diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/db.c | 15 | ||||
-rw-r--r-- | src/common/db.h | 3 | ||||
-rw-r--r-- | src/common/mapindex.c | 46 | ||||
-rw-r--r-- | src/common/mapindex.h | 3 | ||||
-rw-r--r-- | src/common/mmo.h | 2 | ||||
-rw-r--r-- | src/map/chrif.c | 5 | ||||
-rw-r--r-- | src/map/clif.c | 106 | ||||
-rw-r--r-- | src/map/clif.h | 5 | ||||
-rw-r--r-- | src/map/intif.c | 10 | ||||
-rw-r--r-- | src/map/map.c | 573 | ||||
-rw-r--r-- | src/map/map.h | 36 | ||||
-rw-r--r-- | src/map/npc.c | 2 | ||||
-rw-r--r-- | src/map/npc.h | 3 | ||||
-rw-r--r-- | src/map/party.c | 24 | ||||
-rw-r--r-- | src/map/party.h | 2 | ||||
-rw-r--r-- | src/map/pc.c | 18 | ||||
-rw-r--r-- | src/map/script.c | 436 | ||||
-rw-r--r-- | src/map/script.h | 3 | ||||
-rw-r--r-- | src/map/unit.c | 5 |
19 files changed, 1244 insertions, 53 deletions
diff --git a/src/common/db.c b/src/common/db.c index 6506fb889..537f26e6a 100644 --- a/src/common/db.c +++ b/src/common/db.c @@ -2562,6 +2562,21 @@ void linkdb_insert( struct linkdb_node** head, void *key, void* data) node->data = data; } +void linkdb_foreach( struct linkdb_node** head, LinkDBFunc func, ... ) +{ + va_list args; + struct linkdb_node *node; + + if( head == NULL ) return; + + va_start(args, func); + node = *head; + while ( node ) { + func( node->key, node->data, args ); + node = node->next; + } +} + void* linkdb_search( struct linkdb_node** head, void *key) { int n = 0; diff --git a/src/common/db.h b/src/common/db.h index 15cf28295..c1b224bcd 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -774,11 +774,14 @@ struct linkdb_node { void *data; }; +typedef void (*LinkDBFunc)(void* key, void* data, va_list args); + void linkdb_insert ( struct linkdb_node** head, void *key, void* data); // 重複を考慮しない void linkdb_replace( struct linkdb_node** head, void *key, void* data); // 重複を考慮する void* linkdb_search ( struct linkdb_node** head, void *key); void* linkdb_erase ( struct linkdb_node** head, void *key); void linkdb_final ( struct linkdb_node** head ); +void linkdb_foreach( struct linkdb_node** head, LinkDBFunc func, ... ); diff --git a/src/common/mapindex.c b/src/common/mapindex.c index 72db1af6d..01843c936 100644 --- a/src/common/mapindex.c +++ b/src/common/mapindex.c @@ -47,17 +47,22 @@ const char* mapindex_getmapname(const char* string, char* output) /// Result gets placed either into 'buf' or in a static local buffer. const char* mapindex_getmapname_ext(const char* string, char* output) { - static char buf[MAP_NAME_LENGTH_EXT]; + char buf[MAP_NAME_LENGTH_EXT]; char* dest = (output != NULL) ? output : buf; - - size_t len = safestrnlen(string, MAP_NAME_LENGTH); + + size_t len; + + strcpy(buf,string); + sscanf(string,"%*[^#]%*[#]%s",buf); + + len = safestrnlen(buf, MAP_NAME_LENGTH); + if (len == MAP_NAME_LENGTH) { - ShowWarning("(mapindex_normalize_name) Map name '%*s' is too long!\n", 2*MAP_NAME_LENGTH, string); + ShowWarning("(mapindex_normalize_name) Map name '%*s' is too long!", 2*MAP_NAME_LENGTH, buf); len--; } - - strncpy(dest, string, len+1); - + strncpy(dest, buf, len+1); + if (len < 4 || stricmp(&dest[len-4], ".gat") != 0) { strcpy(&dest[len], ".gat"); len += 4; // add .gat extension @@ -70,10 +75,19 @@ const char* mapindex_getmapname_ext(const char* string, char* output) /// Adds a map to the specified index /// Returns 1 if successful, 0 oherwise -static int mapindex_addmap(int index, const char* name) +int mapindex_addmap(int index, const char* name) { char map_name[MAP_NAME_LENGTH]; + if (index == -1){ + for (index = 1; index < max_index; index++) + { + //if (strcmp(indexes[index].name,"#CLEARED#")==0) + if (indexes[index].name[0] == '\0') + break; + } + } + if (index < 0 || index >= MAX_MAPINDEX) { ShowError("(mapindex_add) Map index (%d) for \"%s\" out of range (max is %d)\n", index, name, MAX_MAPINDEX); return 0; @@ -85,10 +99,11 @@ static int mapindex_addmap(int index, const char* name) ShowError("(mapindex_add) Cannot add maps with no name.\n"); return 0; } - //if (strlen(map_name) >= MAP_NAME_LENGTH) { - // ShowError("(mapindex_add) Map name %s is too long. Maps are limited to %d characters.\n", map_name, MAP_NAME_LENGTH); - // return 0; - //} + + if (strlen(map_name) >= MAP_NAME_LENGTH) { + ShowError("(mapindex_add) Map name %s is too long. Maps are limited to %d characters.\n", map_name, MAP_NAME_LENGTH); + return 0; + } if (mapindex_exists(index)) ShowWarning("(mapindex_add) Overriding index %d: map \"%s\" -> \"%s\"\n", index, indexes[index].name, map_name); @@ -97,7 +112,7 @@ static int mapindex_addmap(int index, const char* name) if (max_index <= index) max_index = index+1; - return 1; + return index; } unsigned short mapindex_name2id(const char* name) @@ -170,6 +185,11 @@ void mapindex_init(void) fclose(fp); } +int mapindex_removemap(int index){ + indexes[index].name[0] = '\0'; + return 0; +} + void mapindex_final(void) { } diff --git a/src/common/mapindex.h b/src/common/mapindex.h index cd4c09d37..06131d0a4 100644 --- a/src/common/mapindex.h +++ b/src/common/mapindex.h @@ -47,4 +47,7 @@ const char* mapindex_id2name(unsigned short); void mapindex_init(void); void mapindex_final(void); +int mapindex_addmap(int index, const char* name); +int mapindex_removemap(int index); + #endif /* _MAPINDEX_H_ */ diff --git a/src/common/mmo.h b/src/common/mmo.h index cb3f2b934..933893697 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -18,7 +18,7 @@ //The number is the max number of hotkeys to save (27 = 9 skills x 3 bars) #define MAX_HOTKEYS 27 -#define MAX_MAP_PER_SERVER 1024 +#define MAX_MAP_PER_SERVER 1500 // Increased to allow creation of Instance Maps #define MAX_INVENTORY 100 //Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well. #define MAX_CHARS 9 diff --git a/src/map/chrif.c b/src/map/chrif.c index 71324f02a..aba1accee 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -313,9 +313,10 @@ int chrif_sendmap(int fd) { int i; ShowStatus("Sending maps to char server...