diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/char/char.c | 15 | ||||
-rw-r--r-- | src/char/int_guild.c | 316 | ||||
-rw-r--r-- | src/char/int_guild.h | 40 | ||||
-rw-r--r-- | src/char/inter.c | 6 | ||||
-rw-r--r-- | src/char/mapif.c | 71 | ||||
-rw-r--r-- | src/char/mapif.h | 35 |
6 files changed, 316 insertions, 167 deletions
diff --git a/src/char/char.c b/src/char/char.c index 7097725c5..ad224010a 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -272,7 +272,7 @@ void char_set_char_online(int map_id, int char_id, int account_id) //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); - inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); + inter_guild->CharOnline(char_id, cp?cp->guild_id:-1); //Notify login server if (login_fd > 0 && !session[login_fd]->flag.eof) @@ -291,7 +291,7 @@ void char_set_char_offline(int char_id, int account_id) else { struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); - inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); + inter_guild->CharOffline(char_id, cp?cp->guild_id:-1); if (cp) idb_remove(char_db_,char_id); @@ -1529,7 +1529,7 @@ int char_rename_char_sql(struct char_session_data *sd, int char_id) // Change character's name into guild_db. if( char_dat.guild_id ) - inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); + inter_guild->charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); memset(sd->new_name,0,sizeof(sd->new_name)); @@ -1880,7 +1880,7 @@ int char_delete_char_sql(int char_id) Sql_ShowDebug(sql_handle); } - /* No need as we used inter_guild_leave [Skotlex] + /* No need as we used inter_guild->leave [Skotlex] // Also delete info from guildtables. if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) Sql_ShowDebug(sql_handle); @@ -1889,9 +1889,9 @@ int char_delete_char_sql(int char_id) if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) ) Sql_ShowDebug(sql_handle); else if( SQL->NumRows(sql_handle) > 0 ) - mapif_parse_BreakGuild(0,guild_id); + mapif->parse_BreakGuild(0,guild_id); else if( guild_id ) - inter_guild_leave(guild_id, account_id, char_id);// Leave your guild. + inter_guild->leave(guild_id, account_id, char_id);// Leave your guild. return 0; } @@ -2486,7 +2486,7 @@ int char_parse_fromlogin_changesex_reply(int fd) Sql_ShowDebug(sql_handle); if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex] - inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex); + inter_guild->sex_changed(guild_id[i], acc, char_id[i], sex); } SQL->FreeResult(sql_handle); @@ -6007,6 +6007,7 @@ void char_load_defaults(void) mapif_defaults(); inter_auction_defaults(); inter_elemental_defaults(); + inter_guild_defaults(); } void char_defaults(void) diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 578666015..1cf4e08cd 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -34,6 +34,8 @@ #define GUILD_ALLIANCE_TYPE_MASK 0x01 #define GUILD_ALLIANCE_REMOVE 0x08 +struct inter_guild_interface inter_guild_s; + static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; //Guild cache @@ -42,15 +44,7 @@ static DBMap *castle_db; static unsigned int inter_guild_exp[MAX_GUILDLEVEL]; -int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); -int mapif_guild_broken(int guild_id,int flag); -static bool inter_guild_check_empty(struct guild *g); -int inter_guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); -int mapif_guild_info(int fd,struct guild *g); -int inter_guild_tosql(struct guild *g,int flag); - -static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { +int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { static int last_id = 0; //To know in which guild we were. int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. DBIterator *iter = db_iterator(guild_db_); @@ -67,7 +61,7 @@ static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { else if( state == 1 && g->save_flag&GS_MASK ) { - inter_guild_tosql(g, g->save_flag&GS_MASK); + inter_guild->tosql(g, g->save_flag&GS_MASK); g->save_flag &= ~GS_MASK; //Some guild saved. @@ -89,7 +83,7 @@ static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { state = guild_db_->size(guild_db_); if( state < 1 ) state = 1; //Calculate the time slot for the next save. - timer->add(tick + autosave_interval/state, inter_guild_save_timer, 0, 0); + timer->add(tick + autosave_interval/state, inter_guild->save_timer, 0, 0); return 0; } @@ -528,7 +522,7 @@ struct guild * inter_guild_fromsql(int guild_id) } // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) -int inter_guildcastle_tosql(struct guild_castle *gc) +int inter_guild_castle_tosql(struct guild_castle *gc) { StringBuf buf; int i; @@ -551,7 +545,7 @@ int inter_guildcastle_tosql(struct guild_castle *gc) } // Read guild_castle from SQL -static struct guild_castle* inter_guildcastle_fromsql(int castle_id) +struct guild_castle* inter_guild_castle_fromsql(int castle_id) { char *data; int i; @@ -603,7 +597,7 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) // Read exp_guild.txt -static bool inter_guild_exp_parse_row(char* split[], int column, int current) { +bool inter_guild_exp_parse_row(char* split[], int column, int current) { int64 exp = strtoll(split[0], NULL, 10); if (exp < 0 || exp >= UINT_MAX) { @@ -644,7 +638,7 @@ int inter_guild_CharOnline(int char_id, int guild_id) { if (guild_id == 0) return 0; //No guild... - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(!g) { ShowError("Character %d's guild %d not found!