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-rw-r--r--src/common/mmo.h1
-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/battle.c6
-rw-r--r--src/map/clif.c32
-rw-r--r--src/map/duel.h8
-rw-r--r--src/map/elemental.c102
-rw-r--r--src/map/elemental.h43
-rw-r--r--src/map/guild.c262
-rw-r--r--src/map/guild.h63
-rw-r--r--src/map/homunculus.h2
-rw-r--r--src/map/instance.c171
-rw-r--r--src/map/instance.h7
-rw-r--r--src/map/intif.c665
-rw-r--r--src/map/intif.h104
-rw-r--r--src/map/itemdb.c5
-rw-r--r--src/map/log.c49
-rw-r--r--src/map/log.h42
-rw-r--r--src/map/map.c16
-rw-r--r--src/map/map.h1
-rw-r--r--src/map/mercenary.c43
-rw-r--r--src/map/mercenary.h16
-rw-r--r--src/map/packets.h35
-rw-r--r--src/map/party.c155
-rw-r--r--src/map/party.h48
-rw-r--r--src/map/pc.c27
-rw-r--r--src/map/pc.h5
-rw-r--r--src/map/script.c30
-rw-r--r--src/map/skill.c40
-rw-r--r--src/map/skill.h25
-rw-r--r--src/map/status.c2
-rw-r--r--src/map/storage.c47
-rw-r--r--src/map/storage.h10
-rw-r--r--src/map/unit.c2
33 files changed, 1129 insertions, 937 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index b51d0ec4a..f49a859e0 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -772,6 +772,7 @@ enum {
JOB_KAGEROU = 4211,
JOB_OBORO,
+ JOB_REBELLION = 4215,
JOB_MAX,
};
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 4f784ecc5..cec314134 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -3561,7 +3561,7 @@ ACMD(reloadmobdb) {
homun->reload();
mercenary->read_db();
mercenary->read_skilldb();
- elemental->reload_elementaldb();
+ elemental->reload_db();
clif->message(fd, msg_txt(98)); // Monster database has been reloaded.
return true;
diff --git a/src/map/battle.c b/src/map/battle.c
index 98e132077..327a4b98c 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -791,7 +791,7 @@ int64 battle_calc_masteryfix(struct block_list *src, struct block_list *target,
damage += 4;
if(sd->status.party_id && (skill2_lv=pc->checkskill(sd,TK_POWER)) > 0) {
- if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 )
+ if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 )
damage += 2 * skill2_lv * i * (damage /*+ unknown value*/) / 100 /*+ unknown value*/;
}
#else
@@ -1556,7 +1556,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block
c = 0;
memset (p_sd, 0, sizeof(p_sd));
- party_foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id);
+ party->foreachsamemap(skill->check_condition_char_sub, sd, 3, &sd->bl, &c, &p_sd, skill_id);
c = ( c > 1 ? rand()%c : 0 );
if( (psd = map->id2sd(p_sd[c])) && pc->checkskill(psd,WL_COMET) > 0 ){
@@ -4534,7 +4534,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
#ifndef RENEWAL
if(sd->status.party_id && (temp=pc->checkskill(sd,TK_POWER)) > 0){
- if( (i = party_foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish]
+ if( (i = party->foreachsamemap(party->sub_count, sd, 0)) > 1 ) // exclude the player himself [Inkfish]
ATK_ADDRATE(2*temp*i);
}
#endif
diff --git a/src/map/clif.c b/src/map/clif.c
index ed75e9aa0..d69d501ac 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9368,7 +9368,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
maplist[sd->bl.m].users_pvp++;
}
if( maplist[sd->bl.m].instance_id >= 0 ) {
- instances[maplist[sd->bl.m].instance_id].users++;
+ instance->list[maplist[sd->bl.m].instance_id].users++;
instance->check_idle(maplist[sd->bl.m].instance_id);
}
sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]
@@ -16017,20 +16017,20 @@ int clif_instance(int instance_id, int type, int flag) {
unsigned char buf[255];
enum send_target target = PARTY;
- switch( instances[instance_id].owner_type ) {
+ switch( instance->list[instance_id].owner_type ) {
case IOT_NONE:
return 0;
case IOT_GUILD:
target = GUILD;
- sd = guild->getavailablesd(guild->search(instances[instance_id].owner_id));
+ sd = guild->getavailablesd(guild->search(instance->list[instance_id].owner_id));
break;
case IOT_PARTY:
/* default is already PARTY */
- sd = party->getavailablesd(party->search(instances[instance_id].owner_id));
+ sd = party->getavailablesd(party->search(instance->list[instance_id].owner_id));
break;
case IOT_CHAR:
target = SELF;
- sd = map->id2sd(instances[instance_id].owner_id);
+ sd = map->id2sd(instance->list[instance_id].owner_id);
break;
}
@@ -16043,7 +16043,7 @@ int clif_instance(int instance_id, int type, int flag) {
// Required to start the instancing information window on Client
// This window re-appear each "refresh" of client automatically until type 4 is send to client.
WBUFW(buf,0) = 0x02CB;
- memcpy(WBUFP(buf,2),instances[instance_id].name,INSTANCE_NAME_LENGTH);
+ memcpy(WBUFP(buf,2),instance->list[instance_id].name,INSTANCE_NAME_LENGTH);
WBUFW(buf,63) = flag;
clif->send(buf,packet_len(0x02CB),&sd->bl,target);
break;
@@ -16058,13 +16058,13 @@ int clif_instance(int instance_id, int type, int flag) {
case 4:
// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
WBUFW(buf,0) = 0x02CD;
- memcpy(WBUFP(buf,2),instances[instance_id].name,61);
+ memcpy(WBUFP(buf,2),instance->list[instance_id].name,61);
if( type == 3 ) {
- WBUFL(buf,63) = instances[instance_id].progress_timeout;
+ WBUFL(buf,63) = instance->list[instance_id].progress_timeout;
WBUFL(buf,67) = 0;
} else {
WBUFL(buf,63) = 0;
- WBUFL(buf,67) = instances[instance_id].idle_timeout;
+ WBUFL(buf,67) = instance->list[instance_id].idle_timeout;
}
clif->send(buf,packet_len(0x02CD),&sd->bl,target);
break;
@@ -16086,24 +16086,24 @@ int clif_instance(int instance_id, int type, int flag) {
void clif_instance_join(int fd, int instance_id)
{
- if( instances[instance_id].idle_timer != INVALID_TIMER ) {
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER ) {
WFIFOHEAD(fd,packet_len(0x02CD));
WFIFOW(fd,0) = 0x02CD;
- memcpy(WFIFOP(fd,2),instances[instance_id].name,61);
+ memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
WFIFOL(fd,63) = 0;
- WFIFOL(fd,67) = instances[instance_id].idle_timeout;
+ WFIFOL(fd,67) = instance->list[instance_id].idle_timeout;
WFIFOSET(fd,packet_len(0x02CD));
- } else if( instances[instance_id].progress_timer != INVALID_TIMER ) {
+ } else if( instance->list[instance_id].progress_timer != INVALID_TIMER ) {
WFIFOHEAD(fd,packet_len(0x02CD));
WFIFOW(fd,0) = 0x02CD;
- memcpy(WFIFOP(fd,2),instances[instance_id].name,61);
- WFIFOL(fd,63) = instances[instance_id].progress_timeout;
+ memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
+ WFIFOL(fd,63) = instance->list[instance_id].progress_timeout;
WFIFOL(fd,67) = 0;
WFIFOSET(fd,packet_len(0x02CD));
} else {
WFIFOHEAD(fd,packet_len(0x02CB));
WFIFOW(fd,0) = 0x02CB;
- memcpy(WFIFOP(fd,2),instances[instance_id].name,61);
+ memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
WFIFOW(fd,63) = 0;
WFIFOSET(fd,packet_len(0x02CB));
}
diff --git a/src/map/duel.h b/src/map/duel.h
index 7802f6163..d1ec58415 100644
--- a/src/map/duel.h
+++ b/src/map/duel.h
@@ -1,5 +1,7 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
+
#ifndef _DUEL_H_
#define _DUEL_H_
@@ -11,8 +13,6 @@ struct duel {
#define MAX_DUEL 1024
-
-
/*=====================================
* Interface : duel.h
* Generated by HerculesInterfaceMaker
diff --git a/src/map/elemental.c b/src/map/elemental.c
index 12e8f4c4e..5a3630c70 100644
--- a/src/map/elemental.c
+++ b/src/map/elemental.c
@@ -39,22 +39,24 @@
#include <string.h>
#include <math.h>
+struct elemental_interface elemental_s;
+
int elemental_search_index(int class_) {
int i;
- ARR_FIND(0, MAX_ELEMENTAL_CLASS, i, elemental->elemental_db[i].class_ == class_);
+ ARR_FIND(0, MAX_ELEMENTAL_CLASS, i, elemental->db[i].class_ == class_);
return (i == MAX_ELEMENTAL_CLASS)?-1:i;
}
bool elemental_class(int class_) {
- return (bool)(elemental_search_index(class_) > -1);
+ return (bool)(elemental->search_index(class_) > -1);
}
struct view_data * elemental_get_viewdata(int class_) {
- int i = elemental_search_index(class_);
+ int i = elemental->search_index(class_);
if( i < 0 )
return 0;
- return &elemental->elemental_db[i].vd;
+ return &elemental->db[i].vd;
}
int elemental_create(struct map_session_data *sd, int class_, unsigned int lifetime) {
@@ -64,10 +66,10 @@ int elemental_create(struct map_session_data *sd, int class_, unsigned int lifet
nullpo_retr(1,sd);
- if( (i = elemental_search_index(class_)) < 0 )
+ if( (i = elemental->search_index(class_)) < 0 )
return 0;
- db = &elemental->elemental_db[i];
+ db = &elemental->db[i];
memset(&ele,0,sizeof(struct s_elemental));
ele.char_id = sd->status.char_id;
@@ -75,27 +77,27 @@ int elemental_create(struct map_session_data *sd, int class_, unsigned int lifet
ele.mode = EL_MODE_PASSIVE; // Initial mode
i = db->status.size+1; // summon level
- //[(Caster�s Max HP/ 3 ) + (Caster�s INT x 10 )+ (Caster�s Job Level x 20 )] x [(Elemental Summon Level + 2) / 3]
+ //[(Caster's Max HP/ 3 ) + (Caster's INT x 10 )+ (Caster's Job Level x 20 )] x [(Elemental Summon Level + 2) / 3]
ele.hp = ele.max_hp = (sd->battle_status.max_hp/3 + sd->battle_status.int_*10 + sd->status.job_level) * ((i + 2) / 3);
- //Caster�s Max SP /4
+ //Caster's Max SP /4
ele.sp = ele.max_sp = sd->battle_status.max_sp/4;
- //Caster�s [ Max SP / (18 / Elemental Summon Skill Level) 1- 100 ]
+ //Caster's [ Max SP / (18 / Elemental Summon Skill Level) 1- 100 ]
ele.atk = (sd->battle_status.max_sp / (18 / i) * 1 - 100);
- //Caster�s [ Max SP / (18 / Elemental Summon Skill Level) ]
+ //Caster's [ Max SP / (18 / Elemental Summon Skill Level) ]
ele.atk2 = sd->battle_status.max_sp / 18;
- //Caster�s HIT + (Caster�s Base Level )
+ //Caster's HIT + (Caster's Base Level)
ele.hit = sd->battle_status.hit + sd->status.base_level;
- //[Elemental Summon Skill Level x (Caster�s INT / 2 + Caster�s DEX / 4)]
+ //[Elemental Summon Skill Level x (Caster's INT / 2 + Caster's DEX / 4)]
ele.matk = i * (sd->battle_status.int_ / 2 + sd->battle_status.dex / 4);
- //150 + [Caster�s DEX / 10] + [Elemental Summon Skill Level x 3 ]
+ //150 + [Caster's DEX / 10] + [Elemental Summon Skill Level x 3 ]
ele.amotion = 150 + sd->battle_status.dex / 10 + i * 3;
- //Caster�s DEF + (Caster�s Base Level / (5 � Elemental Summon Skill Level)
+ //Caster's DEF + (Caster's Base Level / (5 - Elemental Summon Skill Level)
ele.def = sd->battle_status.def + sd->status.base_level / (5-i);
- //Caster�s MDEF + (Caster�s INT / (5 - Elemental Summon Skill Level)
+ //Caster's MDEF + (Caster's INT / (5 - Elemental Summon Skill Level)
ele.mdef = sd->battle_status.mdef + sd->battle_status.int_ / (5-i);
- //Caster�s FLEE + (Caster�s Base Level / (5 � Elemental Summon Skill Level)
+ //Caster's FLEE + (Caster's Base Level / (5 - Elemental Summon Skill Level)
ele.flee = sd->status.base_level / (5-i);
- //Caster�s HIT + (Caster�s Base Level )
+ //Caster's HIT + (Caster's Base Level)
ele.hit = sd->battle_status.hit + sd->status.base_level;
//per individual bonuses
@@ -167,7 +169,7 @@ int elemental_save(struct elemental_data *ed) {
return 1;
}
-static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t data) {
+int elemental_summon_end_timer(int tid, unsigned int tick, int id, intptr_t data) {
struct map_session_data *sd;
struct elemental_data *ed;
@@ -177,7 +179,7 @@ static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t dat
return 1;
if( ed->summon_timer != tid ) {
- ShowError("elemental_summon_end %d != %d.\n", ed->summon_timer, tid);
+ ShowError("elemental_summon_end_timer %d != %d.\n", ed->summon_timer, tid);
return 0;
}
@@ -190,7 +192,7 @@ static int elemental_summon_end(int tid, unsigned int tick, int id, intptr_t dat
void elemental_summon_stop(struct elemental_data *ed) {
nullpo_retv(ed);
if( ed->summon_timer != INVALID_TIMER )
- timer->delete(ed->summon_timer, elemental_summon_end);
+ timer->delete(ed->summon_timer, elemental->summon_end_timer);
ed->summon_timer = INVALID_TIMER;
}
@@ -215,7 +217,7 @@ int elemental_delete(struct elemental_data *ed, int reply) {
void elemental_summon_init(struct elemental_data *ed) {
if( ed->summon_timer == INVALID_TIMER )
- ed->summon_timer = timer->add(timer->gettick() + ed->elemental.life_time, elemental_summon_end, ed->master->bl.id, 0);
+ ed->summon_timer = timer->add(timer->gettick() + ed->elemental.life_time, elemental->summon_end_timer, ed->master->bl.id, 0);
ed->regen.state.block = 0;
}
@@ -224,7 +226,7 @@ int elemental_data_received(struct s_elemental *ele, bool flag) {
struct map_session_data *sd;
struct elemental_data *ed;
struct s_elemental_db *db;
- int i = elemental_search_index(ele->class_);
+ int i = elemental->search_index(ele->class_);
if( (sd = map->charid2sd(ele->char_id)) == NULL )
return 0;
@@ -234,7 +236,7 @@ int elemental_data_received(struct s_elemental *ele, bool flag) {
return 0;
}
- db = &elemental->elemental_db[i];
+ db = &elemental->db[i];
if( !sd->ed ) { // Initialize it after first summon.
sd->ed = ed = (struct elemental_data*)aCalloc(1,sizeof(struct elemental_data));
ed->bl.type = BL_ELEM;
@@ -259,7 +261,7 @@ int elemental_data_received(struct s_elemental *ele, bool flag) {
status_calc_elemental(ed,1);
ed->last_spdrain_time = ed->last_thinktime = timer->gettick();
ed->summon_timer = INVALID_TIMER;
- elemental_summon_init(ed);
+ elemental->summon_init(ed);
} else {
memcpy(&sd->ed->elemental, ele, sizeof(struct s_elemental));
ed = sd->ed;
@@ -598,7 +600,7 @@ int elemental_set_target( struct map_session_data *sd, struct block_list *bl ) {
return 1;
}
-static int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) {
+int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) {
struct elemental_data *ed;
struct block_list **target;
int dist;
@@ -634,7 +636,7 @@ static int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap
return 0;
}
-static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *sd, unsigned int tick) {
+int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *sd, unsigned int tick) {
struct block_list *target = NULL;
int master_dist, view_range, mode;
@@ -713,7 +715,7 @@ static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_
target = map->id2bl(ed->ud.target);
if( !target )
- map->foreachinrange(elemental_ai_sub_timer_activesearch, &ed->bl, view_range, BL_CHAR, ed, &target, status_get_mode(&ed->bl));
+ map->foreachinrange(elemental->ai_sub_timer_activesearch, &ed->bl, view_range, BL_CHAR, ed, &target, status_get_mode(&ed->bl));
if( !target ) { //No targets available.
elemental->unlocktarget(ed);
@@ -743,16 +745,16 @@ static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_
return 0;
}
-static int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) {
+int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) {
unsigned int tick = va_arg(ap,unsigned int);
if(sd->status.ele_id && sd->ed)
- elemental_ai_sub_timer(sd->ed,sd,tick);
+ elemental->ai_sub_timer(sd->ed,sd,tick);
return 0;
}
-static int elemental_ai_timer(int tid, unsigned int tick, int id, intptr_t data) {
- map->map_foreachpc(elemental_ai_sub_foreachclient,tick);
+int elemental_ai_timer(int tid, unsigned int tick, int id, intptr_t data) {
+ map->map_foreachpc(elemental->ai_sub_foreachclient,tick);
return 0;
}
@@ -765,7 +767,9 @@ int read_elementaldb(void) {
struct status_data *estatus;
sprintf(line, "%s/%s", map->db_path, "elemental_db.txt");
- memset(elemental->elemental_db,0,sizeof(elemental->elemental_db));
+
+ if( runflag == MAPSERVER_ST_RUNNING ) //only necessary after we're up
+ memset(elemental->db,0,sizeof(elemental->db));
fp = fopen(line, "r");
if( !fp ) {
@@ -792,7 +796,7 @@ int read_elementaldb(void) {
continue;
}
- db = &elemental->elemental_db[j];
+ db = &elemental->db[j];
db->class_ = atoi(str[0]);
safestrncpy(db->sprite, str[1], NAME_LENGTH);
safestrncpy(db->name, str[2], NAME_LENGTH);
@@ -882,7 +886,7 @@ int read_elemental_skilldb(void) {
}
class_ = atoi(str[0]);
- ARR_FIND(0, MAX_ELEMENTAL_CLASS, i, class_ == elemental->elemental_db[i].class_);
+ ARR_FIND(0, MAX_ELEMENTAL_CLASS, i, class_ == elemental->db[i].class_);
if( i == MAX_ELEMENTAL_CLASS ) {
ShowError("read_elemental_skilldb : Class not found in elemental_db for skill entry, line %d.\n", k);
continue;
@@ -894,7 +898,7 @@ int read_elemental_skilldb(void) {
continue;
}
- db = &elemental->elemental_db[i];
+ db = &elemental->db[i];
skill_lv = atoi(str[2]);
skillmode = atoi(str[3]);
@@ -919,7 +923,7 @@ int read_elemental_skilldb(void) {
}
void reload_elementaldb(void) {
- read_elementaldb();
+ elemental->read_db();
elemental->reload_skilldb();
}
@@ -928,11 +932,11 @@ void reload_elemental_skilldb(void) {
}
int do_init_elemental(void) {
- read_elementaldb();
+ elemental->read_db();
elemental->read_skilldb();
- timer->add_func_list(elemental_ai_timer,"elemental_ai_timer");
- timer->add_interval(timer->gettick()+MIN_ELETHINKTIME,elemental_ai_timer,0,0,MIN_ELETHINKTIME);
+ timer->add_func_list(elemental->ai_timer,"elemental_ai_timer");
+ timer->add_interval(timer->gettick()+MIN_ELETHINKTIME,elemental->ai_timer,0,0,MIN_ELETHINKTIME);
return 0;
}
@@ -949,6 +953,13 @@ void do_final_elemental(void) {
void elemental_defaults(void) {
elemental = &elemental_s;
+ /* */
+ elemental->init = do_init_elemental;
+ elemental->final = do_final_elemental;
+
+ /* */
+ memset(elemental->db,0,sizeof(elemental->db));
+
/* funcs */
elemental->class = elemental_class;
@@ -978,8 +989,15 @@ void elemental_defaults(void) {
elemental->skill_get_requirements = elemental_skill_get_requirements;
elemental->read_skilldb = read_elemental_skilldb;
- elemental->reload_elementaldb = reload_elementaldb;
+ elemental->reload_db = reload_elementaldb;
elemental->reload_skilldb = reload_elemental_skilldb;
- elemental->do_init_elemental = do_init_elemental;
- elemental->do_final_elemental = do_final_elemental;
+
+ elemental->search_index = elemental_search_index;
+ elemental->summon_init = elemental_summon_init;
+ elemental->summon_end_timer = elemental_summon_end_timer;
+ elemental->ai_sub_timer_activesearch = elemental_ai_sub_timer_activesearch;
+ elemental->ai_sub_timer = elemental_ai_sub_timer;
+ elemental->ai_sub_foreachclient = elemental_ai_sub_foreachclient;
+ elemental->ai_timer = elemental_ai_timer;
+ elemental->read_db = read_elementaldb;
}
diff --git a/src/map/elemental.h b/src/map/elemental.h
index ccc3bcb5f..b42d5c0b7 100644
--- a/src/map/elemental.h
+++ b/src/map/elemental.h
@@ -1,9 +1,16 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
+
#ifndef _ELEMENTAL_H_
#define _ELEMENTAL_H_
+
#include "status.h" // struct status_data, struct status_change
#include "unit.h" // struct unit_data
+
+/**
+ * Defines
+ **/
#define MIN_ELETHINKTIME 100
#define MIN_ELEDISTANCE 2
#define MAX_ELEDISTANCE 5
@@ -13,10 +20,18 @@
#define EL_SKILLMODE_PASIVE 0x1
#define EL_SKILLMODE_ASSIST 0x2
#define EL_SKILLMODE_AGGRESSIVE 0x4
+
+#define elemental_stop_walking(ed, type) unit->stop_walking(&(ed)->bl, type)
+#define elemental_stop_attack(ed) unit->stop_attack(&(ed)->bl)
+
+/**
+ * Structures
+ **/
struct elemental_skill {
unsigned short id, lv;
short mode;
};
+
struct s_elemental_db {
int class_;
char sprite[NAME_LENGTH], name[NAME_LENGTH];
@@ -26,6 +41,7 @@ struct s_elemental_db {
struct view_data vd;
struct elemental_skill skill[MAX_ELESKILLTREE];
};
+
struct elemental_data {
struct block_list bl;
struct unit_data ud;
@@ -46,9 +62,6 @@ struct elemental_data {
int target_id, attacked_id;
};
-#define elemental_stop_walking(ed, type) unit->stop_walking(&(ed)->bl, type)
-#define elemental_stop_attack(ed) unit->stop_attack(&(ed)->bl)
-
/*=====================================
* Interface : elemental.h
* Generated by HerculesInterfaceMaker
@@ -57,8 +70,11 @@ struct elemental_data {
struct elemental_interface {
/* vars */
- struct s_elemental_db elemental_db[MAX_ELEMENTAL_CLASS]; // Elemental Database
+ struct s_elemental_db db[MAX_ELEMENTAL_CLASS]; // Elemental Database
+ /* */
+ int (*init) (void);
+ void (*final) (void);
/* funcs */
bool (*class) (int class_);
struct view_data * (*get_viewdata) (int class_);
@@ -87,11 +103,18 @@ struct elemental_interface {
struct skill_condition (*skill_get_requirements) (uint16 skill_id, uint16 skill_lv);
int (*read_skilldb) (void);
- void (*reload_elementaldb) (void);
+ void (*reload_db) (void);
void (*reload_skilldb) (void);
- int (*do_init_elemental) (void);
- void (*do_final_elemental) (void);
-} elemental_s;
+
+ int (*search_index) (int class_);
+ void (*summon_init) (struct elemental_data *ed);
+ int (*summon_end_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*ai_sub_timer_activesearch) (struct block_list *bl, va_list ap);
+ int (*ai_sub_timer) (struct elemental_data *ed, struct map_session_data *sd, unsigned int tick);
+ int (*ai_sub_foreachclient) (struct map_session_data *sd, va_list ap);
+ int (*ai_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ int (*read_db) (void);
+};
struct elemental_interface *elemental;
diff --git a/src/map/guild.c b/src/map/guild.c
index 797b3b370..b66961262 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -32,50 +32,10 @@
struct guild_interface guild_s;
-static DBMap* guild_db; // int guild_id -> struct guild*
-static DBMap* castle_db; // int castle_id -> struct guild_castle*
-static DBMap* guild_expcache_db; // int char_id -> struct guild_expcache*
-static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist*
-
-struct eventlist {
- char name[EVENT_NAME_LENGTH];
- struct eventlist *next;
-};
-
-//Constant related to the flash of the Guild EXP cache
-#define GUILD_SEND_XY_INVERVAL 5000 // Interval of sending coordinates and HP
-#define GUILD_PAYEXP_INVERVAL 10000 //Interval (maximum survival time of the cache, in milliseconds)
-#define GUILD_PAYEXP_LIST 8192 //The maximum number of cache
-
-//Guild EXP cache
-
-struct guild_expcache {
- int guild_id, account_id, char_id;
- uint64 exp;
-};
-static struct eri *expcache_ers; //For handling of guild exp payment.
