diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/guild.c | 53 | ||||
-rw-r--r-- | src/map/party.c | 34 |
2 files changed, 54 insertions, 33 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index b6db828ab..b5cb708ee 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -69,6 +69,25 @@ int guild_payexp_timer(int tid,unsigned int tick,int id,int data); int guild_save_sub(int tid,unsigned int tick,int id,int data); static int guild_send_xy_timer(int tid,unsigned int tick,int id,int data); +/*========================================== + * Retrieves and validates the sd pointer for this guild member [Skotlex] + *------------------------------------------*/ +static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) +{ + TBL_PC* sd = map_id2sd(account_id); + + if (!(sd && sd->status.char_id == char_id && sd->state.auth && !sd->state.waitingdisconnect)) + return NULL; + + if (sd->status.guild_id != guild_id) + { //If player belongs to a different guild, kick him out. + intif_guild_leave(guild_id,account_id,char_id,0,"** Guild Mismatch **"); + return NULL; + } + + return sd; +} + // Modified [Komurka] int guild_skill_get_max (int id) { @@ -494,11 +513,11 @@ int guild_recv_info(struct guild *sg) struct guild *g,before; int i,bm,m; struct eventlist *ev,*ev2; + struct map_session_data *sd; nullpo_retr(0, sg); if((g=idb_get(guild_db,sg->guild_id))==NULL){ - struct map_session_data *sd; g=(struct guild *)aCalloc(1,sizeof(struct guild)); idb_put(guild_db,sg->guild_id,g); before=*sg; @@ -526,15 +545,10 @@ int guild_recv_info(struct guild *sg) g->max_member = MAX_GUILD; } - for(i=bm=m=0;i<g->max_member;i++){ // sdの設定と人数の確認 + for(i=bm=m=0;i<g->max_member;i++){ if(g->member[i].account_id>0){ - struct map_session_data *sd = map_id2sd(g->member[i].account_id); - if (sd && sd->status.char_id == g->member[i].char_id && - sd->status.guild_id == g->guild_id && - !sd->state.waitingdisconnect) { - g->member[i].sd = sd; - clif_charnameupdate(sd); // [LuzZza] - } else g->member[i].sd = NULL; + sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); + if (sd) clif_charnameupdate(sd); // [LuzZza] m++; }else g->member[i].sd=NULL; @@ -543,7 +557,7 @@ int guild_recv_info(struct guild *sg) } for(i=0;i<g->max_member;i++){ // 情報の送信 - struct map_session_data *sd = g->member[i].sd; + sd = g->member[i].sd; if( sd==NULL ) continue; @@ -876,6 +890,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin for(i=0,alv=0,c=0,om=0;i<g->max_member;i++){ struct guild_member *m=&g->member[i]; + if(!m->account_id) continue; if(m->account_id==account_id && m->char_id==char_id ){ oldonline=m->online; m->online=online; @@ -883,10 +898,8 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin m->class_=class_; idx=i; } - if(m->account_id>0){ - alv+=m->lv; - c++; - } + alv+=m->lv; + c++; if(m->online) om++; } @@ -906,16 +919,12 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin g->average_lv=alv/c; g->connect_member=om; - for(i=0;i<g->max_member;i++) { - struct map_session_data *sd= map_id2sd(g->member[i].account_id); - g->member[i].sd = (sd && sd->status.char_id == g->member[i].char_id && - sd->status.guild_id == g->guild_id && !sd->state.waitingdisconnect) ? sd : NULL; - } - + //Ensure validity of pointer (ie: player logs in/out, changes map-server) + g->member[idx].sd = guild_sd_check(guild_id, account_id, char_id); + if(oldonline!=online) clif_guild_memberlogin_notice(g, idx, online); - if(!g->member[idx].sd) return 0; @@ -929,7 +938,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin clif_guild_xy_single(g->member[idx].sd->fd, g->member[i].sd); clif_guild_xy_single(g->member[i].sd->fd, g->member[idx].sd); - } + } return 0; } diff --git a/src/map/party.c b/src/map/party.c index 47648b889..fedd5ce1e 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -47,6 +47,26 @@ static void party_fill_member(struct party_member *member, struct map_session_da } /*========================================== + * Retrieves and validates the sd pointer for this party member [Skotlex] + *------------------------------------------*/ + +static TBL_PC* party_sd_check(int party_id, int account_id, int char_id) +{ + TBL_PC* sd = map_id2sd(account_id); + + if (!(sd && sd->status.char_id == char_id && sd->state.auth && !sd->state.waitingdisconnect)) + return NULL; + + if (sd->status.party_id != party_id) + { //If player belongs to a different party, kick him out. + intif_party_leave(party_id,account_id,char_id); + return NULL; + } + + return sd; +} + +/*========================================== * 終了 *------------------------------------------*/ void do_final_party(void) @@ -233,11 +253,7 @@ int party_recv_info(struct party *sp) for(i=0;i<MAX_PARTY;i++){ if (!p->party.member[i].account_id) continue; - sd = map_id2sd(p->party.member[i].account_id); - if (sd && sd->status.party_id==p->party.party_id - && sd->status.char_id == p->party.member[i].char_id - && sd->state.auth && !sd->state.waitingdisconnect) - p->data[i].sd = sd; + p->data[i].sd = party_sd_check(p->party.party_id, p->party.member[i].account_id, p->party.member[i].char_id); } party_check_state(p); for(i=0;i<MAX_PARTY;i++){ @@ -340,10 +356,8 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) int i; if(sd == NULL || sd->status.char_id != char_id){ - if (flag == 0) { - ShowError("party: member added error %d is not online\n",account_id); + if (!flag) //Char logged off before being accepted into party. intif_party_leave(party_id,account_id,char_id); - } return 0; } sd->party_invite=0; @@ -507,7 +521,6 @@ int party_optionchanged(int party_id,int account_id,int exp,int item,int flag) /// - gains a level (disabled) int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short map,int online,int lv) { - struct map_session_data* sd; struct party_member* m; struct party_data* p; int i; @@ -528,8 +541,7 @@ int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short m m->online = online; m->lv = lv; //Check if they still exist on this map server - sd = map_id2sd(m->account_id); - p->data[i].sd = (sd!=NULL && sd->status.party_id==p->party.party_id && sd->status.char_id == m->char_id && !sd->state.waitingdisconnect)?sd:NULL; + p->data[i].sd = party_sd_check(party_id, account_id, char_id); clif_party_info(p,NULL); return 0; |