\n", char_id, guild_id); return 0; @@ -696,7 +690,7 @@ int inter_guild_CharOffline(int char_id, int guild_id) return 0; //No guild... //Character has a guild, set character offline and check if they were the only member online - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if (g == NULL) //Guild not found? return 0; @@ -728,21 +722,21 @@ int inter_guild_sql_init(void) castle_db = idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file - sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild_exp_parse_row); + sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row); - timer->add_func_list(inter_guild_save_timer, "inter_guild_save_timer"); - timer->add(timer->gettick() + 10000, inter_guild_save_timer, 0, 0); + timer->add_func_list(inter_guild->save_timer, "inter_guild->save_timer"); + timer->add(timer->gettick() + 10000, inter_guild->save_timer, 0, 0); return 0; } /** * @see DBApply */ -static int inter_guild_db_final(DBKey key, DBData *data, va_list ap) +int inter_guild_db_final(DBKey key, DBData *data, va_list ap) { struct guild *g = DB->data2ptr(data); if (g->save_flag&GS_MASK) { - inter_guild_tosql(g, g->save_flag&GS_MASK); + inter_guild->tosql(g, g->save_flag&GS_MASK); return 1; } return 0; @@ -750,7 +744,7 @@ static int inter_guild_db_final(DBKey key, DBData *data, va_list ap) void inter_guild_sql_final(void) { - guild_db_->destroy(guild_db_, inter_guild_db_final); + guild_db_->destroy(guild_db_, inter_guild->db_final); db_destroy(castle_db); return; } @@ -824,21 +818,21 @@ int inter_guild_calcinfo(struct guild *g) if(g->guild_lv<=0) g->guild_lv = 1; - nextexp = inter_guild_nextexp(g->guild_lv); + nextexp = inter_guild->nextexp(g->guild_lv); // Consume guild exp and increase guild level while(g->exp >= nextexp && nextexp > 0) { // nextexp would be 0 if g->guild_lv was >= MAX_GUILDLEVEL g->exp-=nextexp; g->guild_lv++; g->skill_point++; - nextexp = inter_guild_nextexp(g->guild_lv); + nextexp = inter_guild->nextexp(g->guild_lv); } // Save next exp step g->next_exp = nextexp; // Set the max number of members, Guild Extension skill - currently adds 6 to max per skill lv. - g->max_member = 16 + inter_guild_checkskill(g, GD_EXTENSION) * 6; + g->max_member = 16 + inter_guild->checkskill(g, GD_EXTENSION) * 6; if(g->max_member > MAX_GUILD) { ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); @@ -873,7 +867,7 @@ int inter_guild_calcinfo(struct guild *g) if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) { g->save_flag |= GS_LEVEL; - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); return 1; } @@ -883,7 +877,7 @@ int inter_guild_calcinfo(struct guild *g) //------------------------------------------------------------------- // Packet sent to map server -int mapif_guild_created(int fd,int account_id,struct guild *g) +int mapif_guild_created(int fd, int account_id, struct guild *g) { WFIFOHEAD(fd, 10); WFIFOW(fd,0)=0x3830; @@ -900,7 +894,7 @@ int mapif_guild_created(int fd,int account_id,struct guild *g) } // Guild not found -int mapif_guild_noinfo(int fd,int guild_id) +int mapif_guild_noinfo(int fd, int guild_id) { unsigned char buf[12]; WBUFW(buf,0)=0x3831; @@ -915,7 +909,7 @@ int mapif_guild_noinfo(int fd,int guild_id) } // Send guild info -int mapif_guild_info(int fd,struct guild *g) +int mapif_guild_info(int fd, struct guild *g) { unsigned char buf[8+sizeof(struct guild)]; WBUFW(buf,0)=0x3831; @@ -929,7 +923,7 @@ int mapif_guild_info(int fd,struct guild *g) } // ACK member add -int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) +int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { WFIFOHEAD(fd, 15); WFIFOW(fd,0)=0x3832; @@ -958,7 +952,7 @@ int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const } // Send short member's info -int mapif_guild_memberinfoshort(struct guild *g,int idx) +int mapif_guild_memberinfoshort(struct guild *g, int idx) { unsigned char buf[19]; WBUFW(buf, 0)=0x3835; @@ -973,7 +967,7 @@ int mapif_guild_memberinfoshort(struct guild *g,int idx) } // Send guild broken -int mapif_guild_broken(int guild_id,int flag) +int mapif_guild_broken(int guild_id, int flag) { unsigned char buf[7]; WBUFW(buf,0)=0x3836; @@ -985,7 +979,7 @@ int mapif_guild_broken(int guild_id,int flag) } // Send guild message -int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) +int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) { unsigned char buf[512]; if (len > 500) @@ -1000,7 +994,7 @@ int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) } // Send basic info -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) +int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { unsigned char buf[2048]; if (len > 2038) @@ -1015,7 +1009,7 @@ int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) } // Send member info -int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) +int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { unsigned char buf[2048]; if (len > 2030) @@ -1032,7 +1026,7 @@ int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int t } // ACK guild skill up -int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id) +int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id) { unsigned char buf[14]; WBUFW(buf, 0)=0x383c; @@ -1044,7 +1038,7 @@ int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id) } // ACK guild alliance -int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) +int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { unsigned char buf[19+2*NAME_LENGTH]; WBUFW(buf, 0)=0x383d; @@ -1060,7 +1054,7 @@ int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account } // Send a guild position desc -int mapif_guild_position(struct guild *g,int idx) +int mapif_guild_position(struct guild *g, int idx) { unsigned char buf[12 + sizeof(struct guild_position)]; WBUFW(buf,0)=0x383b; @@ -1119,7 +1113,7 @@ int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids) WFIFOW(fd, 0) = 0x3840; WFIFOW(fd, 2) = len; for (i = 0; i < num; i++) { - gc = inter_guildcastle_fromsql(*(castle_ids++)); + gc = inter_guild->castle_fromsql(*(castle_ids++)); memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc)); } WFIFOSET(fd, len); @@ -1138,22 +1132,22 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member #ifdef NOISY ShowInfo("Creating Guild (%s)\n", name); #endif - if(inter_guild_search_guildname(name) != 0){ + if(inter_guild->search_guildname(name) != 0){ ShowInfo("int_guild: guild with same name exists [%s]\n",name); - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } // Check Authorized letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) != NULL) { - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } } @@ -1187,10 +1181,10 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member g->guild_id= -1; //Request to create guild. // Create the guild - if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) { + if (!inter_guild->tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) { //Failed to Create guild.... ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); aFree(g); return 0; } @@ -1200,8 +1194,8 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member idb_put(guild_db_, g->guild_id, g); // Report to client - mapif_guild_created(fd,account_id,g); - mapif_guild_info(fd,g); + mapif->guild_created(fd,account_id,g); + mapif->guild_info(fd,g); if(log_inter) inter_log("guild %s (id=%d) created by master %s (id=%d)\n", @@ -1211,29 +1205,29 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member } // Return guild info to client -int mapif_parse_GuildInfo(int fd,int guild_id) +int mapif_parse_GuildInfo(int fd, int guild_id) { - struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] + struct guild * g = inter_guild->fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] if(g) { - if (!inter_guild_calcinfo(g)) - mapif_guild_info(fd,g); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(fd,g); } else - mapif_guild_noinfo(fd,guild_id); // Failed to load info + mapif->guild_noinfo(fd,guild_id); // Failed to load info return 0; } // Add member to guild -int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) +int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { struct guild * g; int i; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL){ // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } @@ -1244,9 +1238,9 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) { memcpy(&g->member[i],m,sizeof(struct guild_member)); g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); - if (!inter_guild_calcinfo(g)) //Send members if it was not invoked. - mapif_guild_info(-1,g); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); + if (!inter_guild->calcinfo(g)) //Send members if it was not invoked. + mapif->guild_info(-1,g); g->save_flag |= GS_MEMBER; if (g->save_flag&GS_REMOVE) @@ -1256,7 +1250,7 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) } // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } @@ -1265,13 +1259,13 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in { int i; - struct guild* g = inter_guild_fromsql(guild_id); + struct guild* g = inter_guild->fromsql(guild_id); if( g == NULL ) { // Unknown guild, just update the player if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) Sql_ShowDebug(sql_handle); - // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); + // mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); return 0; } @@ -1301,17 +1295,17 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in safestrncpy(g->expulsion[j].mes, mes, 40); } - mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); - inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); + mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); + inter_guild->removemember_tosql(g->member[i].account_id,g->member[i].char_id); memset(&g->member[i],0,sizeof(struct guild_member)); - if( inter_guild_check_empty(g) ) - mapif_parse_BreakGuild(-1,guild_id); //Break the guild. + if( inter_guild->check_empty(g) ) + mapif->parse_BreakGuild(-1,guild_id); //Break the guild. else { //Update member info. - if (!inter_guild_calcinfo(g)) - mapif_guild_info(fd,g); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(fd,g); g->save_flag |= GS_EXPULSION; } @@ -1319,14 +1313,14 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in } // Change member info -int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) +int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) { // Could speed up by manipulating only guild_member struct guild * g; int i,sum,c; int prev_count, prev_alv; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1337,7 +1331,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in g->member[i].lv = lv; g->member[i].class_ = class_; g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfoshort(g,i); + mapif->guild_memberinfoshort(g,i); } prev_count = g->connect_member; @@ -1372,11 +1366,11 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in } // BreakGuild -int mapif_parse_BreakGuild(int fd,int guild_id) +int mapif_parse_BreakGuild(int fd, int guild_id) { struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1410,7 +1404,7 @@ int mapif_parse_BreakGuild(int fd,int guild_id) if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) Sql_ShowDebug(sql_handle); - mapif_guild_broken(guild_id,0); + mapif->guild_broken(guild_id,0); if(log_inter) inter_log("guild %s (id=%d) broken\n",g->name,guild_id); @@ -1421,9 +1415,9 @@ int mapif_parse_BreakGuild(int fd,int guild_id) } // Forward Guild message to others map servers -int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) +int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) { - return mapif_guild_message(guild_id,account_id,mes,len, fd); + return mapif->guild_message(guild_id,account_id,mes,len, fd); } /** @@ -1434,7 +1428,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void struct guild *g; struct guild_skill gd_skill; short value; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if( g == NULL ) return 0; @@ -1445,7 +1439,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void if( value < 0 && abs(value) > g->exp ) return 0; g->exp += value; - inter_guild_calcinfo(g); + inter_guild->calcinfo(g); break; case GBI_GUILDLV: @@ -1467,31 +1461,31 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void case GBI_SKILLLV: gd_skill = *((const struct guild_skill*)data); memcpy(&(g->skill[(gd_skill.id - GD_SKILLBASE)]), &gd_skill, sizeof(gd_skill)); - if( !inter_guild_calcinfo(g) ) - mapif_guild_info(-1,g); + if( !inter_guild->calcinfo(g) ) + mapif->guild_info(-1,g); g->save_flag |= GS_SKILL; - mapif_guild_skillupack(g->guild_id, gd_skill.id, 0); + mapif->guild_skillupack(g->guild_id, gd_skill.id, 0); break; default: ShowError("int_guild: GuildBasicInfoChange: Unknown type %d, see mmo.h::guild_basic_info for more information\n",type); return 0; } - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); g->save_flag |= GS_LEVEL; - // Information is already sent in mapif_guild_info - //mapif_guild_basicinfochanged(guild_id,type,data,len); + // Information is already sent in mapif->guild_info + //mapif->guild_basicinfochanged(guild_id,type,data,len); return 0; } // Modification of the guild -int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) +int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { // Could make some improvement in speed, because only change guild_member int i; struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1514,7 +1508,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].position=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; break; } @@ -1537,11 +1531,11 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha else g->exp+=exp; - inter_guild_calcinfo(g); - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); + inter_guild->calcinfo(g); + mapif->guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); g->save_flag |= GS_LEVEL; } - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; break; } @@ -1549,7 +1543,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].hair=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1557,7 +1551,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].hair_color=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1565,7 +1559,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].gender=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1573,7 +1567,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].class_=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1581,7 +1575,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].lv=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1592,17 +1586,17 