diff options
Diffstat (limited to 'src')
69 files changed, 1205 insertions, 1266 deletions
diff --git a/src/char/char.c b/src/char/char.c index 6534f484c..8d7ff1ab4 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -331,15 +331,15 @@ void set_char_offline(int char_id, int account_id) static int char_db_setoffline(DBKey key, DBData *data, va_list ap) { struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); - int server = va_arg(ap, int); - if (server == -1) { + int server_id = va_arg(ap, int); + if (server_id == -1) { character->char_id = -1; character->server = -1; if(character->waiting_disconnect != INVALID_TIMER){ timer->delete(character->waiting_disconnect, chardb_waiting_disconnect); character->waiting_disconnect = INVALID_TIMER; } - } else if (character->server == server) + } else if (character->server == server_id) character->server = -2; //In some map server that we aren't connected to. return 0; } @@ -2209,7 +2209,6 @@ void loginif_on_ready(void) int parse_fromlogin(int fd) { struct char_session_data* sd = NULL; - int i; // only process data from the login-server if( fd != login_fd ) { @@ -2242,10 +2241,9 @@ int parse_fromlogin(int fd) { uint16 command = RFIFOW(fd,0); if( HPM->packetsc[hpParse_FromLogin] ) { - if( (i = HPM->parse_packets(fd,hpParse_FromLogin)) ) { - if( i == 1 ) continue; - if( i == 2 ) return 0; - } + int success = HPM->parse_packets(fd,hpParse_FromLogin); + if( success == 1 ) continue; + else if( success == 2 ) return 0; } switch( command ) { @@ -2316,6 +2314,8 @@ int parse_fromlogin(int fd) { break; case 0x2717: // account data + { + int i; if (RFIFOREST(fd) < 72) return 0; @@ -2358,6 +2358,7 @@ int parse_fromlogin(int fd) { } } RFIFOSKIP(fd,72); + } break; // login-server alive packet @@ -2385,6 +2386,7 @@ int parse_fromlogin(int fd) { int class_[MAX_CHARS]; int guild_id[MAX_CHARS]; int num; + int i; char* data; struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); @@ -3209,7 +3211,7 @@ int parse_frommap(int fd) SQL->EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`name`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) Sql_ShowDebug(sql_handle); else if( SQL->NumRows(sql_handle) == 0 ) { result = 1; // 1-player not found @@ -3217,15 +3219,13 @@ int parse_frommap(int fd) Sql_ShowDebug(sql_handle); result = 1; // 1-player not found } else { - char name[NAME_LENGTH]; int account_id, char_id; char* data; time_t unban_time; SQL->GetData(sql_handle, 0, &data, NULL); account_id = atoi(data); - SQL->GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name)); - SQL->GetData(sql_handle, 2, &data, NULL); char_id = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); unban_time = atol(data); + SQL->GetData(sql_handle, 1, &data, NULL); char_id = atoi(data); + SQL->GetData(sql_handle, 2, &data, NULL); unban_time = atol(data); if( login_fd <= 0 ) result = 3; // 3-login-server offline @@ -3465,7 +3465,6 @@ int parse_frommap(int fd) { struct status_change_data data; StringBuf buf; - int i; StrBuf->Init(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db); @@ -3905,7 +3904,6 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd) int parse_char(int fd) { - int i; char email[40]; unsigned short cmd; int map_fd; @@ -3937,10 +3935,9 @@ int parse_char(int fd) #define FIFOSD_CHECK(rest) do { if(RFIFOREST(fd) < (rest)) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,(rest)); return 0; } } while (0) if( HPM->packetsc[hpParse_Char] ) { - if( (i = HPM->parse_packets(fd,hpParse_Char)) ) { - if( i == 1 ) continue; - if( i == 2 ) return 0; - } + int success = HPM->parse_packets(fd,hpParse_Char); + if( success == 1 ) continue; + else if( success == 2 ) return 0; } cmd = RFIFOW(fd,0); @@ -4043,6 +4040,7 @@ int parse_char(int fd) uint32 subnet_map_ip; struct auth_node* node; int server_id = 0; + int i; int slot = RFIFOB(fd,2); RFIFOSKIP(fd,3); @@ -4214,31 +4212,35 @@ int parse_char(int fd) #if PACKETVER >= 20120307 // S 0970 <name>.24B <slot>.B <hair color>.W <hair style>.W case 0x970: + { + int result; FIFOSD_CHECK(31); #else // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W case 0x67: + { + int result; FIFOSD_CHECK(37); #endif if( !char_new ) //turn character creation on/off [Kevin] - i = -2; + result = -2; else #if PACKETVER >= 20120307 - i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29)); + result = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29)); #else - i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); + result = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); #endif //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) - if (i < 0) { + if (result < 0) { WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x6e; /* Others I found [Ind] */ /* 0x02 = Symbols in Character Names are forbidden */ /* 0x03 = You are not elegible to open the Character Slot. */ /* 0x0B = This service is only available for premium users. */ - switch (i) { + switch (result) { case -1: WFIFOB(fd,2) = 0x00; break; case -2: WFIFOB(fd,2) = 0xFF; break; case -3: WFIFOB(fd,2) = 0x01; break; @@ -4249,7 +4251,7 @@ int parse_char(int fd) int len; // retrieve data struct mmo_charstatus char_dat; - mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed. + mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed. // send to player WFIFOHEAD(fd,2+MAX_CHAR_BUF); @@ -4258,13 +4260,14 @@ int parse_char(int fd) WFIFOSET(fd,len); // add new entry to the chars list - sd->found_char[char_dat.slot] = i; // the char_id of the new char + sd->found_char[char_dat.slot] = result; // the char_id of the new char } #if PACKETVER >= 20120307 RFIFOSKIP(fd,31); #else RFIFOSKIP(fd,37); #endif + } break; // delete char @@ -4275,6 +4278,7 @@ int parse_char(int fd) if (cmd == 0x1fb) FIFOSD_CHECK(56); { int cid = RFIFOL(fd,2); + int i; #if PACKETVER >= 20110309 if( *pincode->enabled ){ // hack check struct online_char_data* character; @@ -4483,6 +4487,7 @@ int parse_char(int fd) { char* l_user = (char*)RFIFOP(fd,2); char* l_pass = (char*)RFIFOP(fd,26); + int i; l_user[23] = '\0'; l_pass[23] = '\0'; ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd <= 0 ); diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 5f033f4d7..6bd8ca568 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -447,16 +447,16 @@ struct guild * inter_guild_fromsql(int guild_id) while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { int position; - struct guild_position* p; + struct guild_position *pos; SQL->GetData(sql_handle, 0, &data, NULL); position = atoi(data); if( position < 0 || position >= MAX_GUILDPOSITION ) continue;// invalid position - p = &g->position[position]; - SQL->GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); - p->modified = GS_POSITION_UNMODIFIED; + pos = &g->position[position]; + SQL->GetData(sql_handle, 1, &data, &len); memcpy(pos->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 2, &data, NULL); pos->mode = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); pos->exp_mode = atoi(data); + pos->modified = GS_POSITION_UNMODIFIED; } //printf("- Read guild_alliance %d from sql \n",guild_id); @@ -1664,7 +1664,7 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { // Could speed up - struct guild *g[2]; + struct guild *g[2] = { NULL }; int j,i; g[0] = inter_guild_fromsql(guild_id1); g[1] = inter_guild_fromsql(guild_id2); @@ -1675,25 +1675,19 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 if(g[0]==NULL || g[1]==NULL) return 0; - if(flag&GUILD_ALLIANCE_REMOVE) - { + if( flag&GUILD_ALLIANCE_REMOVE ) { // Remove alliance/opposition, in case of alliance, remove on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { + for( i = 0; i < ((flag&GUILD_ALLIANCE_TYPE_MASK) ? 