-
-#define MAX_GUILD_SKILL_REQUIRE 5
-struct{
- int id;
- int max;
- struct{
- short id;
- short lv;
- }need[MAX_GUILD_SKILL_REQUIRE];
-} guild_skill_tree[MAX_GUILDSKILL];
-
-int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data);
-static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
-
-/* guild flags cache */
-struct npc_data **guild_flags;
-unsigned short guild_flags_count;
-
/*==========================================
* Retrieves and validates the sd pointer for this guild member [Skotlex]
*------------------------------------------*/
-static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) {
+TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) {
TBL_PC* sd = map->id2sd(account_id);
if (!(sd && sd->status.char_id == char_id))
@@ -90,15 +50,14 @@ static TBL_PC* guild_sd_check(int guild_id, int account_id, int char_id) {
return sd;
}
- // Modified [Komurka]
+// Modified [Komurka]
int guild_skill_get_max (int id) {
if (id < GD_SKILLBASE || id >= GD_SKILLBASE+MAX_GUILDSKILL)
return 0;
- return guild_skill_tree[id-GD_SKILLBASE].max;
+ return guild->skill_tree[id-GD_SKILLBASE].max;
}
// Retrive skill_lv learned by guild
-
int guild_checkskill(struct guild *g, int id) {
int idx = id - GD_SKILLBASE;
if (idx < 0 || idx >= MAX_GUILDSKILL)
@@ -109,7 +68,7 @@ int guild_checkskill(struct guild *g, int id) {
/*==========================================
* guild_skill_tree.txt reading - from jA [Komurka]
*------------------------------------------*/
-static bool guild_read_guildskill_tree_db(char* split[], int columns, int current)
+bool guild_read_guildskill_tree_db(char* split[], int columns, int current)
{// <skill id>,<max lv>,<req id1>,<req lv1>,<req id2>,<req lv2>,<req id3>,<req lv3>,<req id4>,<req lv4>,<req id5>,<req lv5>
int k, id, skill_id;
@@ -122,18 +81,18 @@ static bool guild_read_guildskill_tree_db(char* split[], int columns, int curren
return false;
}
- guild_skill_tree[id].id = skill_id;
- guild_skill_tree[id].max = atoi(split[1]);
+ guild->skill_tree[id].id = skill_id;
+ guild->skill_tree[id].max = atoi(split[1]);
- if( guild_skill_tree[id].id == GD_GLORYGUILD && battle_config.require_glory_guild && guild_skill_tree[id].max == 0 )
+ if( guild->skill_tree[id].id == GD_GLORYGUILD && battle_config.require_glory_guild && guild->skill_tree[id].max == 0 )
{// enable guild's glory when required for emblems
- guild_skill_tree[id].max = 1;
+ guild->skill_tree[id].max = 1;
}
for( k = 0; k < MAX_GUILD_SKILL_REQUIRE; k++ )
{
- guild_skill_tree[id].need[k].id = atoi(split[k*2+2]);
- guild_skill_tree[id].need[k].lv = atoi(split[k*2+3]);
+ guild->skill_tree[id].need[k].id = atoi(split[k*2+2]);
+ guild->skill_tree[id].need[k].lv = atoi(split[k*2+3]);
}
return true;
@@ -155,14 +114,14 @@ int guild_check_skill_require(struct guild *g,int id)
for(i=0;i<MAX_GUILD_SKILL_REQUIRE;i++)
{
- if(guild_skill_tree[idx].need[i].id == 0) break;
- if(guild_skill_tree[idx].need[i].lv > guild->checkskill(g,guild_skill_tree[idx].need[i].id))
+ if(guild->skill_tree[idx].need[i].id == 0) break;
+ if(guild->skill_tree[idx].need[i].lv > guild->checkskill(g,guild->skill_tree[idx].need[i].id))
return 0;
}
return 1;
}
-static bool guild_read_castledb(char* str[], int columns, int current)
+bool guild_read_castledb(char* str[], int columns, int current)
{// <castle id>,<map name>,<castle name>,<castle event>[,<reserved/unused switch flag>]
struct guild_castle *gc;
int mapindex = mapindex_name2id(str[1]);
@@ -176,7 +135,7 @@ static bool guild_read_castledb(char* str[], int columns, int current)
safestrncpy(gc->castle_name, str[2], sizeof(gc->castle_name));
safestrncpy(gc->castle_event, str[3], sizeof(gc->castle_event));
- idb_put(castle_db,gc->castle_id,gc);
+ idb_put(guild->castle_db,gc->castle_id,gc);
//intif->guild_castle_info(gc->castle_id);
@@ -186,14 +145,14 @@ static bool guild_read_castledb(char* str[], int columns, int current)
/// lookup: guild id -> guild*
struct guild* guild_search(int guild_id)
{
- return (struct guild*)idb_get(guild_db,guild_id);
+ return (struct guild*)idb_get(guild->db,guild_id);
}
/// lookup: guild name -> guild*
struct guild* guild_searchname(char* str)
{
struct guild* g;
- DBIterator *iter = db_iterator(guild_db);
+ DBIterator *iter = db_iterator(guild->db);
for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) )
{
@@ -208,14 +167,14 @@ struct guild* guild_searchname(char* str)
/// lookup: castle id -> castle*
struct guild_castle* guild_castle_search(int gcid)
{
- return (struct guild_castle*)idb_get(castle_db,gcid);
+ return (struct guild_castle*)idb_get(guild->castle_db,gcid);
}
/// lookup: map index -> castle*
struct guild_castle* guild_mapindex2gc(short mapindex)
{
struct guild_castle* gc;
- DBIterator *iter = db_iterator(castle_db);
+ DBIterator *iter = db_iterator(guild->castle_db);
for( gc = dbi_first(iter); dbi_exists(iter); gc = dbi_next(iter) )
{
@@ -303,7 +262,7 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) {
(g = guild->search(c->guild_id)) == NULL ||
(i = guild->getindex(g, c->account_id, c->char_id)) < 0
) {
- ers_free(expcache_ers, c);
+ ers_free(guild->expcache_ers, c);
return 0;
}
@@ -316,13 +275,13 @@ int guild_payexp_timer_sub(DBKey key, DBData *data, va_list ap) {
GMI_EXP,&g->member[i].exp,sizeof(g->member[i].exp));
c->exp=0;
- ers_free(expcache_ers, c);
+ ers_free(guild->expcache_ers, c);
return 0;
}
int guild_payexp_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- guild_expcache_db->clear(guild_expcache_db,guild_payexp_timer_sub);
+ guild->expcache_db->clear(guild->expcache_db,guild->payexp_timer_sub);
return 0;
}
@@ -355,9 +314,9 @@ int guild_send_xy_timer_sub(DBKey key, DBData *data, va_list ap)
}
//Code from party_send_xy_timer [Skotlex]
-static int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
+int guild_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- guild_db->foreach(guild_db,guild_send_xy_timer_sub,tick);
+ guild->db->foreach(guild->db,guild->send_xy_timer_sub,tick);
return 0;
}
@@ -392,7 +351,7 @@ int guild_create(struct map_session_data *sd, const char *name)
return 0;
}
- guild_makemember(&m,sd);
+ guild->makemember(&m,sd);
m.position=0;
intif->guild_create(name,&m);
return 1;
@@ -440,7 +399,7 @@ int guild_npc_request_info(int guild_id,const char *event)
ev=(struct eventlist *)aCalloc(sizeof(struct eventlist),1);
memcpy(ev->name,event,strlen(event));
//The one in the db (if present) becomes the next event from this.
- if (guild_infoevent_db->put(guild_infoevent_db, DB->i2key(guild_id), DB->ptr2data(ev), &prev))
+ if (guild->infoevent_db->put(guild->infoevent_db, DB->i2key(guild_id), DB->ptr2data(ev), &prev))
ev->next = DB->data2ptr(&prev);
}
@@ -501,12 +460,12 @@ int guild_recv_info(struct guild *sg) {
nullpo_ret(sg);
- if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) {
+ if((g = (struct guild*)idb_get(guild->db,sg->guild_id))==NULL) {
guild_new = true;
g=(struct guild *)aCalloc(1,sizeof(struct guild));
g->instance = NULL;
g->instances = 0;
- idb_put(guild_db,sg->guild_id,g);
+ idb_put(guild->db,sg->guild_id,g);
if( hChSys.ally ) {
struct hChSysCh *channel;
@@ -554,7 +513,7 @@ int guild_recv_info(struct guild *sg) {
}
before=*sg;
//Perform the check on the user because the first load
- guild_check_member(sg);
+ guild->check_member(sg);
if ((sd = map->nick2sd(sg->master)) != NULL) {
//If the guild master is online the first time the guild_info is received,
//that means he was the first to join, so apply guild skill blocking here.
@@ -583,7 +542,7 @@ int guild_recv_info(struct guild *sg) {
for(i=bm=m=0;i<g->max_member;i++){
if(g->member[i].account_id>0){
- sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id);
+ sd = g->member[i].sd = guild->sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id);
if (sd) clif->charnameupdate(sd); // [LuzZza]
m++;
}else
@@ -618,7 +577,7 @@ int guild_recv_info(struct guild *sg) {
}
//Occurrence of an event
- if (guild_infoevent_db->remove(guild_infoevent_db, DB->i2key(sg->guild_id), &data)) {
+ if (guild->infoevent_db->remove(guild->infoevent_db, DB->i2key(sg->guild_id), &data)) {
struct eventlist *ev = DB->data2ptr(&data), *ev2;
while(ev) {
npc->event_do(ev->name);
@@ -731,7 +690,7 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) {
return 0;
}
- guild_makemember(&m,sd);
+ guild->makemember(&m,sd);
intif->guild_addmember(guild_id, &m);
//TODO: send a minimap update to this player
}
@@ -1015,7 +974,7 @@ int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int onlin
g->connect_member=om;
//Ensure validity of pointer (ie: player logs in/out, changes map-server)
- g->member[idx].sd = guild_sd_check(guild_id, account_id, char_id);
+ g->member[idx].sd = guild->sd_check(guild_id, account_id, char_id);
if(oldonline!=online)
clif->guild_memberlogin_notice(g, idx, online);
@@ -1095,8 +1054,7 @@ int guild_memberposition_changed(struct guild *g,int idx,int pos)
/*====================================================
* Change guild title or member
*---------------------------------------------------*/
-int guild_change_position(int guild_id,int idx,
- int mode,int exp_mode,const char *name)
+int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char *name)
{
struct guild_position p;
@@ -1202,7 +1160,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
}
}
{// update guardians (mobs)
- DBIterator* iter = db_iterator(castle_db);
+ DBIterator* iter = db_iterator(guild->castle_db);
struct guild_castle* gc;
for( gc = (struct guild_castle*)dbi_first(iter) ; dbi_exists(iter); gc = (struct guild_castle*)dbi_next(iter) )
{
@@ -1228,9 +1186,9 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
dbi_destroy(iter);
}
{// update npcs (flags or other npcs that used flagemblem to attach to this guild)
- for( i = 0; i < guild_flags_count; i++ ) {
- if( guild_flags[i] && guild_flags[i]->u.scr.guild_id == guild_id ) {
- clif->guild_emblem_area(&guild_flags[i]->bl);
+ for( i = 0; i < guild->flags_count; i++ ) {
+ if( guild->flags[i] && guild->flags[i]->u.scr.guild_id == guild_id ) {
+ clif->guild_emblem_area(&guild->flags[i]->bl);
}
}
}
@@ -1240,12 +1198,12 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data)
/**
* @see DBCreateData
*/
-static DBData create_expcache(DBKey key, va_list args)
+DBData create_expcache(DBKey key, va_list args)
{
struct guild_expcache *c;
struct map_session_data *sd = va_arg(args, struct map_session_data*);
- c = ers_alloc(expcache_ers, struct guild_expcache);
+ c = ers_alloc(guild->expcache_ers, struct guild_expcache);
c->guild_id = sd->status.guild_id;
c->account_id = sd->status.account_id;
c->char_id = sd->status.char_id;
@@ -1276,7 +1234,7 @@ unsigned int guild_payexp(struct map_session_data *sd,unsigned int exp) {
exp = exp * per / 100;
//Otherwise tax everything.
- c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd));
+ c = DB->data2ptr(guild->expcache_db->ensure(guild->expcache_db, DB->i2key(sd->status.char_id), guild->create_expcache, sd));
if (c->exp > UINT64_MAX - exp)
c->exp = UINT64_MAX;
@@ -1299,7 +1257,7 @@ int guild_getexp(struct map_session_data *sd,int exp)
if (sd->status.guild_id == 0 || sd->guild == NULL)
return 0;
- c = DB->data2ptr(guild_expcache_db->ensure(guild_expcache_db, DB->i2key(sd->status.char_id), create_expcache, sd));
+ c = DB->data2ptr(guild->expcache_db->ensure(guild->expcache_db, DB->i2key(sd->status.char_id), guild->create_expcache, sd));
if (c->exp > UINT64_MAX - exp)
c->exp = UINT64_MAX;
else
@@ -1459,11 +1417,11 @@ int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd)
if(sd->status.guild_id == tsd->status.guild_id)
return 0;
- if( guild_get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) {
+ if( guild->get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) {
clif->guild_allianceack(sd,4);
return 0;
}
- if( guild_get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) {
+ if( guild->get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) {
clif->guild_allianceack(sd,3);
return 0;
}
@@ -1511,12 +1469,12 @@ int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag)
g=sd->guild;
tg=tsd->guild;
- if(g==NULL || guild_get_alliance_count(g,0) >= battle_config.max_guild_alliance){
+ if(g==NULL || guild->get_alliance_count(g,0) >= battle_config.max_guild_alliance){
clif->guild_allianceack(sd,4);
clif->guild_allianceack(tsd,3);
return 0;
}
- if(tg==NULL || guild_get_alliance_count(tg,0) >= battle_config.max_guild_alliance){
+ if(tg==NULL || guild->get_alliance_count(tg,0) >= battle_config.max_guild_alliance){
clif->guild_allianceack(sd,3);
clif->guild_allianceack(tsd,4);
return 0;
@@ -1582,7 +1540,7 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd)
if(sd->status.guild_id == tsd->status.guild_id)
return 0;
- if( guild_get_alliance_count(g,1) >= battle_config.max_guild_alliance ) {
+ if( guild->get_alliance_count(g,1) >= battle_config.max_guild_alliance ) {
clif->guild_oppositionack(sd,1);
return 0;
}
@@ -1765,15 +1723,15 @@ int guild_broken(int guild_id,int flag)
}
}
- guild_db->foreach(guild_db,guild_broken_sub,guild_id);
- castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id);
+ guild->db->foreach(guild->db,guild->broken_sub,guild_id);
+ guild->castle_db->foreach(guild->castle_db,guild->castle_broken_sub,guild_id);
gstorage->delete(guild_id);
if( hChSys.ally ) {
if( g->channel != NULL ) {
clif->chsys_delete(( struct hChSysCh * )g->channel);
}
}
- idb_remove(guild_db,guild_id);
+ idb_remove(guild->db,guild_id);
return 0;
}
@@ -1911,7 +1869,7 @@ int guild_break(struct map_session_data *sd,char *name) {
void guild_castle_map_init(void)
{
DBIterator* iter = NULL;
- int num = db_size(castle_db);
+ int num = db_size(guild->castle_db);
if (num > 0) {
struct guild_castle* gc = NULL;
@@ -1919,7 +1877,7 @@ void guild_castle_map_init(void)
CREATE(castle_ids, int, num);
cursor = castle_ids;
- iter = db_iterator(castle_db);
+ iter = db_iterator(guild->castle_db);
for (gc = dbi_first(iter); dbi_exists(iter); gc = dbi_next(iter)) {
*(cursor++) = gc->castle_id;
}
@@ -2015,7 +1973,7 @@ void guild_castle_reconnect(int castle_id, int index, int value)
static struct linkdb_node *gc_save_pending = NULL;
if (castle_id < 0) { // char-server reconnected
- linkdb_foreach(&gc_save_pending, guild_castle_reconnect_sub);
+ linkdb_foreach(&gc_save_pending, guild->castle_reconnect_sub);
linkdb_final(&gc_save_pending);
} else {
int *data;
@@ -2107,7 +2065,7 @@ int guild_checkcastles(struct guild *g)
{
int nb_cas = 0;
struct guild_castle* gc = NULL;
- DBIterator *iter = db_iterator(castle_db);
+ DBIterator *iter = db_iterator(guild->castle_db);
for (gc = dbi_first(iter); dbi_exists(iter); gc = dbi_next(iter)) {
if (gc->guild_id == g->guild_id) {
@@ -2133,38 +2091,38 @@ void guild_flag_add(struct npc_data *nd) {
int i;
/* check */
- for( i = 0; i < guild_flags_count; i++ ) {
- if( guild_flags[i] && guild_flags[i]->bl.id == nd->bl.id ) {
+ for( i = 0; i < guild->flags_count; i++ ) {
+ if( guild->flags[i] && guild->flags[i]->bl.id == nd->bl.id ) {
return;/* exists, most likely updated the id. */
}
}
- i = guild_flags_count;/* save the current slot */
+ i = guild->flags_count;/* save the current slot */
/* add */
- RECREATE(guild_flags,struct npc_data*,++guild_flags_count);
+ RECREATE(guild->flags,struct npc_data*,++guild->flags_count);
/* save */
- guild_flags[i] = nd;
+ guild->flags[i] = nd;
}
void guild_flag_remove(struct npc_data *nd) {
int i, cursor;
- if( guild_flags_count == 0 )
+ if( guild->flags_count == 0 )
return;
/* find it */
- for( i = 0; i < guild_flags_count; i++ ) {
- if( guild_flags[i] && guild_flags[i]->bl.id == nd->bl.id ) {/* found */
- guild_flags[i] = NULL;
+ for( i = 0; i < guild->flags_count; i++ ) {
+ if( guild->flags[i] && guild->flags[i]->bl.id == nd->bl.id ) {/* found */
+ guild->flags[i] = NULL;
break;
}
}
/* compact list */
- for( i = 0, cursor = 0; i < guild_flags_count; i++ ) {
- if( guild_flags[i] == NULL )
+ for( i = 0, cursor = 0; i < guild->flags_count; i++ ) {
+ if( guild->flags[i] == NULL )
continue;
if( cursor != i ) {
- memmove(&guild_flags[cursor], &guild_flags[i], sizeof(struct npc_data*));
+ memmove(&guild->flags[cursor], &guild->flags[i], sizeof(struct npc_data*));
}
cursor++;
@@ -2175,7 +2133,7 @@ void guild_flag_remove(struct npc_data *nd) {
/**
* @see DBApply
*/
-static int eventlist_db_final(DBKey key, DBData *data, va_list ap) {
+int eventlist_db_final(DBKey key, DBData *data, va_list ap) {
struct eventlist *next = NULL;
struct eventlist *current = DB->data2ptr(data);
while (current != NULL) {
@@ -2189,15 +2147,15 @@ static int eventlist_db_final(DBKey key, DBData *data, va_list ap) {
/**
* @see DBApply
*/
-static int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) {
- ers_free(expcache_ers, DB->data2ptr(data));
+int guild_expcache_db_final(DBKey key, DBData *data, va_list ap) {
+ ers_free(guild->expcache_ers, DB->data2ptr(data));
return 0;
}
/**
* @see DBApply
*/
-static int guild_castle_db_final(DBKey key, DBData *data, va_list ap) {
+int guild_castle_db_final(DBKey key, DBData *data, va_list ap) {
struct guild_castle* gc = DB->data2ptr(data);
if( gc->temp_guardians )
aFree(gc->temp_guardians);
@@ -2208,36 +2166,33 @@ static int guild_castle_db_final(DBKey key, DBData *data, va_list ap) {
/* called when scripts are reloaded/unloaded */
void guild_flags_clear(void) {
int i;
- for( i = 0; i < guild_flags_count; i++ ) {
- if( guild_flags[i] )
- guild_flags[i] = NULL;
+ for( i = 0; i < guild->flags_count; i++ ) {
+ if( guild->flags[i] )
+ guild->flags[i] = NULL;
}
- guild_flags_count = 0;
+ guild->flags_count = 0;
}
void do_init_guild(void) {
- guild_db = idb_alloc(DB_OPT_RELEASE_DATA);
- castle_db = idb_alloc(DB_OPT_BASE);
- guild_expcache_db = idb_alloc(DB_OPT_BASE);
- guild_infoevent_db = idb_alloc(DB_OPT_BASE);
- expcache_ers = ers_new(sizeof(struct guild_expcache),"guild.c::expcache_ers",ERS_OPT_NONE);
-
- guild_flags_count = 0;
-
- sv->readdb(map->db_path, "castle_db.txt", ',', 4, 5, -1, &guild_read_castledb);
+ guild->db = idb_alloc(DB_OPT_RELEASE_DATA);
+ guild->castle_db = idb_alloc(DB_OPT_BASE);
+ guild->expcache_db = idb_alloc(DB_OPT_BASE);
+ guild->infoevent_db = idb_alloc(DB_OPT_BASE);
+ guild->expcache_ers = ers_new(sizeof(struct guild_expcache),"guild.c::expcache_ers",ERS_OPT_NONE);
+
+ sv->readdb(map->db_path, "castle_db.txt", ',', 4, 5, -1, guild->read_castledb);
- memset(guild_skill_tree,0,sizeof(guild_skill_tree));
- sv->readdb(map->db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, &guild_read_guildskill_tree_db); //guild skill tree [Komurka]
+ sv->readdb(map->db_path, "guild_skill_tree.txt", ',', 2+MAX_GUILD_SKILL_REQUIRE*2, 2+MAX_GUILD_SKILL_REQUIRE*2, -1, guild->read_guildskill_tree_db); //guild skill tree [Komurka]
- timer->add_func_list(guild_payexp_timer,"guild_payexp_timer");
- timer->add_func_list(guild_send_xy_timer, "guild_send_xy_timer");
- timer->add_interval(timer->gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL);
- timer->add_interval(timer->gettick()+GUILD_SEND_XY_INVERVAL,guild_send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL);
+ timer->add_func_list(guild->payexp_timer,"guild_payexp_timer");
+ timer->add_func_list(guild->send_xy_timer, "guild_send_xy_timer");
+ timer->add_interval(timer->gettick()+GUILD_PAYEXP_INVERVAL,guild->payexp_timer,0,0,GUILD_PAYEXP_INVERVAL);
+ timer->add_interval(timer->gettick()+GUILD_SEND_XY_INVERVAL,guild->send_xy_timer,0,0,GUILD_SEND_XY_INVERVAL);
}
void do_final_guild(void) {
- DBIterator *iter = db_iterator(guild_db);
+ DBIterator *iter = db_iterator(guild->db);
struct guild *g;
for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) ) {
@@ -2251,13 +2206,14 @@ void do_final_guild(void) {
dbi_destroy(iter);
- db_destroy(guild_db);
- castle_db->destroy(castle_db,guild_castle_db_final);
- guild_expcache_db->destroy(guild_expcache_db,guild_expcache_db_final);
- guild_infoevent_db->destroy(guild_infoevent_db,eventlist_db_final);
- ers_destroy(expcache_ers);
-
- aFree(guild_flags);/* never empty; created on boot */
+ db_destroy(guild->db);
+ guild->castle_db->destroy(guild->castle_db,guild->castle_db_final);
+ guild->expcache_db->destroy(guild->expcache_db,guild->expcache_db_final);
+ guild->infoevent_db->destroy(guild->infoevent_db,guild->eventlist_db_final);
+ ers_destroy(guild->expcache_ers);
+
+ if( guild->flags )
+ aFree(guild->flags);
}
void guild_defaults(void) {
guild = &guild_s;
@@ -2265,6 +2221,18 @@ void guild_defaults(void) {
guild->init = do_init_guild;
guild->final = do_final_guild;
/* */
+ guild->db = NULL;
+ guild->castle_db = NULL;
+ guild->expcache_db = NULL;
+ guild->infoevent_db = NULL;
+ /* */
+ guild->expcache_ers = NULL;
+ /* */
+ memset(guild->skill_tree, 0, sizeof(guild->skill_tree));
+ /* guild flags cache */
+ guild->flags = NULL;
+ guild->flags_count = 0;
+ /* */
guild->skill_get_max = guild_skill_get_max;
/* */
guild->checkskill = guild_checkskill;
@@ -2341,4 +2309,22 @@ void guild_defaults(void) {
guild->flags_clear = guild_flags_clear;
/* guild aura */
guild->aura_refresh = guild_guildaura_refresh;
+ /* */
+ guild->payexp_timer = guild_payexp_timer;
+ guild->sd_check = guild_sd_check;
+ guild->read_guildskill_tree_db = guild_read_guildskill_tree_db;
+ guild->read_castledb = guild_read_castledb;
+ guild->payexp_timer_sub = guild_payexp_timer_sub;
+ guild->send_xy_timer_sub = guild_send_xy_timer_sub;
+ guild->send_xy_timer = guild_send_xy_timer;
+ guild->create_expcache = create_expcache;
+ guild->eventlist_db_final = eventlist_db_final;
+ guild->expcache_db_final = guild_expcache_db_final;
+ guild->castle_db_final = guild_castle_db_final;
+ guild->broken_sub = guild_broken_sub;
+ guild->castle_broken_sub = castle_guild_broken_sub;
+ guild->makemember = guild_makemember;
+ guild->check_member = guild_check_member;
+ guild->get_alliance_count = guild_get_alliance_count;
+ guild->castle_reconnect_sub = guild_castle_reconnect_sub;
}
diff --git a/src/map/guild.h b/src/map/guild.h
index 1f61df09e..566ca7ce4 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -6,14 +6,32 @@
#define _GUILD_H_
//#include "../common/mmo.h"
+#include "map.h" // NAME_LENGTH
+
+/**
+ * Declarations
+ **/
struct guild;
struct guild_member;
struct guild_position;
struct guild_castle;
-#include "map.h" // NAME_LENGTH
struct map_session_data;
struct mob_data;
+/**
+ * Defines
+ **/
+#define GUILD_SEND_XY_INVERVAL 5000 // Interval of sending coordinates and HP
+#define GUILD_PAYEXP_INVERVAL 10000 //Interval (maximum survival time of the cache, in milliseconds)
+#define MAX_GUILD_SKILL_REQUIRE 5
+
+/**
+ * Structures
+ **/
+struct eventlist {
+ char name[EVENT_NAME_LENGTH];
+ struct eventlist *next;
+};
//For quick linking to a guardian's info. [Skotlex]
struct guardian_data {
int number; //0-MAX_GUARDIANS-1 = Guardians. MAX_GUARDIANS = Emperium.
