diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 19 | ||||
-rw-r--r-- | src/map/skill.h | 2 | ||||
-rw-r--r-- | src/map/status.c | 8 |
4 files changed, 16 insertions, 15 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 0a6d302c1..0f943c5c4 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -314,7 +314,7 @@ int battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damag struct skill_unit_group* group = skill_id2group(sc->data[SC_SAFETYWALL]->val3); if (group) { if (--group->val2<=0) - skill_delunitgroup(NULL,group); + skill_delunitgroup(group); d->dmg_lv = ATK_BLOCK; return 0; } diff --git a/src/map/skill.c b/src/map/skill.c index e2bbe6707..227ae1fe1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7097,7 +7097,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli if (!group->alive_count) { //No cells? Something that was blocked completely by Land Protector? - skill_delunitgroup(src, group); + skill_delunitgroup(group); return NULL; } @@ -7187,7 +7187,7 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un unsigned short m = sg->val3; if( --sg->val1 <= 0 ) - skill_delunitgroup(NULL, sg); + skill_delunitgroup(sg); pc_setpos(sd,m,x,y,3); sg = src->group; // avoid dangling pointer (pc_setpos can cause deletion of 'sg') @@ -7399,7 +7399,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns sg->val1--; } if( sg->val1 <= 0 ) - skill_delunitgroup(NULL,sg); + skill_delunitgroup(sg); break; case UNT_EVILLAND: @@ -9611,7 +9611,7 @@ int skill_clear_group (struct block_list *bl, int flag) } for (i=0;i<count;i++) - skill_delunitgroup(bl, group[i]); + skill_delunitgroup(group[i]); return count; } @@ -10000,7 +10000,7 @@ int skill_delunit (struct skill_unit* unit) map_deliddb(&unit->bl); idb_remove(skillunit_db, unit->bl.id); if(--group->alive_count==0) - skill_delunitgroup(NULL, group); + skill_delunitgroup(group); return 0; } @@ -10062,7 +10062,7 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count, maxdiff=x; j=i; } - skill_delunitgroup(src, ud->skillunit[j]); + skill_delunitgroup(ud->skillunit[j]); //Since elements must have shifted, we use the last slot. i = MAX_SKILLUNITGROUP-1; } @@ -10100,14 +10100,15 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count, /*========================================== * *------------------------------------------*/ -int skill_delunitgroup (struct block_list *src, struct skill_unit_group *group) +int skill_delunitgroup (struct skill_unit_group *group) { + struct block_list* src; struct unit_data *ud; int i,j; nullpo_retr(0, group); - if (!src) src=map_id2bl(group->src_id); + src=map_id2bl(group->src_id); ud = unit_bl2ud(src); if(!src || !ud) { ShowError("skill_delunitgroup: Group's source not found! (src_id: %d skill_id: %d)\n", group->src_id, group->skill_id); @@ -10191,7 +10192,7 @@ int skill_clear_unitgroup (struct block_list *src) nullpo_retr(0, ud); while (ud->skillunit[0]) - skill_delunitgroup(src, ud->skillunit[0]); + skill_delunitgroup(ud->skillunit[0]); return 1; } diff --git a/src/map/skill.h b/src/map/skill.h index bb1e10ef3..795cdf65b 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -278,7 +278,7 @@ struct skill_unit_group *skill_unitsetting(struct block_list* src, short skillid struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int x, int y, int val1, int val2); int skill_delunit(struct skill_unit *unit); struct skill_unit_group *skill_initunitgroup(struct block_list* src, int count, short skillid, short skilllv, int unit_id, int limit, int interval); -int skill_delunitgroup(struct block_list *src, struct skill_unit_group *group); +int skill_delunitgroup(struct skill_unit_group *group); int skill_clear_unitgroup(struct block_list *src); int skill_clear_group(struct block_list *bl, int flag); diff --git a/src/map/status.c b/src/map/status.c index 62170bf27..20c4e072a 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -704,7 +704,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s { struct skill_unit_group* sg = skill_id2group(sce->val4); if (sg) { - skill_delunitgroup(target,sg); + skill_delunitgroup(sg); sce->val4 = 0; status_change_end(target, SC_GRAVITATION, -1); } @@ -6438,7 +6438,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) {// erase associated land skill group = skill_id2group(sce->val2); sce->val2 = 0; - skill_delunitgroup(NULL, group); + skill_delunitgroup(group); } if((sce->val1&0xFFFF) == CG_MOONLIT) @@ -6520,7 +6520,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) if (sce->val3) { //Clear the group. struct skill_unit_group* group = skill_id2group(sce->val3); sce->val3 = 0; - skill_delunitgroup(bl, group); + skill_delunitgroup(group); } break; case SC_HERMODE: @@ -6537,7 +6537,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) if (sce->val4) { //Clear the group. struct skill_unit_group* group = skill_id2group(sce->val4); sce->val4 = 0; - skill_delunitgroup(bl, group); + skill_delunitgroup(group); } break; case SC_KAAHI: |