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-rw-r--r--src/map/npc.c62
1 files changed, 32 insertions, 30 deletions
diff --git a/src/map/npc.c b/src/map/npc.c
index caaa9f601..8ecb7da86 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -536,10 +536,8 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data)
if( sd )
sd->npc_timer_id = INVALID_TIMER;
else
- {
nd->u.scr.timerid = INVALID_TIMER;
- nd->u.scr.timertick = 0; // NPC timer stopped
- }
+
ers_free(timer_event_ers, ted);
}
@@ -567,14 +565,8 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
nullpo_ret(nd);
- // No need to start because of no events
- if( nd->u.scr.timeramount == 0 )
- return 0;
-
// Check if there is an OnTimer Event
ARR_FIND( 0, nd->u.scr.timeramount, j, nd->u.scr.timer_event[j].timer > nd->u.scr.timer );
- if( j >= nd->u.scr.timeramount ) // No need to start because of no events left to trigger
- return 0;
if( nd->u.scr.rid > 0 && !(sd = map_id2sd(nd->u.scr.rid)) )
{ // Failed to attach timer to this player.
@@ -588,24 +580,31 @@ int npc_timerevent_start(struct npc_data* nd, int rid)
if( sd->npc_timer_id != INVALID_TIMER )
return 0;
}
- else if( nd->u.scr.timerid != INVALID_TIMER )
+ else if( nd->u.scr.timerid != INVALID_TIMER || nd->u.scr.timertick )
return 0;
-
- // Arrange for the next event
- ted = ers_alloc(timer_event_ers, struct timer_event_data);
- ted->next = j; // Set event index
- ted->time = nd->u.scr.timer_event[j].timer;
- next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
- if( sd )
+
+ if (j < nd->u.scr.timeramount)
{
- ted->rid = sd->bl.id; // Attach only the player if attachplayerrid was used.
- sd->npc_timer_id = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted);
+ // Arrange for the next event
+ ted = ers_alloc(timer_event_ers, struct timer_event_data);
+ ted->next = j; // Set event index
+ ted->time = nd->u.scr.timer_event[j].timer;
+ next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
+ if( sd )
+ {
+ ted->rid = sd->bl.id; // Attach only the player if attachplayerrid was used.
+ sd->npc_timer_id = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted);
+ }
+ else
+ {
+ ted->rid = 0;
+ nd->u.scr.timertick = tick; // Set when timer is started
+ nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted);
+ }
}
- else
+ else if (!sd)
{
- ted->rid = 0;
- nd->u.scr.timertick = tick; // Set when timer is started
- nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,nd->bl.id,(intptr_t)ted);
+ nd->u.scr.timertick = tick;
}
return 0;
@@ -628,17 +627,20 @@ int npc_timerevent_stop(struct npc_data* nd)
}
tid = sd?&sd->npc_timer_id:&nd->u.scr.timerid;
- if( *tid == INVALID_TIMER ) // Nothing to stop
+ if( *tid == INVALID_TIMER && (sd || !nd->u.scr.timertick) ) // Nothing to stop
return 0;
// Delete timer
- td = get_timer(*tid);
- if( td && td->data )
- ers_free(timer_event_ers, (void*)td->data);
- delete_timer(*tid,npc_timerevent);
- *tid = INVALID_TIMER;
+ if ( *tid != INVALID_TIMER )
+ {
+ td = get_timer(*tid);
+ if( td && td->data )
+ ers_free(timer_event_ers, (void*)td->data);
+ delete_timer(*tid,npc_timerevent);
+ *tid = INVALID_TIMER;
+ }
- if( !sd )
+ if( !sd && nd->u.scr.timertick )
{
nd->u.scr.timer += DIFF_TICK(gettick(),nd->u.scr.timertick); // Set 'timer' to the time that has passed since the beginning of the timers
nd->u.scr.timertick = 0; // Set 'tick' to zero so that we know it's off.