@@ -23,11 +41,36 @@ struct guardian_data {
char guild_name[NAME_LENGTH];
struct guild_castle* castle;
};
+struct guild_expcache {
+ int guild_id, account_id, char_id;
+ uint64 exp;
+};
+struct s_guild_skill_tree {
+ int id;
+ int max;
+ struct {
+ short id;
+ short lv;
+ } need[MAX_GUILD_SKILL_REQUIRE];
+};
+
struct guild_interface {
void (*init) (void);
void (*final) (void);
/* */
+ DBMap* db; // int guild_id -> struct guild*
+ DBMap* castle_db; // int castle_id -> struct guild_castle*
+ DBMap* expcache_db; // int char_id -> struct guild_expcache*
+ DBMap* infoevent_db; // int guild_id -> struct eventlist*
+ /* */
+ struct eri *expcache_ers; //For handling of guild exp payment.
+ /* */
+ struct s_guild_skill_tree skill_tree[MAX_GUILDSKILL];
+ /* guild flags cache */
+ struct npc_data **flags;
+ unsigned short flags_count;
+ /* */
int (*skill_get_max) (int id);
/* */
int (*checkskill) (struct guild *g,int id);
@@ -104,6 +147,24 @@ struct guild_interface {
void (*flags_clear) (void);
/* guild aura */
void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv);
+ /* */
+ int (*payexp_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id);
+ bool (*read_guildskill_tree_db) (char* split[], int columns, int current);
+ bool (*read_castledb) (char* str[], int columns, int current);
+ int (*payexp_timer_sub) (DBKey key, DBData *data, va_list ap);
+ int (*send_xy_timer_sub) (DBKey key, DBData *data, va_list ap);
+ int (*send_xy_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ DBData (*create_expcache) (DBKey key, va_list args);
+ int (*eventlist_db_final) (DBKey key, DBData *data, va_list ap);
+ int (*expcache_db_final) (DBKey key, DBData *data, va_list ap);
+ int (*castle_db_final) (DBKey key, DBData *data, va_list ap);
+ int (*broken_sub) (DBKey key, DBData *data, va_list ap);
+ int (*castle_broken_sub) (DBKey key, DBData *data, va_list ap);
+ void (*makemember) (struct guild_member *m,struct map_session_data *sd);
+ int (*check_member) (struct guild *g);
+ int (*get_alliance_count) (struct guild *g,int flag);
+ void (*castle_reconnect_sub) (void *key, void *data, va_list ap);
};
struct guild_interface *guild;
diff --git a/src/map/homunculus.h b/src/map/homunculus.h
index a90faf2e2..9562ed5c3 100644
--- a/src/map/homunculus.h
+++ b/src/map/homunculus.h
@@ -28,8 +28,6 @@ struct s_homunculus_db {
unsigned char element, race, base_size, evo_size;
};
-extern struct s_homunculus_db homunculus_db[MAX_HOMUNCULUS_CLASS];
-
enum {
HOMUNCULUS_CLASS,
HOMUNCULUS_FOOD
diff --git a/src/map/instance.c b/src/map/instance.c
index 5ef089fae..17b66fa75 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -33,7 +33,7 @@ bool instance_is_valid(int instance_id) {
return false;
}
- if( instances[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot
+ if( instance->list[instance_id].state == INSTANCE_FREE ) {// uninitialized/freed instance slot
return false;
}
@@ -88,30 +88,30 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ
}
if( type != IOT_NONE && *icptr ) {
- ARR_FIND(0, *icptr, i, strcmp(instances[iptr[i]].name,name) == 0 );
+ ARR_FIND(0, *icptr, i, strcmp(instance->list[iptr[i]].name,name) == 0 );
if( i != *icptr )
return -4;/* already got this instance */
}
- ARR_FIND(0, instance->instances, i, instances[i].state == INSTANCE_FREE);
+ ARR_FIND(0, instance->instances, i, instance->list[i].state == INSTANCE_FREE);
if( i == instance->instances )
- RECREATE(instances, struct instance_data, ++instance->instances);
-
- instances[i].state = INSTANCE_IDLE;
- instances[i].id = i;
- instances[i].idle_timer = INVALID_TIMER;
- instances[i].idle_timeout = instances[i].idle_timeoutval = 0;
- instances[i].progress_timer = INVALID_TIMER;
- instances[i].progress_timeout = 0;
- instances[i].users = 0;
- instances[i].map = NULL;
- instances[i].num_map = 0;
- instances[i].owner_id = owner_id;
- instances[i].owner_type = type;
- instances[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
-
- safestrncpy( instances[i].name, name, sizeof(instances[i].name) );
+ RECREATE(instance->list, struct instance_data, ++instance->instances);
+
+ instance->list[i].state = INSTANCE_IDLE;
+ instance->list[i].id = i;
+ instance->list[i].idle_timer = INVALID_TIMER;
+ instance->list[i].idle_timeout = instance->list[i].idle_timeoutval = 0;
+ instance->list[i].progress_timer = INVALID_TIMER;
+ instance->list[i].progress_timeout = 0;
+ instance->list[i].users = 0;
+ instance->list[i].map = NULL;
+ instance->list[i].num_map = 0;
+ instance->list[i].owner_id = owner_id;
+ instance->list[i].owner_type = type;
+ instance->list[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
+
+ safestrncpy( instance->list[i].name, name, sizeof(instance->list[i].name) );
if( type != IOT_NONE ) {
ARR_FIND(0, *icptr, j, iptr[j] == -1);
@@ -244,9 +244,9 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const
maplist[im].instance_src_map = m;
maplist[m].flag.src4instance = 1; // Flag this map as a src map for instances
- RECREATE(instances[instance_id].map, unsigned short, ++instances[instance_id].num_map);
+ RECREATE(instance->list[instance_id].map, unsigned short, ++instance->list[instance_id].num_map);
- instances[instance_id].map[instances[instance_id].num_map - 1] = im; // Attach to actual instance
+ instance->list[instance_id].map[instance->list[instance_id].num_map - 1] = im; // Attach to actual instance
map->addmap2db(&maplist[im]);
return im;
@@ -264,9 +264,9 @@ int instance_map2imap(int16 m, int instance_id) {
return -1;
}
- for( i = 0; i < instances[instance_id].num_map; i++ ) {
- if( instances[instance_id].map[i] && maplist[instances[instance_id].map[i]].instance_src_map == m )
- return instances[instance_id].map[i];
+ for( i = 0; i < instance->list[instance_id].num_map; i++ ) {
+ if( instance->list[instance_id].map[i] && maplist[instance->list[instance_id].map[i]].instance_src_map == m )
+ return instance->list[instance_id].map[i];
}
return -1;
}
@@ -313,10 +313,10 @@ void instance_init(int instance_id) {
if( !instance->valid(instance_id) )
return; // nothing to do
- for( i = 0; i < instances[instance_id].num_map; i++ )
- map->foreachinmap(instance_map_npcsub, maplist[instances[instance_id].map[i]].instance_src_map, BL_NPC, instances[instance_id].map[i]);
+ for( i = 0; i < instance->list[instance_id].num_map; i++ )
+ map->foreachinmap(instance_map_npcsub, maplist[instance->list[instance_id].map[i]].instance_src_map, BL_NPC, instance->list[instance_id].map[i]);
- instances[instance_id].state = INSTANCE_BUSY;
+ instance->list[instance_id].state = INSTANCE_BUSY;
}
/*--------------------------------------
@@ -410,18 +410,18 @@ void instance_del_map(int16 m) {
}
// Remove from instance
- for( i = 0; i < instances[maplist[m].instance_id].num_map; i++ ) {
- if( instances[maplist[m].instance_id].map[i] == m ) {
- instances[maplist[m].instance_id].num_map--;
- for( ; i < instances[maplist[m].instance_id].num_map; i++ )
- instances[maplist[m].instance_id].map[i] = instances[maplist[m].instance_id].map[i+1];
+ for( i = 0; i < instance->list[maplist[m].instance_id].num_map; i++ ) {
+ if( instance->list[maplist[m].instance_id].map[i] == m ) {
+ instance->list[maplist[m].instance_id].num_map--;
+ for( ; i < instance->list[maplist[m].instance_id].num_map; i++ )
+ instance->list[maplist[m].instance_id].map[i] = instance->list[maplist[m].instance_id].map[i+1];
i = -1;
break;
}
}
- if( i == instances[maplist[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", maplist[m].name, instances[maplist[m].instance_id].name, m);
+ if( i == instance->list[maplist[m].instance_id].num_map )
+ ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", maplist[m].name, instance->list[maplist[m].instance_id].name, m);
if( maplist[m].channel )
clif->chsys_delete(maplist[m].channel);
@@ -456,41 +456,41 @@ void instance_destroy(int instance_id) {
if( !instance->valid(instance_id) )
return; // nothing to do
- if( instances[instance_id].progress_timeout && instances[instance_id].progress_timeout <= now )
+ if( instance->list[instance_id].progress_timeout && instance->list[instance_id].progress_timeout <= now )
type = 1;
- else if( instances[instance_id].idle_timeout && instances[instance_id].idle_timeout <= now )
+ else if( instance->list[instance_id].idle_timeout && instance->list[instance_id].idle_timeout <= now )
type = 2;
else
type = 3;
clif->instance(instance_id, 5, type); // Report users this instance has been destroyed
- switch ( instances[instance_id].owner_type ) {
+ switch ( instance->list[instance_id].owner_type ) {
case IOT_NONE:
break;
case IOT_CHAR:
- if( ( sd = map->id2sd(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( sd = map->id2sd(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = sd->instance;
icptr = &sd->instances;
break;
case IOT_PARTY:
- if( ( p = party->search(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( p = party->search(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = p->instance;
icptr = &p->instances;
break;
case IOT_GUILD:
- if( ( g = guild->search(instances[instance_id].owner_id) ) == NULL ) {
+ if( ( g = guild->search(instance->list[instance_id].owner_id) ) == NULL ) {
break;
}
iptr = g->instance;
icptr = &g->instances;
break;
default:
- ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instances[instance_id].owner_type,instances[instance_id].owner_id,instances[instance_id].name);
+ ShowError("instance_destroy: unknown type %d for owner_id %d and name '%s'.\n", instance->list[instance_id].owner_type,instance->list[instance_id].owner_id,instance->list[instance_id].name);
break;
}
@@ -500,27 +500,27 @@ void instance_destroy(int instance_id) {
iptr[j] = -1;
}
- while( instances[instance_id].num_map && last != instances[instance_id].map[0] ) { // Remove all maps from instance
- last = instances[instance_id].map[0];
- instance->del_map( instances[instance_id].map[0] );
+ while( instance->list[instance_id].num_map && last != instance->list[instance_id].map[0] ) { // Remove all maps from instance
+ last = instance->list[instance_id].map[0];
+ instance->del_map( instance->list[instance_id].map[0] );
}
- if( instances[instance_id].vars )
- db_destroy(instances[instance_id].vars);
+ if( instance->list[instance_id].vars )
+ db_destroy(instance->list[instance_id].vars);
- if( instances[instance_id].progress_timer != INVALID_TIMER )
- timer->delete( instances[instance_id].progress_timer, instance_destroy_timer);
- if( instances[instance_id].idle_timer != INVALID_TIMER )
- timer->delete( instances[instance_id].idle_timer, instance_destroy_timer);
+ if( instance->list[instance_id].progress_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer);
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer);
- instances[instance_id].vars = NULL;
+ instance->list[instance_id].vars = NULL;
- if( instances[instance_id].map )
- aFree(instances[instance_id].map);
+ if( instance->list[instance_id].map )
+ aFree(instance->list[instance_id].map);
- instances[instance_id].map = NULL;
- instances[instance_id].state = INSTANCE_FREE;
- instances[instance_id].num_map = 0;
+ instance->list[instance_id].map = NULL;
+ instance->list[instance_id].state = INSTANCE_FREE;
+ instance->list[instance_id].num_map = 0;
}
/*--------------------------------------
@@ -530,20 +530,20 @@ void instance_check_idle(int instance_id) {
bool idle = true;
unsigned int now = (unsigned int)time(NULL);
- if( !instance->valid(instance_id) || instances[instance_id].idle_timeoutval == 0 )
+ if( !instance->valid(instance_id) || instance->list[instance_id].idle_timeoutval == 0 )
return;
- if( instances[instance_id].users )
+ if( instance->list[instance_id].users )
idle = false;
- if( instances[instance_id].idle_timer != INVALID_TIMER && !idle ) {
- timer->delete(instances[instance_id].idle_timer, instance_destroy_timer);
- instances[instance_id].idle_timer = INVALID_TIMER;
- instances[instance_id].idle_timeout = 0;
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER && !idle ) {
+ timer->delete(instance->list[instance_id].idle_timer, instance->destroy_timer);
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
+ instance->list[instance_id].idle_timeout = 0;
clif->instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- } else if( instances[instance_id].idle_timer == INVALID_TIMER && idle ) {
- instances[instance_id].idle_timeout = now + instances[instance_id].idle_timeoutval;
- instances[instance_id].idle_timer = timer->add( timer->gettick() + instances[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+ } else if( instance->list[instance_id].idle_timer == INVALID_TIMER && idle ) {
+ instance->list[instance_id].idle_timeout = now + instance->list[instance_id].idle_timeoutval;
+ instance->list[instance_id].idle_timer = timer->add( timer->gettick() + instance->list[instance_id].idle_timeoutval * 1000, instance->destroy_timer, instance_id, 0);
clif->instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
}
}
@@ -558,30 +558,30 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign
if( !instance->valid(instance_id) )
return;
- if( instances[instance_id].progress_timer != INVALID_TIMER )
- timer->delete( instances[instance_id].progress_timer, instance_destroy_timer);
- if( instances[instance_id].idle_timer != INVALID_TIMER )
- timer->delete( instances[instance_id].idle_timer, instance_destroy_timer);
+ if( instance->list[instance_id].progress_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].progress_timer, instance->destroy_timer);
+ if( instance->list[instance_id].idle_timer != INVALID_TIMER )
+ timer->delete( instance->list[instance_id].idle_timer, instance->destroy_timer);
if( progress_timeout ) {
- instances[instance_id].progress_timeout = now + progress_timeout;
- instances[instance_id].progress_timer = timer->add( timer->gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ instance->list[instance_id].progress_timeout = now + progress_timeout;
+ instance->list[instance_id].progress_timer = timer->add( timer->gettick() + progress_timeout * 1000, instance->destroy_timer, instance_id, 0);
} else {
- instances[instance_id].progress_timeout = 0;
- instances[instance_id].progress_timer = INVALID_TIMER;
+ instance->list[instance_id].progress_timeout = 0;
+ instance->list[instance_id].progress_timer = INVALID_TIMER;
}
if( idle_timeout ) {
- instances[instance_id].idle_timeoutval = idle_timeout;
- instances[instance_id].idle_timer = INVALID_TIMER;
- instance_check_idle(instance_id);
+ instance->list[instance_id].idle_timeoutval = idle_timeout;
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
+ instance->check_idle(instance_id);
} else {
- instances[instance_id].idle_timeoutval = 0;
- instances[instance_id].idle_timeout = 0;
- instances[instance_id].idle_timer = INVALID_TIMER;
+ instance->list[instance_id].idle_timeoutval = 0;
+ instance->list[instance_id].idle_timeout = 0;
+ instance->list[instance_id].idle_timer = INVALID_TIMER;
}
- if( instances[instance_id].idle_timer == INVALID_TIMER && instances[instance_id].progress_timer != INVALID_TIMER )
+ if( instance->list[instance_id].idle_timer == INVALID_TIMER && instance->list[instance_id].progress_timer != INVALID_TIMER )
clif->instance(instance_id, 3, 0);
}
@@ -607,14 +607,15 @@ void do_final_instance(void) {
instance->destroy(i);
}
- if( instances )
- aFree(instances);
+ if( instance->list )
+ aFree(instance->list);
+ instance->list = NULL;
instance->instances = 0;
}
void do_init_instance(void) {
- timer->add_func_list(instance_destroy_timer, "instance_destroy_timer");
+ timer->add_func_list(instance->destroy_timer, "instance_destroy_timer");
}
void instance_defaults(void) {
@@ -627,7 +628,8 @@ void instance_defaults(void) {
instance->start_id = 0;
/* count */
instance->instances = 0;
-
+ /* */
+ instance->list = NULL;
/* */
instance->create = instance_create;
instance->add_map = instance_add_map;
@@ -640,4 +642,5 @@ void instance_defaults(void) {
instance->check_kick = instance_check_kick;
instance->set_timeout = instance_set_timeout;
instance->valid = instance_is_valid;
+ instance->destroy_timer = instance_destroy_timer;
}
diff --git a/src/map/instance.h b/src/map/instance.h
index 164aaf662..ba6d26d59 100644
--- a/src/map/instance.h
+++ b/src/map/instance.h
@@ -42,14 +42,14 @@ struct instance_data {
unsigned int idle_timeout, idle_timeoutval;
};
-struct instance_data *instances;
-
struct instance_interface {
void (*init) (void);
void (*final) (void);
/* start point */
unsigned short start_id;
- unsigned short instances;
+ unsigned short instances;/* count */
+ /* */
+ struct instance_data *list;/* pointer to a chunk of consecutive memory, access via instance->list[0]..etc */
/* */
int (*create) (int party_id, const char *name, enum instance_owner_type type);
int (*add_map) (const char *name, int instance_id, bool usebasename, const char *map_name);
@@ -62,6 +62,7 @@ struct instance_interface {
void (*check_kick) (struct map_session_data *sd);
void (*set_timeout) (int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
bool (*valid) (int instance_id);
+ int (*destroy_timer) (int tid, unsigned int tick, int id, intptr_t data);
};
struct instance_interface *instance;
diff --git a/src/map/intif.c b/src/map/intif.c
index 97ff8a681..e42679ec6 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -33,18 +33,7 @@
#include <string.h>
-static const int packet_len_table[]={
- -1,-1,27,-1, -1, 0,37,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3800-0x380f
- 0, 0, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, //0x3810
- 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830
- -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840
- -1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus]
- -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish]
- -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil]
- 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880
- -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator]
-};
+struct intif_interface intif_s;
#define inter_fd chrif->fd // alias
@@ -850,7 +839,7 @@ int intif_homunculus_requestdelete(int homun_id)
// Packets receive from inter server
// Wisp/Page reception // rewritten by [Yor]
-int intif_parse_WisMessage(int fd) {
+void intif_parse_WisMessage(int fd) {
struct map_session_data* sd;
char *wisp_source;
char name[NAME_LENGTH];
@@ -863,11 +852,11 @@ int intif_parse_WisMessage(int fd) {
if(sd == NULL || strcmp(sd->status.name, name) != 0) {
//Not found
intif_wis_replay(id,1);
- return 0;
+ return;
}
if(sd->state.ignoreAll) {
intif_wis_replay(id, 2);
- return 0;
+ return;
}
wisp_source = (char *) RFIFOP(fd,8); // speed up [Yor]
for(i=0; i < MAX_IGNORE_LIST &&
@@ -878,17 +867,15 @@ int intif_parse_WisMessage(int fd) {
if (i < MAX_IGNORE_LIST && sd->ignore[i].name[0] != '\0')
{ //Ignored
intif_wis_replay(id, 2);
- return 0;
+ return;
}
//Success to send whisper.
clif->wis_message(sd->fd, wisp_source, (char*)RFIFOP(fd,56),RFIFOW(fd,2)-56);
intif_wis_replay(id,0); // succes
- return 0;
}
// Wisp/page transmission result reception
-int intif_parse_WisEnd(int fd)
-{
+void intif_parse_WisEnd(int fd) {
struct map_session_data* sd;
if (battle_config.etc_log)
@@ -897,11 +884,10 @@ int intif_parse_WisEnd(int fd)
if (sd != NULL)
clif->wis_end(sd->fd, RFIFOB(fd,26));
- return 0;
+ return;
}
-static int mapif_parse_WisToGM_sub(struct map_session_data* sd,va_list va)
-{
+int mapif_parse_WisToGM_sub(struct map_session_data* sd,va_list va) {
int permission = va_arg(va, int);
char *wisp_name;
char *message;
@@ -918,7 +904,7 @@ static int mapif_parse_WisToGM_sub(struct map_session_data* sd,va_list va)
// Received wisp message from map-server via char-server for ALL gm
// 0x3003/0x3803 <packet_len>.w <wispname>.24B <permission>.l <message>.?B
-int mapif_parse_WisToGM(int fd)
+void mapif_parse_WisToGM(int fd)
{
int permission, mes_len;
char Wisp_name[NAME_LENGTH];
@@ -936,11 +922,10 @@ int mapif_parse_WisToGM(int fd)
if (message != mbuf)
aFree(message);
- return 0;
}
// Request player registre
-int intif_parse_Registers(int fd)
+void intif_parse_Registers(int fd)
{
int j,p,len,max, flag;
struct map_session_data *sd;
@@ -955,7 +940,7 @@ int intif_parse_Registers(int fd)
if (sd && RFIFOB(fd,12) == 3 && sd->status.char_id != char_id)
sd = NULL; //Character registry from another character.