\n"); - WFIFOHEAD(fd, 4 + map_num * 4); + // Sending normal maps, not instances + WFIFOHEAD(fd, 4 + map_instance_start * 4); WFIFOW(fd,0) = 0x2afa; - for(i = 0; i < map_num; i++) + for(i = 0; i < map_instance_start; i++) WFIFOW(fd,4+i*4) = map[i].index; WFIFOW(fd,2) = 4 + i * 4; WFIFOSET(fd,WFIFOW(fd,2)); diff --git a/src/map/clif.c b/src/map/clif.c index 660beeb92..16cf4720c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7990,6 +7990,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if (map[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs) //Skotlex map_spawnmobs(sd->bl.m); + if( map[sd->bl.m].instance_id ) + { + instance[map[sd->bl.m].instance_id].users++; + map_instance_check_idle(map[sd->bl.m].instance_id); + } sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS] map_addblock(&sd->bl); @@ -13043,6 +13048,105 @@ int clif_font_single(int fd, struct map_session_data *sd) } /*========================================== + * Instancing Window + *------------------------------------------*/ +int clif_instance(int instance_id, int type, int flag) +{ + struct map_session_data *sd; + struct party_data *p; + unsigned char buf[255]; + + if( (p = party_search(instance[instance_id].party_id)) == NULL || (sd = party_getavailablesd(p)) == NULL ) + return 0; + + switch( type ) + { + case 1: + // S 0x2cb <Instance name>.63B <Standby Position>.W + // Required to start the instancing information window on Client + // This window re-appear each "refresh" of client automatically until type 4 is send to client. + WBUFW(buf,0) = 0x02CB; + memcpy(WBUFP(buf,2),instance[instance_id].name,61); + WBUFW(buf,63) = flag; + clif_send(buf,packet_len(0x02CB),&sd->bl,PARTY); + break; + case 2: + // S 0x2cc <Standby Position>.W + // To announce Instancing queue creation if no maps available + WBUFW(buf,0) = 0x02CC; + WBUFW(buf,2) = flag; + clif_send(buf,packet_len(0x02CC),&sd->bl,PARTY); + break; + case 3: + case 4: + // S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L + WBUFW(buf,0) = 0x02CD; + memcpy(WBUFP(buf,2),instance[instance_id].name,61); + if( type == 3 ) + { + WBUFL(buf,63) = (uint32)instance[instance_id].progress_timeout; + WBUFL(buf,67) = 0; + } + else + { + WBUFL(buf,63) = 0; + WBUFL(buf,67) = (uint32)instance[instance_id].idle_timeout; + } + clif_send(buf,packet_len(0x02CD),&sd->bl,PARTY); + break; + case 5: // R 02CE <message ID>.L + // S 0x2ce <Message ID>.L + // 1 = The Memorial Dungeon expired; it has been destroyed + // 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed + // 3 = The Memorial Dungeon has been removed. + // 4 = Just remove the window, maybe party/guild leave + WBUFW(buf,0) = 0x02CE; + WBUFL(buf,2) = flag; + clif_send(buf,packet_len(0x02CE),&sd->bl,PARTY); + break; + } + return 0; +} + +void clif_instance_join(int fd, int instance_id) +{ + if( instance[instance_id].idle_timer != INVALID_TIMER ) + { + WFIFOHEAD(fd,packet_len(0x02CD)); + WFIFOW(fd,0) = 0x02CD; + memcpy(WFIFOP(fd,2),instance[instance_id].name,61); + WFIFOL(fd,63) = 0; + WFIFOL(fd,67) = (uint32)instance[instance_id].idle_timeout; + WFIFOSET(fd,packet_len(0x02CD)); + } + else if( instance[instance_id].progress_timer != INVALID_TIMER ) + { + WFIFOHEAD(fd,packet_len(0x02CD)); + WFIFOW(fd,0) = 0x02CD; + memcpy(WFIFOP(fd,2),instance[instance_id].name,61); + WFIFOL(fd,63) = (uint32)instance[instance_id].progress_timeout;; + WFIFOL(fd,67) = 0; + WFIFOSET(fd,packet_len(0x02CD)); + } + else + { + WFIFOHEAD(fd,packet_len(0x02CB)); + WFIFOW(fd,0) = 0x02CB; + memcpy(WFIFOP(fd,2),instance[instance_id].name,61); + WFIFOW(fd,63) = 0; + WFIFOSET(fd,packet_len(0x02CB)); + } +} + +void clif_instance_leave(int fd) +{ + WFIFOHEAD(fd,packet_len(0x02CE)); + WFIFOW(fd,0) = 0x02ce; + WFIFOL(fd,2) = 4; + WFIFOSET(fd,packet_len(0x02CE)); +} + +/*========================================== * パケットデバッグ *------------------------------------------*/ void clif_parse_debug(int fd,struct map_session_data *sd) @@ -13314,7 +13418,7 @@ static int packetdb_readdb(void) 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,191, 0, 0, 0, 0, 0, 0, //#0x02C0 - 0, 0, 0, 0, 0, 30, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 30, 0, 0, 0, 3, 0, 65, 4, 71, 10, 0, 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 3, 0, -1, 32, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, diff --git a/src/map/clif.h b/src/map/clif.h index f78bbb666..de39ece38 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -350,6 +350,11 @@ int clif_bg_updatescore_single(struct map_session_data *sd); int clif_sendbgemblem_area(struct map_session_data *sd); int clif_sendbgemblem_single(int fd, struct map_session_data *sd); +// Instancing +int clif_instance(int instance_id, int type, int flag); +void clif_instance_join(int fd, int instance_id); +void clif_instance_leave(int fd); + // Custom Fonts int clif_font_area(struct map_session_data *sd); int clif_font_single(int fd, struct map_session_data *sd); diff --git a/src/map/intif.c b/src/map/intif.c index 1a8e5e75b..e6b5768b4 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -423,17 +423,25 @@ int intif_party_leave(int party_id,int account_id, int char_id) // パーティ移動要求 int intif_party_changemap(struct map_session_data *sd,int online) { + int m, mapindex; + if (CheckForCharServer()) return 0; if(!sd) return 0; + if( (m=map_mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id ) + mapindex = map[map[m].instance_map[0]].index; + else + mapindex = sd->mapindex; + + WFIFOHEAD(inter_fd,19); WFIFOW(inter_fd,0)=0x3025; WFIFOL(inter_fd,2)=sd->status.party_id; WFIFOL(inter_fd,6)=sd->status.account_id; WFIFOL(inter_fd,10)=sd->status.char_id; - WFIFOW(inter_fd,14)=sd->mapindex; + WFIFOW(inter_fd,14)=mapindex; WFIFOB(inter_fd,16)=online; WFIFOW(inter_fd,17)=sd->status.base_level; WFIFOSET(inter_fd,19); diff --git a/src/map/map.c b/src/map/map.c index 65e22fe48..f5b980506 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -114,6 +114,8 @@ static int bl_list_count = 0; struct map_data map[MAX_MAP_PER_SERVER]; int map_num = 0; +int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY] +struct map_instance instance[MAX_INSTANCE]; int map_port=0; @@ -1583,6 +1585,25 @@ int map_quit(struct map_session_data *sd) if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit. unit_remove_map_pc(sd,3); + + if( map[sd->bl.m].instance_id ) + { // Avoid map conflicts and warnings on next login + int m; + struct point *pt; + if( map[sd->bl.m].save.map ) + pt = &map[sd->bl.m].save; + else + pt = &sd->status.save_point; + + if( (m=map_mapindex2mapid(pt->map)) >= 0 ) + { + sd->bl.m = m; + sd->bl.x = pt->x; + sd->bl.y = pt->y; + sd->mapindex = pt->map; + } + } + pc_makesavestatus(sd); pc_clean_skilltree(sd); chrif_save(sd,1); @@ -2645,12 +2666,15 @@ int map_readfromcache(struct map_data *m, FILE *fp) int map_addmap(char* mapname) { - if (strcmpi(mapname,"clear")==0) { - map_num=0; + if( strcmpi(mapname,"clear")==0 ) + { + map_num = 0; + map_instance_start = 0; return 0; } - if (map_num >= MAX_MAP_PER_SERVER - 1) { + if( map_num >= MAX_MAP_PER_SERVER - 1 ) + { ShowError("Could not add map '"CL_WHITE"%s"CL_RESET"', the limit of maps has been reached.