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-rw-r--r--src/map/npc.c45
1 files changed, 15 insertions, 30 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index e5a72df83..f0bdd7bd0 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2016,31 +2016,20 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
// Parse View
// Support for using Constants in place of NPC View IDs.
int npc_parseview(const char* w4, const char* start, const char* buffer, const char* filepath) {
- int num, val, i = 0;
- char viewid[1024];
+ int val = -1, i = 0;
+ char viewid[1024]; // Max size of name from const.txt, see script->read_constdb.
- // Check if view (w4) has a comma (Work around for Duplicate types).
- if(strstr(w4, ",") != NULL) {
- num = strstr(w4, ",") - w4;
- strncpy(viewid, w4, num); // Strip view from w4.
- viewid[num] = 0;
- }else{
- strcpy(viewid, w4);
- }
-
- // Remove any in-line whitspacing / comments
- while (viewid[i] != '\0') {
- if (isspace(viewid[i]))
- {
- viewid[i] = 0;
+ // Extract view ID / constant
+ while (w4[i] != '\0') {
+ if (isspace(w4[i]) || w4[i] == '/' || w4[i] == ',')
break;
- }
- viewid[i] = viewid[i];
i++;
}
- // Check if view is not an ID (only numbers).
+ safestrncpy(viewid, w4, i+=1);
+
+ // Check if view id is not an ID (only numbers).
if(!npc->viewisid(viewid))
{
// Check if constant exists and get its value.
@@ -2049,13 +2038,10 @@ int npc_parseview(const char* w4, const char* start, const char* buffer, const c
val = INVISIBLE_CLASS;
}
} else {
- // NPC has ID specified for view.
+ // NPC has an ID specified for view id.
val = atoi(w4);
}
- if(val == -1)
- val = INVISIBLE_CLASS;
-
return val;
}
@@ -2396,7 +2382,7 @@ const char* npc_skip_script(const char* start, const char* buffer, const char* f
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,{<code>}
/// <map name>,<x>,<y>,<facing>%TAB%script%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>,{<code>}
const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath, bool runOnInit) {
- int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0; // [Valaris] thanks to fov
+ int x, y, dir = 0, m, xs = 0, ys = 0; // [Valaris] thanks to fov
char mapname[32];
struct script_code *scriptroot;
int i;
@@ -2477,7 +2463,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);
@@ -2525,7 +2511,7 @@ const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, const char*
/// npc: <map name>,<x>,<y>,<facing>%TAB%duplicate(<name of target>)%TAB%<NPC Name>%TAB%<sprite id>,<triggerX>,<triggerY>
const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
{
- int x, y, dir, m, xs = -1, ys = -1, class_ = 0;
+ int x, y, dir, m, xs = -1, ys = -1;
char mapname[32];
char srcname[128];
int i;
@@ -2575,9 +2561,8 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
}
if( type == WARP && sscanf(w4, "%d,%d", &xs, &ys) == 2 );// <spanx>,<spany>
- else if( type == SCRIPT && sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3);// <sprite id>,<triggerX>,<triggerY>
- else if( type != WARP ) class_ = atoi(w4);// <sprite id>
- else {
+ else if( type == SCRIPT && sscanf(w4, "%*d,%d,%d", &xs, &ys) == 2);// <sprite id>,<triggerX>,<triggerY>
+ else if( type == WARP ) {
ShowError("npc_parse_duplicate: Invalid span format for duplicate warp in file '%s', line '%d'. Skipping line...\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return end;// next line, try to continue
}
@@ -2633,7 +2618,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->dir = dir;
npc->setcells(nd);
map->addblock(&nd->bl);
- if( class_ >= 0 ) {
+ if( nd->class_ >= 0 ) {
status->set_viewdata(&nd->bl, nd->class_);
if( map->list[nd->bl.m].users )
clif->spawn(&nd->bl);