diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/map.c | 14 | ||||
-rw-r--r-- | src/map/pc.c | 12 |
2 files changed, 18 insertions, 8 deletions
diff --git a/src/map/map.c b/src/map/map.c index 073901204..3831f7e98 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1663,8 +1663,9 @@ void map_deliddb(struct block_list *bl) /*========================================== * Standard call when a player connection is closed. *------------------------------------------*/ -int map_quit(struct map_session_data *sd) -{ +int map_quit(struct map_session_data *sd) { + int i; + if(!sd->state.active) { //Removing a player that is not active. struct auth_node *node = chrif_search(sd->status.account_id); if (node && node->char_id == sd->status.char_id && @@ -1722,8 +1723,7 @@ int map_quit(struct map_session_data *sd) status_change_end(&sd->bl, SC_SLOWCAST, INVALID_TIMER); status_change_end(&sd->bl, SC_CRITICALWOUND, INVALID_TIMER); } - if (battle_config.debuff_on_logout&2) - { + if (battle_config.debuff_on_logout&2) { status_change_end(&sd->bl, SC_MAXIMIZEPOWER, INVALID_TIMER); status_change_end(&sd->bl, SC_MAXOVERTHRUST, INVALID_TIMER); status_change_end(&sd->bl, SC_STEELBODY, INVALID_TIMER); @@ -1733,6 +1733,12 @@ int map_quit(struct map_session_data *sd) } } + for( i = 0; i < EQI_MAX; i++ ) { + if( sd->equip_index[ i ] >= 0 ) + if( !pc_isequip( sd , sd->equip_index[ i ] ) ) + pc_unequipitem( sd , sd->equip_index[ i ] , 2 ); + } + // Return loot to owner if( sd->pd ) pet_lootitem_drop(sd->pd, sd); diff --git a/src/map/pc.c b/src/map/pc.c index 928eec87c..64b835c1b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4511,11 +4511,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y sd->state.changemap = (sd->mapindex != mapindex); sd->state.warping = 1; - if( sd->state.changemap ) - { // Misc map-changing settings + if( sd->state.changemap ) { // Misc map-changing settings + int i; sd->state.pmap = sd->bl.m; - if (sd->sc.count) - { // Cancel some map related stuff. + if (sd->sc.count) { // Cancel some map related stuff. if (sd->sc.data[SC_JAILED]) return 1; //You may not get out! status_change_end(&sd->bl, SC_BOSSMAPINFO, INVALID_TIMER); @@ -4531,6 +4530,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y sce->timer = add_timer(gettick() + skill_get_time(SG_KNOWLEDGE, sce->val1), status_change_timer, sd->bl.id, SC_KNOWLEDGE); } } + for( i = 0; i < EQI_MAX; i++ ) { + if( sd->equip_index[ i ] >= 0 ) + if( !pc_isequip( sd , sd->equip_index[ i ] ) ) + pc_unequipitem( sd , sd->equip_index[ i ] , 2 ); + } if (battle_config.clear_unit_onwarp&BL_PC) skill_clear_unitgroup(&sd->bl); party_send_dot_remove(sd); //minimap dot fix [Kevin] |