diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/mmo.h | 18 | ||||
-rw-r--r-- | src/map/map.h | 2 | ||||
-rw-r--r-- | src/map/mercenary.c | 12 | ||||
-rw-r--r-- | src/map/mercenary.h | 14 | ||||
-rw-r--r-- | src/map/pc.h | 1 |
5 files changed, 44 insertions, 3 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index f497cfdc0..da036005c 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -107,6 +107,8 @@ //Mercenary System #define MC_SKILLBASE 8201 #define MAX_MERCSKILL 37 +#define MAX_MERCENARY_CLASS 30 +#define MAX_MERCENARY_SKILL 4 enum item_types { IT_HEALING = 0, @@ -233,6 +235,15 @@ struct s_homunculus { //[orn] int luk ; }; +struct s_mercenary { + int mercenary_id; + int char_id; + short class_; + int hp, sp; + unsigned int kill_count; + unsigned int remain_life_time; +}; + struct s_friend { int account_id; int char_id; @@ -265,9 +276,14 @@ struct mmo_charstatus { short manner; unsigned char karma; short hair,hair_color,clothes_color; - int party_id,guild_id,pet_id,hom_id; + int party_id,guild_id,pet_id,hom_id,mer_id; int fame; + // Mercenary Guilds Rank + int arch_loyalty, arch_count; + int spear_loyalty, spear_count; + int sword_loyalty, sword_count; + short weapon; // enum weapon_type short shield; // view-id short head_top,head_mid,head_bottom; diff --git a/src/map/map.h b/src/map/map.h index 5a7fed46e..bb4b0a94c 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -176,6 +176,7 @@ enum bl_type { BL_SKILL = 0x020, BL_NPC = 0x040, BL_CHAT = 0x080, + BL_MER = 0x100, BL_ALL = 0xFFF, }; @@ -631,6 +632,7 @@ typedef struct chat_data TBL_CHAT; typedef struct skill_unit TBL_SKILL; typedef struct pet_data TBL_PET; typedef struct homun_data TBL_HOM; +typedef struct mercenary_data TBL_MER; #define BL_CAST(type_, bl) \ ( ((bl) == (struct block_list*)NULL || (bl)->type != (type_)) ? (T ## type_ *)NULL : (T ## type_ *)(bl) ) diff --git a/src/map/mercenary.c b/src/map/mercenary.c index da58da7ee..d3b2b7677 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -37,12 +37,22 @@ #include <string.h> #include <math.h> - //Better equiprobability than rand()% [orn] #define rand(a, b) (a+(int) ((float)(b-a+1)*rand()/(RAND_MAX+1.0))) +/*========================================== + * Mercenary's System + *------------------------------------------*/ struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; // Mercenary Database +int merc_create(struct map_session_data *sd, int class_) +{ + return 1; +} + +/*========================================== + * Homunculus's System + *------------------------------------------*/ struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS]; //[orn] struct skill_tree_entry hskill_tree[MAX_HOMUNCULUS_CLASS][MAX_SKILL_TREE]; diff --git a/src/map/mercenary.h b/src/map/mercenary.h index 726fae4e4..51fdea787 100644 --- a/src/map/mercenary.h +++ b/src/map/mercenary.h @@ -23,6 +23,18 @@ struct s_mercenary_db { extern struct s_mercenary_db mercenary_db[MAX_MERCENARY_CLASS]; +struct mercenary_data { + struct block_list bl; + struct unit_data ud; + struct view_data *vd; + struct status_change *base_status, battle_status; + struct status_change sc; + struct regen_data regen; + + struct s_mercenary_db *db; + struct s_mercenary mercenary; +}; + // Homunculus DB Structures // =================================== @@ -58,7 +70,7 @@ struct homun_data { struct status_change sc; struct regen_data regen; struct s_homunculus_db *homunculusDB; //[orn] - struct s_homunculus homunculus ; //[orn] + struct s_homunculus homunculus; //[orn] struct map_session_data *master; //pointer back to its master int hungry_timer; //[orn] diff --git a/src/map/pc.h b/src/map/pc.h index 9c3768c7b..16ee1936b 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -313,6 +313,7 @@ struct map_session_data { struct pet_data *pd; struct homun_data *hd; // [blackhole89] + struct mercenary_data *md; struct{ int m; //-1 - none, other: map index corresponding to map name. |