case TK_DOWNKICK: case TK_COUNTER: + case TK_JUMPKICK: case HT_POWER: case GC_COUNTERSLASH: case GC_WEAPONCRUSH: case SR_FALLENEMPIRE: case SR_DRAGONCOMBO: case SR_TIGERCANNON: + case SR_GATEOFHELL: break; default: return 0; } diff --git a/src/map/status.c b/src/map/status.c index 8363b8021..55b79fff7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -915,6 +915,7 @@ void initChangeTables(void) { StatusIconChangeTable[SC_PUSH_CART] = SI_ON_PUSH_CART; StatusIconChangeTable[SC_REBOUND] = SI_REBOUND; StatusIconChangeTable[SC_ALL_RIDING] = SI_ALL_RIDING; + StatusIconChangeTable[SC_MONSTER_TRANSFORM] = SI_MONSTER_TRANSFORM; //Other SC which are not necessarily associated to skills. StatusChangeFlagTable[SC_ATTHASTE_POTION1] = SCB_ASPD; @@ -1022,6 +1023,7 @@ void initChangeTables(void) { StatusDisplayType[SC_BLOOD_SUCKER] = true; StatusDisplayType[SC__SHADOWFORM] = true; StatusDisplayType[SC__MANHOLE] = true; + StatusDisplayType[SC_MONSTER_TRANSFORM] = true; #ifdef RENEWAL_EDP // renewal EDP increases your weapon atk @@ -2500,7 +2502,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first) #ifdef RENEWAL wa->matk += sd->inventory_data[index]->matk; wa->wlv = wlv; - if( r ) // renewal magic attack refine bonus + if( r && sd->weapontype1 != W_BOW ) // renewal magic attack refine bonus wa->matk += refine_info[wlv].bonus[r-1] / 100; #endif @@ -8327,10 +8329,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val break; case SC_BLOOD_SUCKER: { - struct block_list *src = iMap->id2bl(sce->val2); + struct block_list *src = iMap->id2bl(val2); val3 = 1; if(src) - val3 = 200 + 100 * sce->val1 + status_get_int(src); + val3 = 200 + 100 * val1 + status_get_int(src); val4 = tick / 1000; tick_time = 1000; // [GodLesZ] tick time } @@ -8712,6 +8714,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val tick_time = 10000; val4 = tick / tick_time; break; + case SC_MONSTER_TRANSFORM: + if( !mobdb_checkid(val1) ) + val1 = 1002; // default poring + val_flag |= 1; + break; default: if( calc_flag == SCB_NONE && StatusSkillChangeTable[type] == 0 && StatusIconChangeTable[type] == 0 ) { //Status change with no calc, no icon, and no skill associated...? @@ -8739,8 +8746,12 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_SUMMON3: case SC_SUMMON4: case SC_SUMMON5: + case SC_MONSTER_TRANSFORM: val_flag |= 1; break; + case SC_KYOUGAKU: + clif->status_change(bl, SI_ACTIVE_MONSTER_TRANSFORM, 1, 0, 1002, 0, 0); // Poring in disguise + break; } } @@ -9646,7 +9657,6 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; case SC_KYOUGAKU: - clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_KYOUGAKU); clif->sc_end(&sd->bl,sd->bl.id,AREA,SI_ACTIVE_MONSTER_TRANSFORM); break; case SC_CLAIRVOYANCE: diff --git a/src/map/status.h b/src/map/status.h index 617cd9572..fbce95f17 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -671,6 +671,8 @@ typedef enum sc_type { SC_ALL_RIDING, SC_HANBOK, + SC_MONSTER_TRANSFORM, + SC_MAX, //Automatically updated max, used in for's to check we are within bounds. } sc_type; diff --git a/src/map/trade.h b/src/map/trade.h index 6bcefdb96..f66c70525 100644 --- a/src/map/trade.h +++ b/src/map/trade.h @@ -20,6 +20,6 @@ struct trade_interface { } trade_s; struct trade_interface *trade; -void trade_interface(void); +void trade_defaults(void); #endif /* _TRADE_H_ */ |