}
- if (!sd) return 1;
+ if (!sd) return;
flag = (sd->save_reg.global_num == -1 || sd->save_reg.account_num == -1 || sd->save_reg.account2_num == -1);
@@ -977,7 +962,7 @@ int intif_parse_Registers(int fd)
break;
default:
ShowError("intif_parse_Registers: Unrecognized type %d\n",RFIFOB(fd,12));
- return 0;
+ return;
}
for(j=0,p=13;j<max && p<RFIFOW(fd,2);j++){
sscanf((char*)RFIFOP(fd,p), "%31c%n", reg[j].str,&len);
@@ -991,10 +976,9 @@ int intif_parse_Registers(int fd)
if (flag && sd->save_reg.global_num > -1 && sd->save_reg.account_num > -1 && sd->save_reg.account2_num > -1)
pc->reg_received(sd); //Received all registry values, execute init scripts and what-not. [Skotlex]
- return 1;
}
-int intif_parse_LoadGuildStorage(int fd)
+void intif_parse_LoadGuildStorage(int fd)
{
struct guild_storage *gstor;
struct map_session_data *sd;
@@ -1002,168 +986,143 @@ int intif_parse_LoadGuildStorage(int fd)
guild_id = RFIFOL(fd,8);
if(guild_id <= 0)
- return 1;
+ return;
sd=map->id2sd( RFIFOL(fd,4) );
if(sd==NULL){
ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4));
- return 1;
+ return;
}
gstor=gstorage->id2storage(guild_id);
if(!gstor) {
ShowWarning("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id);
- return 1;
+ return;
}
if (gstor->storage_status == 1) { // Already open.. lets ignore this update
ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id);
- return 1;
+ return;
}
if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex]
ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id);
- return 1;
+ return;
}
if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){
ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage));
gstor->storage_status = 0;
- return 1;
+ return;
}
memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage));
gstorage->open(sd);
- return 0;
}
// ACK guild_storage saved
-int intif_parse_SaveGuildStorage(int fd)
+void intif_parse_SaveGuildStorage(int fd)
{
gstorage->saved(/*RFIFOL(fd,2), */RFIFOL(fd,6));
- return 0;
}
// ACK party creation
-int intif_parse_PartyCreated(int fd)
+void intif_parse_PartyCreated(int fd)
{
if(battle_config.etc_log)
ShowInfo("intif: party created by account %d\n\n", RFIFOL(fd,2));
party->created(RFIFOL(fd,2), RFIFOL(fd,6),RFIFOB(fd,10),RFIFOL(fd,11), (char *)RFIFOP(fd,15));
- return 0;
}
// Receive party info
-int intif_parse_PartyInfo(int fd)
+void intif_parse_PartyInfo(int fd)
{
if( RFIFOW(fd,2) == 12 ){
ShowWarning("intif: party noinfo (char_id=%d party_id=%d)\n", RFIFOL(fd,4), RFIFOL(fd,8));
party->recv_noinfo(RFIFOL(fd,8), RFIFOL(fd,4));
- return 0;
+ return;
}
if( RFIFOW(fd,2) != 8+sizeof(struct party) )
ShowError("intif: party info : data size error (char_id=%d party_id=%d packet_len=%d expected_len=%d)\n", RFIFOL(fd,4), RFIFOL(fd,8), RFIFOW(fd,2), 8+sizeof(struct party));
party->recv_info((struct party *)RFIFOP(fd,8), RFIFOL(fd,4));
- return 0;
}
// ACK adding party member
-int intif_parse_PartyMemberAdded(int fd)
+void intif_parse_PartyMemberAdded(int fd)
{
if(battle_config.etc_log)
ShowInfo("intif: party member added Party (%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
party->member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10), RFIFOB(fd, 14));
- return 0;
}
// ACK changing party option
-int intif_parse_PartyOptionChanged(int fd)
+void intif_parse_PartyOptionChanged(int fd)
{
party->optionchanged(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOB(fd,14));
- return 0;
}
// ACK member leaving party
-int intif_parse_PartyMemberWithdraw(int fd)
+void intif_parse_PartyMemberWithdraw(int fd)
{
if(battle_config.etc_log)
ShowInfo("intif: party member withdraw: Party(%d), Account(%d), Char(%d)\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
party->member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
- return 0;
}
// ACK party break
-int intif_parse_PartyBroken(int fd)
-{
+void intif_parse_PartyBroken(int fd) {
party->broken(RFIFOL(fd,2));
- return 0;
}
// ACK party on new map
-int intif_parse_PartyMove(int fd)
+void intif_parse_PartyMove(int fd)
{
party->recv_movemap(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOW(fd,14),RFIFOB(fd,16),RFIFOW(fd,17));
- return 0;
}
// ACK party messages
-int intif_parse_PartyMessage(int fd)
-{
+void intif_parse_PartyMessage(int fd) {
party->recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12);
- return 0;
}
// ACK guild creation
-int intif_parse_GuildCreated(int fd)
-{
+void intif_parse_GuildCreated(int fd) {
guild->created(RFIFOL(fd,2),RFIFOL(fd,6));
- return 0;
}
// ACK guild infos
-int intif_parse_GuildInfo(int fd)
-{
+void intif_parse_GuildInfo(int fd) {
if(RFIFOW(fd,2) == 8) {
ShowWarning("intif: guild noinfo %d\n",RFIFOL(fd,4));
guild->recv_noinfo(RFIFOL(fd,4));
- return 0;
+ return;
}
if( RFIFOW(fd,2)!=sizeof(struct guild)+4 )
ShowError("intif: guild info : data size error Gid: %d recv size: %d Expected size: %d\n",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild)+4);
guild->recv_info((struct guild *)RFIFOP(fd,4));
- return 0;
}
// ACK adding guild member
-int intif_parse_GuildMemberAdded(int fd)
-{
+void intif_parse_GuildMemberAdded(int fd) {
if(battle_config.etc_log)
ShowInfo("intif: guild member added %d %d %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
guild->member_added(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14));
- return 0;
}
// ACK member leaving guild
-int intif_parse_GuildMemberWithdraw(int fd)
-{
+void intif_parse_GuildMemberWithdraw(int fd) {
guild->member_withdraw(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(char *)RFIFOP(fd,55),(char *)RFIFOP(fd,15));
- return 0;
}
// ACK guild member basic info
-int intif_parse_GuildMemberInfoShort(int fd)
-{
+void intif_parse_GuildMemberInfoShort(int fd) {
guild->recv_memberinfoshort(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17));
- return 0;
}
// ACK guild break
-int intif_parse_GuildBroken(int fd)
-{
+void intif_parse_GuildBroken(int fd) {
guild->broken(RFIFOL(fd,2),RFIFOB(fd,6));
- return 0;
}
// basic guild info change notice
// 0x3839 <packet len>.w <guild id>.l <type>.w <data>.?b
-int intif_parse_GuildBasicInfoChanged(int fd)
-{
+void intif_parse_GuildBasicInfoChanged(int fd) {
//int len = RFIFOW(fd,2) - 10;
int guild_id = RFIFOL(fd,4);
int type = RFIFOW(fd,8);
@@ -1171,21 +1130,18 @@ int intif_parse_GuildBasicInfoChanged(int fd)
struct guild* g = guild->search(guild_id);
if( g == NULL )
- return 0;
+ return;
switch(type) {
- case GBI_EXP: g->exp = RFIFOQ(fd,10); break;
- case GBI_GUILDLV: g->guild_lv = RFIFOW(fd,10); break;
- case GBI_SKILLPOINT: g->skill_point = RFIFOL(fd,10); break;
+ case GBI_EXP: g->exp = RFIFOQ(fd,10); break;
+ case GBI_GUILDLV: g->guild_lv = RFIFOW(fd,10); break;
+ case GBI_SKILLPOINT: g->skill_point = RFIFOL(fd,10); break;
}
-
- return 0;
}
// guild member info change notice
// 0x383a <packet len>.w <guild id>.l <account id>.l <char id>.l <type>.w <data>.?b
-int intif_parse_GuildMemberInfoChanged(int fd)
-{
+void intif_parse_GuildMemberInfoChanged(int fd) {
//int len = RFIFOW(fd,2) - 18;
int guild_id = RFIFOL(fd,4);
int account_id = RFIFOL(fd,8);
@@ -1198,130 +1154,103 @@ int intif_parse_GuildMemberInfoChanged(int fd)
g = guild->search(guild_id);
if( g == NULL )
- return 0;
+ return;
idx = guild->getindex(g,account_id,char_id);
if( idx == -1 )
- return 0;
+ return;
switch( type ) {
- case GMI_POSITION: g->member[idx].position = RFIFOW(fd,18); guild->memberposition_changed(g,idx,RFIFOW(fd,18)); break;
- case GMI_EXP: g->member[idx].exp = RFIFOQ(fd,18); break;
- case GMI_HAIR: g->member[idx].hair = RFIFOW(fd,18); break;
- case GMI_HAIR_COLOR: g->member[idx].hair_color = RFIFOW(fd,18); break;
- case GMI_GENDER: g->member[idx].gender = RFIFOW(fd,18); break;
- case GMI_CLASS: g->member[idx].class_ = RFIFOW(fd,18); break;
- case GMI_LEVEL: g->member[idx].lv = RFIFOW(fd,18); break;
+ case GMI_POSITION: g->member[idx].position = RFIFOW(fd,18); guild->memberposition_changed(g,idx,RFIFOW(fd,18)); break;
+ case GMI_EXP: g->member[idx].exp = RFIFOQ(fd,18); break;
+ case GMI_HAIR: g->member[idx].hair = RFIFOW(fd,18); break;
+ case GMI_HAIR_COLOR: g->member[idx].hair_color = RFIFOW(fd,18); break;
+ case GMI_GENDER: g->member[idx].gender = RFIFOW(fd,18); break;
+ case GMI_CLASS: g->member[idx].class_ = RFIFOW(fd,18); break;
+ case GMI_LEVEL: g->member[idx].lv = RFIFOW(fd,18); break;
}
- return 0;
}
// ACK change of guild title
-int intif_parse_GuildPosition(int fd)
-{
+void intif_parse_GuildPosition(int fd) {
if( RFIFOW(fd,2)!=sizeof(struct guild_position)+12 )
ShowError("intif: guild info : data size error\n %d %d %d",RFIFOL(fd,4),RFIFOW(fd,2),sizeof(struct guild_position)+12);
guild->position_changed(RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12));
- return 0;
}
// ACK change of guild skill update
-int intif_parse_GuildSkillUp(int fd)
-{
+void intif_parse_GuildSkillUp(int fd) {
guild->skillupack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
- return 0;
}
// ACK change of guild relationship
-int intif_parse_GuildAlliance(int fd)
-{
+void intif_parse_GuildAlliance(int fd) {
guild->allianceack(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18),(char *) RFIFOP(fd,19),(char *) RFIFOP(fd,43));
- return 0;
}
// ACK change of guild notice
-int intif_parse_GuildNotice(int fd)
-{
+void intif_parse_GuildNotice(int fd) {
guild->notice_changed(RFIFOL(fd,2),(char *) RFIFOP(fd,6),(char *) RFIFOP(fd,66));
- return 0;
}
// ACK change of guild emblem
-int intif_parse_GuildEmblem(int fd)
-{
+void intif_parse_GuildEmblem(int fd) {
guild->emblem_changed(RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8), (char *)RFIFOP(fd,12));
- return 0;
}
// ACK guild message
-int intif_parse_GuildMessage(int fd)
-{
+void intif_parse_GuildMessage(int fd) {
guild->recv_message(RFIFOL(fd,4),RFIFOL(fd,8),(char *) RFIFOP(fd,12),RFIFOW(fd,2)-12);
- return 0;
}
// Reply guild castle data request
-int intif_parse_GuildCastleDataLoad(int fd)
-{
- return guild->castledataloadack(RFIFOW(fd,2), (struct guild_castle *)RFIFOP(fd,4));
+void intif_parse_GuildCastleDataLoad(int fd) {
+ guild->castledataloadack(RFIFOW(fd,2), (struct guild_castle *)RFIFOP(fd,4));
}
// ACK change of guildmaster
-int intif_parse_GuildMasterChanged(int fd)
-{
- return guild->gm_changed(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+void intif_parse_GuildMasterChanged(int fd) {
+ guild->gm_changed(RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
}
// Request pet creation
-int intif_parse_CreatePet(int fd)
-{
+void intif_parse_CreatePet(int fd) {
pet->get_egg(RFIFOL(fd,2),RFIFOL(fd,7),RFIFOB(fd,6));
- return 0;
}
// ACK pet data
-int intif_parse_RecvPetData(int fd)
-{
+void intif_parse_RecvPetData(int fd) {
struct s_pet p;
int len;
len=RFIFOW(fd,2);
if(sizeof(struct s_pet)!=len-9) {
if(battle_config.etc_log)
ShowError("intif: pet data: data size error %d %d\n",sizeof(struct s_pet),len-9);
- }
- else{
+ } else {
memcpy(&p,RFIFOP(fd,9),sizeof(struct s_pet));
pet->recv_petdata(RFIFOL(fd,4),&p,RFIFOB(fd,8));
}
-
- return 0;
}
-
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
// ACK pet save data
-int intif_parse_SavePetOk(int fd)
-{
+void intif_parse_SavePetOk(int fd) {
if(RFIFOB(fd,6) == 1)
ShowError("pet data save failure\n");
-
- return 0;
}
-
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
// ACK deleting pet
-int intif_parse_DeletePetOk(int fd)
-{
+void intif_parse_DeletePetOk(int fd) {
if(RFIFOB(fd,2) == 1)
ShowError("pet data delete failure\n");
-
- return 0;
}
// ACK changing name resquest, players,pets,hommon
-int intif_parse_ChangeNameOk(int fd)
+void intif_parse_ChangeNameOk(int fd)
{
struct map_session_data *sd = NULL;
if((sd=map->id2sd(RFIFOL(fd,2)))==NULL ||
sd->status.char_id != RFIFOL(fd,6))
- return 0;
+ return;
switch (RFIFOB(fd,10)) {
case 0: //Players [NOT SUPPORTED YET]
@@ -1333,54 +1262,43 @@ int intif_parse_ChangeNameOk(int fd)
homun->change_name_ack(sd, (char*)RFIFOP(fd,12), RFIFOB(fd,11));
break;
}
- return 0;
+ return;
}
//----------------------------------------------------------------
// Homunculus recv packets [albator]
-int intif_parse_CreateHomunculus(int fd)
-{
- int len;
- len=RFIFOW(fd,2)-9;
+void intif_parse_CreateHomunculus(int fd) {
+ int len = RFIFOW(fd,2)-9;
if(sizeof(struct s_homunculus)!=len) {
if(battle_config.etc_log)
ShowError("intif: create homun data: data size error %d != %d\n",sizeof(struct s_homunculus),len);
- return 0;
+ return;
}
homun->recv_data(RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,9), RFIFOB(fd,8)) ;
- return 0;
}
-int intif_parse_RecvHomunculusData(int fd)
-{
- int len;
-
- len=RFIFOW(fd,2)-9;
+void intif_parse_RecvHomunculusData(int fd) {
+ int len = RFIFOW(fd,2)-9;
if(sizeof(struct s_homunculus)!=len) {
if(battle_config.etc_log)
ShowError("intif: homun data: data size error %d %d\n",sizeof(struct s_homunculus),len);
- return 0;
+ return;
}
homun->recv_data(RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,9), RFIFOB(fd,8));
- return 0;
}
-int intif_parse_SaveHomunculusOk(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_SaveHomunculusOk(int fd) {
if(RFIFOB(fd,6) != 1)
ShowError("homunculus data save failure for account %d\n", RFIFOL(fd,2));
-
- return 0;
}
-int intif_parse_DeleteHomunculusOk(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_DeleteHomunculusOk(int fd) {
if(RFIFOB(fd,2) != 1)
ShowError("Homunculus data delete failure\n");
-
- return 0;
}
/**************************************
@@ -1398,15 +1316,14 @@ int intif_request_questlog(TBL_PC *sd)
return 0;
}
-int intif_parse_questlog(int fd)
-{
+void intif_parse_QuestLog(int fd) {
int char_id = RFIFOL(fd, 4);
int i;
TBL_PC * sd = map->charid2sd(char_id);
//User not online anymore
if(!sd)
- return -1;
+ return;
sd->avail_quests = sd->num_quests = (RFIFOW(fd, 2)-8)/sizeof(struct quest);
@@ -1420,7 +1337,7 @@ int intif_parse_questlog(int fd)
if( sd->quest_index[i] < 0 )
{
- ShowError("intif_parse_questlog: quest %d not found in DB.\n",sd->quest_log[i].quest_id);
+ ShowError("intif_parse_QuestLog: quest %d not found in DB.\n",sd->quest_log[i].quest_id);
sd->avail_quests--;
sd->num_quests--;
i--;
@@ -1432,20 +1349,16 @@ int intif_parse_questlog(int fd)
}
quest->pc_login(sd);
-
- return 0;
}
-int intif_parse_questsave(int fd) {
+void intif_parse_QuestSave(int fd) {
int cid = RFIFOL(fd, 2);
TBL_PC *sd = map->id2sd(cid);
if( !RFIFOB(fd, 6) )
- ShowError("intif_parse_questsave: Failed to save quest(s) for character %d!\n", cid);
+ ShowError("intif_parse_QuestSave: Failed to save quest(s) for character %d!\n", cid);
else if( sd )
sd->save_quest = false;
-
- return 0;
}
int intif_quest_save(TBL_PC *sd)
@@ -1491,23 +1404,20 @@ int intif_Mail_requestinbox(int char_id, unsigned char flag)
return 0;
}
-int intif_parse_Mail_inboxreceived(int fd)
-{
+void intif_parse_MailInboxReceived(int fd) {
struct map_session_data *sd;
unsigned char flag = RFIFOB(fd,8);
sd = map->charid2sd(RFIFOL(fd,4));
- if (sd == NULL)
- {
- ShowError("intif_parse_Mail_inboxreceived: char not found %d\n",RFIFOL(fd,4));
- return 1;
+ if (sd == NULL) {
+ ShowError("intif_parse_MailInboxReceived: char not found %d\n",RFIFOL(fd,4));
+ return;
}
- if (RFIFOW(fd,2) - 9 != sizeof(struct mail_data))
- {
- ShowError("intif_parse_Mail_inboxreceived: data size error %d %d\n", RFIFOW(fd,2) - 9, sizeof(struct mail_data));
- return 1;
+ if (RFIFOW(fd,2) - 9 != sizeof(struct mail_data)) {
+ ShowError("intif_parse_MailInboxReceived: data size error %d %d\n", RFIFOW(fd,2) - 9, sizeof(struct mail_data));
+ return;
}
//FIXME: this operation is not safe [ultramage]
@@ -1516,13 +1426,11 @@ int intif_parse_Mail_inboxreceived(int fd)
if (flag)
clif->mail_refreshinbox(sd);
- else if( battle_config.mail_show_status && ( battle_config.mail_show_status == 1 || sd->mail.inbox.unread ) )
- {
+ else if( battle_config.mail_show_status && ( battle_config.mail_show_status == 1 || sd->mail.inbox.unread ) ) {
char output[128];
sprintf(output, msg_txt(510), sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked);
clif->disp_onlyself(sd, output, strlen(output));
}
- return 0;
}
/*------------------------------------------
* Mail Read
@@ -1556,29 +1464,26 @@ int intif_Mail_getattach(int char_id, int mail_id)
return 0;
}
-int intif_parse_Mail_getattach(int fd) {
+void intif_parse_MailGetAttach(int fd) {
struct map_session_data *sd;
struct item item;
int zeny = RFIFOL(fd,8);
sd = map->charid2sd( RFIFOL(fd,4) );
- if (sd == NULL)
- {
- ShowError("intif_parse_Mail_getattach: char not found %d\n",RFIFOL(fd,4));
- return 1;
+ if (sd == NULL) {
+ ShowError("intif_parse_MailGetAttach: char not found %d\n",RFIFOL(fd,4));
+ return;
}
- if (RFIFOW(fd,2) - 12 != sizeof(struct item))
- {
- ShowError("intif_parse_Mail_getattach: data size error %d %d\n", RFIFOW(fd,2) - 16, sizeof(struct item));
- return 1;
+ if (RFIFOW(fd,2) - 12 != sizeof(struct item)) {
+ ShowError("intif_parse_MailGetAttach: data size error %d %d\n", RFIFOW(fd,2) - 16, sizeof(struct item));
+ return;
}
memcpy(&item, RFIFOP(fd,12), sizeof(struct item));
mail->getattachment(sd, zeny, &item);
- return 0;
}
/*------------------------------------------
* Delete Message
@@ -1597,24 +1502,21 @@ int intif_Mail_delete(int char_id, int mail_id)
return 0;
}
-int intif_parse_Mail_delete(int fd) {
+void intif_parse_MailDelete(int fd) {
+ struct map_session_data *sd;
int char_id = RFIFOL(fd,2);
int mail_id = RFIFOL(fd,6);
bool failed = RFIFOB(fd,10);
-
- struct map_session_data *sd = map->charid2sd(char_id);
- if (sd == NULL)
- {
- ShowError("intif_parse_Mail_delete: char not found %d\n", char_id);
- return 1;
+
+ if ( (sd = map->charid2sd(char_id)) == NULL) {
+ ShowError("intif_parse_MailDelete: char not found %d\n", char_id);
+ return;
}
- if (!failed)
- {
+ if (!failed) {
int i;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
- if( i < MAIL_MAX_INBOX )
- {
+ if( i < MAIL_MAX_INBOX ) {
memset(&sd->mail.inbox.msg[i], 0, sizeof(struct mail_message));
sd->mail.inbox.amount--;
}
@@ -1624,7 +1526,6 @@ int intif_parse_Mail_delete(int fd) {
}
clif->mail_delete(sd->fd, mail_id, failed);
- return 0;
}
/*------------------------------------------
* Return Message
@@ -1643,23 +1544,20 @@ int intif_Mail_return(int char_id, int mail_id)
return 0;
}
-int intif_parse_Mail_return(int fd) {
+void intif_parse_MailReturn(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
int mail_id = RFIFOL(fd,6);
short fail = RFIFOB(fd,10);
- if( sd == NULL )
- {
- ShowError("intif_parse_Mail_return: char not found %d\n",RFIFOL(fd,2));
- return 1;
+ if( sd == NULL ) {
+ ShowError("intif_parse_MailReturn: char not found %d\n",RFIFOL(fd,2));
+ return;
}
- if( !fail )
- {
+ if( !fail ) {
int i;
ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
- if( i < MAIL_MAX_INBOX )
- {
+ if( i < MAIL_MAX_INBOX ) {
memset(&sd->mail.inbox.msg[i], 0, sizeof(struct mail_message));
sd->mail.inbox.amount--;
}
@@ -1669,7 +1567,6 @@ int intif_parse_Mail_return(int fd) {
}
clif->mail_return(sd->fd, mail_id, fail);
- return 0;
}
/*------------------------------------------
* Send Mail
@@ -1691,15 +1588,13 @@ int intif_Mail_send(int account_id, struct mail_message *msg)
return 1;
}
-static void intif_parse_Mail_send(int fd)
-{
+void intif_parse_MailSend(int fd) {
struct mail_message msg;
struct map_session_data *sd;
bool fail;
- if( RFIFOW(fd,2) - 4 != sizeof(struct mail_message) )
- {
- ShowError("intif_parse_Mail_send: data size error %d %d\n", RFIFOW(fd,2) - 4, sizeof(struct mail_message));
+ if( RFIFOW(fd,2) - 4 != sizeof(struct mail_message) ) {
+ ShowError("intif_parse_MailSend: data size error %d %d\n", RFIFOW(fd,2) - 4, sizeof(struct mail_message));
return;
}
@@ -1719,7 +1614,7 @@ static void intif_parse_Mail_send(int fd)
}
}
-static void intif_parse_Mail_new(int fd) {
+void intif_parse_MailNew(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
int mail_id = RFIFOL(fd,6);
const char* sender_name = (char*)RFIFOP(fd,10);
@@ -1756,7 +1651,7 @@ int intif_Auction_requestlist(int char_id, short type, int price, const char* se
return 0;
}
-static void intif_parse_Auction_results(int fd) {
+void intif_parse_AuctionResults(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,4));
short count = RFIFOW(fd,8);
short pages = RFIFOW(fd,10);
@@ -1784,12 +1679,12 @@ int intif_Auction_register(struct auction_data *auction)
return 1;
}
-static void intif_parse_Auction_register(int fd) {
+void intif_parse_AuctionRegister(int fd) {
struct map_session_data *sd;
struct auction_data auction;
if( RFIFOW(fd,2) - 4 != sizeof(struct auction_data) ) {
- ShowError("intif_parse_Auction_register: data size error %d %d\n", RFIFOW(fd,2) - 4, sizeof(struct auction_data));
+ ShowError("intif_parse_AuctionRegister: data size error %d %d\n", RFIFOW(fd,2) - 4, sizeof(struct auction_data));
return;
}
@@ -1801,9 +1696,7 @@ static void intif_parse_Auction_register(int fd) {
clif->auction_message(sd->fd, 1); // Confirmation Packet ??
