diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/char/int_guild.c | 42 | ||||
-rw-r--r-- | src/char/int_party.c | 14 | ||||
-rw-r--r-- | src/char/int_pet.c | 10 | ||||
-rw-r--r-- | src/char/int_storage.c | 12 | ||||
-rw-r--r-- | src/login/login.c | 3 | ||||
-rw-r--r-- | src/map/clif.c | 7 | ||||
-rw-r--r-- | src/map/clif.h | 2 | ||||
-rw-r--r-- | src/map/npc.c | 22 | ||||
-rw-r--r-- | src/map/pc.c | 12 |
9 files changed, 63 insertions, 61 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index b95817599..267b66f0f 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -398,7 +398,7 @@ int inter_guild_init() { continue; } - g = aCalloc(sizeof(struct guild), 1); + g = (struct guild *) aCalloc(sizeof(struct guild), 1); if(g == NULL){ printf("int_guild: out of memory!\n"); exit(0); @@ -426,7 +426,7 @@ int inter_guild_init() { } while(fgets(line, sizeof(line)-1, fp)) { - gc = aCalloc(sizeof(struct guild_castle), 1); + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); if(gc == NULL){ printf("int_guild: out of memory!\n"); exit(0); @@ -445,7 +445,7 @@ int inter_guild_init() { printf(" %s - making Default Data...\n", castle_txt); //デフォルトデータを作成 for(i = 0; i < MAX_GUILDCASTLE; i++) { - gc = aCalloc(sizeof(struct guild_castle), 1); + gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1); if (gc == NULL) { printf("int_guild: out of memory!\n"); exit(0); @@ -491,7 +491,7 @@ int inter_guild_init() { struct guild *inter_guild_search(int guild_id) { struct guild *g; - g=numdb_search(guild_db, guild_id); + g= (struct guild *) numdb_search(guild_db, guild_id); return g; } @@ -965,7 +965,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem mapif_guild_created(fd, account_id, NULL); return 0; } - g = aCalloc(sizeof(struct guild), 1); + g = (struct guild *) aCalloc(sizeof(struct guild), 1); if (g == NULL) { printf("int_guild: CreateGuild: out of memory !\n"); mapif_guild_created(fd, account_id, NULL); @@ -1005,7 +1005,7 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem int mapif_parse_GuildInfo(int fd, int guild_id) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g != NULL){ guild_calcinfo(g); mapif_guild_info(fd, g); @@ -1020,7 +1020,7 @@ int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { struct guild *g; int i; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) { mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); return 0; @@ -1046,7 +1046,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in struct guild *g = NULL; int i, j; - g = numdb_search(guild_db, guild_id); + g = (struct guild *)numdb_search(guild_db, guild_id); if (g != NULL) { for(i = 0; i < MAX_GUILD; i++) { if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) { @@ -1089,7 +1089,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, struct guild *g; int i, alv, c; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; @@ -1136,7 +1136,7 @@ int guild_break_sub(void *key, void *data, va_list ap) { int mapif_parse_BreakGuild(int fd, int guild_id) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if(g == NULL) return 0; @@ -1162,7 +1162,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char struct guild *g; short dw = *((short *)data); - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; @@ -1189,7 +1189,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int int i; struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if(g == NULL) return 0; @@ -1224,7 +1224,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int // ギルド役職名変更要求 int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { - struct guild *g = numdb_search(guild_db, guild_id); + struct guild *g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) { return 0; @@ -1238,7 +1238,7 @@ int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_positi // ギルドスキルアップ要求 int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) { - struct guild *g = numdb_search(guild_db, guild_id); + struct guild *g = (struct guild *) numdb_search(guild_db, guild_id); int idx = skill_num - GD_SKILLBASE; if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) @@ -1261,8 +1261,8 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ struct guild *g[2]; int j, i; - g[0] = numdb_search(guild_db, guild_id1); - g[1] = numdb_search(guild_db, guild_id2); + g[0] = (struct guild *) numdb_search(guild_db, guild_id1); + g[1] = (struct guild *) numdb_search(guild_db, guild_id2); if (g[0] == NULL || g[1] == NULL) return 0; @@ -1294,7 +1294,7 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; memcpy(g->mes1, mes1, 60); @@ -1307,7 +1307,7 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char * int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { struct guild *g; - g = numdb_search(guild_db, guild_id); + g = (struct guild *) numdb_search(guild_db, guild_id); if (g == NULL) return 0; memcpy(g->emblem_data, data, len); @@ -1318,7 +1318,7 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char } int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { - struct guild_castle *gc = numdb_search(castle_db, castle_id); + struct guild_castle *gc = (struct guild_castle *) numdb_search(castle_db, castle_id); if (gc == NULL) { return mapif_guild_castle_dataload(castle_id, 0, 0); @@ -1359,7 +1359,7 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) { } int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc=numdb_search(castle_db, castle_id); + struct guild_castle *gc= (struct guild_castle *) numdb_search(castle_db, castle_id); if (gc == NULL) { return mapif_guild_castle_datasave(castle_id, index, value); @@ -1368,7 +1368,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) case 1: if (gc->guild_id != value) { int gid = (value) ? value : gc->guild_id; - struct guild *g = numdb_search(guild_db, gid); + struct guild *g = (struct guild *) numdb_search(guild_db, gid); if(log_inter) inter_log("guild %s (id=%d) %s castle id=%d" RETCODE, (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); diff --git a/src/char/int_party.c b/src/char/int_party.c index c95d13620..02e4a5210 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -391,7 +391,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char mapif_party_created(fd, account_id, NULL); return 0; } - p = aCalloc(sizeof(struct party), 1); + p = (struct party *) aCalloc(sizeof(struct party), 1); if (p == NULL) { printf("int_party: out of memory !\n"); mapif_party_created(fd,account_id,NULL); @@ -421,7 +421,7 @@ int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char int mapif_parse_PartyInfo(int fd, int party_id) { struct party *p; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p != NULL) mapif_party_info(fd, p); else @@ -435,7 +435,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick, struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) { mapif_party_memberadded(fd, party_id, account_id, 1); return 0; @@ -473,7 +473,7 @@ int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, struct party *p; int flag = 0; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; @@ -494,7 +494,7 @@ int mapif_parse_PartyLeave(int fd, int party_id, int account_id) { struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p != NULL) { for(i = 0; i < MAX_PARTY; i++) { if (p->member[i].account_id == account_id) { @@ -516,7 +516,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, struct party *p; int i; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; @@ -546,7 +546,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, int mapif_parse_BreakParty(int fd, int party_id) { struct party *p; - p = numdb_search(party_db, party_id); + p = (struct party *) numdb_search(party_db, party_id); if (p == NULL) return 0; diff --git a/src/char/int_pet.c b/src/char/int_pet.c index f690e554e..8682860c0 100644 --- a/src/char/int_pet.c +++ b/src/char/int_pet.c @@ -136,7 +136,7 @@ int inter_pet_save() int inter_pet_delete(int pet_id) { struct s_pet *p; - p = numdb_search(pet_db,pet_id); + p = (struct s_pet *) numdb_search(pet_db,pet_id); if( p == NULL) return 1; else { @@ -210,7 +210,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name) { struct s_pet *p; - p=aMalloc(sizeof(struct s_pet)); + p= (struct s_pet *) aMalloc(sizeof(struct s_pet)); if(p==NULL){ printf("int_pet: out of memory !\n"); mapif_pet_created(fd,account_id,NULL); @@ -253,7 +253,7 @@ int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet int mapif_load_pet(int fd,int account_id,int char_id,int pet_id) { struct s_pet *p; - p=numdb_search(pet_db,pet_id); + p=(struct s_pet *)numdb_search(pet_db,pet_id); if(p!=NULL) { if(p->incuvate == 1) { p->account_id = p->char_id = 0; @@ -280,9 +280,9 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data) } else{ pet_id = data->pet_id; - p=numdb_search(pet_db,pet_id); + p=(struct s_pet *)numdb_search(pet_db,pet_id); if(p == NULL) { - p=aMalloc(sizeof(struct s_pet)); + p=(struct s_pet *)aMalloc(sizeof(struct s_pet)); if(p==NULL){ printf("int_pet: out of memory !\n"); mapif_save_pet_ack(fd,account_id,1); diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 8e4711cec..3c5695c90 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -190,9 +190,9 @@ int guild_storage_fromstr(char *str,struct guild_storage *p) struct storage *account2storage(int account_id) { struct storage *s; - s=numdb_search(storage_db,account_id); + s= (struct storage *) numdb_search(storage_db,account_id); if(s == NULL) { - s = aCalloc(sizeof(struct storage), 1); + s = (struct storage *) aCalloc(sizeof(struct storage), 1); if(s==NULL){ printf("int_storage: out of memory!