\n",mapname); return 1; } @@ -2841,6 +2865,7 @@ int map_readallmaps (void) // finished map loading ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num); + map_instance_start = map_num; // Next Map Index will be instances if (maps_removed) ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed); @@ -2848,6 +2873,540 @@ int map_readallmaps (void) return 0; } +/*====================================== + * Instancing [by Sirius White] + *--------------------------------------*/ + +/*-------------------------------------- + * map_instance_map2imap + * m : source map of this instance + * sd : source party/guild of this instance + * type : result (0 = map id | 1 = instance id) + *--------------------------------------*/ +int map_instance_map2imap(int m, struct map_session_data *sd, int type) +{ + int i; + struct party_data *p; + if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id ) + return -1; + + for( i = 0; i < instance[p->instance_id].num_map; i++ ) + { + if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m ) + { + if( type == 0 ) + return instance[p->instance_id].map[i]; + else + return p->instance_id; + } + } + return -1; +} + +/*-------------------------------------- + * map_instance_mapid2imapid + * m : source map + * instance_id : where to search + * result : mapid of map "m" in this instance + *--------------------------------------*/ +int map_instance_mapid2imapid(int m, int instance_id) +{ + int i, max; + if( map[m].instance_map[0] == 0 ) + return m; // not instances found for this map + else if( map[m].instance_id ) + { // This map is a instance + ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); + return -1; + } + + if( instance_id <= 0 ) + return -1; + + max = instance[instance_id].num_map; + + for( i = 0; i < max; i++ ) + if( map[instance[instance_id].map[i]].instance_map[0] == m ) + return instance[instance_id].map[i]; + + return -1; +} + +/*-------------------------------------- + * map_instance_create + * type : 0 = Party | 1 = Guild + * group_id : party_id / guild_id + * name_id : ... + * name : instance name + * Return value could be + * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type + * On success return instance_id + *--------------------------------------*/ +int map_instance_create(int party_id, int name_id, const char *name) +{ + int i; + struct party_data *p = NULL; + + if( !party_id || !name_id || !name ) + { + ShowError("map_instance_create: missing parameter.\n"); + return -2; + } + + p = party_search(party_id); + if( !p || p->instance_id ) + return -4; // Party already instancing + + // Searching a Free Instance + // 0 is ignored as this mean "no instance" on maps + ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0); + if( i == MAX_INSTANCE ) + { + ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); + return -3; + } + + instance[i].instance_id = i; + instance[i].name_id = name_id; + instance[i].idle_timer = INVALID_TIMER; + instance[i].idle_timeout = instance[i].idle_timeoutval = 0; + instance[i].progress_timer = INVALID_TIMER; + instance[i].progress_timeout = instance[i].progress_timeoutval = 0; + instance[i].users = 0; + instance[i].party_id = party_id; + instance[i].ivar = NULL; + instance[i].svar = NULL; + + memcpy( instance[i].name, name, sizeof(instance[i].name) ); + memset( instance[i].map, 0x00, sizeof(instance[i].map) ); + p->instance_id = i; + + clif_instance(i, 1, 0); // Start instancing window + ShowInfo("[Instance] Created: %s.\n", name); + return i; +} + +/*-------------------------------------- + * map_instance_npcname + * Conver "name" to "name_MEM000" format + *--------------------------------------*/ +char *map_instance_npcname(char *name, int instance_id) +{ + static char npc_name[NAME_LENGTH+1]; + uint32 crc = crc32(name, strlen(name)); + + snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id); + return &npc_name[0]; +} + +/*-------------------------------------- + * map_instance_map + * Add a map to the instance using src map "name" + *--------------------------------------*/ +int map_instance_map(const char *name, int instance_id) +{ + int m = map_mapname2mapid(name), i, ii = -1, im = -1; + size_t num_cell, size; + + if( m < 0 ) + return -1; // source map not found + + if( !instance[instance_id].name_id ) + { + ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); + return -1; + } + if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE ) + { + ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name); + return -2; + } + if( map[m].instance_id != 0 ) + { // Source map is a Instance. + ShowError("map_instance_map: trying to instance already instanced map %s.\n", name); + return -4; + } + + ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map + if( i < map_num ) im = i; // Unused map found (old instance) + else if( map_num - 1 >= MAX_MAP_PER_SERVER ) + { // No more free maps + ShowError("map_instance_map: no more free space to create maps on this server.\n"); + return -5; + } + else im = map_num++; // Using next map index + + // Grab instance map id + ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]); + if( i >= ARRAYLENGTH(map[m].instance_map) ) + { + ShowError("map_instance_map: limit of instances per map reach.\n"); + return -2; + } + + ii = i; + + // Copy source map + memcpy( &map[im], &map[m], sizeof(struct map_data)); + + // Add map index + snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name); + map[im].index = mapindex_addmap(-1, map[im].name); + if( !map[im].index ) + { + map[im].name[0] = '\0'; + ShowError("map_instance_map: no more free map indexes.\n"); + return -3; // No free map index + } + + // Reallocate cells + num_cell = map[im].xs * map[im].ys; + CREATE( map[im].cell, struct mapcell, num_cell); + memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell)); + + size = map[im].bxs * map[im].bys * sizeof(struct block_list*); + map[im].block = (struct block_list**)aCalloc(size, 1); + map[im].block_mob = (struct block_list**)aCalloc(size, 1); + + memset(map[im].npc, 0x00, sizeof(map[i].npc)); + map[im].npc_num = 0; + + memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); + map[im].mob_delete_timer = INVALID_TIMER; + + map[im].m = im; + map[im].instance_id = instance_id; + map[m].instance_map[ii] = im; // add the mapid of this instance to the source map + map[im].instance_map[0] = m; // uses index [0] to store source map for this instance + + instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance + uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list + + return im; +} + +/*-------------------------------------- + * map_instance_map_npcsub + * Used on Init instance. Duplicates each script on source map + *--------------------------------------*/ +int map_instance_map_npcsub(struct block_list* bl, va_list args) +{ + char *inst_name; + static char w1[50], w2[50], w3[50], w4[50]; + const char* stat_buf = "- call from instancing subsystem -\n"; + struct npc_data* nd = (struct npc_data*)bl; + int m = va_arg(args, int); + + inst_name = map_instance_npcname(nd->exname, map[m].instance_id); + if( inst_name == NULL ) + return 1; + + if( nd->subtype == WARP ) + { // Adjust destination, if instanced + struct npc_data *wnd; + int dm = map_mapindex2mapid(nd->u.warp.mapindex), im; + + if( dm < 0 ) return 1; + + im = map_instance_mapid2imapid(dm, map[m].instance_id); + if( im == -1 ) + { + ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname); + return 1; + } + + CREATE(wnd, struct npc_data, 1); + wnd->bl.id = npc_get_new_npc_id(); + map_addnpc(m, wnd); + wnd->bl.prev = wnd->bl.next = NULL; + wnd->bl.m = m; + wnd->bl.x = nd->bl.x; + wnd->bl.y = nd->bl.y; + safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name)); + safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname)); + wnd->class_ = WARP_CLASS; + wnd->speed = 200; + wnd->u.warp.mapindex = map_id2index(im); + wnd->u.warp.x = nd->u.warp.x; + wnd->u.warp.y = nd->u.warp.y; + wnd->u.warp.xs = nd->u.warp.xs; + wnd->u.warp.ys = nd->u.warp.ys; + wnd->bl.type = BL_NPC; + wnd->subtype = WARP; + npc_setcells(wnd); + map_addblock(&wnd->bl); + status_set_viewdata(&wnd->bl, wnd->class_); + status_change_init(&wnd->bl); + unit_dataset(&wnd->bl); + clif_spawn(&wnd->bl); + strdb_put(npcname_db, wnd->exname, wnd); + + return 1; + } + + snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir); + snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname); + snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name); + if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 ) + snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys); + else + snprintf(w4, sizeof(w4), "%d", nd->class_); + + npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING"); + return 1; +} + +/*-------------------------------------- + * map_instance_init + * Init all map on the instance. Npcs are created here + *--------------------------------------*/ +void map_instance_init(int instance_id) +{ + int i; + if( !instance_id ) + return; + + for( i = 0; i < instance[instance_id].num_map; i++ ) + map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]); + + ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name); +} + +/*-------------------------------------- + * map_instance_del_load + * Used on instance deleting process. + * Warps all players on each instance map to its save points. + *--------------------------------------*/ +int map_instance_del_load(struct map_session_data* sd, va_list args) +{ + int m = va_arg(args,int); + if( !sd || sd->bl.m != m ) + return 0; + + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); + return 1; +} + +/*-------------------------------------- + * map_instance_del + * Removes a simple instance map + *--------------------------------------*/ +void map_instance_del(int m) +{ + int sm, i; + if( m <= 0 || !map[m].instance_id ) + { + ShowError("Tried to remove non-existing instance map (%d)\n", m); + return; + } + + sm = map[m].instance_map[0]; + map_foreachpc(map_instance_del_load, m); + map_foreachinmap(cleanup_sub, m, BL_ALL); + + if( map[m].mob_delete_timer != INVALID_TIMER ) + delete_timer(map[m].mob_delete_timer, map_removemobs_timer); + + mapindex_removemap( map[m].index ); + + // Free memory + aFree(map[m].cell); + aFree(map[m].block); + aFree(map[m].block_mob); + + // Remove from instance + for( i = 0; i < instance[map[m].instance_id].num_map; i++ ) + { + if( instance[map[m].instance_id].map[i] == m ) + { + instance[map[m].instance_id].num_map--; + for( ; i < instance[map[m].instance_id].num_map; i++ ) + instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1]; + i = -1; + break; + } + } + if( i == instance[map[m].instance_id].num_map ) + ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m); + + uidb_remove(map_db, map[m].index); // Remove from mapindex db + + map[m].m = map[m].index = 0; + map[m].name[0] = '\0'; + + ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m); + if( i < ARRAYLENGTH(map[sm].instance_map) ) + { + memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0])); + map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove" + } + else + ShowError("Failed to remove instance from instance db.\n"); + + memset(&map[m], 0x00, sizeof(map[0])); +} + +/*-------------------------------------- + * map_instance_destroy_freesvar + * Used for instance variables. Clean each variable from memory. + *--------------------------------------*/ +void map_instance_destroy_freesvar(void *key, void *data, va_list args) +{ + if( data ) aFree(data); +} + +/*-------------------------------------- + * map_instance_destroy_timer + * Timer to destroy instance by process or idle + *--------------------------------------*/ +int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data) +{ + map_instance_destroy(id); + return 0; +} + +/*-------------------------------------- + * map_instance_destroy + * Removes a instance, all its maps and npcs. + *--------------------------------------*/ +void map_instance_destroy(int instance_id) +{ + int last = 0, type; + time_t now = time(NULL); + + if( !instance_id || !instance[instance_id].name_id ) + return; + + if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now ) + type = 1; + else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now ) + type = 2; + else + type = 3; + + clif_instance(instance_id, 5, type); // Report users this instance has been destroyed + + while( instance[instance_id].num_map && last != instance[instance_id].map[0] ) + { + last = instance[instance_id].map[0]; + map_instance_del( instance[instance_id].map[0] ); + } + + if( instance[instance_id].ivar ) + linkdb_final( &instance[instance_id].ivar ); + + if( instance[instance_id].svar ) + { + linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar ); + linkdb_final( &instance[instance_id].svar ); + } + + if( instance[instance_id].progress_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); + if( instance[instance_id].idle_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); + + instance[instance_id].ivar = NULL; + instance[instance_id].svar = NULL; + + ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name); + memset( &instance[instance_id], 0x00, sizeof(instance[0]) ); +} + +/*-------------------------------------- + * map_instance_check_idle + * Checks if there are users in the instance or not to start idle timer + *--------------------------------------*/ +void map_instance_check_idle(int instance_id) +{ + bool idle = true; + time_t now = time(NULL); + + if( !instance_id || instance[instance_id].idle_timeoutval == 0 ) + return; + + if( instance[instance_id].users ) + idle = false; + + if( instance[instance_id].idle_timer != INVALID_TIMER && !idle ) + { + delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer); + instance[instance_id].idle_timer = INVALID_TIMER; + instance[instance_id].idle_timeout = 0; + clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration + } + else if( instance[instance_id].idle_timer == INVALID_TIMER && idle ) + { + instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval; + instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0); + clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time + } +} + +/*-------------------------------------- + * map_instance_set_timeout + * Set instance Timers + *--------------------------------------*/ +void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout) +{ + time_t now = time(0); + + if( !instance_id ) + return; + + if( instance[instance_id].progress_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); + if( instance[instance_id].idle_timer != INVALID_TIMER ) + delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); + + if( progress_timeout ) + { + instance[instance_id].progress_timeoutval = progress_timeout; + instance[instance_id].progress_timeout = now + progress_timeout; + instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0); + } + else + { + instance[instance_id].progress_timeoutval = 0; + instance[instance_id].progress_timeout = 0; + instance[instance_id].progress_timer = INVALID_TIMER; + } + + if( idle_timeout ) + { + instance[instance_id].idle_timeoutval = idle_timeout; + instance[instance_id].idle_timer = INVALID_TIMER; + map_instance_check_idle(instance_id); + } + else + { + instance[instance_id].idle_timeoutval = 0; + instance[instance_id].idle_timeout = 0; + instance[instance_id].idle_timer = INVALID_TIMER; + } + + if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER ) + clif_instance(instance_id, 3, 0); +} + +/*-------------------------------------- + * map_instance_check_mapkick + * Checks if sd in on a instance and should be kicked from it + *--------------------------------------*/ +void map_instance_check_kick(struct map_session_data *sd) +{ + int m = sd->bl.m; + + clif_instance_leave(sd->fd); + if( map[m].instance_id ) + { // User was on the instance map + if( map[m].save.map ) + pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3); + else + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3); + } +} + //////////////////////////////////////////////////////////////////////// static int map_ip_set = 0; static int char_ip_set = 0; @@ -3264,7 +3823,10 @@ void do_final(void) for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) map_quit(sd); mapit_free(iter); - + + for( i = 0; i < MAX_INSTANCE; i++ ) + if( instance[i].party_id ) map_instance_destroy(i); + id_db->foreach(id_db,cleanup_db_sub); chrif_char_reset_offline(); chrif_flush_fifo(); @@ -3489,6 +4051,8 @@ int do_init(int argc, char *argv[]) map_sql_init(); #endif /* not TXT_ONLY */ + memset(instance, 0x00, sizeof(instance)); + mapindex_init(); if(enable_grf) grfio_init(GRF_PATH_FILENAME); @@ -3498,6 +4062,7 @@ int do_init(int argc, char *argv[]) add_timer_func_list(map_freeblock_timer, "map_freeblock_timer"); add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer"); add_timer_func_list(map_removemobs_timer, "map_removemobs_timer"); + add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer"); add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000); do_init_atcommand(); diff --git a/src/map/map.h b/src/map/map.h index d07871951..ca40bdd98 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -45,6 +45,8 @@ struct item_data; #define MAX_IGNORE_LIST 20 // official is 14 #define MAX_VENDING 12 #define MOBID_EMPERIUM 1288 +#define MAX_MAP_PER_INSTANCE 10 +#define MAX_INSTANCE 500 //The following system marks a different job ID system used by the map server, //which makes a lot more sense than the normal one. [Skotlex] @@ -475,6 +477,8 @@ struct map_data { int jexp; // map experience multiplicator int bexp; // map experience multiplicator int nocommand; //Blocks @/# commands for non-gms. [Skotlex] + int instance_id; + int instance_map[1000]; }; /// Stores information about a remote map (for multi-mapserver setups). @@ -487,6 +491,22 @@ struct map_data_other_server { uint16 port; }; +// Instancing +struct map_instance { + char name[61]; + unsigned int name_id; +// int m; + unsigned int instance_id; + int party_id; + int map[MAX_MAP_PER_INSTANCE]; + int num_map; + struct linkdb_node *ivar, *svar; + time_t progress_timeout, idle_timeout; + time_t progress_timeoutval, idle_timeoutval; + int progress_timer, idle_timer; + int users; +}; + int map_getcell(int,int,int,cell_chk); int map_getcellp(struct map_data*,int,int,cell_chk); void map_setcell(int m, int x, int y, cell_t cell, bool flag); @@ -494,6 +514,7 @@ void map_setgatcell(int m, int x, int y, int gat); extern struct map_data map[]; extern int map_num; +extern int map_instance_start; extern int autosave_interval; extern int minsave_interval; @@ -616,6 +637,21 @@ void map_spawnmobs(int); // [Wizputer] void map_removemobs(int); // [Wizputer] void do_reconnect_map(void); //Invoked on map-char reconnection [Skotlex] +// Instancing +int map_instance_map(const char *name, int instance_id); +void map_instance_del(int m); +int map_instance_create(int party_id, int name_id, const char *name); +void map_instance_init(int instance_id); +int map_instance_mapid2imapid(int m, int instance_id); +int map_instance_map2imap(int m, struct map_session_data *sd, int type); +void map_instance_destroy(int instance_id); +void map_instance_check_idle(int instance_id); +void map_instance_check_kick(struct map_session_data *sd); +char *map_instance_npcname(char *name, int instance_id); +void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout); + +extern struct map_instance instance[MAX_INSTANCE]; + extern char *INTER_CONF_NAME; extern char *LOG_CONF_NAME; extern char *MAP_CONF_NAME; diff --git a/src/map/npc.c b/src/map/npc.c index 97e54a8fe..0d6c9a9a9 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -74,7 +74,7 @@ int npc_get_new_npc_id(void) } static DBMap* ev_db; // const char* event_name -> struct event_data* -static DBMap* npcname_db; // const char* npc_name -> struct npc_data* +DBMap* npcname_db; // const char* npc_name -> struct npc_data* struct event_data { struct npc_data *nd; diff --git a/src/map/npc.h b/src/map/npc.h index 411e7e026..56d2bad5c 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -145,8 +145,11 @@ int npc_reload(void); void npc_read_event_script(void); int npc_script_event(struct map_session_data* sd, enum npce_event type); +const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath); + int npc_cashshop_buy(struct map_session_data *sd, int nameid, int amount, int points); extern struct npc_data* fake_nd; +extern DBMap* npcname_db; #endif /* _NPC_H_ */ diff --git a/src/map/party.c b/src/map/party.c index 46ddf2952..a71344ed7 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -47,6 +47,17 @@ static void party_fill_member(struct party_member *member, struct map_session_da } /*========================================== + * Request an available sd of this party + *------------------------------------------*/ +struct map_session_data* party_getavailablesd(struct party_data *p) +{ + int i; + nullpo_retr(NULL, p); + ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL); + return( i < MAX_PARTY ) ? p->data[i].sd : NULL; +} + +/*========================================== * Retrieves and validates the sd pointer for this party member [Skotlex] *------------------------------------------*/ @@ -385,7 +396,11 @@ void party_member_joined(struct map_session_data *sd) } ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == sd->status.account_id && p->party.member[i].char_id == sd->status.char_id ); if (i < MAX_PARTY) + { p->data[i].sd = sd; + if( p->instance_id ) + clif_instance_join(sd->fd,p->instance_id); + } else sd->status.party_id = 0; //He does not belongs to the party really? } @@ -450,6 +465,9 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) clif_party_xy(sd); clif_charnameupdate(sd); //Update char name's display [Skotlex] + if( p->instance_id ) + clif_instance_join(sd->fd, p->instance_id); + return 0; } @@ -521,7 +539,10 @@ int party_member_leaved(int party_id, int account_id, int char_id) sd->status.party_id = 0; clif_charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too + if( p->instance_id ) + map_instance_check_kick(sd); } + return 0; } @@ -534,6 +555,9 @@ int party_broken(int party_id) p = party_search(party_id); if( p == NULL ) return 0; + + if( p->instance_id ) + map_instance_destroy( p->instance_id ); for(i=0;i<MAX_PARTY;i++){ if(p->data[i].sd!=NULL){ diff --git a/src/map/party.h b/src/map/party.h index 9ad729c28..bdaccc7e1 100644 --- a/src/map/party.h +++ b/src/map/party.h @@ -22,6 +22,7 @@ struct party_data { struct party party; struct party_member_data data[MAX_PARTY]; uint8 itemc; //For item distribution, position of last picker in party + unsigned int instance_id; struct { unsigned monk : 1; //There's at least one monk in party? unsigned sg : 1; //There's at least one Star Gladiator in party? @@ -35,6 +36,7 @@ void do_init_party(void); void do_final_party(void); struct party_data* party_search(int party_id); struct party_data* party_searchname(const char* str); +struct map_session_data* party_getavailablesd(struct party_data *p); int party_create(struct map_session_data *sd,char *name, int item, int item2); void party_created(int account_id,int char_id,int fail,int party_id,char *name); diff --git a/src/map/pc.c b/src/map/pc.c index 21173b673..3c596ec13 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3826,6 +3826,20 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y pc_setrestartvalue(sd,1); } + m = map_mapindex2mapid(mapindex); + if( map[m].instance_map[0] && map[m].instance_id == 0 ) + { // Source Instance Map + int im = map_instance_map2imap(m, sd, 0); + if( im <= 0 ) + { + ShowError("pc_setpos: player %s trying to enter instance map '%s' without instanced copy.\n", sd->status.name, map[m].name); + return 2; // map not found + } + + m = im; + mapindex = map_id2index(m); + } + sd->state.changemap = (sd->mapindex != mapindex); if( sd->state.changemap ) { // Misc map-changing settings @@ -3862,8 +3876,8 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y sd->regen.state.gc = 0; } - m=map_mapindex2mapid(mapindex); - if(m<0) { + if( m < 0 ) + { uint32 ip; uint16 port; //if can't find any map-servers, just abort setting position. diff --git a/src/map/script.c b/src/map/script.c index 465d6fe85..dd4022220 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -71,6 +71,8 @@ // - remove GETVALUE / SETVALUE // - clean up the set_reg / set_val / setd_sub mess +void crc32_init(); + // @@ -153,8 +155,8 @@ /// Composes the uid of a reference from the id and the index #define reference_uid(id,idx) ( (int32)((((uint32)(id)) & 0x00ffffff) | (((uint32)(idx)) << 24)) ) -#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.') -#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' ) +#define not_server_variable(prefix) ( (prefix) != '$' && (prefix) != '.' && (prefix) != '\'') +#define not_array_variable(prefix) ( (prefix) != '$' && (prefix) != '@' && (prefix) != '.' && (prefix) != '\'' ) #define is_string_variable(name) ( (name)[strlen(name) - 1] == '$' ) #define FETCH(n, t) \ @@ -277,6 +279,7 @@ typedef struct script_function { extern script_function buildin_func[]; static struct linkdb_node* sleep_db;// int oid -> struct script_state* +uint32 crctab[256]; /*========================================== * ローカルプロトタイプ宣言 (必要な物のみ) @@ -797,6 +800,8 @@ const char* skip_word(const char* p) ++p; break; case '#':// account variable p += ( p[1] == '#' ? 2 : 1 ); break; + case '\'':// instance variable + ++p; break; case '.':// npc variable p += ( p[1] == '@' ? 2 : 1 ); break; case '$':// global variable @@ -2203,6 +2208,14 @@ void get_val(struct script_state* st, struct script_data* data) data->u.str = (char*)linkdb_search(n, (void*)reference_getuid(data)); } break; + case '\'': + { + struct linkdb_node** n = NULL; + if( st->instance_id ) + n = &instance[st->instance_id].svar; + data->u.str = (char*)linkdb_search(n, (void*)reference_getuid(data)); + } + break; default: data->u.str = pc_readglobalreg_str(sd, name); break; @@ -2257,6 +2270,14 @@ void get_val(struct script_state* st, struct script_data* data) data->u.num = (int)linkdb_search(n, (void*)reference_getuid(data)); } break; + case '\'': + { + struct linkdb_node** n = NULL; + if( st->instance_id ) + n = &instance[st->instance_id].ivar; + data->u.num = (int)linkdb_search(n, (void*)reference_getuid(data)); + } + break; default: data->u.num = pc_readglobalreg(sd, name); break; @@ -2309,6 +2330,17 @@ static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* nam if (str[0]) linkdb_insert(n, (void*)num, aStrdup(str)); } return 1; + case '\'': { + char *p; + struct linkdb_node** n = NULL; + if( st->instance_id ) + n = &instance[st->instance_id].svar; + + p = (char*)linkdb_erase(n, (void*)num); + if (p) aFree(p); + if( str[0] ) linkdb_insert(n, (void*)num, aStrdup(str)); + } + return 1; default: return pc_setglobalreg_str(sd, name, str); } @@ -2349,6 +2381,18 @@ static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* nam linkdb_replace(n, (void*)num, (void*)val); } return 1; + case '\'': + { + struct linkdb_node** n = NULL; + if( st->instance_id ) + n = &instance[st->instance_id].ivar; + + if( val == 0 ) + linkdb_erase(n, (void*)num); + else + linkdb_replace(n, (void*)num, (void*)val); + return 1; + } default: return pc_setglobalreg(sd, name, val); } @@ -3098,6 +3142,7 @@ void run_script_main(struct script_state *st) struct script_state *bk_st = NULL; int bk_npcid = 0; struct script_stack *stack=st->stack; + struct npc_data *nd; sd = map_id2sd(st->rid); @@ -3110,6 +3155,10 @@ void run_script_main(struct script_state *st) sd->npc_id = st->oid; } + nd = map_id2nd(st->oid); + if( nd && map[nd->bl.m].instance_id > 0 ) + st->instance_id = map[nd->bl.m].instance_id; + if(st->state == RERUNLINE) { run_func(st); if(st->state == GOTO) @@ -3398,6 +3447,7 @@ int do_final_script() *------------------------------------------*/ int do_init_script() { + crc32_init(); userfunc_db=strdb_alloc(DB_OPT_DUP_KEY,0); scriptlabel_db=strdb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_ALLOW_NULL_DATA),50); @@ -7361,7 +7411,7 @@ BUILDIN_FUNC(guildchangegm) *------------------------------------------*/ BUILDIN_FUNC(monster) { - const char* map = script_getstr(st,2); + const char* mapn = script_getstr(st,2); int x = script_getnum(st,3); int y = script_getnum(st,4); const char* str = script_getstr(st,5); @@ -7385,10 +7435,21 @@ BUILDIN_FUNC(monster) sd = map_id2sd(st->rid); - if( sd && strcmp(map,"this") == 0 ) + if( sd && strcmp(mapn,"this") == 0 ) m = sd->bl.m; else - m = map_mapname2mapid(map); + { + m = map_mapname2mapid(mapn); + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id ) + { + m = map_instance_mapid2imapid(m, st->instance_id); + if( m < 0 ) + { + ShowError("buildin_monster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); + return 1; + } + } + } mob_once_spawn(sd,m,x,y,str,class_,amount,event); return 0; @@ -7434,7 +7495,7 @@ BUILDIN_FUNC(getmobdrops) *------------------------------------------*/ BUILDIN_FUNC(areamonster) { - const char* map = script_getstr(st,2); + const char* mapn = script_getstr(st,2); int x0 = script_getnum(st,3); int y0 = script_getnum(st,4); int x1 = script_getnum(st,5); @@ -7455,11 +7516,22 @@ BUILDIN_FUNC(areamonster) sd = map_id2sd(st->rid); - if( sd && strcmp(map,"this") == 0 ) + if( sd && strcmp(mapn,"this") == 0 ) m = sd->bl.m; else - m = map_mapname2mapid(map); - + { + m = map_mapname2mapid(mapn); + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id ) + { + m = map_instance_mapid2imapid(m, st->instance_id); + if( m < 0 ) + { + ShowError("buildin_areamonster: Trying to spawn monster (%d) on instance map (%s) without instance attached.\n", class_, mapn); + return 1; + } + } + } + mob_once_spawn_area(sd,m,x0,y0,x1,y1,str,class_,amount,event); return 0; } @@ -7513,6 +7585,9 @@ BUILDIN_FUNC(killmonster) if( (m=map_mapname2mapid(mapname))<0 ) return 0; + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 ) + return 0; + if( script_hasdata(st,4) ) { if ( script_getnum(st,4) == 1 ) { map_foreachinmap(buildin_killmonster_sub, m, BL_MOB, event ,allflag); @@ -7551,6 +7626,9 @@ BUILDIN_FUNC(killmonsterall) if( (m=map_mapname2mapid(mapname))<0 ) return 0; + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 ) + return 0; + if( script_hasdata(st,3) ) { if ( script_getnum(st,3) == 1 ) { map_foreachinmap(buildin_killmonsterall_sub,m,BL_MOB); @@ -9807,6 +9885,12 @@ BUILDIN_FUNC(mobcount) // Added by RoVeRT script_pushint(st,-1); return 0; } + + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 ) + { + script_pushint(st,-1); + return 0; + } script_pushint(st,map_foreachinmap(buildin_mobcount_sub, m, BL_MOB, event)); @@ -13637,6 +13721,288 @@ BUILDIN_FUNC(bg_get_data) } /*========================================== + * Instancing Script Commands + *------------------------------------------*/ + +BUILDIN_FUNC(instance_create) +{ + const char *name; + int party_id, name_id; + int res; + + name = script_getstr(st, 2); + party_id = script_getnum(st, 3); + name_id = script_getnum(st, 4); + + res = map_instance_create(party_id, name_id, name); + + if( res == -4 ) // Already exists + { + script_pushint(st, -1); + return 0; + } + else if( res < 0 ) + { + char *err; + switch(res) + { + case -3: err = "No free instances"; break; + case -2: err = "Missing parameter"; break; + case -1: err = "Invalid type"; break; + default: err = "Unknown"; break; + } + ShowError("buildin_instance_create: %s [%d].\n", err, res); + script_pushint(st, -2); + return 0; + } + + script_pushint(st, res); + return 0; +} + +BUILDIN_FUNC(instance_destroy) +{ + int instance_id; + + if( script_hasdata(st, 2) ) + instance_id = script_getnum(st, 2); + else + instance_id = st->instance_id; + + if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) + { + ShowError("buildin_instance_destroy: Trying to destroy invalid instance %d.\n", instance_id); + return 0; + } + + map_instance_destroy(instance_id); + return 0; +} + +BUILDIN_FUNC(instance_attachmap) +{ + const char *name; + int m; + int instance_id; + + instance_id = script_getnum(st, 2); + name = script_getstr(st, 3); + + m = map_instance_map(name, instance_id); + + if( m < 0 ) + { + ShowError("buildin_instance_attachmap: instance creation failed (%s): %d\n", name, m); + script_pushconststr(st, ""); + return 0; + } + + script_pushconststr(st, map[m].name); + + return 0; +} + +BUILDIN_FUNC(instance_detachmap) +{ + const char *name; + int m; + + name = script_getstr(st, 2); + + m = map_mapname2mapid(name); + if( m < 0 ) + { + ShowError("buildin_instance_detachmap: Trying to detach invalid map %s\n", name); + return 0; + } + map_instance_del(m); + + return 0; +} + +BUILDIN_FUNC(instance_attach) +{ + int instance_id; + + instance_id = script_getnum(st, 2); + if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) + return 0; + + st->instance_id = instance_id; + return 0; +} + +BUILDIN_FUNC(instance_id) +{ + int type, instance_id; + struct map_session_data *sd = script_rid2sd(st); + struct party_data *p; + + if( script_hasdata(st, 2) ) + { + type = script_getnum(st, 2); + if( type == 0 ) + instance_id = st->instance_id; + else if( type == 1 && sd && sd->status.party_id && (p = party_search(sd->status.party_id)) != NULL ) + instance_id = p->instance_id; + else + instance_id = 0; + } + else + instance_id = st->instance_id; + script_pushint(st, instance_id); + return 0; +} + +BUILDIN_FUNC(instance_set_timeout) +{ + int progress_timeout, idle_timeout; + int instance_id; + + progress_timeout = script_getnum(st, 2); + idle_timeout = script_getnum(st, 3); + + if( script_hasdata(st, 4) ) + instance_id = script_getnum(st, 4); + else + instance_id = st->instance_id; + + if( instance_id > 0 ) + map_instance_set_timeout(instance_id, progress_timeout, idle_timeout); + + return 0; +} + +BUILDIN_FUNC(instance_init) +{ + int instance_id; + + instance_id = script_getnum(st, 