diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/char/char.c | 127 | ||||
-rw-r--r-- | src/char_sql/char.c | 112 | ||||
-rw-r--r-- | src/login/login.c | 18 | ||||
-rw-r--r-- | src/login_sql/login.c | 20 | ||||
-rw-r--r-- | src/map/atcommand.c | 20 | ||||
-rw-r--r-- | src/map/chrif.c | 110 | ||||
-rw-r--r-- | src/map/chrif.h | 2 | ||||
-rw-r--r-- | src/map/map.c | 11 |
8 files changed, 254 insertions, 166 deletions
diff --git a/src/char/char.c b/src/char/char.c index 0e7d5782d..f7881a33b 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -172,8 +172,6 @@ struct online_char_data { // Holds all online characters. static DBMap* online_char_db; // int account_id -> struct online_char_data* -time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) - int console = 0; //------------------------------ @@ -344,6 +342,9 @@ void set_char_online(int map_id, int char_id, int account_id) character->char_id = (char_id==99)?-1:char_id; character->server = (char_id==99)?-1:map_id; + if( character->server > -1 ) + server[character->server].users++; + if(character->waiting_disconnect != -1) { delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); character->waiting_disconnect = -1; @@ -363,6 +364,9 @@ void set_char_offline(int char_id, int account_id) if ((character = idb_get(online_char_db, account_id)) != NULL) { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] + if( character->server > -1 ) + server[character->server].users--; + character->char_id = -1; character->server = -1; if(character->waiting_disconnect != -1){ @@ -2305,7 +2309,6 @@ int parse_fromlogin(int fd) } ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); char_log("From login-server: receiving information of %d GM accounts.\n", GM_num); - create_online_files(); // update online players files (perhaps some online players change of GM level) // send new gm acccounts level to map-servers memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); WBUFW(buf,0) = 0x2b15; @@ -2639,10 +2642,6 @@ int parse_frommap(int fd) switch(RFIFOW(fd,0)) { - case 0x2718: // map-server alive packet - RFIFOSKIP(fd,2); - break; - case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server if (login_fd > 0) { // don't send request if no login-server WFIFOHEAD(login_fd,2); @@ -2672,10 +2671,11 @@ int parse_frommap(int fd) if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] + // send name for wisp to player WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player + memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); WFIFOSET(fd,3+NAME_LENGTH); char_send_fame_list(fd); //Send fame list. @@ -2774,11 +2774,6 @@ int parse_frommap(int fd) character->char_id = cid; character->server = id; } - if (update_online < time(NULL)) { // Time is done - update_online = time(NULL) + 8; - create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. - // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. - } //If any chars remain in -2, they will be cleaned in the cleanup timer. RFIFOSKIP(fd,6+i*8); break; @@ -3033,8 +3028,6 @@ int parse_frommap(int fd) } break; -// case 0x2b0f: Not used anymore, available for future use - case 0x2b10: // Update and send fame ranking list if (RFIFOREST(fd) < 11) return 0; @@ -3147,6 +3140,13 @@ int parse_frommap(int fd) } break; + case 0x2b23: // map-server alive packet + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2b24; + WFIFOSET(fd,2); + RFIFOSKIP(fd,2); + break; + case 0x2736: // ip address update if (RFIFOREST(fd) < 6) return 0; server[id].ip = ntohl(RFIFOL(fd, 2)); @@ -3783,22 +3783,33 @@ int mapif_send(int fd, unsigned char *buf, unsigned int len) return 0; } -int send_users_tologin(int tid, unsigned int tick, int id, int data) +int broadcast_user_count(int tid, unsigned int tick, int id, int data) { + uint8 buf[6]; int users = count_users(); - unsigned char buf[16]; - if (login_fd > 0 && session[login_fd]) { + // only send an update when needed + static prev_users = 0; + if( prev_users == users ) + return 0; + prev_users = users; + + if( login_fd > 0 && session[login_fd] ) + { // send number of user to login server WFIFOHEAD(login_fd,6); WFIFOW(login_fd,0) = 0x2714; WFIFOL(login_fd,2) = users; WFIFOSET(login_fd,6); } + // send number of players to all map-servers WBUFW(buf,0) = 0x2b00; WBUFL(buf,2) = users; - mapif_sendall(buf, 6); + mapif_sendall(buf,6); + + // refresh online files (txt and html) + create_online_files(); return 0; } @@ -3868,6 +3879,18 @@ int check_connect_login_server(int tid, unsigned int tick, int id, int data) return 1; } +// sends a ping packet to login server (will receive pong 0x2718) +int ping_login_server(int tid, unsigned int tick, int id, int data) +{ + if (login_fd > 0 && session[login_fd] != NULL) + { + WFIFOHEAD(login_fd,2); + WFIFOW(login_fd,0) = 0x2719; + WFIFOSET(login_fd,2); + } + return 0; +} + //------------------------------------------------ //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't //replies/disconnect the