if( map->save_settings&32 )
chrif->save(sd,0);
- }
- else
- {
+ } else {
int zeny = auction.hours*battle_config.auction_feeperhour;
clif->auction_message(sd->fd, 4);
@@ -1827,7 +1720,7 @@ int intif_Auction_cancel(int char_id, unsigned int auction_id)
return 0;
}
-static void intif_parse_Auction_cancel(int fd) {
+void intif_parse_AuctionCancel(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
int result = RFIFOB(fd,6);
@@ -1835,10 +1728,10 @@ static void intif_parse_Auction_cancel(int fd) {
return;
switch( result ) {
- case 0: clif->auction_message(sd->fd, 2); break;
- case 1: clif->auction_close(sd->fd, 2); break;
- case 2: clif->auction_close(sd->fd, 1); break;
- case 3: clif->auction_message(sd->fd, 3); break;
+ case 0: clif->auction_message(sd->fd, 2); break;
+ case 1: clif->auction_close(sd->fd, 2); break;
+ case 2: clif->auction_close(sd->fd, 1); break;
+ case 3: clif->auction_message(sd->fd, 3); break;
}
}
@@ -1856,7 +1749,7 @@ int intif_Auction_close(int char_id, unsigned int auction_id)
return 0;
}
-static void intif_parse_Auction_close(int fd) {
+void intif_parse_AuctionClose(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
unsigned char result = RFIFOB(fd,6);
@@ -1864,8 +1757,7 @@ static void intif_parse_Auction_close(int fd) {
return;
clif->auction_close(sd->fd, result);
- if( result == 0 )
- {
+ if( result == 0 ) {
// FIXME: Leeching off a parse function
clif->pAuction_cancelreg(fd, sd);
intif_Auction_requestlist(sd->status.char_id, 6, 0, "", 1);
@@ -1891,7 +1783,7 @@ int intif_Auction_bid(int char_id, const char* name, unsigned int auction_id, in
return 0;
}
-static void intif_parse_Auction_bid(int fd) {
+void intif_parse_AuctionBid(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
int bid = RFIFOL(fd,6);
unsigned char result = RFIFOB(fd,10);
@@ -1910,7 +1802,7 @@ static void intif_parse_Auction_bid(int fd) {
}
// Used to send 'You have won the auction' and 'You failed to won the auction' messages
-static void intif_parse_Auction_message(int fd) {
+void intif_parse_AuctionMessage(int fd) {
struct map_session_data *sd = map->charid2sd(RFIFOL(fd,2));
unsigned char result = RFIFOB(fd,6);
@@ -1938,18 +1830,16 @@ int intif_mercenary_create(struct s_mercenary *merc)
return 0;
}
-int intif_parse_mercenary_received(int fd)
-{
+void intif_parse_MercenaryReceived(int fd) {
int len = RFIFOW(fd,2) - 5;
- if( sizeof(struct s_mercenary) != len )
- {
+
+ if( sizeof(struct s_mercenary) != len ) {
if( battle_config.etc_log )
ShowError("intif: create mercenary data size error %d != %d\n", sizeof(struct s_mercenary), len);
- return 0;
+ return;
}
mercenary->data_received((struct s_mercenary*)RFIFOP(fd,5), RFIFOB(fd,4));
- return 0;
}
int intif_mercenary_request(int merc_id, int char_id)
@@ -1976,13 +1866,10 @@ int intif_mercenary_delete(int merc_id)
WFIFOSET(inter_fd,6);
return 0;
}
-
-int intif_parse_mercenary_deleted(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_MercenaryDeleted(int fd) {
if( RFIFOB(fd,2) != 1 )
ShowError("Mercenary data delete failure\n");
-
- return 0;
}
int intif_mercenary_save(struct s_mercenary *merc)
@@ -1999,13 +1886,10 @@ int intif_mercenary_save(struct s_mercenary *merc)
WFIFOSET(inter_fd,size);
return 0;
}
-
-int intif_parse_mercenary_saved(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_MercenarySaved(int fd) {
if( RFIFOB(fd,2) != 1 )
ShowError("Mercenary data save failure\n");
-
- return 0;
}
/*==========================================
@@ -2026,18 +1910,16 @@ int intif_elemental_create(struct s_elemental *ele)
return 0;
}
-int intif_parse_elemental_received(int fd)
-{
+void intif_parse_ElementalReceived(int fd) {
int len = RFIFOW(fd,2) - 5;
- if( sizeof(struct s_elemental) != len )
- {
+
+ if( sizeof(struct s_elemental) != len ) {
if( battle_config.etc_log )
ShowError("intif: create elemental data size error %d != %d\n", sizeof(struct s_elemental), len);
- return 0;
+ return;
}
elemental->data_received((struct s_elemental*)RFIFOP(fd,5), RFIFOB(fd,4));
- return 0;
}
int intif_elemental_request(int ele_id, int char_id)
@@ -2064,13 +1946,10 @@ int intif_elemental_delete(int ele_id)
WFIFOSET(inter_fd,6);
return 0;
}
-
-int intif_parse_elemental_deleted(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_ElementalDeleted(int fd) {
if( RFIFOB(fd,2) != 1 )
ShowError("Elemental data delete failure\n");
-
- return 0;
}
int intif_elemental_save(struct s_elemental *ele)
@@ -2087,13 +1966,10 @@ int intif_elemental_save(struct s_elemental *ele)
WFIFOSET(inter_fd,size);
return 0;
}
-
-int intif_parse_elemental_saved(int fd)
-{
+/* Really? Whats the point, shouldn't be sent when successful then [Ind] */
+void intif_parse_ElementalSaved(int fd) {
if( RFIFOB(fd,2) != 1 )
ShowError("Elemental data save failure\n");
-
- return 0;
}
void intif_request_accinfo( int u_fd, int aid, int group_lv, char* query ) {
@@ -2139,12 +2015,12 @@ int intif_parse(int fd)
int packet_len, cmd;
cmd = RFIFOW(fd,0);
// Verify ID of the packet
- if(cmd<0x3800 || cmd>=0x3800+(sizeof(packet_len_table)/sizeof(packet_len_table[0])) ||
- packet_len_table[cmd-0x3800]==0){
+ if(cmd<0x3800 || cmd>=0x3800+(sizeof(intif->packet_len_table)/sizeof(intif->packet_len_table[0])) ||
+ intif->packet_len_table[cmd-0x3800]==0){
return 0;
}
// Check the length of the packet
- packet_len = packet_len_table[cmd-0x3800];
+ packet_len = intif->packet_len_table[cmd-0x3800];
if(packet_len==-1){
if(RFIFOREST(fd)<4)
return 2;
@@ -2155,81 +2031,81 @@ int intif_parse(int fd)
}
// Processing branch
switch(cmd){
- case 0x3800:
- if (RFIFOL(fd,4) == 0xFF000000) //Normal announce.
- clif->broadcast(NULL, (char *) RFIFOP(fd,16), packet_len-16, BC_DEFAULT, ALL_CLIENT);
- else //Color announce.
- clif->broadcast2(NULL, (char *) RFIFOP(fd,16), packet_len-16, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), ALL_CLIENT);
- break;
- case 0x3801: intif_parse_WisMessage(fd); break;
- case 0x3802: intif_parse_WisEnd(fd); break;
- case 0x3803: mapif_parse_WisToGM(fd); break;
- case 0x3804: intif_parse_Registers(fd); break;
- case 0x3806: intif_parse_ChangeNameOk(fd); break;
- case 0x3807: intif_parse_MessageToFD(fd); break;
- case 0x3818: intif_parse_LoadGuildStorage(fd); break;
- case 0x3819: intif_parse_SaveGuildStorage(fd); break;
- case 0x3820: intif_parse_PartyCreated(fd); break;
- case 0x3821: intif_parse_PartyInfo(fd); break;
- case 0x3822: intif_parse_PartyMemberAdded(fd); break;
- case 0x3823: intif_parse_PartyOptionChanged(fd); break;
- case 0x3824: intif_parse_PartyMemberWithdraw(fd); break;
- case 0x3825: intif_parse_PartyMove(fd); break;
- case 0x3826: intif_parse_PartyBroken(fd); break;
- case 0x3827: intif_parse_PartyMessage(fd); break;
- case 0x3830: intif_parse_GuildCreated(fd); break;
- case 0x3831: intif_parse_GuildInfo(fd); break;
- case 0x3832: intif_parse_GuildMemberAdded(fd); break;
- case 0x3834: intif_parse_GuildMemberWithdraw(fd); break;
- case 0x3835: intif_parse_GuildMemberInfoShort(fd); break;
- case 0x3836: intif_parse_GuildBroken(fd); break;
- case 0x3837: intif_parse_GuildMessage(fd); break;
- case 0x3839: intif_parse_GuildBasicInfoChanged(fd); break;
- case 0x383a: intif_parse_GuildMemberInfoChanged(fd); break;
- case 0x383b: intif_parse_GuildPosition(fd); break;
- case 0x383c: intif_parse_GuildSkillUp(fd); break;
- case 0x383d: intif_parse_GuildAlliance(fd); break;
- case 0x383e: intif_parse_GuildNotice(fd); break;
- case 0x383f: intif_parse_GuildEmblem(fd); break;
- case 0x3840: intif_parse_GuildCastleDataLoad(fd); break;
- case 0x3843: intif_parse_GuildMasterChanged(fd); break;
-
- //Quest system
- case 0x3860: intif_parse_questlog(fd); break;
- case 0x3861: intif_parse_questsave(fd); break;
-
-// Mail System
- case 0x3848: intif_parse_Mail_inboxreceived(fd); break;
- case 0x3849: intif_parse_Mail_new(fd); break;
- case 0x384a: intif_parse_Mail_getattach(fd); break;
- case 0x384b: intif_parse_Mail_delete(fd); break;
- case 0x384c: intif_parse_Mail_return(fd); break;
- case 0x384d: intif_parse_Mail_send(fd); break;
-// Auction System
- case 0x3850: intif_parse_Auction_results(fd); break;
- case 0x3851: intif_parse_Auction_register(fd); break;
- case 0x3852: intif_parse_Auction_cancel(fd); break;
- case 0x3853: intif_parse_Auction_close(fd); break;
- case 0x3854: intif_parse_Auction_message(fd); break;
- case 0x3855: intif_parse_Auction_bid(fd); break;
-
-// Mercenary System
- case 0x3870: intif_parse_mercenary_received(fd); break;
- case 0x3871: intif_parse_mercenary_deleted(fd); break;
- case 0x3872: intif_parse_mercenary_saved(fd); break;
-// Elemental System
- case 0x387c: intif_parse_elemental_received(fd); break;
- case 0x387d: intif_parse_elemental_deleted(fd); break;
- case 0x387e: intif_parse_elemental_saved(fd); break;
-
- case 0x3880: intif_parse_CreatePet(fd); break;
- case 0x3881: intif_parse_RecvPetData(fd); break;
- case 0x3882: intif_parse_SavePetOk(fd); break;
- case 0x3883: intif_parse_DeletePetOk(fd); break;
- case 0x3890: intif_parse_CreateHomunculus(fd); break;
- case 0x3891: intif_parse_RecvHomunculusData(fd); break;
- case 0x3892: intif_parse_SaveHomunculusOk(fd); break;
- case 0x3893: intif_parse_DeleteHomunculusOk(fd); break;
+ case 0x3800:
+ if (RFIFOL(fd,4) == 0xFF000000) //Normal announce.
+ clif->broadcast(NULL, (char *) RFIFOP(fd,16), packet_len-16, BC_DEFAULT, ALL_CLIENT);
+ else //Color announce.
+ clif->broadcast2(NULL, (char *) RFIFOP(fd,16), packet_len-16, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), ALL_CLIENT);
+ break;
+ case 0x3801: intif->pWisMessage(fd); break;
+ case 0x3802: intif->pWisEnd(fd); break;
+ case 0x3803: intif->pWisToGM(fd); break;
+ case 0x3804: intif->pRegisters(fd); break;
+ case 0x3806: intif->pChangeNameOk(fd); break;
+ case 0x3807: intif->pMessageToFD(fd); break;
+ case 0x3818: intif->pLoadGuildStorage(fd); break;
+ case 0x3819: intif->pSaveGuildStorage(fd); break;
+ case 0x3820: intif->pPartyCreated(fd); break;
+ case 0x3821: intif->pPartyInfo(fd); break;
+ case 0x3822: intif->pPartyMemberAdded(fd); break;
+ case 0x3823: intif->pPartyOptionChanged(fd); break;
+ case 0x3824: intif->pPartyMemberWithdraw(fd); break;
+ case 0x3825: intif->pPartyMove(fd); break;
+ case 0x3826: intif->pPartyBroken(fd); break;
+ case 0x3827: intif->pPartyMessage(fd); break;
+ case 0x3830: intif->pGuildCreated(fd); break;
+ case 0x3831: intif->pGuildInfo(fd); break;
+ case 0x3832: intif->pGuildMemberAdded(fd); break;
+ case 0x3834: intif->pGuildMemberWithdraw(fd); break;
+ case 0x3835: intif->pGuildMemberInfoShort(fd); break;
+ case 0x3836: intif->pGuildBroken(fd); break;
+ case 0x3837: intif->pGuildMessage(fd); break;
+ case 0x3839: intif->pGuildBasicInfoChanged(fd); break;
+ case 0x383a: intif->pGuildMemberInfoChanged(fd); break;
+ case 0x383b: intif->pGuildPosition(fd); break;
+ case 0x383c: intif->pGuildSkillUp(fd); break;
+ case 0x383d: intif->pGuildAlliance(fd); break;
+ case 0x383e: intif->pGuildNotice(fd); break;
+ case 0x383f: intif->pGuildEmblem(fd); break;
+ case 0x3840: intif->pGuildCastleDataLoad(fd); break;
+ case 0x3843: intif->pGuildMasterChanged(fd); break;
+
+ //Quest system
+ case 0x3860: intif->pQuestLog(fd); break;
+ case 0x3861: intif->pQuestSave(fd); break;
+
+ // Mail System
+ case 0x3848: intif->pMailInboxReceived(fd); break;
+ case 0x3849: intif->pMailNew(fd); break;
+ case 0x384a: intif->pMailGetAttach(fd); break;
+ case 0x384b: intif->pMailDelete(fd); break;
+ case 0x384c: intif->pMailReturn(fd); break;
+ case 0x384d: intif->pMailSend(fd); break;
+ // Auction System
+ case 0x3850: intif->pAuctionResults(fd); break;
+ case 0x3851: intif->pAuctionRegister(fd); break;
+ case 0x3852: intif->pAuctionCancel(fd); break;
+ case 0x3853: intif->pAuctionClose(fd); break;
+ case 0x3854: intif->pAuctionMessage(fd); break;
+ case 0x3855: intif->pAuctionBid(fd); break;
+
+ // Mercenary System
+ case 0x3870: intif->pMercenaryReceived(fd); break;
+ case 0x3871: intif->pMercenaryDeleted(fd); break;
+ case 0x3872: intif->pMercenarySaved(fd); break;
+ // Elemental System
+ case 0x387c: intif->pElementalReceived(fd); break;
+ case 0x387d: intif->pElementalDeleted(fd); break;
+ case 0x387e: intif->pElementalSaved(fd); break;
+
+ case 0x3880: intif->pCreatePet(fd); break;
+ case 0x3881: intif->pRecvPetData(fd); break;
+ case 0x3882: intif->pSavePetOk(fd); break;
+ case 0x3883: intif->pDeletePetOk(fd); break;
+ case 0x3890: intif->pCreateHomunculus(fd); break;
+ case 0x3891: intif->pRecvHomunculusData(fd); break;
+ case 0x3892: intif->pSaveHomunculusOk(fd); break;
+ case 0x3893: intif->pDeleteHomunculusOk(fd); break;
default:
ShowError("intif_parse : unknown packet %d %x\n",fd,RFIFOW(fd,0));
return 0;
@@ -2245,30 +2121,38 @@ int intif_parse(int fd)
* created by Susu
*-------------------------------------*/
void intif_defaults(void) {
+ const int packet_len_table [INTIF_PACKET_LEN_TABLE_SIZE] = {
+ -1,-1,27,-1, -1, 0,37,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3800-0x380f
+ 0, 0, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, //0x3810
+ 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820
+ 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830
+ -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840
+ -1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus]
+ -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish]
+ -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil]
+ 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880
+ -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator]
+ };
+
intif = &intif_s;
- /* funcs */
+ /* */
+ memcpy(intif->packet_len_table,&packet_len_table,sizeof(intif->packet_len_table));
+ /* funcs */
intif->parse = intif_parse;
-
intif->create_pet = intif_create_pet;
-
intif->broadcast = intif_broadcast;
intif->broadcast2 = intif_broadcast2;
intif->main_message = intif_main_message;
-
intif->wis_message = intif_wis_message;
intif->wis_message_to_gm = intif_wis_message_to_gm;
-
intif->saveregistry = intif_saveregistry;
intif->request_registry = intif_request_registry;
-
intif->request_guild_storage = intif_request_guild_storage;
intif->send_guild_storage = intif_send_guild_storage;
-
intif->create_party = intif_create_party;
intif->request_partyinfo = intif_request_partyinfo;
-
intif->party_addmember = intif_party_addmember;
intif->party_changeoption = intif_party_changeoption;
intif->party_leave = intif_party_leave;
@@ -2276,7 +2160,6 @@ void intif_defaults(void) {
intif->break_party = intif_break_party;
intif->party_message = intif_party_message;
intif->party_leaderchange = intif_party_leaderchange;
-
intif->guild_create = intif_guild_create;
intif->guild_request_info = intif_guild_request_info;
intif->guild_addmember = intif_guild_addmember;
@@ -2330,6 +2213,68 @@ void intif_defaults(void) {
intif->elemental_save = intif_elemental_save;
/* @accinfo */
intif->request_accinfo = intif_request_accinfo;
-
+ /* */
intif->CheckForCharServer = CheckForCharServer;
+ /* */
+ intif->pWisMessage = intif_parse_WisMessage;
+ intif->pWisEnd = intif_parse_WisEnd;
+ intif->pWisToGM_sub = mapif_parse_WisToGM_sub;
+ intif->pWisToGM = mapif_parse_WisToGM;
+ intif->pRegisters = intif_parse_Registers;
+ intif->pChangeNameOk = intif_parse_ChangeNameOk;
+ intif->pMessageToFD = intif_parse_MessageToFD;
+ intif->pLoadGuildStorage = intif_parse_LoadGuildStorage;
+ intif->pSaveGuildStorage = intif_parse_SaveGuildStorage;
+ intif->pPartyCreated = intif_parse_PartyCreated;
+ intif->pPartyInfo = intif_parse_PartyInfo;
+ intif->pPartyMemberAdded = intif_parse_PartyMemberAdded;
+ intif->pPartyOptionChanged = intif_parse_PartyOptionChanged;
+ intif->pPartyMemberWithdraw = intif_parse_PartyMemberWithdraw;
+ intif->pPartyMove = intif_parse_PartyMove;
+ intif->pPartyBroken = intif_parse_PartyBroken;
+ intif->pPartyMessage = intif_parse_PartyMessage;
+ intif->pGuildCreated = intif_parse_GuildCreated;
+ intif->pGuildInfo = intif_parse_GuildInfo;
+ intif->pGuildMemberAdded = intif_parse_GuildMemberAdded;
+ intif->pGuildMemberWithdraw = intif_parse_GuildMemberWithdraw;
+ intif->pGuildMemberInfoShort = intif_parse_GuildMemberInfoShort;
+ intif->pGuildBroken = intif_parse_GuildBroken;
+ intif->pGuildMessage = intif_parse_GuildMessage;
+ intif->pGuildBasicInfoChanged = intif_parse_GuildBasicInfoChanged;
+ intif->pGuildMemberInfoChanged = intif_parse_GuildMemberInfoChanged;
+ intif->pGuildPosition = intif_parse_GuildPosition;
+ intif->pGuildSkillUp = intif_parse_GuildSkillUp;
+ intif->pGuildAlliance = intif_parse_GuildAlliance;
+ intif->pGuildNotice = intif_parse_GuildNotice;
+ intif->pGuildEmblem = intif_parse_GuildEmblem;
+ intif->pGuildCastleDataLoad = intif_parse_GuildCastleDataLoad;
+ intif->pGuildMasterChanged = intif_parse_GuildMasterChanged;
+ intif->pQuestLog = intif_parse_QuestLog;
+ intif->pQuestSave = intif_parse_QuestSave;
+ intif->pMailInboxReceived = intif_parse_MailInboxReceived;
+ intif->pMailNew = intif_parse_MailNew;
+ intif->pMailGetAttach = intif_parse_MailGetAttach;
+ intif->pMailDelete = intif_parse_MailDelete;
+ intif->pMailReturn = intif_parse_MailReturn;
+ intif->pMailSend = intif_parse_MailSend;
+ intif->pAuctionResults = intif_parse_AuctionResults;
+ intif->pAuctionRegister = intif_parse_AuctionRegister;
+ intif->pAuctionCancel = intif_parse_AuctionCancel;
+ intif->pAuctionClose = intif_parse_AuctionClose;
+ intif->pAuctionMessage = intif_parse_AuctionMessage;
+ intif->pAuctionBid = intif_parse_AuctionBid;
+ intif->pMercenaryReceived = intif_parse_MercenaryReceived;
+ intif->pMercenaryDeleted = intif_parse_MercenaryDeleted;
+ intif->pMercenarySaved = intif_parse_MercenarySaved;
+ intif->pElementalReceived = intif_parse_ElementalReceived;
+ intif->pElementalDeleted = intif_parse_ElementalDeleted;
+ intif->pElementalSaved = intif_parse_ElementalSaved;
+ intif->pCreatePet = intif_parse_CreatePet;
+ intif->pRecvPetData = intif_parse_RecvPetData;
+ intif->pSavePetOk = intif_parse_SavePetOk;
+ intif->pDeletePetOk = intif_parse_DeletePetOk;
+ intif->pCreateHomunculus = intif_parse_CreateHomunculus;
+ intif->pRecvHomunculusData = intif_parse_RecvHomunculusData;
+ intif->pSaveHomunculusOk = intif_parse_SaveHomunculusOk;
+ intif->pDeleteHomunculusOk = intif_parse_DeleteHomunculusOk;
}
diff --git a/src/map/intif.h b/src/map/intif.h
index 8abcf819d..768e735de 100644
--- a/src/map/intif.h
+++ b/src/map/intif.h
@@ -1,8 +1,14 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
+
#ifndef _INTIF_H_
#define _INFIF_H_
-//#include "../common/mmo.h"
+
+
+/**
+ * Declarations
+ **/
struct party_member;
struct guild_member;
struct guild_position;
@@ -13,17 +19,13 @@ struct s_elemental;
struct mail_message;
struct auction_data;
-
-
-
-
+/**
+ * Defines
+ **/
#define intif_rename_pc(sd, name) intif->rename(sd, 0, name)
#define intif_rename_pet(sd, name) intif->rename(sd, 1, name)
#define intif_rename_hom(sd, name) intif->rename(sd, 2, name)
-
-
-
-
+#define INTIF_PACKET_LEN_TABLE_SIZE 161
/*=====================================
@@ -32,30 +34,23 @@ struct auction_data;
* created by Susu
*-------------------------------------*/
struct intif_interface {
+ /* */
+ int packet_len_table[INTIF_PACKET_LEN_TABLE_SIZE];
/* funcs */
-
-
int (*parse) (int fd);
-
int (*create_pet)(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id,
- short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
-
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name);
int (*broadcast) (const char* mes, int len, int type);
int (*broadcast2) (const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY);
int (*main_message) (struct map_session_data* sd, const char* message);
-
int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,int mes_len);
int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes);
-
int (*saveregistry) (struct map_session_data *sd, int type);
int (*request_registry) (struct map_session_data *sd, int flag);
-
int (*request_guild_storage) (int account_id, int guild_id);
int (*send_guild_storage) (int account_id, struct guild_storage *gstor);
-
int (*create_party) (struct party_member *member,char *name,int item,int item2);
int (*request_partyinfo) (int party_id, int char_id);
-
int (*party_addmember) (int party_id,struct party_member *member);
int (*party_changeoption) (int party_id, int account_id, int exp, int item);
int (*party_leave) (int party_id,int account_id, int char_id);
@@ -63,7 +58,6 @@ struct intif_interface {
int (*break_party) (int party_id);
int (*party_message) (int party_id, int account_id, const char *mes,int len);
int (*party_leaderchange) (int party_id,int account_id,int char_id);
-
int (*guild_create) (const char *name, const struct guild_member *master);
int (*guild_request_info) (int guild_id);
int (*guild_addmember) (int guild_id, struct guild_member *m);
@@ -117,9 +111,71 @@ struct intif_interface {
int (*elemental_save) (struct s_elemental *ele);
/* @accinfo */
void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query);
-
+ /* */
int (*CheckForCharServer) (void);
-} intif_s;
+ /* */
+ void (*pWisMessage) (int fd);
+ void (*pWisEnd) (int fd);
+ int (*pWisToGM_sub) (struct map_session_data* sd,va_list va);
+ void (*pWisToGM) (int fd);
+ void (*pRegisters) (int fd);
+ void (*pChangeNameOk) (int fd);
+ void (*pMessageToFD) (int fd);
+ void (*pLoadGuildStorage) (int fd);
+ void (*pSaveGuildStorage) (int fd);
+ void (*pPartyCreated) (int fd);
+ void (*pPartyInfo) (int fd);
+ void (*pPartyMemberAdded) (int fd);