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha return 0; } -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender) +int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender) { - return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); + return mapif->parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); } -int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name) +int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name) { struct guild *g; int i, flag = 0; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if( g == NULL ) { ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id); @@ -1625,38 +1619,38 @@ int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char g->member[i].modified = GS_MEMBER_MODIFIED; flag |= GS_MEMBER; - if( !inter_guild_tosql(g, flag) ) + if( !inter_guild->tosql(g, flag) ) return 0; - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); return 0; } // Change a position desc -int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) +int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { // Could make some improvement in speed, because only change guild_position struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) return 0; memcpy(&g->position[idx],p,sizeof(struct guild_position)); - mapif_guild_position(g,idx); + mapif->guild_position(g,idx); g->position[idx].modified = GS_POSITION_MODIFIED; g->save_flag |= GS_POSITION; // Change guild_position return 0; } // Guild Skill UP -int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id,int max) +int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max) { struct guild * g; int idx = skill_id - GD_SKILLBASE; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) return 0; @@ -1664,16 +1658,16 @@ int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id, { g->skill[idx].lv++; g->skill_point--; - if (!inter_guild_calcinfo(g)) - mapif_guild_info(-1,g); - mapif_guild_skillupack(guild_id,skill_id,account_id); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(-1,g); + mapif->guild_skillupack(guild_id,skill_id,account_id); g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill } return 0; } //Manual deletion of an alliance when partnering guild does not exists. [Skotlex] -static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) +int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) { int i; char name[NAME_LENGTH]; @@ -1685,22 +1679,22 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac strcpy(name, g->alliance[i].name); g->alliance[i].guild_id=0; - mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); + mapif->guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); g->save_flag |= GS_ALLIANCE; return 0; } // Alliance modification -int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) +int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { // Could speed up struct guild *g[2] = { NULL }; int j,i; - g[0] = inter_guild_fromsql(guild_id1); - g[1] = inter_guild_fromsql(guild_id2); + g[0] = inter_guild->fromsql(guild_id1); + g[1] = inter_guild->fromsql(guild_id2); if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. - return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. + return mapif->parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. if(g[0]==NULL || g[1]==NULL) return 0; @@ -1727,7 +1721,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 } // Send on all map the new alliance/opposition - mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); + mapif->guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); // Mark the two guild to be saved g[0]->save_flag |= GS_ALLIANCE; @@ -1736,25 +1730,25 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 } // Change guild message -int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) +int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { struct guild *g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; memcpy(g->mes1,mes1,MAX_GUILDMES1); memcpy(g->mes2,mes2,MAX_GUILDMES2); g->save_flag |= GS_MES; //Change mes of guild - return mapif_guild_notice(g); + return mapif->guild_notice(g); } -int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) +int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1765,20 +1759,20 @@ int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *da g->emblem_len=len; g->emblem_id++; g->save_flag |= GS_EMBLEM; //Change guild - return mapif_guild_emblem(g); + return mapif->guild_emblem(g); } int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids) { - return mapif_guild_castle_dataload(fd, len, castle_ids); + return mapif->guild_castle_dataload(fd, len, castle_ids); } int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc = inter_guildcastle_fromsql(castle_id); + struct guild_castle *gc = inter_guild->castle_fromsql(castle_id); if (gc == NULL) { - ShowError("mapif_parse_GuildCastleDataSave: castle id=%d not found\n", castle_id); + ShowError("mapif->parse_GuildCastleDataSave: castle id=%d not found\n", castle_id); return 0; } @@ -1805,10 +1799,10 