player we tried to kick. [Skotlex] @@ -3883,6 +3906,23 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int dat return 0; } +static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) +{ + struct online_char_data *character= (struct online_char_data*)data; + if (character->server == -2) //Unknown server.. set them offline + set_char_offline(character->char_id, character->account_id); + if (character->server < 0) + //Free data from players that have not been online for a while. + db_remove(online_char_db, key); + return 0; +} + +static int online_data_cleanup(int tid, unsigned int tick, int id, int data) +{ + online_char_db->foreach(online_char_db, online_data_cleanup_sub); + return 0; +} + //---------------------------------- // Reading Lan Support configuration // Rewrote: Anvanced subnet check [LuzZza] @@ -3931,10 +3971,10 @@ int char_lan_config_read(const char *lancfgName) subnet_count++; } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); } + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + fclose(fp); return 0; } @@ -4181,23 +4221,6 @@ void set_server_type(void) SERVER_TYPE = ATHENA_SERVER_CHAR; } -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -{ - struct online_char_data *character= (struct online_char_data*)data; - if (character->server == -2) //Unknown server.. set them offline - set_char_offline(character->char_id, character->account_id); - if (character->server < 0) - //Free data from players that have not been online for a while. - db_remove(online_char_db, key); - return 0; -} - -static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -{ - online_char_db->foreach(online_char_db, online_data_cleanup_sub); - return 0; -} - int do_init(int argc, char **argv) { int i; @@ -4258,18 +4281,32 @@ int do_init(int argc, char **argv) } } + // establish char-login connection if not present add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); + add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + + // keep the char-login connection alive + add_timer_func_list(ping_login_server, "ping_login_server"); + add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000); + + // periodically update the overall user count on all mapservers + login server + add_timer_func_list(broadcast_user_count, "broadcast_user_count"); + add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000); + + // send a list of all online account IDs to login server add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); + add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour + + // ??? add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); + + // ??? add_timer_func_list(online_data_cleanup, "online_data_cleanup"); + add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); + + // periodic flush of all saved data to disk add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - - add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10*1000); - add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5*1000); - add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour - add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600*1000); - add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); + add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval); if( console ) { diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 89f31e2c1..e48ecc9e4 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -246,6 +246,9 @@ void set_char_online(int map_id, int char_id, int account_id) character->char_id = (char_id==99)?-1:char_id; character->server = (char_id==99)?-1:map_id; + if( character->server > -1 ) + server[character->server].users++; + if(character->waiting_disconnect != -1) { delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); character->waiting_disconnect = -1; @@ -289,6 +292,9 @@ void set_char_offline(int char_id, int account_id) if ((character = idb_get(online_char_db, account_id)) != NULL) { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] + if( character->server > -1 ) + server[character->server].users--; + character->char_id = -1; character->server = -1; if(character->waiting_disconnect != -1){ @@ -2098,10 +2104,6 @@ int parse_frommap(int fd) switch(RFIFOW(fd, 0)) { - case 0x2718: // map-server alive packet - RFIFOSKIP(fd,2); - break; - case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server if(char_gm_read) //Re-read gm accounts. read_gm_account(); @@ -2132,10 +2134,11 @@ int parse_frommap(int fd) if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] + // send name for wisp to player WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player + memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); WFIFOSET(fd,3+NAME_LENGTH); char_send_fame_list(fd); //Send fame list. @@ -2519,8 +2522,6 @@ int parse_frommap(int fd) } break; -// case 0x2b0f: Not used anymore, available for future use - case 0x2b10: // Update and send fame ranking list if (RFIFOREST(fd) < 11) return 0; @@ -2657,6 +2658,13 @@ int parse_frommap(int