\n"); exit(0); @@ -208,9 +208,9 @@ struct guild_storage *guild2storage(int guild_id) { struct guild_storage *gs = NULL; if(inter_guild_search(guild_id) != NULL) { - gs=numdb_search(guild_storage_db,guild_id); + gs= (struct guild_storage *) numdb_search(guild_storage_db,guild_id); if(gs == NULL) { - gs = aCalloc(sizeof(struct guild_storage), 1); + gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1); if(gs==NULL){ printf("int_storage: out of memory!\n"); exit(0); @@ -348,7 +348,7 @@ int inter_guild_storage_save() // 倉庫データ削除 int inter_storage_delete(int account_id) { - struct storage *s = numdb_search(storage_db,account_id); + struct storage *s = (struct storage *) numdb_search(storage_db,account_id); if(s) { int i; for(i=0;i<s->storage_amount;i++){ @@ -364,7 +364,7 @@ int inter_storage_delete(int account_id) // ギルド倉庫データ削除 int inter_guild_storage_delete(int guild_id) { - struct guild_storage *gs = numdb_search(guild_storage_db,guild_id); + struct guild_storage *gs = (struct guild_storage *) numdb_search(guild_storage_db,guild_id); if(gs) { int i; for(i=0;i<gs->storage_amount;i++){ diff --git a/src/login/login.c b/src/login/login.c index 5736963d3..4e1870163 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -2994,7 +2994,8 @@ int parse_login(int fd) { session[fd]->eof = 1; return 0; } - ld = (struct login_session_data*)session[fd]->session_data = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data)); + ld = (struct login_session_data*)aCalloc(1, sizeof(struct login_session_data)); + session[fd]->session_data = ld; if (!ld) { printf("login: Request for md5 key: memory allocation failure (malloc)!\n"); session[fd]->eof = 1; diff --git a/src/map/clif.c b/src/map/clif.c index 7b088068f..d15fdf3a1 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7343,7 +7343,8 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd) if (sd != 0) clif_setwaitclose(sd->fd); // Set session to EOF } else { - sd = (struct map_session_data*)session[fd]->session_data = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data)); + sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data)); + session[fd]->session_data = sd; sd->fd = fd; if (IS_PACKET_DB_VER(cmd)) { @@ -10392,7 +10393,7 @@ void clif_parse_debug(int fd,struct map_session_data *sd) } // functions list -static void (*clif_parse_func_table[MAX_PACKET_DB])() = { +static void (*clif_parse_func_table[MAX_PACKET_DB])(int, struct map_session_data *) = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, @@ -10745,7 +10746,7 @@ static int packetdb_readdb(void) char *str[32],*p,*str2[32],*p2,w1[24],w2[24]; struct { - void (*func)(); + void (*func)(int, struct map_session_data *); char *name; } clif_parse_func[]={ {clif_parse_WantToConnection,"wanttoconnection"}, diff --git a/src/map/clif.h b/src/map/clif.h index 99e0752d1..17fcfb446 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -18,7 +18,7 @@ typedef unsigned int in_addr_t; struct packet_db { short len; - void (*func)(); + void (*func)(int, struct map_session_data *); short pos[20]; }; extern struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB]; diff --git a/src/map/npc.c b/src/map/npc.c index 6fd630fd5..349514e3b 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -89,7 +89,7 @@ int npc_enable_sub( struct block_list *bl, va_list ap ) } int npc_enable(const char *name,int flag) { - struct npc_data *nd=strdb_search(npcname_db,name); + struct npc_data *nd= (struct npc_data *) strdb_search(npcname_db,name); if (nd==NULL) return 0; @@ -120,7 +120,7 @@ int npc_enable(const char *name,int flag) */ struct npc_data* npc_name2id(const char *name) { - return strdb_search(npcname_db,name); + return (struct npc_data *) strdb_search(npcname_db,name); } /*========================================== * イベントキューのイベント処理 @@ -172,7 +172,7 @@ int npc_event_timer(int tid,unsigned int tick,int id,int data) int npc_timer_event(const char *eventname) // Added by RoVeRT { - struct event_data *ev=strdb_search(ev_db,eventname); + struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname); struct npc_data *nd; // int xs,ys; @@ -245,8 +245,8 @@ int npc_event_export(void *key,void *data,va_list ap) char *buf; char *p=strchr(lname,':'); // エクスポートされる - ev=aCalloc(sizeof(struct event_data), 1); - buf=aCallocA(50, 1); + ev=(struct event_data *) aCalloc(sizeof(struct event_data), 1); + buf=(char *) aCallocA(50, 1); if (ev==NULL || buf==NULL) { printf("npc_event_export: out of memory !