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) gc->guardian[index-10].visible = value; break; } - ShowError("mapif_parse_GuildCastleDataSave: not found index=%d\n", index); + ShowError("mapif->parse_GuildCastleDataSave: not found index=%d\n", index); return 0; } - inter_guildcastle_tosql(gc); + inter_guild->castle_tosql(gc); return 0; } @@ -1818,7 +1812,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le struct guild_member gm; int pos; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL || len > NAME_LENGTH) return 0; @@ -1846,7 +1840,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. - return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); + return mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); } // Communication from the map server @@ -1860,23 +1854,23 @@ int inter_guild_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; - case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; - case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; + case 0x3030: mapif->parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; + case 0x3031: mapif->parse_GuildInfo(fd,RFIFOL(fd,2)); break; + case 0x3032: mapif->parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; + case 0x3033: mapif->parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; + case 0x3034: mapif->parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; + case 0x3035: mapif->parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; + case 0x3036: mapif->parse_BreakGuild(fd,RFIFOL(fd,2)); break; + case 0x3037: mapif->parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; + case 0x3039: mapif->parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; + case 0x303A: mapif->parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; + case 0x303B: mapif->parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; + case 0x303C: mapif->parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; + case 0x303D: mapif->parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; + case 0x303E: mapif->parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; + case 0x303F: mapif->parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; + case 0x3040: mapif->parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break; + case 0x3041: mapif->parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; default: return 0; @@ -1888,10 +1882,38 @@ int inter_guild_parse_frommap(int fd) //Leave request from the server (for deleting character from guild) int inter_guild_leave(int guild_id, int account_id, int char_id) { - return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); + return mapif->parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); } int inter_guild_broken(int guild_id) { - return mapif_guild_broken(guild_id, 0); + return mapif->guild_broken(guild_id, 0); +} + +void inter_guild_defaults(void) +{ + inter_guild = &inter_guild_s; + + inter_guild->save_timer = inter_guild_save_timer; + inter_guild->removemember_tosql = inter_guild_removemember_tosql; + inter_guild->tosql = inter_guild_tosql; + inter_guild->fromsql = inter_guild_fromsql; + inter_guild->castle_tosql = inter_guild_castle_tosql; + inter_guild->castle_fromsql = inter_guild_castle_fromsql; + inter_guild->exp_parse_row = inter_guild_exp_parse_row; + inter_guild->CharOnline = inter_guild_CharOnline; + inter_guild->CharOffline = inter_guild_CharOffline; + inter_guild->sql_init = inter_guild_sql_init; + inter_guild->db_final = inter_guild_db_final; + inter_guild->sql_final = inter_guild_sql_final; + inter_guild->search_guildname = inter_guild_search_guildname; + inter_guild->check_empty = inter_guild_check_empty; + inter_guild->nextexp = inter_guild_nextexp; + inter_guild->checkskill = inter_guild_checkskill; + inter_guild->calcinfo = inter_guild_calcinfo; + inter_guild->sex_changed = inter_guild_sex_changed; + inter_guild->charname_changed = inter_guild_charname_changed; + inter_guild->parse_frommap = inter_guild_parse_frommap; + inter_guild->leave = inter_guild_leave; + inter_guild->broken = inter_guild_broken; } diff --git a/src/char/int_guild.h b/src/char/int_guild.h index bc457d86b..666510482 100644 --- a/src/char/int_guild.h +++ b/src/char/int_guild.h @@ -4,6 +4,8 @@ #ifndef CHAR_INT_GUILD_H #define CHAR_INT_GUILD_H +#include "../common/mmo.h" + enum { GS_BASIC = 0x0001, GS_MEMBER = 0x0002, @@ -20,15 +22,33 @@ enum { GS_REMOVE = 0x8000, }; -int inter_guild_parse_frommap(int fd); -int inter_guild_sql_init(void); -void inter_guild_sql_final(void); -int inter_guild_leave(int guild_id,int account_id,int char_id); -int mapif_parse_BreakGuild(int fd,int guild_id); -int inter_guild_broken(int guild_id); -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender); -int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name); -int inter_guild_CharOnline(int char_id, int guild_id); -int inter_guild_CharOffline(int char_id, int guild_id); +void inter_guild_defaults(void); + +struct inter_guild_interface { + int (*save_timer) (int tid, int64 tick, int id, intptr_t data); + int (*removemember_tosql) (int account_id, int char_id); + int (*tosql) (struct guild *g, int flag); + struct guild* (*fromsql) (int guild_id); + int (*castle_tosql) (struct guild_castle *gc); + struct guild_castle* (*castle_fromsql) (int castle_id); + bool (*exp_parse_row) (char* split[], int column, int current); + int (*CharOnline) (int char_id, int guild_id); + int (*CharOffline) (int char_id, int guild_id); + int (*sql_init) (void); + int (*db_final) (DBKey key, DBData *data, va_list ap); + void (*sql_final) (void); + int (*search_guildname) (char *str); + bool (*check_empty) (struct guild *g); + unsigned int (*nextexp) (int level); + int (*checkskill) (struct guild *g, int id); + int (*calcinfo) (struct guild *g); + int (*sex_changed) (int guild_id, int account_id, int char_id, short gender); + int (*charname_changed) (int guild_id, int account_id, int char_id, char *name); + int (*parse_frommap) (int fd); + int (*leave) (int guild_id, int account_id, int char_id); + int (*broken) (int guild_id); +}; + +struct inter_guild_interface *inter_guild; #endif /* CHAR_INT_GUILD_H */ diff --git a/src/char/inter.c b/src/char/inter.c index 13fdd8830..97b7e3760 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -1026,7 +1026,7 @@ int inter_init_sql(const char *file) } wis_db = idb_alloc(DB_OPT_RELEASE_DATA); - inter_guild_sql_init(); + inter_guild->sql_init(); inter_storage_sql_init(); inter_party_sql_init(); inter_pet_sql_init(); @@ -1046,7 +1046,7 @@ void inter_final(void) { wis_db->destroy(wis_db, NULL); - inter_guild_sql_final(); + inter_guild->sql_final(); inter_storage_sql_final(); inter_party_sql_final(); inter_pet_sql_final(); @@ -1454,7 +1454,7 @@ int inter_parse_frommap(int fd) /* 0x3008 is used by the report stuff */ default: if( inter_party_parse_frommap(fd) - || inter_guild_parse_frommap(fd) + || inter_guild->parse_frommap(fd) || inter_storage_parse_frommap(fd) || inter_pet_parse_frommap(fd) || inter_homunculus_parse_frommap(fd) diff --git a/src/char/mapif.c b/src/char/mapif.c index e3cc9f0e3..73d33f2e1 100644 --- a/src/char/mapif.c +++ b/src/char/mapif.c @@ -10,6 +10,7 @@ #include "char.h" #include "int_auction.h" +#include "int_guild.h" #include "../common/cbasetypes.h" #include "../common/mmo.h" #include "../common/random.h" @@ -49,6 +50,41 @@ void mapif_elemental_deleted(int fd, unsigned char flag); void mapif_parse_elemental_delete(int fd, int ele_id); void mapif_elemental_saved(int fd, unsigned char flag); void mapif_parse_elemental_save(int fd, struct s_elemental* ele); +int mapif_guild_created(int fd, int account_id, struct guild *g); +int mapif_guild_noinfo(int fd, int guild_id); +int mapif_guild_info(int fd, struct guild *g); +int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag); +int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes); +int mapif_guild_memberinfoshort(struct guild *g, int idx); +int mapif_guild_broken(int guild_id, int flag); +int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd); +int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len); +int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len); +int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id); +int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2); +int mapif_guild_position(struct guild *g, int idx); +int mapif_guild_notice(struct guild *g); +int mapif_guild_emblem(struct guild *g); +int mapif_guild_master_changed(struct guild *g, int aid, int cid); +int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids); +int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master); +int mapif_parse_GuildInfo(int fd, int guild_id); +int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m); +int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); +int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_); +int mapif_parse_BreakGuild(int fd, int guild_id); +int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len); +int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len); +int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len); +int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p); +int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max); +int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag); +int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); +int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2); +int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data); +int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids); +int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value); +int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len); void mapif_defaults(void) { mapif = &mapif_s; @@ -85,4 +121,39 @@ void mapif_defaults(void) { mapif->parse_elemental_delete = mapif_parse_elemental_delete; mapif->elemental_saved = mapif_elemental_saved; mapif->parse_elemental_save = mapif_parse_elemental_save; + mapif->guild_created = mapif_guild_created; + mapif->guild_noinfo = mapif_guild_noinfo; + mapif->guild_info = mapif_guild_info; + mapif->guild_memberadded = mapif_guild_memberadded; + mapif->guild_withdraw = mapif_guild_withdraw; + mapif->guild_memberinfoshort = mapif_guild_memberinfoshort; + mapif->guild_broken = mapif_guild_broken; + mapif->guild_message = mapif_guild_message; + mapif->guild_basicinfochanged = mapif_guild_basicinfochanged; + mapif->guild_memberinfochanged = mapif_guild_memberinfochanged; + mapif->guild_skillupack = mapif_guild_skillupack; + mapif->guild_alliance = mapif_guild_alliance; + mapif->guild_position = mapif_guild_position; + mapif->guild_notice = mapif_guild_notice; + mapif->guild_emblem = mapif_guild_emblem; + mapif->guild_master_changed = mapif_guild_master_changed; + mapif->guild_castle_dataload = mapif_guild_castle_dataload; + mapif->parse_CreateGuild = mapif_parse_CreateGuild; + mapif->parse_GuildInfo = mapif_parse_GuildInfo; + mapif->parse_GuildAddMember = mapif_parse_GuildAddMember; + mapif->parse_GuildLeave = mapif_parse_GuildLeave; + mapif->parse_GuildChangeMemberInfoShort = mapif_parse_GuildChangeMemberInfoShort; + mapif->parse_BreakGuild = mapif_parse_BreakGuild; + mapif->parse_GuildMessage = mapif_parse_GuildMessage; + mapif->parse_GuildBasicInfoChange = mapif_parse_GuildBasicInfoChange; + mapif->parse_GuildMemberInfoChange = mapif_parse_GuildMemberInfoChange; + mapif->parse_GuildPosition = mapif_parse_GuildPosition; + mapif->parse_GuildSkillUp = mapif_parse_GuildSkillUp; + mapif->parse_GuildDeleteAlliance = mapif_parse_GuildDeleteAlliance; + mapif->parse_GuildAlliance = mapif_parse_GuildAlliance; + mapif->parse_GuildNotice = mapif_parse_GuildNotice; + mapif->parse_GuildEmblem = mapif_parse_GuildEmblem; + mapif->parse_GuildCastleDataLoad = mapif_parse_GuildCastleDataLoad; + mapif->parse_GuildCastleDataSave = mapif_parse_GuildCastleDataSave; + mapif->parse_GuildMasterChange = mapif_parse_GuildMasterChange; } diff --git a/src/char/mapif.h b/src/char/mapif.h index 16c8627b1..60fd7e392 100644 --- a/src/char/mapif.h +++ b/src/char/mapif.h @@ -43,6 +43,41 @@ struct mapif_interface { void (*parse_elemental_delete) (int fd, int ele_id); void (*elemental_saved) (int fd, unsigned char flag); void (*parse_elemental_save) (int fd, struct s_elemental* ele); + int (*guild_created) (int fd, int account_id, struct guild *g); + int (*guild_noinfo) (int fd, int guild_id); + int (*guild_info) (int fd, struct guild *g); + int (*guild_memberadded) (int fd, int guild_id, int account_id, int char_id, int flag); + int (*guild_withdraw) (int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes); + int (*guild_memberinfoshort) (struct guild *g, int idx); + int (*guild_broken) (int guild_id, int flag); + int (*guild_message) (int guild_id,int account_id,char *mes,int len, int sfd); + int (*guild_basicinfochanged) (int guild_id, int type, const void *data, int len); + int (*guild_memberinfochanged) (int guild_id, int account_id, int char_id, int type, const void *data, int len); + int (*guild_skillupack) (int guild_id, uint16 skill_id, int account_id); + int (*guild_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2); + int (*guild_position) (struct guild *g, int idx); + int (*guild_notice) (struct guild *g); + int (*guild_emblem) (struct guild *g); + int (*guild_master_changed) (struct guild *g, int aid, int cid); + int (*guild_castle_dataload) (int fd, int sz, int *castle_ids); + int (*parse_CreateGuild) (int fd,int account_id,char *name,struct guild_member *master); + int (*parse_GuildInfo) (int fd, int guild_id); + int (*parse_GuildAddMember) (int fd, int guild_id, struct guild_member *m); + int (*parse_GuildLeave) (int fd, int guild_id, int account_id, int char_id, int flag, const char *mes); + int (*parse_GuildChangeMemberInfoShort) (int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_); + int (*parse_BreakGuild) (int fd, int guild_id); + int (*parse_GuildMessage) (int fd, int guild_id, int account_id, char *mes, int len); + int (*parse_GuildBasicInfoChange) (int fd, int guild_id, int type, const void *data, int len); + int (*parse_GuildMemberInfoChange) (int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len); + int (*parse_GuildPosition) (int fd, int guild_id, int idx, struct guild_position *p); + int (*parse_GuildSkillUp) (int fd, int guild_id, uint16 skill_id, int account_id, int max); + int (*parse_GuildDeleteAlliance) (struct guild *g, int guild_id, int account_id1, int account_id2, int flag); + int (*parse_GuildAlliance) (int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); + int (*parse_GuildNotice) (int fd, int guild_id, const char *mes1, const char *mes2); + int (*parse_GuildEmblem) (int fd, int len, int guild_id, int dummy, const char *data); + int (*parse_GuildCastleDataLoad) (int fd, int len, int *castle_ids); + int (*parse_GuildCastleDataSave) (int fd, int castle_id, int index, int value); + int (*parse_GuildMasterChange) (int fd, int guild_id, const char* name, int len); } mapif_s; struct mapif_interface *mapif; |