fd) } break; + case 0x2b23: // map-server alive packet + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2b24; + WFIFOSET(fd,2); + RFIFOSKIP(fd,2); + break; + case 0x2736: // ip address update if (RFIFOREST(fd) < 6) return 0; server[id].ip = ntohl(RFIFOL(fd, 2)); @@ -3266,22 +3274,30 @@ int mapif_send(int fd, unsigned char *buf, unsigned int len) return 0; } -int send_users_tologin(int tid, unsigned int tick, int id, int data) +int broadcast_user_count(int tid, unsigned int tick, int id, int data) { + uint8 buf[6]; int users = count_users(); - unsigned char buf[16]; - if (login_fd > 0 && session[login_fd]) { + // only send an update when needed + static prev_users = 0; + if( prev_users == users ) + return 0; + prev_users = users; + + if( login_fd > 0 && session[login_fd] ) + { // send number of user to login server WFIFOHEAD(login_fd,6); WFIFOW(login_fd,0) = 0x2714; WFIFOL(login_fd,2) = users; WFIFOSET(login_fd,6); } + // send number of players to all map-servers WBUFW(buf,0) = 0x2b00; WBUFL(buf,2) = users; - mapif_sendall(buf, 6); + mapif_sendall(buf,6); return 0; } @@ -3351,6 +3367,18 @@ int check_connect_login_server(int tid, unsigned int tick, int id, int data) return 1; } +// sends a ping packet to login server (will receive pong 0x2718) +int ping_login_server(int tid, unsigned int tick, int id, int data) +{ + if (login_fd > 0 && session[login_fd] != NULL) + { + WFIFOHEAD(login_fd,2); + WFIFOW(login_fd,0) = 0x2719; + WFIFOSET(login_fd,2); + } + return 0; +} + //------------------------------------------------ //Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't //replies/disconnect the player we tried to kick. [Skotlex] @@ -3366,6 +3394,23 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int dat return 0; } +static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) +{ + struct online_char_data *character= (struct online_char_data*)data; + if (character->server == -2) //Unknown server.. set them offline + set_char_offline(character->char_id, character->account_id); + if (character->server < 0) + //Free data from players that have not been online for a while. + db_remove(online_char_db, key); + return 0; +} + +static int online_data_cleanup(int tid, unsigned int tick, int id, int data) +{ + online_char_db->foreach(online_char_db, online_data_cleanup_sub); + return 0; +} + //---------------------------------- // Reading Lan Support configuration // Rewrote: Anvanced subnet check [LuzZza] @@ -3414,10 +3459,10 @@ int char_lan_config_read(const char *lancfgName) subnet_count++; } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); } + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + fclose(fp); return 0; } @@ -3726,23 +3771,6 @@ void set_server_type(void) SERVER_TYPE = ATHENA_SERVER_CHAR; } -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -{ - struct online_char_data *character= (struct online_char_data*)data; - if (character->server == -2) //Unknown server.. set them offline - set_char_offline(character->char_id, character->account_id); - if (character->server < 0) - //Free data from players that have not been online for a while. - db_remove(online_char_db, key); - return 0; -} - -static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -{ - online_char_db->foreach(online_char_db, online_data_cleanup_sub); - return 0; -} - int do_init(int argc, char **argv) { int i; @@ -3800,16 +3828,28 @@ int do_init(int argc, char **argv) } } + // establish char-login connection if not present add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_func_list(send_users_tologin, "send_users_tologin"); + add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + + // keep the char-login connection alive + add_timer_func_list(ping_login_server, "ping_login_server"); + add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000); + + // periodically update the overall user count on all mapservers + login server + add_timer_func_list(broadcast_user_count, "broadcast_user_count"); + add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000); + + // send a list of all online account IDs to login server add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); + add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour. + + // ??? add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); - add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10*1000); - add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5*1000); - add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour. - add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600*1000); + // ??? + add_timer_func_list(online_data_cleanup, "online_data_cleanup"); + add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); if( console ) { diff --git a/src/login/login.c b/src/login/login.c index 2b1650e2c..91a2f1996 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -1441,10 +1441,6 @@ int parse_fromchar(int fd) return 0; //printf("parse_fromchar: Receiving of the users number of the server '%s': %d\n", server[id].name, RFIFOL(fd,2)); server[id].users = RFIFOL(fd,2); - // send some answer - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x2718; - WFIFOSET(fd,2); RFIFOSKIP(fd,6); break; @@ -1500,6 +1496,17 @@ int parse_fromchar(int fd) RFIFOSKIP(fd,6); break; + case 0x2719: // ping request from charserver + if( RFIFOREST(fd) < 2 ) + return 0; + + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2718; + WFIFOSET(fd,2); + + RFIFOSKIP(fd,2); + break; + case 0x2720: // Request to become a GM if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; @@ -3419,9 +3426,10 @@ int login_lan_config_read(const char *lancfgName) subnet_count++; } - ShowStatus("Read information about %d subnetworks.