\n"); exit(1); @@ -460,7 +460,7 @@ int npc_addeventtimer(struct npc_data *nd,int tick,const char *name) if( nd->eventtimer[i]==-1 ) break; if(i<MAX_EVENTTIMER){ - char *evname=aMallocA(24); + char *evname=(char *) aMallocA(24); if(evname==NULL){ printf("npc_addeventtimer: out of memory !\n");exit(1); } @@ -546,8 +546,8 @@ int npc_timerevent_import(void *key,void *data,va_list ap) // タイマーイベント struct npc_timerevent_list *te=nd->u.scr.timer_event; int j,i=nd->u.scr.timeramount; - if(te==NULL) te=aMallocA(sizeof(struct npc_timerevent_list)); - else te=aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) ); + if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list)); + else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) ); if(te==NULL){ printf("npc_timerevent_import: out of memory !\n"); exit(1); @@ -681,7 +681,7 @@ int npc_settimerevent_tick(struct npc_data *nd,int newtimer) */ int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill) { - struct event_data *ev=strdb_search(ev_db,eventname); + struct event_data *ev=(struct event_data *) strdb_search(ev_db,eventname); struct npc_data *nd; int xs,ys; char mobevent[100]; @@ -697,7 +697,7 @@ int npc_event(struct map_session_data *sd,const char *eventname,int mob_kill) if(mob_kill && (ev==NULL || (nd=ev->nd)==NULL)){ strcpy( mobevent, eventname); strcat( mobevent, "::OnMyMobDead"); - ev=strdb_search(ev_db,mobevent); + ev= (struct event_data *) strdb_search(ev_db,mobevent); if (ev==NULL || (nd=ev->nd)==NULL) { if (strnicmp(eventname,"GM_MONSTER",10)!=0) printf("npc_event: event not found [%s]\n",mobevent); @@ -1627,7 +1627,7 @@ static int npc_parse_script(char *w1,char *w2,char *w3,char *w4,char *first_line if(strcmp(w2,"script")==0){ // スクリプトの解析 - srcbuf=(char *)aCallocA(srcsize,sizeof(char)); + srcbuf=(unsigned char *)aCallocA(srcsize,sizeof(char)); if (strchr(first_line,'{')) { strcpy(srcbuf,strchr(first_line,'{')); startline=*lines; diff --git a/src/map/pc.c b/src/map/pc.c index c17e8677b..3713b4409 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -126,7 +126,7 @@ int pc_set_gm_level(int account_id, int level) { } GM_num++; - gm_account = aRealloc(gm_account, sizeof(struct gm_account) * GM_num); + gm_account = (struct gm_account *) aRealloc(gm_account, sizeof(struct gm_account) * GM_num); gm_account[GM_num - 1].account_id = account_id; gm_account[GM_num - 1].level = level; return 0; @@ -6558,7 +6558,7 @@ int pc_setreg(struct map_session_data *sd,int reg,int val) } } sd->reg_num++; - sd->reg = aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num); + sd->reg = (struct script_reg *) aRealloc(sd->reg, sizeof(*(sd->reg)) * sd->reg_num); if (sd->reg == NULL){ printf("out of memory : pc_setreg\n"); exit(1); @@ -6609,7 +6609,7 @@ int pc_setregstr(struct map_session_data *sd,int reg,char *str) return 0; } sd->regstr_num++; - sd->regstr = aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num); + sd->regstr = (struct script_regstr *) aRealloc(sd->regstr, sizeof(sd->regstr[0]) * sd->regstr_num); if(sd->regstr==NULL){ printf("out of memory : pc_setreg\n"); exit(1); @@ -7891,7 +7891,7 @@ int pc_read_gm_account(int fd) aFree(gm_account); GM_num = 0; #ifdef TXT_ONLY - gm_account = aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); + gm_account = (struct gm_account *) aCallocA(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); for (i = 4; i < RFIFOW(fd,2); i = i + 5) { gm_account[GM_num].account_id = RFIFOL(fd,i); gm_account[GM_num].level = (int)RFIFOB(fd,i+4); @@ -7933,7 +7933,7 @@ int map_day_timer(int tid, unsigned int tick, int id, int data) { // by [yor] strcpy(tmpstr, msg_txt(502)); // The day has arrived! night_flag = 0; // 0=day, 1=night [Yor] for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth) { + if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { pl_sd->opt2 &= ~STATE_BLIND; clif_changeoption(&pl_sd->bl); clif_wis_message(pl_sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1); @@ -7959,7 +7959,7 @@ int map_night_timer(int tid, unsigned int tick, int id, int data) { // by [yor] strcpy(tmpstr, msg_txt(503)); // The night has fallen... night_flag = 1; // 0=day, 1=night [Yor] for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = session[i]->session_data) && pl_sd->state.auth && !map[pl_sd->bl.m].flag.indoors) { + if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth && !map[pl_sd->bl.m].flag.indoors) { if (battle_config.night_darkness_level > 0) clif_specialeffect(&pl_sd->bl, 474 + battle_config.night_darkness_level, 0); else { |