diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/refine.c | 20 | ||||
-rw-r--r-- | src/map/refine.h | 18 |
2 files changed, 37 insertions, 1 deletions
diff --git a/src/map/refine.c b/src/map/refine.c index 8a172c40b..77d069643 100644 --- a/src/map/refine.c +++ b/src/map/refine.c @@ -40,6 +40,24 @@ static struct refine_interface_private refine_p; static struct refine_interface_dbs refine_dbs; struct refine_interface *refine; +/// @copydoc refine_interface::get_randombonus_max() +static int refine_get_randombonus_max(enum refine_type equipment_type, int refine_level) +{ + Assert_ret((int)equipment_type >= REFINE_TYPE_ARMOR && equipment_type < REFINE_TYPE_MAX); + Assert_ret(refine_level > 0 && refine_level <= MAX_REFINE); + + return refine->dbs->refine_info[equipment_type].randombonus_max[refine_level - 1]; +} + +/// @copydoc refine_interface::get_bonus() +static int refine_get_bonus(enum refine_type equipment_type, int refine_level) +{ + Assert_ret((int)equipment_type >= REFINE_TYPE_ARMOR && equipment_type < REFINE_TYPE_MAX); + Assert_ret(refine_level > 0 && refine_level <= MAX_REFINE); + + return refine->dbs->refine_info[equipment_type].bonus[refine_level - 1]; +} + /// @copydoc refine_interface::get_refine_chance() static int refine_get_refine_chance(enum refine_type wlv, int refine_level, enum refine_chance_type type) { @@ -230,4 +248,6 @@ void refine_defaults(void) refine->init = refine_init; refine->final = refine_final; refine->get_refine_chance = refine_get_refine_chance; + refine->get_bonus = refine_get_bonus; + refine->get_randombonus_max = refine_get_randombonus_max; } diff --git a/src/map/refine.h b/src/map/refine.h index 6e7506be7..05ab0f076 100644 --- a/src/map/refine.h +++ b/src/map/refine.h @@ -97,6 +97,22 @@ struct refine_interface { * @return The chance to refine the item, in percent (0~100) **/ int (*get_refine_chance) (enum refine_type wlv, int refine_level, enum refine_chance_type type); + + /** + * Gets the attack/deffense bonus for the given equipment type and refine level + * @param equipment_type the equipment type + * @param refine_level the equipment refine level + * @return returns the bonus from refine db + **/ + int (*get_bonus) (enum refine_type equipment_type, int refine_level); + + /** + * Gets the maximum attack/deffense random bonus for the given equipment type and refine level + * @param equipment_type the equipment type + * @param refine_level the equipment refine level + * @return returns the bonus from refine db + **/ + int(*get_randombonus_max) (enum refine_type equipment_type, int refine_level); }; #ifdef HERCULES_CORE @@ -104,4 +120,4 @@ void refine_defaults(void); #endif HPShared struct refine_interface *refine; -#endif
\ No newline at end of file +#endif |