\n", subnet_count); } + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + fclose(fp); return 0; } diff --git a/src/login_sql/login.c b/src/login_sql/login.c index 7139c0b2c..f72590bac 100644 --- a/src/login_sql/login.c +++ b/src/login_sql/login.c @@ -764,11 +764,6 @@ int parse_fromchar(int fd) if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `sstatus` SET `user` = '%d' WHERE `index` = '%d'", server[id].users, id) ) Sql_ShowDebug(sql_handle); } - // send some answer - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x2718; - WFIFOSET(fd,2); - RFIFOSKIP(fd,6); break; @@ -817,6 +812,17 @@ int parse_fromchar(int fd) } break; + case 0x2719: // ping request from charserver + if( RFIFOREST(fd) < 2 ) + return 0; + + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2718; + WFIFOSET(fd,2); + + RFIFOSKIP(fd,2); + break; + case 0x2720: // Request to become a GM (TXT only!) if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; @@ -1691,10 +1697,10 @@ int login_lan_config_read(const char *lancfgName) subnet_count++; } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); } + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + fclose(fp); return 0; } diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 7a590c2d2..32a07e132 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -6818,32 +6818,19 @@ int atcommand_misceffect(const int fd, struct map_session_data* sd, const char* return 0; } -#ifndef TXT_ONLY /* Begin SQL-Only commands */ - /*========================================== * MAIL SYSTEM *------------------------------------------*/ int atcommand_mail(const int fd, struct map_session_data* sd, const char* command, const char* message) { nullpo_retr(0,sd); - +#ifndef TXT_ONLY mail_openmail(sd); +#endif return 0; } /*========================================== - * Refresh online command for SQL [Valaris] - * Will refresh and check online column of players and set correctly. - *------------------------------------------*/ -int atcommand_refreshonline(const int fd, struct map_session_data* sd, const char* command, const char* message) -{ - send_users_tochar(-1, gettick(), 0, 0); - return 0; -} - -#endif /* end sql only */ - -/*========================================== * Show Monster DB Info v 1.0 * originally by [Lupus] eAthena *------------------------------------------*/ @@ -8394,10 +8381,7 @@ AtCommandInfo atcommand_info[] = { { "homshuffle", 60, atcommand_homshuffle }, { "showmobs", 10, atcommand_showmobs }, { "feelreset", 10, atcommand_feelreset }, -#ifndef TXT_ONLY { "mail", 1, atcommand_mail }, - { "refreshonline", 99, atcommand_refreshonline }, -#endif }; diff --git a/src/map/chrif.c b/src/map/chrif.c index 6369a6745..52fcc5ca3 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -31,56 +31,58 @@ static const int packet_len_table[0x3d] = { // U - used, F - free 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff 6,-1,18, 7,-1,35,30,10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07 6,30,-1,10,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f - 11,-1,10, 6,11,-1, 0,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17 - -1,-1,-1,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f - -1,10, 8,-1,-1,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, F->2b24, F->2b25, F->2b26, F->2b27 + 11, 9,10, 6,11,-1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17 + 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f + -1,10, 8, 2, 2,-1,-1,-1, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, F->2b25, F->2b26, F->2b27 }; //Used Packets: //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver' -//2af9: Incomming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)' +//2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)' //2afa: Outgoing, chrif_sendmap -> 'sending our maps' -//2afb: Incomming, chrif_sendmapack -> 'Maps received successfully / or not ..' +//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..' //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one. -//2afd: Incomming, chrif_authok -> 'character selected, add to auth db' +//2afd: Incoming, chrif_authok -> 'character selected, add to auth db' //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver' //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver' -//2b00: Incomming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure) +//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure) //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)' //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure) -//2b03: Incomming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) -//2b04: Incomming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' +//2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure) +//2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's' //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...' -//2b06: Incomming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' +//2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^' //2b07: Incoming, clif_updatemaxid -> Received when updating the max account/char known //2b08: Outgoing, chrif_searchcharid -> '...' -//2b09: Incomming, map_addchariddb -> 'Adds a name to the nick db' +//2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db' //2b0a: Outgoing, chrif_changegm -> 'level change of acc/char XY' -//2b0b: Incomming, chrif_changedgm -> 'answer of 2b0a..' +//2b0b: Incoming, chrif_changedgm -> 'answer of 2b0a..' //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...' -//2b0d: Incomming, chrif_changedsex -> 'Change sex of acc XY' +//2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' -//2b0f: Incomming, chrif_char_ask_name_answer -> 'answer of the 2b0e' +//2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e' //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them' //2b11: Outgoing, chrif_changesex -> 'change sex of acc X' -//2b12: Incomming, chrif_divorce -> 'divorce a wedding of charid X and partner id X' -//2b13: Incomming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....' -//2b14: Incomming, chrif_accountban -> 'not sure: kick the player with message XY' -//2b15: Incomming, chrif_recvgmaccounts -> 'receive gm accs from charserver (seems to be incomplete !)' +//2b12: Incoming, chrif_divorce -> 'divorce a wedding of charid X and partner id X' +//2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....' +//2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY' +//2b15: Incoming, chrif_recvgmaccounts -> 'receive gm accs from charserver (seems to be incomplete !)' //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....' //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline' //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!' //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online' //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them' -//2b1b: Incomming, chrif_recvfamelist -> 'Receive fame ranking lists' +//2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists' //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.' -//2b1d: Incomming, chrif_load_scdata -> 'received sc_data of player for loading.' +//2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.' //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance] -//2b1f: Incomming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] -//2b20: Incomming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] -//2b21: Incomming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex] -//2b22: Incomming, chrif_updatefamelist_ack. Updated one position in the fame list. -//2b24-2b27: FREE +//2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius] +//2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius] +//2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex] +//2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list. +//2b23: Outgoing, chrif_keepalive. charserver ping. +//2b24: Incoming, chrif_keepalive_ack. charserver ping reply. +//2b25-2b27: FREE int chrif_connected = 0; int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex] @@ -376,7 +378,7 @@ int chrif_sendmapack(int fd) chrif_state = 2; //If there are players online, send them to the char-server. [Skotlex] - send_users_tochar(-1, gettick(), 0, 0); + send_users_tochar(); //Re-save any storages that were modified in the disconnection time. [Skotlex] do_reconnect_map(); @@ -995,6 +997,8 @@ int chrif_recvfamelist(int fd) return 0; } +/// fame ranking update confirmation +/// R 2b22 <table>.B <index>.B <value>.L int chrif_updatefamelist_ack(int fd) { struct fame_list* list; @@ -1096,6 +1100,7 @@ int chrif_load_scdata(int fd) /*========================================== * Send rates and motd to char server [Wizputer] + * S 2b16 <base rate>.w <job rate>.w <drop rate>.w <motd len>.w <motd>.256B *------------------------------------------*/ int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) { @@ -1110,6 +1115,7 @@ int chrif_load_scdata(int fd) WFIFOW(char_fd,2) = base_rate; WFIFOW(char_fd,4) = job_rate; WFIFOW(char_fd,6) = drop_rate; + WFIFOW(char_fd,8) = sizeof(buf) + 10; if ((fp = fopen(motd_txt, "r")) != NULL) { if (fgets(buf, sizeof(buf), fp) != NULL) @@ -1120,13 +1126,11 @@ int chrif_load_scdata(int