2); + + map_instance_init(instance_id); + + return 0; +} + +BUILDIN_FUNC(instance_announce) +{ + const char *str, *color=NULL; + int flag,instance_id,i; + + instance_id=script_getnum(st,2); + str=script_getstr(st,3); + flag=script_getnum(st,4); + if (script_hasdata(st,5)) + color=script_getstr(st,5); + + if( instance_id == 0 ) + instance_id = st->instance_id; + + if( instance_id <= 0 || instance_id >= MAX_INSTANCE ) + return 0; + + for(i=0; i<instance[instance_id].num_map; i++) + map_foreachinmap(buildin_mapannounce_sub, instance[instance_id].map[i], BL_PC, str,strlen(str)+1,flag&0x10, color); + return 0; +} + +BUILDIN_FUNC(instance_npcname) +{ + const char *str; + struct npc_data *nd = map_id2nd(st->oid); + int instance_id; + + str = script_getstr(st, 2); + if( script_hasdata(st, 3) ) + instance_id = script_getnum(st, 3); + else + instance_id = st->instance_id; + + script_pushconststr(st, map_instance_npcname((char*)str, instance_id)); + return 0; +} + +BUILDIN_FUNC(has_instance) +{ + TBL_PC* sd = script_rid2sd(st); + const char *str; + int m; + + str = script_getstr(st, 2); + + if( (m = map_mapname2mapid(str)) < 0 || (m = map_instance_map2imap(m,sd,0)) < 0 ) + { + script_pushconststr(st, ""); + return 0; + } + + script_pushconststr(st, map[m].name); + return 0; +} + +BUILDIN_FUNC(instance_warpall) +{ + TBL_PC *pl_sd; + int m, i; + const char *mapn; + int x, y; + unsigned short mapindex; + struct party_data *p = NULL; + + if( !st->instance_id ) + return 0; + + mapn = script_getstr(st, 2); + x = script_getnum(st, 3); + y = script_getnum(st, 4); + + if( (m=map_mapname2mapid(mapn)) < 0 || (map[m].instance_map[0] && (m=map_instance_mapid2imapid(m,st->instance_id)) < 0) ) + return 0; + + if( !(p = party_search(instance[st->instance_id].party_id)) ) + return 0; + + mapindex = map_id2index(m); + for( i = 0; i < MAX_PARTY; i++ ) + if( (pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id ) pc_setpos(pl_sd,mapindex,x,y,3); + + return 0; +} + +void crc32_init() +{ + uint32 crc, poly; + uint32 i, c; + + poly = 0xEDB88320; + + for( i = 0; i < 256; i++ ) + { + crc = i; + for( c = 8; c; c-- ) + { + if( crc & 1 ) + crc = (crc >> 1) ^ poly; + else + crc >>= 1; + } + + crctab[i] = crc; + } +} + +uint32 crc32(char *dat, int len) +{ + uint32 crc, i; + + crc = 0xFFFFFFFF; + for( i=0; i<len; i++ ) + crc = ((crc >> 8 ) & 0x00FFFFFF) ^ crctab[(crc ^ *dat++) & 0xFF]; + + return (crc ^ 0xFFFFFFFF); +} + +/*========================================== * Custom Fonts *------------------------------------------*/ BUILDIN_FUNC(setfont) @@ -13695,37 +14061,38 @@ static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) return 0; } /*========================================== - * areamobuseskill "Map Name",<x1>,<y1>,<x2>,<y2>,<Mob ID>,"Skill Name"/<Skill ID>,<Skill Lv>,<Cast Time>,<Cancelable>,<Emotion>,<Target Type>; + * areamobuseskill "Map Name",<x>,<y>,<range>,<Mob ID>,"Skill Name"/<Skill ID>,<Skill Lv>,<Cast Time>,<Cancelable>,<Emotion>,<Target Type>; *------------------------------------------*/ BUILDIN_FUNC(areamobuseskill) { - int m,x1,y1,x2,y2,mobid,skillid,skilllv,casttime,emotion,target; + struct block_list center; + int m,range,mobid,skillid,skilllv,casttime,emotion,target; bool cancel; - if( m = map_mapname2mapid(script_getstr(st,2)) < 0 ) + if( (m = map_mapname2mapid(script_getstr(st,2))) < 0 ) { ShowError("areamobuseskill: invalid map name.\n"); return 0; } - skillid = ( script_isstring(st,8) ? skill_name2id(script_getstr(st,8)) : script_getnum(st,8) ); + if( map[m].instance_map[0] && map[m].instance_id == 0 && st->instance_id && (m=map_instance_mapid2imapid(m, st->instance_id)) < 0 ) + return 0; - skilllv = script_getnum(st,9); - if( skilllv > battle_config.mob_max_skilllvl ) + center.m = m; + center.x = script_getnum(st,3); + center.y = script_getnum(st,4); + range = script_getnum(st,5); + mobid = script_getnum(st,6); + skillid = ( script_isstring(st,7) ? skill_name2id(script_getstr(st,7)) : script_getnum(st,7) ); + if( (skilllv = script_getnum(st,8)) > battle_config.mob_max_skilllvl ) skilllv = battle_config.mob_max_skilllvl; - x1 = script_getnum(st,3); - y1 = script_getnum(st,4); - x2 = script_getnum(st,5); - y2 = script_getnum(st,6); - - mobid = script_getnum(st,7); - casttime = script_getnum(st,10); - cancel = script_getnum(st,11); - emotion = script_getnum(st,12); - target = script_getnum(st,13); - - map_foreachinarea(buildin_mobuseskill_sub, m, x1, y1, x2, y2, BL_MOB, mobid,skillid,skilllv,casttime,cancel,emotion,target); + casttime = script_getnum(st,9); + cancel = script_getnum(st,10); + emotion = script_getnum(st,11); + target = script_getnum(st,12); + + map_foreachinrange(buildin_mobuseskill_sub, ¢er, range, BL_MOB, mobid, skillid, skilllv, casttime, cancel, emotion, target); return 0; } @@ -14088,7 +14455,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(mercenary_set_faith,"ii"), BUILDIN_DEF(readbook,"ii"), BUILDIN_DEF(setfont,"i"), - BUILDIN_DEF(areamobuseskill,"siiiiiviiiii"), + BUILDIN_DEF(areamobuseskill,"siiiiviiiii"), // WoE SE BUILDIN_DEF(agitstart2,""), BUILDIN_DEF(agitend2,""), @@ -14106,5 +14473,18 @@ struct script_function buildin_func[] = { BUILDIN_DEF(bg_get_data,"ii"), BUILDIN_DEF(bg_getareausers,"isiiii"), BUILDIN_DEF(bg_updatescore,"sii"), + // Instancing + BUILDIN_DEF(instance_create,"sii?"), + BUILDIN_DEF(instance_destroy,"?"), + BUILDIN_DEF(instance_attachmap,"is"), + BUILDIN_DEF(instance_detachmap,"is"), + BUILDIN_DEF(instance_init,"i"), + BUILDIN_DEF(instance_announce,"isi*"), + BUILDIN_DEF(instance_attach,"i"), + BUILDIN_DEF(instance_npcname,"s?"), + BUILDIN_DEF(has_instance,"s"), + BUILDIN_DEF(instance_id,"?"), + BUILDIN_DEF(instance_warpall,"sii"), + BUILDIN_DEF(instance_set_timeout,"ii?"), {NULL,NULL,NULL}, }; diff --git a/src/map/script.h b/src/map/script.h index fa287fc50..904ddf740 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -117,6 +117,7 @@ struct script_state { struct sleep_data { int tick,timer,charid; } sleep; + int instance_id; }; struct script_reg { @@ -165,4 +166,6 @@ int add_str(const char* p); const char* get_str(int id); int script_reload(void); +uint32 crc32(char *dat, int len); + #endif /* _SCRIPT_H_ */ diff --git a/src/map/unit.c b/src/map/unit.c index 3d15ba6c8..88304940b 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1840,6 +1840,11 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l else if (--map[bl->m].users == 0 && battle_config.dynamic_mobs) //[Skotlex] map_removemobs(bl->m); + if( map[bl->m].instance_id ) + { + instance[map[bl->m].instance_id].users--; + map_instance_check_idle(map[bl->m].instance_id); + } sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS] sd->debug_file = file; sd->debug_line = line; |