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-rw-r--r--src/map/itemdb.c3
-rw-r--r--src/map/skill.c1
2 files changed, 3 insertions, 1 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index f39e3d809..404d8514f 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -742,7 +742,8 @@ static int itemdb_read_sqldb(void)
//(yggdrasil leaf, spells & pet lures) [Skotlex]
id->type = IT_USABLE;
id->flag.delay_consume=1;
- }
+ } else //In case of an itemdb reload and the item type changed.
+ id->flag.delay_consume=0;
// If price_buy is not NULL and price_sell is not NULL...
if ((sql_row[4] != NULL) && (sql_row[5] != NULL)) {
diff --git a/src/map/skill.c b/src/map/skill.c
index 96fe56b94..93345b559 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1867,6 +1867,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
return 0;
dmg=battle_calc_attack(attack_type,src,bl,skillid,skilllv,flag&0xFFF);
+ attack_type|=dmg.flag; //Add on the rest of attack properties.
//Skotlex: Adjusted to the new system
if(src->type==BL_PET)