fd) break; } } - WFIFOW(char_fd,8) = sizeof(buf) + 10; memcpy(WFIFOP(char_fd,10), buf, sizeof(buf)); } fclose(fp); } else { memset(buf, 0, sizeof(buf)); //No data found, send empty packets? - WFIFOW(char_fd,8) = sizeof(buf) + 10; memcpy(WFIFOP(char_fd,10), buf, sizeof(buf)); } WFIFOSET(char_fd,WFIFOW(char_fd,8)); @@ -1226,6 +1230,18 @@ void chrif_update_ip(int fd) WFIFOSET(fd,6); } +// pings the charserver +void chrif_keepalive(int fd) +{ + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2b23; + WFIFOSET(fd,2); +} + +void chrif_keepalive_ack(int fd) +{ +} + /*========================================== * *------------------------------------------*/ @@ -1283,7 +1299,7 @@ int chrif_parse(int fd) case 0x2af9: chrif_connectack(fd); break; case 0x2afb: chrif_sendmapack(fd); break; case 0x2afd: chrif_authok(fd); break; - case 0x2b00: map_setusers(fd); break; + case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break; case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break; case 0x2b04: chrif_recvmap(fd); break; case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break; @@ -1303,6 +1319,7 @@ int chrif_parse(int fd) case 0x2b20: chrif_removemap(fd); break; case 0x2b21: chrif_save_ack(fd); break; case 0x2b22: chrif_updatefamelist_ack(fd); break; + case 0x2b24: chrif_keepalive_ack(fd); break; default: if (battle_config.error_log) ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd); @@ -1316,19 +1333,22 @@ int chrif_parse(int fd) return 0; } +int ping_char_server(int tid, unsigned int tick, int id, int data) +{ + chrif_check(-1); + chrif_keepalive(char_fd); + return 0; +} + +// unused int send_usercount_tochar(int tid, unsigned int tick, int id, int data) { int count; - static int last_count = 0; chrif_check(-1); map_getallusers(&count); - if (count == last_count) //No need to waste packets. - return 0; - last_count = count; - WFIFOHEAD(char_fd,4); WFIFOW(char_fd,0) = 0x2afe; WFIFOW(char_fd,2) = count; @@ -1340,7 +1360,7 @@ int send_usercount_tochar(int tid, unsigned int tick, int id, int data) * timer関数 * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る *------------------------------------------*/ -int send_users_tochar(int tid, unsigned int tick, int id, int data) +int send_users_tochar(void) { int count, users=0, i; struct map_session_data **all_sd; @@ -1430,22 +1450,20 @@ int do_final_chrif(void) *------------------------------------------*/ int do_init_chrif(void) { + auth_db = idb_alloc(DB_OPT_RELEASE_DATA); + add_timer_func_list(check_connect_char_server, "check_connect_char_server"); - add_timer_func_list(send_usercount_tochar, "send_usercount_tochar"); - add_timer_func_list(send_users_tochar, "send_users_tochar"); + add_timer_func_list(ping_char_server, "ping_char_server"); add_timer_func_list(auth_db_cleanup, "auth_db_cleanup"); + // establish map-char connection if not present add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000); -#ifdef TXT_ONLY - //Txt needs this more frequently because it is used for the online.html file. - add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, UPDATE_INTERVAL); -#else - add_timer_interval(gettick() + 1000, send_users_tochar, 0, 0, CHECK_INTERVAL); - add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL); -#endif - add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000); - auth_db = idb_alloc(DB_OPT_RELEASE_DATA); + // keep the map-char connection alive + add_timer_interval(gettick() + 1000, ping_char_server, 0, 0, ((int)stall_time-2) * 1000); + + // wipe stale data for timed-out client connection requests + add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000); return 0; } diff --git a/src/map/chrif.h b/src/map/chrif.h index 71f402233..1ae274f57 100644 --- a/src/map/chrif.h +++ b/src/map/chrif.h @@ -44,7 +44,7 @@ int chrif_save_scdata(struct map_session_data *sd); int chrif_ragsrvinfo(int base_rate,int job_rate, int drop_rate); int chrif_char_offline(struct map_session_data *sd); int chrif_char_reset_offline(void); -int send_users_tochar(int tid, unsigned int tick, int id, int data); +int send_users_tochar(void); int chrif_char_online(struct map_session_data *sd); int chrif_changesex(int id, int sex); int chrif_chardisconnect(struct map_session_data *sd); diff --git a/src/map/map.c b/src/map/map.c index 52153c55d..495676082 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -159,16 +159,11 @@ int enable_spy = 0; //To enable/disable @spy commands, which consume too much cp int enable_grf = 0; //To enable/disable reading maps from GRF files, bypassing mapcache [blackhole89] /*========================================== - * 全map鯖?計での接??設定 - * (char鯖から送られてくる) + * server player count (of all mapservers) *------------------------------------------*/ -void map_setusers(int fd) +void map_setusers(int users) { - map_users = RFIFOL(fd,2); - // send some answer - WFIFOHEAD(fd, 2); - WFIFOW(fd,0) = 0x2718; - WFIFOSET(fd,2); + map_users = users; } /*========================================== |