+ void (*pPartyOptionChanged) (int fd);
+ void (*pPartyMemberWithdraw) (int fd);
+ void (*pPartyMove) (int fd);
+ void (*pPartyBroken) (int fd);
+ void (*pPartyMessage) (int fd);
+ void (*pGuildCreated) (int fd);
+ void (*pGuildInfo) (int fd);
+ void (*pGuildMemberAdded) (int fd);
+ void (*pGuildMemberWithdraw) (int fd);
+ void (*pGuildMemberInfoShort) (int fd);
+ void (*pGuildBroken) (int fd);
+ void (*pGuildMessage) (int fd);
+ void (*pGuildBasicInfoChanged) (int fd);
+ void (*pGuildMemberInfoChanged) (int fd);
+ void (*pGuildPosition) (int fd);
+ void (*pGuildSkillUp) (int fd);
+ void (*pGuildAlliance) (int fd);
+ void (*pGuildNotice) (int fd);
+ void (*pGuildEmblem) (int fd);
+ void (*pGuildCastleDataLoad) (int fd);
+ void (*pGuildMasterChanged) (int fd);
+ void (*pQuestLog) (int fd);
+ void (*pQuestSave) (int fd);
+ void (*pMailInboxReceived) (int fd);
+ void (*pMailNew) (int fd);
+ void (*pMailGetAttach) (int fd);
+ void (*pMailDelete) (int fd);
+ void (*pMailReturn) (int fd);
+ void (*pMailSend) (int fd);
+ void (*pAuctionResults) (int fd);
+ void (*pAuctionRegister) (int fd);
+ void (*pAuctionCancel) (int fd);
+ void (*pAuctionClose) (int fd);
+ void (*pAuctionMessage) (int fd);
+ void (*pAuctionBid) (int fd);
+ void (*pMercenaryReceived) (int fd);
+ void (*pMercenaryDeleted) (int fd);
+ void (*pMercenarySaved) (int fd);
+ void (*pElementalReceived) (int fd);
+ void (*pElementalDeleted) (int fd);
+ void (*pElementalSaved) (int fd);
+ void (*pCreatePet) (int fd);
+ void (*pRecvPetData) (int fd);
+ void (*pSavePetOk) (int fd);
+ void (*pDeletePetOk) (int fd);
+ void (*pCreateHomunculus) (int fd);
+ void (*pRecvHomunculusData) (int fd);
+ void (*pSaveHomunculusOk) (int fd);
+ void (*pDeleteHomunculusOk) (int fd);
+};
struct intif_interface *intif;
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index ee0eea5ff..f7ee8a884 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -354,7 +354,10 @@ void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
if (jobmask & 1<<23) //Soul Linker
bclass[2] |= 1<<MAPID_TAEKWON;
if (jobmask & 1<<JOB_GUNSLINGER)
+ {//Rebellion job can equip Gunslinger equips. [Rytech]
bclass[0] |= 1<<MAPID_GUNSLINGER;
+ bclass[1] |= 1<<MAPID_GUNSLINGER;
+ }
if (jobmask & 1<<JOB_NINJA)
{bclass[0] |= 1<<MAPID_NINJA;
bclass[1] |= 1<<MAPID_NINJA;}//Kagerou/Oboro jobs can equip Ninja equips. [Rytech]
@@ -366,6 +369,8 @@ void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
bclass[2] |= 1<<MAPID_GANGSI;
if (jobmask & 1<<29) //Kagerou / Oboro
bclass[1] |= 1<<MAPID_NINJA;
+ if (jobmask & 1<<30) //Rebellion
+ bclass[1] |= 1<<MAPID_GUNSLINGER;
}
void create_dummy_data(void)
diff --git a/src/map/log.c b/src/map/log.c
index 929143ba7..5d88e3df4 100644
--- a/src/map/log.c
+++ b/src/map/log.c
@@ -20,36 +20,8 @@
struct log_interface log_s;
-/// filters for item logging
-typedef enum e_log_filter {
- LOG_FILTER_NONE = 0x000,
- LOG_FILTER_ALL = 0x001,
- // bits
- LOG_FILTER_HEALING = 0x002, // Healing items (0)
- LOG_FILTER_ETC_AMMO = 0x004, // Etc Items(3) + Arrows (10)
- LOG_FILTER_USABLE = 0x008, // Usable Items(2) + Scrolls, Lures(11) + Usable Cash Items(18)
- LOG_FILTER_WEAPON = 0x010, // Weapons(4)
- LOG_FILTER_ARMOR = 0x020, // Shields, Armors, Headgears, Accessories, Garments and Shoes(5)
- LOG_FILTER_CARD = 0x040, // Cards(6)
- LOG_FILTER_PETITEM = 0x080, // Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
- LOG_FILTER_PRICE = 0x100, // Log expensive items ( >= price_log )
- LOG_FILTER_AMOUNT = 0x200, // Log large amount of items ( >= amount_log )
- LOG_FILTER_REFINE = 0x400, // Log refined items ( refine >= refine_log ) [not implemented]
- LOG_FILTER_CHANCE = 0x800, // Log rare items and Emperium ( drop chance <= rare_log )
-}
-e_log_filter;
-
-#ifdef SQL_INNODB
-// database is using an InnoDB engine so do not use DELAYED
-#define LOG_QUERY "INSERT"
-#else
-// database is using a MyISAM engine so use DELAYED
-#define LOG_QUERY "INSERT DELAYED"
-#endif
-
-
/// obtain log type character for item/zeny logs
-static char log_picktype2char(e_log_pick_type type) {
+char log_picktype2char(e_log_pick_type type) {
switch( type ) {
case LOG_TYPE_TRADE: return 'T'; // (T)rade
case LOG_TYPE_VENDING: return 'V'; // (V)ending
@@ -78,7 +50,7 @@ static char log_picktype2char(e_log_pick_type type) {
/// obtain log type character for chat logs
-static char log_chattype2char(e_log_chat_type type) {
+char log_chattype2char(e_log_chat_type type) {
switch( type ) {
case LOG_CHAT_GLOBAL: return 'O'; // Gl(O)bal
case LOG_CHAT_WHISPER: return 'W'; // (W)hisper
@@ -94,7 +66,7 @@ static char log_chattype2char(e_log_chat_type type) {
/// check if this item should be logged according the settings
-static bool should_log_item(int nameid, int amount, int refine, struct item_data *id) {
+bool should_log_item(int nameid, int amount, int refine, struct item_data *id) {
int filter = logs->config.filter;
if( id == NULL )
@@ -156,7 +128,7 @@ void log_pick_sub_sql(int id, int16 m, e_log_pick_type type, int amount, struct
if( SQL_ERROR == SQL->Query(logmysql_handle,
LOG_QUERY " INTO `%s` (`time`, `char_id`, `type`, `nameid`, `amount`, `refine`, `card0`, `card1`, `card2`, `card3`, `map`, `unique_id`) "
"VALUES (NOW(), '%d', '%c', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%s', '%"PRIu64"')",
- logs->config.log_pick, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3],
+ logs->config.log_pick, id, logs->picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3],
maplist[m].name?maplist[m].name:"", itm->unique_id)
) {
Sql_ShowDebug(logmysql_handle);
@@ -173,7 +145,7 @@ void log_pick_sub_txt(int id, int16 m, e_log_pick_type type, int amount, struct
time(&curtime);
strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime));
fprintf(logfp,"%s - %d\t%c\t%d,%d,%d,%d,%d,%d,%d,%s,'%"PRIu64"'\n",
- timestring, id, log_picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3],
+ timestring, id, logs->picktype2char(type), itm->nameid, amount, itm->refine, itm->card[0], itm->card[1], itm->card[2], itm->card[3],
maplist[m].name?maplist[m].name:"", itm->unique_id);
fclose(logfp);
}
@@ -184,7 +156,7 @@ void log_pick(int id, int16 m, e_log_pick_type type, int amount, struct item* it
return;
}
- if( !should_log_item(itm->nameid, amount, itm->refine, data) )
+ if( !logs->should_log_item(itm->nameid, amount, itm->refine, data) )
return; //we skip logging this item set - it doesn't meet our logging conditions [Lupus]
logs->pick_sub(id,m,type,amount,itm,data);
@@ -204,7 +176,7 @@ void log_pick_mob(struct mob_data* md, e_log_pick_type type, int amount, struct
}
void log_zeny_sub_sql(struct map_session_data* sd, e_log_pick_type type, struct map_session_data* src_sd, int amount) {
if( SQL_ERROR == SQL->Query(logmysql_handle, LOG_QUERY " INTO `%s` (`time`, `char_id`, `src_id`, `type`, `amount`, `map`) VALUES (NOW(), '%d', '%d', '%c', '%d', '%s')",
- logs->config.log_zeny, sd->status.char_id, src_sd->status.char_id, log_picktype2char(type), amount, mapindex_id2name(sd->mapindex)) )
+ logs->config.log_zeny, sd->status.char_id, src_sd->status.char_id, logs->picktype2char(type), amount, mapindex_id2name(sd->mapindex)) )
{
Sql_ShowDebug(logmysql_handle);
return;
@@ -343,7 +315,7 @@ void log_chat_sub_sql(e_log_chat_type type, int type_id, int src_charid, int src
SqlStmt* stmt;
stmt = SQL->StmtMalloc(logmysql_handle);
- if( SQL_SUCCESS != SQL->StmtPrepare(stmt, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', ?, ?)", logs->config.log_chat, log_chattype2char(type), type_id, src_charid, src_accid, mapname, x, y)
+ if( SQL_SUCCESS != SQL->StmtPrepare(stmt, LOG_QUERY " INTO `%s` (`time`, `type`, `type_id`, `src_charid`, `src_accountid`, `src_map`, `src_map_x`, `src_map_y`, `dst_charname`, `message`) VALUES (NOW(), '%c', '%d', '%d', '%d', '%s', '%d', '%d', ?, ?)", logs->config.log_chat, logs->chattype2char(type), type_id, src_charid, src_accid, mapname, x, y)
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_STRING, (char*)dst_charname, safestrnlen(dst_charname, NAME_LENGTH))
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 1, SQLDT_STRING, (char*)message, safestrnlen(message, CHAT_SIZE_MAX))
|| SQL_SUCCESS != SQL->StmtExecute(stmt)
@@ -363,7 +335,7 @@ void log_chat_sub_txt(e_log_chat_type type, int type_id, int src_charid, int src
return;
time(&curtime);
strftime(timestring, sizeof(timestring), "%m/%d/%Y %H:%M:%S", localtime(&curtime));
- fprintf(logfp, "%s - %c,%d,%d,%d,%s,%d,%d,%s,%s\n", timestring, log_chattype2char(type), type_id, src_charid, src_accid, mapname, x, y, dst_charname, message);
+ fprintf(logfp, "%s - %c,%d,%d,%d,%s,%d,%d,%s,%s\n", timestring, logs->chattype2char(type), type_id, src_charid, src_accid, mapname, x, y, dst_charname, message);
fclose(logfp);
}
@@ -530,4 +502,7 @@ void log_defaults(void) {
logs->config_read = log_config_read;
logs->config_done = log_config_complete;
+ logs->picktype2char = log_picktype2char;
+ logs->chattype2char = log_chattype2char;
+ logs->should_log_item = should_log_item;
}
diff --git a/src/map/log.h b/src/map/log.h
index 1da1696ab..caf9ce0c5 100644
--- a/src/map/log.h
+++ b/src/map/log.h
@@ -5,13 +5,32 @@
#ifndef _LOG_H_
#define _LOG_H_
+#include "../common/cbasetypes.h"
+#include "../common/sql.h"
+
+/**
+ * Declarations
+ **/
struct block_list;
struct map_session_data;
struct mob_data;
struct item;
struct item_data;
+/**
+ * Defines
+ **/
+#ifdef SQL_INNODB
+// database is using an InnoDB engine so do not use DELAYED
+ #define LOG_QUERY "INSERT"
+#else
+// database is using a MyISAM engine so use DELAYED
+ #define LOG_QUERY "INSERT DELAYED"
+#endif
+/**
+ * Enumerations
+ **/
typedef enum e_log_chat_type {
LOG_CHAT_GLOBAL = 0x01,
LOG_CHAT_WHISPER = 0x02,
@@ -22,7 +41,6 @@ typedef enum e_log_chat_type {
LOG_CHAT_ALL = 0xFF,
} e_log_chat_type;
-
typedef enum e_log_pick_type {
LOG_TYPE_NONE = 0,
LOG_TYPE_TRADE = 0x00001,
@@ -48,6 +66,24 @@ typedef enum e_log_pick_type {
LOG_TYPE_ALL = 0xFFFFF,
} e_log_pick_type;
+/// filters for item logging
+typedef enum e_log_filter {
+ LOG_FILTER_NONE = 0x000,
+ LOG_FILTER_ALL = 0x001,
+ // bits
+ LOG_FILTER_HEALING = 0x002, // Healing items (0)
+ LOG_FILTER_ETC_AMMO = 0x004, // Etc Items(3) + Arrows (10)
+ LOG_FILTER_USABLE = 0x008, // Usable Items(2) + Scrolls, Lures(11) + Usable Cash Items(18)
+ LOG_FILTER_WEAPON = 0x010, // Weapons(4)
+ LOG_FILTER_ARMOR = 0x020, // Shields, Armors, Headgears, Accessories, Garments and Shoes(5)
+ LOG_FILTER_CARD = 0x040, // Cards(6)
+ LOG_FILTER_PETITEM = 0x080, // Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
+ LOG_FILTER_PRICE = 0x100, // Log expensive items ( >= price_log )
+ LOG_FILTER_AMOUNT = 0x200, // Log large amount of items ( >= amount_log )
+ LOG_FILTER_REFINE = 0x400, // Log refined items ( refine >= refine_log ) [not implemented]
+ LOG_FILTER_CHANCE = 0x800, // Log rare items and Emperium ( drop chance <= rare_log )
+} e_log_filter;
+
struct log_interface {
struct {
e_log_pick_type enable_logs;
@@ -78,6 +114,10 @@ struct log_interface {
int (*config_read) (const char* cfgName);
void (*config_done) (void);
+
+ char (*picktype2char) (e_log_pick_type type);
+ char (*chattype2char) (e_log_chat_type type);
+ bool (*should_log_item) (int nameid, int amount, int refine, struct item_data *id);
};
struct log_interface *logs;
diff --git a/src/map/map.c b/src/map/map.c
index e121f0d55..ea05208a6 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -624,8 +624,8 @@ int map_foreachininstance(int (*func)(struct block_list*, va_list), int16 instan
int i;
int returnCount = 0;
- for (i = 0; i < instances[instance_id].num_map; i++) {
- int m = instances[instance_id].map[i];
+ for (i = 0; i < instance->list[instance_id].num_map; i++) {
+ int m = instance->list[instance_id].map[i];
va_list ap;
va_start(ap, type);
returnCount += map_vforeachinmap(func, m, type, ap);
@@ -4905,9 +4905,9 @@ void do_final(void)
script->final();
itemdb->final();
instance->final();
- storage->final();
+ gstorage->final();
guild->final();
- party->do_final_party();
+ party->final();
pc->do_final_pc();
pet->final();
mob->final();
@@ -4918,7 +4918,7 @@ void do_final(void)
unit->final();
bg->final();
duel->final();
- elemental->do_final_elemental();
+ elemental->final();
do_final_maps();
vending->final();
@@ -5387,13 +5387,13 @@ int do_init(int argc, char *argv[])
mob->init();
pc->do_init_pc();
status->init();
- party->do_init_party();
+ party->init();
guild->init();
- storage->init();
+ gstorage->init();
pet->init();
homun->init();
mercenary->init();
- elemental->do_init_elemental();
+ elemental->init();
quest->init();
npc->init();
unit->init();
diff --git a/src/map/map.h b/src/map/map.h
index 4b06a065b..f3a74ed2e 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -99,6 +99,7 @@ enum {
MAPID_BLACKSMITH,
MAPID_ASSASSIN,
MAPID_STAR_GLADIATOR,
+ MAPID_REBELLION = JOBL_2_1|0x09,
MAPID_KAGEROUOBORO = JOBL_2_1|0x0A,
MAPID_DEATH_KNIGHT = JOBL_2_1|0x0E,
//2-2 Jobs
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index a1e2986b2..8b8353f46 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -50,12 +50,12 @@ int merc_search_index(int class_)
bool merc_class(int class_)
{
- return (bool)(merc_search_index(class_) > -1);
+ return (bool)(mercenary->search_index(class_) > -1);
}
struct view_data * merc_get_viewdata(int class_)
{
- int i = merc_search_index(class_);
+ int i = mercenary->search_index(class_);
if( i < 0 )
return 0;
@@ -69,7 +69,7 @@ int merc_create(struct map_session_data *sd, int class_, unsigned int lifetime)
int i;
nullpo_retr(0,sd);
- if( (i = merc_search_index(class_)) < 0 )
+ if( (i = mercenary->search_index(class_)) < 0 )
return 0;
db = &mercenary->db[i];
@@ -217,7 +217,7 @@ int mercenary_save(struct mercenary_data *md)
return 1;
}
-static int merc_contract_end(int tid, unsigned int tick, int id, intptr_t data) {
+int merc_contract_end_timer(int tid, unsigned int tick, int id, intptr_t data) {
struct map_session_data *sd;
struct mercenary_data *md;
@@ -228,7 +228,7 @@ static int merc_contract_end(int tid, unsigned int tick, int id, intptr_t data)
if( md->contract_timer != tid )
{
- ShowError("merc_contract_end %d != %d.\n", md->contract_timer, tid);
+ ShowError("merc_contract_end_timer %d != %d.\n", md->contract_timer, tid);
return 0;
}
@@ -268,14 +268,14 @@ void merc_contract_stop(struct mercenary_data *md)
{
nullpo_retv(md);
if( md->contract_timer != INVALID_TIMER )
- timer->delete(md->contract_timer, merc_contract_end);
+ timer->delete(md->contract_timer, mercenary->contract_end_timer);
md->contract_timer = INVALID_TIMER;
}
void merc_contract_init(struct mercenary_data *md)
{
if( md->contract_timer == INVALID_TIMER )
- md->contract_timer = timer->add(timer->gettick() + md->mercenary.life_time, merc_contract_end, md->master->bl.id, 0);
+ md->contract_timer = timer->add(timer->gettick() + md->mercenary.life_time, mercenary->contract_end_timer, md->master->bl.id, 0);
md->regen.state.block = 0;
}
@@ -284,7 +284,7 @@ int merc_data_received(struct s_mercenary *merc, bool flag) {
struct map_session_data *sd;
struct mercenary_data *md;
struct s_mercenary_db *db;
- int i = merc_search_index(merc->class_);
+ int i = mercenary->search_index(merc->class_);
if( (sd = map->charid2sd(merc->char_id)) == NULL )
return 0;
@@ -372,7 +372,7 @@ int mercenary_kills(struct mercenary_data *md)
if( (md->mercenary.kill_count % 50) == 0 )
{
mercenary->set_faith(md, 1);
- mercenary_killbonus(md);
+ mercenary->killbonus(md);
}
if( md->master )
@@ -393,7 +393,7 @@ int mercenary_checkskill(struct mercenary_data *md, uint16 skill_id)
return 0;
}
-static bool read_mercenarydb_sub(char* str[], int columns, int current) {
+bool read_mercenarydb_sub(char* str[], int columns, int current) {
int ele;
struct s_mercenary_db *db;
struct status_data *mstatus;
@@ -448,12 +448,12 @@ static bool read_mercenarydb_sub(char* str[], int columns, int current) {
int read_mercenarydb(void) {
memset(mercenary->db,0,sizeof(mercenary->db));
- sv->readdb(map->db_path, "mercenary_db.txt", ',', 26, 26, MAX_MERCENARY_CLASS, &read_mercenarydb_sub);
+ sv->readdb(map->db_path, "mercenary_db.txt", ',', 26, 26, MAX_MERCENARY_CLASS, mercenary->read_db_sub);
return 0;
}
-static bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
+bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
{// <merc id>,<skill id>,<skill level>
struct s_mercenary_db *db;
int i, class_;
@@ -485,22 +485,18 @@ static bool read_mercenary_skilldb_sub(char* str[], int columns, int current)
}
int read_mercenary_skilldb(void) {
- sv->readdb(map->db_path, "mercenary_skill_db.txt", ',', 3, 3, -1, &read_mercenary_skilldb_sub);
+ sv->readdb(map->db_path, "mercenary_skill_db.txt", ',', 3, 3, -1, mercenary->read_skill_db_sub);
return 0;
}
-int do_init_mercenary(void)
-{
+void do_init_mercenary(void) {
mercenary->read_db();
mercenary->read_skilldb();
- //add_timer_func_list(mercenary_contract, "mercenary_contract");
- return 0;
+ timer->add_func_list(mercenary->contract_end_timer, "merc_contract_end_timer");
}
-int do_final_mercenary(void);
-
/*=====================================
* Default Functions : mercenary.h
* Generated by HerculesInterfaceMaker
@@ -539,5 +535,12 @@ void mercenary_defaults(void) {
mercenary->checkskill = mercenary_checkskill;
mercenary->read_db = read_mercenarydb;
- mercenary->read_skilldb = read_mercenary_skilldb;
+ mercenary->read_skilldb = read_mercenary_skilldb;
+
+ mercenary->killbonus = mercenary_killbonus;
+ mercenary->search_index = merc_search_index;
+
+ mercenary->contract_end_timer = merc_contract_end_timer;
+ mercenary->read_db_sub = read_mercenarydb_sub;
+ mercenary->read_skill_db_sub = read_mercenary_skilldb_sub;
}
diff --git a/src/map/mercenary.h b/src/map/mercenary.h
index b59a1c808..47f37ac66 100644
--- a/src/map/mercenary.h
+++ b/src/map/mercenary.h
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _MERCENARY_H_
#define _MERCENARY_H_
@@ -58,7 +59,7 @@ struct mercenary_interface {
/* funcs */
- int (*init) (void);
+ void (*init) (void);
bool (*class) (int class_);
struct view_data * (*get_viewdata) (int class_);
@@ -83,7 +84,14 @@ struct mercenary_interface {
int (*checkskill) (struct mercenary_data *md, uint16 skill_id);
int (*read_db) (void);
- int (*read_skilldb) (void);
+ int (*read_skilldb) (void);
+
+ int (*killbonus) (struct mercenary_data *md);
+ int (*search_index) (int class_);
+
+ int (*contract_end_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ bool (*read_db_sub) (char* str[], int columns, int current);
+ bool (*read_skill_db_sub) (char* str[], int columns, int current);
};
struct mercenary_interface *mercenary;
diff --git a/src/map/packets.h b/src/map/packets.h
index 8fcc6c863..326d436a8 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2369,6 +2369,38 @@ packet(0x020d,-1);
packet(0x097C,4,clif->pRanklist);
#endif
+//2013-08-07Ragexe (Shakto)
+#if PACKETVER >= 20130807
+ packet(0x0369,7,clif->pActionRequest,2,6);
+ packet(0x083C,10,clif->pUseSkillToId,2,4,6);
+ packet(0x0437,5,clif->pWalkToXY,2);
+ packet(0x035F,6,clif->pTickSend,2);
+ packet(0x0202,5,clif->pChangeDir,2,4);
+ packet(0x07E4,6,clif->pTakeItem,2);
+ packet(0x0362,6,clif->pDropItem,2,4);
+ packet(0x07EC,8,clif->pMoveToKafra,2,4);
+ packet(0x0364,8,clif->pMoveFromKafra,2,4);
+ packet(0x0438,10,clif->pUseSkillToPos,2,4,6,8);
+ packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10);
+ packet(0x096A,6,clif->pGetCharNameRequest,2);
+ packet(0x0368,6,clif->pSolveCharName,2);
+ packet(0x0838,12,clif->pSearchStoreInfoListItemClick,2,6,10);
+ packet(0x0835,2,clif->pSearchStoreInfoNextPage,0);
+ packet(0x0819,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15);
+ packet(0x0811,-1,clif->pReqTradeBuyingStore,2,4,8,12);
+ packet(0x0360,6,clif->pReqClickBuyingStore,2);
+ packet(0x0817,2,clif->pReqCloseBuyingStore,0);
+ packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89);
+ packet(0x0365,41,clif->pPartyBookingRegisterReq,2,4);
+ // packet(0x0363,8); // CZ_JOIN_BATTLE_FIELD
+ packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8);
+ packet(0x022D,19,clif->pWantToConnection,2,6,10,14,18);
+ packet(0x0802,26,clif->pPartyInvite2,2);
+ // packet(0x0436,4); // CZ_GANGSI_RANK
+ packet(0x023B,26,clif->pFriendsListAdd,2);
+ packet(0x0361,5,clif->pHomMenu,2,4);
+ packet(0x0887,36,clif->pStoragePassword,0);
+#endif
/* PacketKeys: http://hercules.ws/board/topic/1105-hercules-wpe-free-june-14th-patch/ */
#if PACKETVER >= 20110817
@@ -2559,5 +2591,8 @@ packet(0x020d,-1);
packetKeys(0x4FF90E23,0x0F1432F2,0x4CFA1EDA); /* Thanks to Shakto */
#endif
+#if PACKETVER >= 20130807
+ packetKeys(0x7E241DE0,0x5E805580,0x3D807D80); /* Thanks to Shakto */
+#endif
#endif /* _PACKETS_H_ */
diff --git a/src/map/party.c b/src/map/party.c
index a4eb38629..29ab5044c 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -1,5 +1,6 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#include "../common/cbasetypes.h"
#include "../common/timer.h"
@@ -29,20 +30,13 @@
#include <string.h>
-static DBMap* party_db; // int party_id -> struct party_data* (releases data)
-static DBMap* party_booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
-static unsigned long party_booking_nextid = 1;
-
struct party_interface party_s;
-int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data);
-
/*==========================================
* Fills the given party_member structure according to the sd provided.
