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-rw-r--r--src/map/clif.c4
-rw-r--r--src/map/skill.c5
2 files changed, 5 insertions, 4 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 8707d53f6..e1f7b057b 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8567,6 +8567,8 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd)
void clif_parse_DropItem(int fd, struct map_session_data *sd)
{
int item_index, item_amount;
+ item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
+ item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
do {
if (pc_isdead(sd))
break;
@@ -8581,8 +8583,6 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
))
break;
- item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
- item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
if (!pc_dropitem(sd, item_index, item_amount))
break;
diff --git a/src/map/skill.c b/src/map/skill.c
index cc45546a6..f68466af3 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6847,7 +6847,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
case UNT_SANDMAN:
case UNT_FLASHER:
case UNT_FREEZINGTRAP:
- map_foreachinrange(skill_trap_splash,&src->bl, skill_get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick,type);
+ map_foreachinrange(skill_trap_splash,&src->bl, skill_get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag, &src->bl,tick);
clif_changetraplook(&src->bl, sg->unit_id==UNT_LANDMINE?UNT_FIREPILLAR_ACTIVE:UNT_USED_TRAPS);
src->range = -1; //Disable range so it does not invoke a for each in area again.
sg->limit=DIFF_TICK(tick,sg->tick)+1500;
@@ -7014,7 +7014,7 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
case UNT_GROUNDDRIFT_FIRE:
map_foreachinrange(skill_trap_splash,&src->bl,
skill_get_splash(sg->skill_id, sg->skill_lv), sg->bl_flag,
- &src->bl,tick,0);
+ &src->bl,tick);
sg->unit_id = UNT_USED_TRAPS;
clif_changetraplook(&src->bl, UNT_FIREPILLAR_ACTIVE);
sg->limit=DIFF_TICK(tick,sg->tick)+1500;
@@ -9072,6 +9072,7 @@ int skill_trap_splash (struct block_list *bl, va_list ap)
case UNT_FLASHER:
skill_additional_effect(ss,bl,sg->skill_id,sg->skill_lv,BF_MISC,tick);
break;
+ case UNT_LANDMINE:
case UNT_BLASTMINE:
case UNT_CLAYMORETRAP:
case UNT_FREEZINGTRAP: