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-rw-r--r--src/map/map.h3
-rw-r--r--src/map/pc.c6
-rw-r--r--src/map/pc.h3
-rw-r--r--src/map/status.c9
4 files changed, 18 insertions, 3 deletions
diff --git a/src/map/map.h b/src/map/map.h
index ff1250348..6e5ed5712 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -381,7 +381,8 @@ enum _sp {
SP_SP_GAIN_RACE, SP_SUBRACE2, SP_UNBREAKABLE_SHOES, // 2031-2033
SP_UNSTRIPABLE_WEAPON,SP_UNSTRIPABLE_ARMOR,SP_UNSTRIPABLE_HELM,SP_UNSTRIPABLE_SHIELD, // 2034-2037
SP_INTRAVISION, SP_ADD_MONSTER_DROP_ITEMGROUP, SP_SP_LOSS_RATE, // 2038-2040
- SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM //2041-2045
+ SP_ADD_SKILL_BLOW, SP_SP_VANISH_RATE, SP_MAGIC_SP_GAIN_VALUE, SP_MAGIC_HP_GAIN_VALUE, SP_ADD_CLASS_DROP_ITEM, //2041-2045
+ SP_WEAPON_MATK //2046
};
enum _look {
diff --git a/src/map/pc.c b/src/map/pc.c
index 1110aba09..e6aa488bc 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2346,7 +2346,7 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
break;
case SP_ADD_HEAL_RATE:
if(sd->state.lr_flag != 2)
- sd->add_heal_rate += val;
+ sd->sp_weapon_matk += val;
break;
case SP_ADD_HEAL2_RATE:
if(sd->state.lr_flag != 2)
@@ -2356,6 +2356,10 @@ int pc_bonus(struct map_session_data *sd,int type,int val)
if(sd->state.lr_flag != 2)
sd->itemhealrate2 += val;
break;
+ case SP_WEAPON_MATK:
+ if(sd->state.lr_flag != 2)
+ sd->sp_weapon_matk += val;
+ break;
default:
ShowWarning("pc_bonus: unknown type %d %d !\n",type,val);
break;
diff --git a/src/map/pc.h b/src/map/pc.h
index 526e96fe3..9ed195426 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -306,7 +306,8 @@ struct map_session_data {
short add_heal_rate, add_heal2_rate;
short sp_gain_value, hp_gain_value, magic_sp_gain_value, magic_hp_gain_value;
short sp_vanish_rate;
- short sp_vanish_per;
+ short sp_vanish_per;
+ short sp_weapon_matk;
unsigned short unbreakable; // chance to prevent ANY equipment breaking [celest]
unsigned short unbreakable_equip; //100% break resistance on certain equipment
unsigned short unstripable_equip;
diff --git a/src/map/status.c b/src/map/status.c
index 7662d2770..23ddf4826 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2163,6 +2163,7 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
+ sizeof(sd->magic_sp_gain_value)
+ sizeof(sd->sp_vanish_rate)
+ sizeof(sd->sp_vanish_per)
+ + sizeof(sd->sp_weapon_matk)
+ sizeof(sd->unbreakable)
+ sizeof(sd->unbreakable_equip)
+ sizeof(sd->unstripable_equip)
@@ -2279,6 +2280,14 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
memset(sd->param_bonus, 0, sizeof(sd->param_bonus));
status->def += (refinedef+50)/100;
+
+ #if REMODE
+ /**
+ * in RE matk_max is used as the weapon's matk.
+ * sp_weapon_matk is 'bonus bWeaponMatk,<boost>'
+ **/
+ status->matk_max += sd->sp_weapon_matk;
+ #endif
//Parse Cards
for(i=0;i<EQI_MAX-1;i++) {