* Used when creating/adding people to a party. [Skotlex]
*------------------------------------------*/
-static void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader)
-{
+void party_fill_member(struct party_member* member, struct map_session_data* sd, unsigned int leader) {
member->account_id = sd->status.account_id;
member->char_id = sd->status.char_id;
safestrncpy(member->name, sd->status.name, NAME_LENGTH);
@@ -54,8 +48,7 @@ static void party_fill_member(struct party_member* member, struct map_session_da
}
/// Get the member_id of a party member.
/// Return -1 if not in party.
-int party_getmemberid(struct party_data* p, struct map_session_data* sd)
-{
+int party_getmemberid(struct party_data* p, struct map_session_data* sd) {
int member_id;
nullpo_retr(-1, p);
if( sd == NULL )
@@ -68,7 +61,6 @@ int party_getmemberid(struct party_data* p, struct map_session_data* sd)
return member_id;
}
-
/*==========================================
* Request an available sd of this party
*------------------------------------------*/
@@ -83,8 +75,7 @@ struct map_session_data* party_getavailablesd(struct party_data *p)
/*==========================================
* Retrieves and validates the sd pointer for this party member [Skotlex]
*------------------------------------------*/
-
-static TBL_PC* party_sd_check(int party_id, int account_id, int char_id) {
+TBL_PC* party_sd_check(int party_id, int account_id, int char_id) {
TBL_PC* sd = map->id2sd(account_id);
if (!(sd && sd->status.char_id == char_id))
@@ -108,30 +99,12 @@ int party_db_final(DBKey key, DBData *data, va_list ap) {
return 0;
}
-/*==========================================
- * Destructor
- * Called in map shutdown, cleanup var
- *------------------------------------------*/
-void do_final_party(void)
-{
- party_db->destroy(party_db,party_db_final);
- party_booking_db->destroy(party_booking_db,NULL); // Party Booking [Spiria]
-}
-// Constructor, init vars
-void do_init_party(void)
-{
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
- party_booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
- timer->add_func_list(party_send_xy_timer, "party_send_xy_timer");
- timer->add_interval(timer->gettick()+battle_config.party_update_interval, party_send_xy_timer, 0, 0, battle_config.party_update_interval);
-}
-
/// Party data lookup using party id.
struct party_data* party_search(int party_id)
{
if(!party_id)
return NULL;
- return (struct party_data*)idb_get(party_db,party_id);
+ return (struct party_data*)idb_get(party->db,party_id);
}
/// Party data lookup using party name.
@@ -139,7 +112,7 @@ struct party_data* party_searchname(const char* str)
{
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
if( strncmpi(p->party.name,str,NAME_LENGTH) == 0 )
@@ -171,7 +144,7 @@ int party_create(struct map_session_data *sd,char *name,int item,int item2)
sd->party_creating = true;
- party_fill_member(&leader, sd, 1);
+ party->fill_member(&leader, sd, 1);
intif->create_party(&leader,name,item,item2);
return 0;
@@ -219,29 +192,27 @@ int party_recv_noinfo(int party_id, int char_id) {
return 0;
}
-static void party_check_state(struct party_data *p)
-{
+void party_check_state(struct party_data *p) {
int i;
memset(&p->state, 0, sizeof(p->state));
- for (i = 0; i < MAX_PARTY; i ++)
- {
+ for (i = 0; i < MAX_PARTY; i ++) {
if (!p->party.member[i].online) continue; //Those not online shouldn't aport to skill usage and all that.
switch (p->party.member[i].class_) {
- case JOB_MONK:
- case JOB_BABY_MONK:
- case JOB_CHAMPION:
- p->state.monk = 1;
- break;
- case JOB_STAR_GLADIATOR:
- p->state.sg = 1;
- break;
- case JOB_SUPER_NOVICE:
- case JOB_SUPER_BABY:
- p->state.snovice = 1;
- break;
- case JOB_TAEKWON:
- p->state.tk = 1;
- break;
+ case JOB_MONK:
+ case JOB_BABY_MONK:
+ case JOB_CHAMPION:
+ p->state.monk = 1;
+ break;
+ case JOB_STAR_GLADIATOR:
+ p->state.sg = 1;
+ break;
+ case JOB_SUPER_NOVICE:
+ case JOB_SUPER_BABY:
+ p->state.snovice = 1;
+ break;
+ case JOB_TAEKWON:
+ p->state.tk = 1;
+ break;
}
}
}
@@ -260,7 +231,7 @@ int party_recv_info(struct party* sp, int char_id)
nullpo_ret(sp);
- p = (struct party_data*)idb_get(party_db, sp->party_id);
+ p = (struct party_data*)idb_get(party->db, sp->party_id);
if( p != NULL ) {// diff members
for( member_id = 0; member_id < MAX_PARTY; ++member_id ) {
member = &p->party.member[member_id];
@@ -289,7 +260,7 @@ int party_recv_info(struct party* sp, int char_id)
CREATE(p, struct party_data, 1);
p->instance = NULL;
p->instances = 0;
- idb_put(party_db, sp->party_id, p);
+ idb_put(party->db, sp->party_id, p);
}
while( removed_count > 0 ) {// no longer in party
member_id = removed[--removed_count];
@@ -305,9 +276,9 @@ int party_recv_info(struct party* sp, int char_id)
member = &p->party.member[member_id];
if ( member->char_id == 0 )
continue;// empty
- p->data[member_id].sd = party_sd_check(sp->party_id, member->account_id, member->char_id);
+ p->data[member_id].sd = party->sd_check(sp->party_id, member->account_id, member->char_id);
}
- party_check_state(p);
+ party->check_state(p);
while( added_count > 0 ) { // new in party
member_id = added[--added_count];
sd = p->data[member_id].sd;
@@ -319,7 +290,7 @@ int party_recv_info(struct party* sp, int char_id)
clif->party_info(p,NULL);
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
@@ -412,7 +383,7 @@ void party_reply_invite(struct map_session_data *sd,int party_id,int flag) {
if( flag == 1 && !sd->party_creating && !sd->party_joining )
{// accepted and allowed
sd->party_joining = true;
- party_fill_member(&member, sd, 0);
+ party->fill_member(&member, sd, 0);
intif->party_addmember(sd->party_invite, &member);
}
else
@@ -442,7 +413,7 @@ void party_member_joined(struct map_session_data *sd)
p->data[i].sd = sd;
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
@@ -504,7 +475,7 @@ int party_member_added(int party_id,int account_id,int char_id, int flag) {
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
- if( instances[p->instance[j]].idle_timer == INVALID_TIMER && instances[p->instance[j]].progress_timer == INVALID_TIMER )
+ if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER )
continue;
clif->instance_join(sd->fd, p->instance[j]);
break;
@@ -571,7 +542,7 @@ int party_member_withdraw(int party_id, int account_id, int char_id)
memset(&p->party.member[i], 0, sizeof(p->party.member[0]));
memset(&p->data[i], 0, sizeof(p->data[0]));
p->party.count--;
- party_check_state(p);
+ party->check_state(p);
}
}
@@ -604,7 +575,7 @@ int party_broken(int party_id)
for( j = 0; j < p->instances; j++ ) {
if( p->instance[j] >= 0 ) {
instance->destroy( p->instance[j] );
- instances[p->instance[j]].owner_id = 0;
+ instance->list[p->instance[j]].owner_id = 0;
}
}
@@ -615,7 +586,7 @@ int party_broken(int party_id)
}
}
- idb_remove(party_db,party_id);
+ idb_remove(party->db,party_id);
return 0;
}
@@ -722,7 +693,7 @@ int party_recv_movemap(int party_id,int account_id,int char_id, unsigned short m
m->online = online;
m->lv = lv;
//Check if they still exist on this map server
- p->data[i].sd = party_sd_check(party_id, account_id, char_id);
+ p->data[i].sd = party->sd_check(party_id, account_id, char_id);
clif->party_info(p,NULL);
return 0;
@@ -864,7 +835,7 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr_t data)
{
struct party_data* p;
- DBIterator *iter = db_iterator(party_db);
+ DBIterator *iter = db_iterator(party->db);
// for each existing party,
for( p = dbi_first(iter); dbi_exists(iter); p = dbi_next(iter) )
{
@@ -1111,11 +1082,10 @@ int party_foreachsamemap(int (*func)(struct block_list*,va_list),struct map_sess
* Party Booking in KRO [Spiria]
*------------------------------------------*/
-static struct party_booking_ad_info* create_party_booking_data(void)
-{
+struct party_booking_ad_info* create_party_booking_data(void) {
struct party_booking_ad_info *pb_ad;
CREATE(pb_ad, struct party_booking_ad_info, 1);
- pb_ad->index = party_booking_nextid++;
+ pb_ad->index = party->booking_nextid++;
return pb_ad;
}
@@ -1130,12 +1100,12 @@ void party_booking_register(struct map_session_data *sd, short level, const char
int i;
#endif
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
{
- pb_ad = create_party_booking_data();
- idb_put(party_booking_db, sd->status.char_id, pb_ad);
+ pb_ad = party->create_booking_data();
+ idb_put(party->booking_db, sd->status.char_id, pb_ad);
}
else
{// already registered
@@ -1172,7 +1142,7 @@ void party_booking_update(struct map_session_data *sd, const char *notice)
#endif
struct party_booking_ad_info *pb_ad;
- pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id);
+ pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id);
if( pb_ad == NULL )
return;
@@ -1206,7 +1176,7 @@ void party_booking_search(struct map_session_data *sd, short level, short mapid,
int count = 0;
struct party_booking_ad_info* result_list[PARTY_BOOKING_RESULTS];
bool more_result = false;
- DBIterator* iter = db_iterator(party_booking_db);
+ DBIterator* iter = db_iterator(party->booking_db);
memset(result_list, 0, sizeof(result_list));
@@ -1250,14 +1220,24 @@ bool party_booking_delete(struct map_session_data *sd)
{
struct party_booking_ad_info* pb_ad;
- if((pb_ad = (struct party_booking_ad_info*)idb_get(party_booking_db, sd->status.char_id))!=NULL)
+ if((pb_ad = (struct party_booking_ad_info*)idb_get(party->booking_db, sd->status.char_id))!=NULL)
{
clif->PartyBookingDeleteNotify(sd, pb_ad->index);
- idb_remove(party_booking_db,sd->status.char_id);
+ idb_remove(party->booking_db,sd->status.char_id);
}
return true;
}
-
+void do_final_party(void) {
+ party->db->destroy(party->db,party->db_final);
+ db_destroy(party->booking_db); // Party Booking [Spiria]
+}
+// Constructor, init vars
+void do_init_party(void) {
+ party->db = idb_alloc(DB_OPT_RELEASE_DATA);
+ party->booking_db = idb_alloc(DB_OPT_RELEASE_DATA); // Party Booking [Spiria]
+ timer->add_func_list(party->send_xy_timer, "party_send_xy_timer");
+ timer->add_interval(timer->gettick()+battle_config.party_update_interval, party->send_xy_timer, 0, 0, battle_config.party_update_interval);
+}
/*=====================================
* Default Functions : party.h
* Generated by HerculesInterfaceMaker
@@ -1266,10 +1246,14 @@ bool party_booking_delete(struct map_session_data *sd)
void party_defaults(void) {
party = &party_s;
+ /* */
+ party->db = NULL;
+ party->booking_db = NULL;
+ party->booking_nextid = 1;
/* funcs */
-
- party->do_init_party = do_init_party;
- party->do_final_party = do_final_party;
+ party->init = do_init_party;
+ party->final = do_final_party;
+ /* */
party->search = party_search;
party->searchname = party_searchname;
party->getmemberid = party_getmemberid;
@@ -1307,4 +1291,11 @@ void party_defaults(void) {
party->booking_update = party_booking_update;
party->booking_search = party_booking_search;
party->booking_delete = party_booking_delete;
+ party->foreachsamemap = party_foreachsamemap;
+ party->send_xy_timer = party_send_xy_timer;
+ party->fill_member = party_fill_member;
+ party->sd_check = party_sd_check;
+ party->check_state = party_check_state;
+ party->create_booking_data = create_party_booking_data;
+ party->db_final = party_db_final;
}
diff --git a/src/map/party.h b/src/map/party.h
index 7ade6b841..c2c13cc4f 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -1,16 +1,16 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
+
#ifndef _PARTY_H_
#define _PARTY_H_
+
#include "../common/mmo.h" // struct party
#include "../config/core.h"
-struct block_list;
-struct map_session_data;
-struct party;
-struct item;
-
#include <stdarg.h>
+#include "map.h"
+
#define PARTY_BOOKING_JOBS 6
#define PARTY_BOOKING_RESULTS 10
@@ -47,7 +47,7 @@ struct party_booking_ad_info {
long expiretime;
struct party_booking_detail p_detail;
};
-#else
+#else /* PARTY_RECRUIT */
#define PB_NOTICE_LENGTH (36 + 1)
struct party_booking_detail {
short level;
@@ -60,14 +60,7 @@ struct party_booking_ad_info {
char charname[NAME_LENGTH];
struct party_booking_detail p_detail;
};
-#endif
-
-
-int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int range,...);
-
-/*==========================================
- * Party Booking in KRO [Spiria]
- *------------------------------------------*/
+#endif /* PARTY_RECRUIT */
/*=====================================
* Interface : party.h
@@ -75,11 +68,13 @@ int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_ses
* created by Susu
*-------------------------------------*/
struct party_interface {
-
+ DBMap* db; // int party_id -> struct party_data* (releases data)
+ DBMap* booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria]
+ unsigned long booking_nextid;
/* funcs */
-
- void (*do_init_party) (void);
- void (*do_final_party) (void);
+ void (*init) (void);
+ void (*final) (void);
+ /* */
struct party_data* (*search) (int party_id);
struct party_data* (*searchname) (const char* str);
int (*getmemberid) (struct party_data* p, struct map_session_data* sd);
@@ -113,16 +108,27 @@ struct party_interface {
int (*share_loot) (struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid);
int (*send_dot_remove) (struct map_session_data *sd);
int (*sub_count) (struct block_list *bl, va_list ap);
+ /*==========================================
+ * Party Booking in KRO [Spiria]
+ *------------------------------------------*/
#ifndef PARTY_RECRUIT
void (*booking_register) (struct map_session_data *sd, short level, short mapid, short* job);
void (*booking_update) (struct map_session_data *sd, short* job);
void (*booking_search) (struct map_session_data *sd, short level, short mapid, short job, unsigned long lastindex, short resultcount);
-#else
+#else /* PARTY_RECRUIT */
void (*booking_register) (struct map_session_data *sd, short level, const char *notice);
void (*booking_update) (struct map_session_data *sd, const char *notice);
void (*booking_search) (struct map_session_data *sd, short level, short mapid, unsigned long lastindex, short resultcount);
#endif
bool (*booking_delete) (struct map_session_data *sd);
+ /* */
+ int (*foreachsamemap) (int (*func)(struct block_list *,va_list),struct map_session_data *sd,int range,...);
+ int (*send_xy_timer) (int tid, unsigned int tick, int id, intptr_t data);
+ void (*fill_member) (struct party_member* member, struct map_session_data* sd, unsigned int leader);
+ TBL_PC* (*sd_check) (int party_id, int account_id, int char_id);
+ void (*check_state) (struct party_data *p);
+ struct party_booking_ad_info* (*create_booking_data) (void);
+ int (*db_final) (DBKey key, DBData *data, va_list ap);
};
struct party_interface *party;
diff --git a/src/map/pc.c b/src/map/pc.c
index d11eb7e75..362ee0873 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -337,7 +337,7 @@ int pc_banding(struct map_session_data *sd, uint16 skill_lv) {
c = 0;
memset(b_sd, 0, sizeof(b_sd));
- i = party_foreachsamemap(pc_check_banding,sd,range,&sd->bl,&c,&b_sd);
+ i = party->foreachsamemap(pc_check_banding,sd,range,&sd->bl,&c,&b_sd);
if( c < 1 ) {
//just recalc status no need to recalc hp
@@ -4714,7 +4714,7 @@ int pc_steal_item(struct map_session_data *sd,struct block_list *bl, uint16 skil
}
if(battle_config.show_steal_in_same_party)
- party_foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid);
+ party->foreachsamemap(pc_show_steal,sd,AREA_SIZE,sd,tmp_item.nameid);
//Logs items, Stolen from mobs [Lupus]
logs->pick_mob(md, LOG_TYPE_STEAL, -1, &tmp_item, data);
@@ -4791,13 +4791,13 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if( sd->instances ) {
for( i = 0; i < sd->instances; i++ ) {
if( sd->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->instance[i]].num_map, j, maplist[instances[sd->instance[i]].map[j]].instance_src_map == m && !maplist[instances[sd->instance[i]].map[j]].custom_name);
- if( j != instances[sd->instance[i]].num_map )
+ ARR_FIND(0, instance->list[sd->instance[i]].num_map, j, maplist[instance->list[sd->instance[i]].map[j]].instance_src_map == m && !maplist[instance->list[sd->instance[i]].map[j]].custom_name);
+ if( j != instance->list[sd->instance[i]].num_map )
break;
}
}
if( i != sd->instances ) {
- m = instances[sd->instance[i]].map[j];
+ m = instance->list[sd->instance[i]].map[j];
mapindex = map_id2index(m);
stop = true;
}
@@ -4805,13 +4805,13 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if ( !stop && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) {
for( i = 0; i < p->instances; i++ ) {
if( p->instance[i] >= 0 ) {
- ARR_FIND(0, instances[p->instance[i]].num_map, j, maplist[instances[p->instance[i]].map[j]].instance_src_map == m && !maplist[instances[p->instance[i]].map[j]].custom_name);
- if( j != instances[p->instance[i]].num_map )
+ ARR_FIND(0, instance->list[p->instance[i]].num_map, j, maplist[instance->list[p->instance[i]].map[j]].instance_src_map == m && !maplist[instance->list[p->instance[i]].map[j]].custom_name);
+ if( j != instance->list[p->instance[i]].num_map )
break;
}
}
if( i != p->instances ) {
- m = instances[p->instance[i]].map[j];
+ m = instance->list[p->instance[i]].map[j];
mapindex = map_id2index(m);
stop = true;
}
@@ -4819,13 +4819,13 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
if ( !stop && sd->status.guild_id && sd->guild && sd->guild->instances ) {
for( i = 0; i < sd->guild->instances; i++ ) {
if( sd->guild->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, maplist[instances[sd->guild->instance[i]].map[j]].instance_src_map == m && !maplist[instances[sd->guild->instance[i]].map[j]].custom_name);
- if( j != instances[sd->guild->instance[i]].num_map )
+ ARR_FIND(0, instance->list[sd->guild->instance[i]].num_map, j, maplist[instance->list[sd->guild->instance[i]].map[j]].instance_src_map == m && !maplist[instance->list[sd->guild->instance[i]].map[j]].custom_name);
+ if( j != instance->list[sd->guild->instance[i]].num_map )
break;
}
}
if( i != sd->guild->instances ) {
- m = instances[sd->guild->instance[i]].map[j];
+ m = instance->list[sd->guild->instance[i]].map[j];
mapindex = map_id2index(m);
stop = true;
}
@@ -5207,6 +5207,7 @@ int pc_jobid2mapid(unsigned short b_class)
case JOB_STAR_GLADIATOR: return MAPID_STAR_GLADIATOR;
case JOB_KAGEROU:
case JOB_OBORO: return MAPID_KAGEROUOBORO;
+ case JOB_REBELLION: return MAPID_REBELLION;
case JOB_DEATH_KNIGHT: return MAPID_DEATH_KNIGHT;
//2-2 Jobs
case JOB_CRUSADER: return MAPID_CRUSADER;
@@ -5347,6 +5348,7 @@ int pc_mapid2jobid(unsigned short class_, int sex)
case MAPID_ASSASSIN: return JOB_ASSASSIN;
case MAPID_STAR_GLADIATOR: return JOB_STAR_GLADIATOR;
case MAPID_KAGEROUOBORO: return sex?JOB_KAGEROU:JOB_OBORO;
+ case MAPID_REBELLION: return JOB_REBELLION;
case MAPID_DEATH_KNIGHT: return JOB_DEATH_KNIGHT;
//2-2 Jobs
case MAPID_CRUSADER: return JOB_CRUSADER;
@@ -5663,6 +5665,8 @@ const char* job_name(int class_)
case JOB_KAGEROU:
case JOB_OBORO:
return msg_txt(653 - JOB_KAGEROU+class_);
+ case JOB_REBELLION:
+ return msg_txt(694);
default:
return msg_txt(655);
@@ -9711,6 +9715,7 @@ void pc_read_skill_tree(void) {
{ "Expanded_Super_Baby", JOB_SUPER_BABY_E },
{ "Kagerou", JOB_KAGEROU },
{ "Oboro", JOB_OBORO },
+ { "Rebellion", JOB_REBELLION },
};
if (conf_read_file(&skill_tree_conf, config_filename)) {
diff --git a/src/map/pc.h b/src/map/pc.h
index d384e0145..69bcdea8d 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -634,7 +634,7 @@ enum equip_pos {
#define pc_isinvisible(sd) ( (sd)->sc.option&OPTION_INVISIBLE )
#define pc_is50overweight(sd) ( (sd)->weight*100 >= (sd)->max_weight*battle_config.natural_heal_weight_rate )
#define pc_is90overweight(sd) ( (sd)->weight*10 >= (sd)->max_weight*9 )
-#define pc_maxparameter(sd) ( ((((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) || (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle_config.max_baby_third_parameter : battle_config.max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle_config.max_baby_parameter : battle_config.max_parameter)) )
+#define pc_maxparameter(sd) ( ((((sd)->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO) || (((sd)->class_&MAPID_UPPERMASK) == MAPID_REBELLION) || (sd)->class_&JOBL_THIRD ? ((sd)->class_&JOBL_BABY ? battle_config.max_baby_third_parameter : battle_config.max_third_parameter) : ((sd)->class_&JOBL_BABY ? battle_config.max_baby_parameter : battle_config.max_parameter)) )
/**
* Ranger
**/
@@ -660,7 +660,8 @@ enum equip_pos {
|| ( (class_) >= JOB_RUNE_KNIGHT && (class_) <= JOB_MECHANIC_T2 ) \
|| ( (class_) >= JOB_BABY_RUNE && (class_) <= JOB_BABY_MECHANIC2 ) \
|| ( (class_) >= JOB_SUPER_NOVICE_E && (class_) <= JOB_SUPER_BABY_E ) \
-|| ( (class_) >= JOB_KAGEROU && (class_) < JOB_MAX ) \
+|| ( (class_) >= JOB_KAGEROU && (class_) <= JOB_OBORO ) \
+|| ( (class_) >= JOB_REBELLION && (class_) < JOB_MAX ) \
)
#define pcdb_checkid(class_) pcdb_checkid_sub((unsigned int)class_)
diff --git a/src/map/script.c b/src/map/script.c
index 06c97bbe6..59af8d2b7 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -2361,7 +2361,7 @@ void get_val(struct script_state* st, struct script_data* data)
break;
case '\'':
if ( st->instance_id >= 0 ) {
- data->u.str = (char*)idb_get(instances[st->instance_id].vars,reference_getuid(data));
+ data->u.str = (char*)idb_get(instance->list[st->instance_id].vars,reference_getuid(data));
} else {
ShowWarning("script_get_val: cannot access instance variable '%s', defaulting to \"\"\n", name);
data->u.str = NULL;
@@ -2416,7 +2416,7 @@ void get_val(struct script_state* st, struct script_data* data)
break;
case '\'':
if( st->instance_id >= 0 )
- data->u.num = (int)idb_iget(instances[st->instance_id].vars,reference_getuid(data));
+ data->u.num = (int)idb_iget(instance->list[st->instance_id].vars,reference_getuid(data));
else {
ShowWarning("script_get_val: cannot access instance variable '%s', defaulting to 0\n", name);
data->u.num = 0;
@@ -2474,8 +2474,8 @@ static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* nam
return 1;
case '\'':
if( st->instance_id >= 0 ) {
- idb_remove(instances[st->instance_id].vars, num);
- if( str[0] ) idb_put(instances[st->instance_id].vars, num, aStrdup(str));
+ idb_remove(instance->list[st->instance_id].vars, num);
+ if( str[0] ) idb_put(instance->list[st->instance_id].vars, num, aStrdup(str));
}
return 1;
default:
@@ -2522,9 +2522,9 @@ static int set_reg(struct script_state* st, TBL_PC* sd, int num, const char* nam
return 1;
case '\'':
if( st->instance_id >= 0 ) {
- idb_remove(instances[st->instance_id].vars, num);
+ idb_remove(instance->list[st->instance_id].vars, num);
if( val != 0 )
- idb_iput(instances[st->instance_id].vars, num, val);
+ idb_iput(instance->list[st->instance_id].vars, num, val);
}
return 1;
default:
@@ -15930,7 +15930,7 @@ BUILDIN(instance_init) {
return true;
}
- if( instances[instance_id].state != INSTANCE_IDLE ) {
+ if( instance->list[instance_id].state != INSTANCE_IDLE ) {
ShowError("instance_init: instance already initialized.\n");
return true;
}
@@ -15961,8 +15961,8 @@ BUILDIN(instance_announce) {
if( !instance->valid(instance_id) )
return true;
- for( i = 0; i < instances[instance_id].num_map; i++ )
- map->foreachinmap(buildin_announce_sub, instances[instance_id].map[i], BL_PC,
+ for( i = 0; i < instance->list[instance_id].num_map; i++ )
+ map->foreachinmap(buildin_announce_sub, instance->list[instance_id].map[i], BL_PC,
mes, strlen(mes)+1, flag&BC_COLOR_MASK, fontColor, fontType, fontSize, fontAlign, fontY);
return true;
@@ -16015,8 +16015,8 @@ BUILDIN(has_instance) {
if( sd->instances ) {
for( i = 0; i < sd->instances; i++ ) {
if( sd->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->instance[i]].num_map, j, maplist[instances[sd->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[sd->instance[i]].num_map )
+ ARR_FIND(0, instance->list[sd->instance[i]].num_map, j, maplist[instance->list[sd->instance[i]].map[j]].instance_src_map == m);
+ if( j != instance->list[sd->instance[i]].num_map )
break;
}
}
@@ -16026,8 +16026,8 @@ BUILDIN(has_instance) {
if( instance_id == -1 && sd->status.party_id && (p = party->search(sd->status.party_id)) && p->instances ) {
for( i = 0; i < p->instances; i++ ) {
if( p->instance[i] >= 0 ) {
- ARR_FIND(0, instances[p->instance[i]].num_map, j, maplist[instances[p->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[p->instance[i]].num_map )
+ ARR_FIND(0, instance->list[p->instance[i]].num_map, j, maplist[instance->list[p->instance[i]].map[j]].instance_src_map == m);
+ if( j != instance->list[p->instance[i]].num_map )
break;
}
}
@@ -16037,8 +16037,8 @@ BUILDIN(has_instance) {
if( instance_id == -1 && sd->guild && sd->guild->instances ) {
for( i = 0; i < sd->guild->instances; i++ ) {
if( sd->guild->instance[i] >= 0 ) {
- ARR_FIND(0, instances[sd->guild->instance[i]].num_map, j, maplist[instances[sd->guild->instance[i]].map[j]].instance_src_map == m);
- if( j != instances[sd->guild->instance[i]].num_map )
+ ARR_FIND(0, instance->list[sd->guild->instance[i]].num_map, j, maplist[instance->list[sd->guild->instance[i]].map[j]].instance_src_map == m);
+ if( j != instance->list[sd->guild->instance[i]].num_map )
break;
}
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 5c4dddc6f..506a13ea8 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5035,7 +5035,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
break;
}
skill->area_temp[0] = 0;
- party_foreachsamemap(skill->area_sub,
+ party->foreachsamemap(skill->area_sub,
sd,skill->get_splash(skill_id, skill_lv),
src,skill_id,skill_lv,tick, flag|BCT_PARTY|1,
skill->castend_nodamage_id);
@@ -5743,7 +5743,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
break;
case MO_KITRANSLATION:
- if(dstsd && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER) {
+ if(dstsd && ((dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK)!=MAPID_REBELLION)) {
pc->addspiritball(dstsd,skill->get_time(skill_id,skill_lv),5);
}
break;
@@ -5758,7 +5758,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
case MO_ABSORBSPIRITS:
i = 0;
- if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER)
+ if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && ((dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK)!=MAPID_REBELLION))
{ // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen]
i = dstsd->spiritball * 7;
pc->delspiritball(dstsd,dstsd->spiritball,0);
@@ -5893,14 +5893,14 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd == NULL || sd->status.party_id == 0 || (flag & 1) )
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case MER_MAGNIFICAT:
if( mer != NULL )
{
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
if( mer->master && mer->master->status.party_id != 0 && !(flag&1) )
- party_foreachsamemap(skill->area_sub, mer->master, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, mer->master, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
else if( mer->master && !(flag&1) )
clif->skill_nodamage(src, &mer->master->bl, skill_id, skill_lv, sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
}
@@ -5914,7 +5914,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl,bl,skill_id,skill_lv,
sc_start2(bl,type,100,skill_lv,(src == bl)? 1:0,skill->get_time(skill_id,skill_lv)));
} else if (sd) {
- party_foreachsamemap(skill->area_sub,
+ party->foreachsamemap(skill->area_sub,
sd,skill->get_splash(skill_id, skill_lv),
src,skill_id,skill_lv,tick, flag|BCT_PARTY|1,
skill->castend_nodamage_id);
@@ -7639,7 +7639,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
break;
}
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
else
clif->skill_nodamage(src,bl,skill_id,skill_lv,sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
@@ -7719,9 +7719,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start(bl,type,100,skill->area_temp[5]/4,skill->get_time(skill_id,skill_lv));
} else if( sd ) {
if( sd->status.party_id ) {
- i = party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count);
+ i = party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count);
skill->area_temp[5] = 7 * i; // ATK
- party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
} else
sc_start2(bl,type,100,7,5,skill->get_time(skill_id,skill_lv));
}
@@ -7785,7 +7785,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
skill->area_temp[5] |= 0x200;
}
clif->skill_nodamage(src, bl, skill_id, skill_lv, 1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
/**
@@ -7887,7 +7887,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( !i )
clif->skill_fail(sd,skill_id,USESKILL_FAIL,0);
else
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -7895,7 +7895,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd == NULL || sd->status.party_id == 0 || flag&1 )
clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start4(bl, type, 100, skill_lv, 0, 0, 1, skill->get_time(skill_id, skill_lv)));
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case AB_CHEAL:
@@ -7913,7 +7913,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
}
}
else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case AB_ORATIO:
@@ -7942,7 +7942,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl, bl, skill_id, skill_lv,
sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
} else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
@@ -7959,7 +7959,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
clif->skill_nodamage(bl, bl, skill_id, skill_lv,
sc_start(bl, type, 100, skill_lv, skill->get_time(skill_id, skill_lv)));
} else if( sd )
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv),
src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
@@ -8564,7 +8564,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv));
else if( sd ) { // Only shows effects on caster.
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -8575,7 +8575,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
sc_start4(bl,type,100,skill_lv,6*skill_lv,(sd?pc->checkskill(sd,WM_LESSON):0),(sd?sd->status.job_level:0),skill->get_time(skill_id,skill_lv));
else if( sd ) { // Only shows effects on caster.
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
}
break;
@@ -8667,7 +8667,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
uint16 lv = skill_lv;
int count = skill->check_pc_partner(sd,skill_id,&lv,skill->get_splash(skill_id,skill_lv),1);
if( sc_start2(bl,type,100,skill_lv,count,skill->get_time(skill_id,skill_lv)) )
- party_foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id);
clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
}
@@ -8883,7 +8883,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
if( sd->status.party_id == 0 || flag&1 )
skill->unitsetting(src,MG_SAFETYWALL,skill_lv,bl->x,bl->y,0);
else
- party_foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
+ party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id);
break;
case GN_CHANGEMATERIAL:
@@ -12187,7 +12187,7 @@ int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, uint16
c = 0;
memset (p_sd, 0, sizeof(p_sd));
if( is_chorus )
- i = party_foreachsamemap(skill->check_condition_char_sub,sd,AREA_SIZE,&sd->bl, &c, &p_sd, skill_id, *skill_lv);
+ i = party->foreachsamemap(skill->check_condition_char_sub,sd,AREA_SIZE,&sd->bl, &c, &p_sd, skill_id, *skill_lv);
else
i = map->foreachinrange(skill->check_condition_char_sub, &sd->bl, range, BL_PC, &sd->bl, &c, &p_sd, skill_id);
diff --git a/src/map/skill.h b/src/map/skill.h
index 1609802f9..d2546c706 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -1247,6 +1247,31 @@ enum e_skill {
ALL_RAY_OF_PROTECTION,
MC_CARTDECORATE,
+ RL_GLITTERING_GREED = 2551,
+ RL_RICHS_COIN,
+ RL_MASS_SPIRAL,
+ RL_BANISHING_BUSTER,
+ RL_B_TRAP,
+ RL_FLICKER,
+ RL_S_STORM,
+ RL_E_CHAIN,
+ RL_QD_SHOT,
+ RL_C_MARKER,
+ RL_FIREDANCE,
+ RL_H_MINE,
+ RL_P_ALTER,
+ RL_FALLEN_ANGEL,
+ RL_R_TRIP,
+ RL_D_TAIL,
+ RL_FIRE_RAIN,
+ RL_HEAT_BARREL,
+ RL_AM_BLAST,
+ RL_SLUGSHOT,
+ RL_HAMMER_OF_GOD,
+ RL_R_TRIP_PLUSATK,
+ RL_B_FLICKER_ATK,
+ RL_GLITTERING_GREED_ATK,
+
KO_YAMIKUMO = 3001,
KO_RIGHT,
KO_LEFT,
diff --git a/src/map/status.c b/src/map/status.c
index d8356264c..0b69ae2ef 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2278,7 +2278,7 @@ static unsigned int status_base_pc_maxhp(struct map_session_data *sd, struct sta
uint64 val = pc->class2idx(sd->status.class_);
val = 35 + sd->status.base_level*(int64)hp_coefficient2[val]/100 + hp_sigma_val[val][sd->status.base_level];
- if((sd->class_&MAPID_UPPERMASK) == MAPID_NINJA || (sd->class_&MAPID_UPPERMASK) == MAPID_GUNSLINGER)
+ if((sd->class_&MAPID_UPPERMASK) == MAPID_NINJA || (sd->class_&MAPID_UPPERMASK) == MAPID_GUNSLINGER || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION)
val += 100; //Since their HP can't be approximated well enough without this.
if((sd->class_&MAPID_UPPERMASK) == MAPID_TAEKWON && sd->status.base_level >= 90 && pc->famerank(sd->status.char_id, MAPID_TAEKWON))
val *= 3; //Triple max HP for top ranking Taekwons over level 90.
diff --git a/src/map/storage.c b/src/map/storage.c
index 041c2cd72..91515dfe1 100644
--- a/src/map/storage.c
+++ b/src/map/storage.c
@@ -30,7 +30,7 @@ struct guild_storage_interface gstorage_s;
/*==========================================
* Sort items in the warehouse
*------------------------------------------*/
-static int storage_comp_item(const void *_i1, const void *_i2)
+int storage_comp_item(const void *_i1, const void *_i2)
{
struct item *i1 = (struct item *)_i1;
struct item *i2 = (struct item *)_i2;
@@ -45,33 +45,21 @@ static int storage_comp_item(const void *_i1, const void *_i2)
}
//Sort item by storage_comp_item (nameid)
-static void storage_sortitem(struct item* items, unsigned int size)
+void storage_sortitem(struct item* items, unsigned int size)
{
nullpo_retv(items);
if( battle_config.client_sort_storage )
{
- qsort(items, size, sizeof(struct item), storage_comp_item);
+ qsort(items, size, sizeof(struct item), storage->comp_item);
}
}
-/*==========================================
- * Init/Terminate
- *------------------------------------------*/
-/* ##TODO not really init_storage but init_gstorage, should rename/move */
-int do_init_storage(void) { // Called from map.c::do_init()
- gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA);
- return 1;
-}
-void do_final_storage(void) { // by [MC Cameri]
- gstorage->db->destroy(gstorage->db,NULL);
-}
-
/**
* Parses storage and saves 'dirty' ones upon reconnect. [Skotlex]
* @see DBApply
*/
-static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
+int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
{
struct guild_storage *stor = DB->data2ptr(data);
if (stor->dirty && stor->storage_status == 0) //Save closed storages.
@@ -82,7 +70,7 @@ static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
//Function to be invoked upon server reconnection to char. To save all 'dirty' storages [Skotlex]
void do_reconnect_storage(void) {
- gstorage->db->foreach(gstorage->db, storage_reconnect_sub);
+ gstorage->db->foreach(gstorage->db, storage->reconnect_sub);
}
/*==========================================
@@ -104,7 +92,7 @@ int storage_storageopen(struct map_session_data *sd)
}
sd->state.storage_flag = 1;
- storage_sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
+ storage->sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
clif->updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
return 0;
@@ -347,7 +335,7 @@ void storage_storage_quit(struct map_session_data* sd, int flag) {
/**
* @see DBCreateData
*/
-static DBData create_guildstorage(DBKey key, va_list args)
+DBData create_guildstorage(DBKey key, va_list args)
{
struct guild_storage *gs = NULL;
gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
@@ -359,7 +347,7 @@ struct guild_storage *guild2storage(int guild_id)
{
struct guild_storage *gs = NULL;
if(guild->search(guild_id) != NULL)
- gs = idb_ensure(gstorage->db,guild_id,create_guildstorage);
+ gs = idb_ensure(gstorage->db,guild_id,gstorage->create);
return gs;
}
@@ -409,7 +397,7 @@ int storage_guild_storageopen(struct map_session_data* sd)
gstor->storage_status = 1;
sd->state.storage_flag = 2;
- storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items));
+ storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items));
clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
return 0;
@@ -728,13 +716,16 @@ int storage_guild_storage_quit(struct map_session_data* sd, int flag) {
return 0;
}
+void do_init_gstorage(void) {
+ gstorage->db = idb_alloc(DB_OPT_RELEASE_DATA);
+}
+void do_final_gstorage(void) {
+ db_destroy(gstorage->db);
+}
void storage_defaults(void) {
storage = &storage_s;
/* */
- storage->init = do_init_storage;
- storage->final = do_final_storage;
- /* */
storage->reconnect = do_reconnect_storage;
/* */
storage->delitem = storage_delitem;
@@ -746,10 +737,17 @@ void storage_defaults(void) {
storage->gettocart = storage_storagegettocart;
storage->close = storage_storageclose;
storage->pc_quit = storage_storage_quit;
+ storage->comp_item = storage_comp_item;
+ storage->sortitem = storage_sortitem;
+ storage->reconnect_sub = storage_reconnect_sub;
}
void gstorage_defaults(void) {
gstorage = &gstorage_s;
+ /* */
+ gstorage->init = do_init_gstorage;
+ gstorage->final = do_final_gstorage;
+ /* */
gstorage->id2storage = guild2storage;
gstorage->id2storage2 = guild2storage2;
gstorage->delete = guild_storage_delete;
@@ -764,4 +762,5 @@ void gstorage_defaults(void) {
gstorage->pc_quit = storage_guild_storage_quit;
gstorage->save = storage_guild_storagesave;
gstorage->saved = storage_guild_storagesaved;
+ gstorage->create = create_guildstorage;
}
diff --git a/src/map/storage.h b/src/map/storage.h
index 83243a622..9258e0265 100644
--- a/src/map/storage.h
+++ b/src/map/storage.h
@@ -12,8 +12,6 @@ struct map_session_data;
struct DBMap;
struct storage_interface {
- int (*init) (void);
- void (*final) (void);
/* */
void (*reconnect) (void);
/* */
@@ -26,6 +24,9 @@ struct storage_interface {
int (*gettocart) (struct map_session_data *sd,int index,int amount);
void (*close) (struct map_session_data *sd);
void (*pc_quit) (struct map_session_data *sd, int flag);
+ int (*comp_item) (const void *_i1, const void *_i2);
+ void (*sortitem) (struct item* items, unsigned int size);
+ int (*reconnect_sub) (DBKey key, DBData *data, va_list ap);
};
struct storage_interface *storage;
@@ -34,6 +35,10 @@ struct guild_storage_interface {
/* */
struct guild_storage *(*id2storage) (int guild_id);
struct guild_storage *(*id2storage2) (int guild_id);
+ /* */
+ void (*init) (void);
+ void (*final) (void);
+ /* */
int (*delete) (int guild_id);
int (*open) (struct map_session_data *sd);
int (*additem) (struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount);
@@ -46,6 +51,7 @@ struct guild_storage_interface {
int (*pc_quit) (struct map_session_data *sd,int flag);
int (*save) (int account_id, int guild_id, int flag);
int (*saved) (int guild_id); //Ack from char server that guild store was saved.
+ DBData (*create) (DBKey key, va_list args);
};
struct guild_storage_interface *gstorage;
diff --git a/src/map/unit.c b/src/map/unit.c
index 9d6f107e3..488a210bf 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -2197,7 +2197,7 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i
--maplist[bl->m].users_pvp;
}
if( maplist[bl->m].instance_id >= 0 ) {
- instances[maplist[bl->m].instance_id].users--;
+ instance->list[maplist[bl->m].instance_id].users--;
instance->check_idle(maplist[bl->m].instance_id);
}
sd->state.debug_remove_map = 1; // temporary state to track double remove_map's [FlavioJS]