1 : 2); i++ ) { ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); if( j < MAX_GUILDALLIANCE ) g[i]->alliance[j].guild_id = 0; } - } - else - { + } else { // Add alliance, in case of alliance, add on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { + for( i = 0; i < ((flag&GUILD_ALLIANCE_TYPE_MASK) ? 1 : 2); i++ ) { // Search an empty slot ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); - if( j < MAX_GUILDALLIANCE ) - { + if( j < MAX_GUILDALLIANCE ) { g[i]->alliance[j].guild_id=g[1-i]->guild_id; memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); // Set alliance type diff --git a/src/char/int_quest.c b/src/char/int_quest.c index ce63a5581..f8a05bc8f 100644 --- a/src/char/int_quest.c +++ b/src/char/int_quest.c @@ -38,6 +38,7 @@ struct quest *mapif_quests_fromsql(int char_id, int *count) { stmt = SQL->StmtMalloc(sql_handle); if (stmt == NULL) { SqlStmt_ShowDebug(stmt); + *count = 0; return NULL; } diff --git a/src/char/inter.c b/src/char/inter.c index 771b51602..63e1564ff 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -872,7 +872,7 @@ int inter_mapif_init(int fd) //-------------------------------------------------------- // broadcast sending -int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd) +int mapif_broadcast(unsigned char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd) { unsigned char *buf = (unsigned char*)aMalloc((len)*sizeof(unsigned char)); diff --git a/src/common/HPM.c b/src/common/HPM.c index 005bc2ddc..426fac94a 100644 --- a/src/common/HPM.c +++ b/src/common/HPM.c @@ -215,6 +215,7 @@ struct hplugin *hplugin_load(const char* filename) { plugin->hpi->HookStop = HPM->import_symbol("HookStop",plugin->idx); plugin->hpi->HookStopped = HPM->import_symbol("HookStopped",plugin->idx); plugin->hpi->addArg = HPM->import_symbol("addArg",plugin->idx); + plugin->hpi->addConf = HPM->import_symbol("addConf",plugin->idx); /* server specific */ if( HPM->load_sub ) HPM->load_sub(plugin); @@ -532,6 +533,9 @@ void* HPM_calloc(size_t num, size_t size, const char *file, int line, const char void* HPM_realloc(void *p, size_t size, const char *file, int line, const char *func) { return iMalloc->realloc(p,size,HPM_file2ptr(file),line,func); } +void* HPM_reallocz(void *p, size_t size, const char *file, int line, const char *func) { + return iMalloc->reallocz(p,size,HPM_file2ptr(file),line,func); +} char* HPM_astrdup(const char *p, const char *file, int line, const char *func) { return iMalloc->astrdup(p,HPM_file2ptr(file),line,func); } @@ -602,6 +606,48 @@ bool hpm_add_arg(unsigned int pluginID, char *name, bool has_param, void (*func) return true; } +bool hplugins_addconf(unsigned int pluginID, enum HPluginConfType type, char *name, void (*func) (const char *val)) { + struct HPConfListenStorage *conf; + unsigned int i; + + if( type >= HPCT_MAX ) { + ShowError("HPM->addConf:%s: unknown point '%u' specified for config '%s'\n",HPM->pid2name(pluginID),type,name); + return false; + } + + for(i = 0; i < HPM->confsc[type]; i++) { + if( !strcmpi(name,HPM->confs[type][i].key) ) { + ShowError("HPM->addConf:%s: duplicate '%s', already in use by '%s'!",HPM->pid2name(pluginID),name,HPM->pid2name(HPM->confs[type][i].pluginID)); + return false; + } + } + + RECREATE(HPM->confs[type], struct HPConfListenStorage, ++HPM->confsc[type]); + conf = &HPM->confs[type][HPM->confsc[type] - 1]; + + conf->pluginID = pluginID; + safestrncpy(conf->key, name, HPM_ADDCONF_LENGTH); + conf->func = func; + + return true; +} +bool hplugins_parse_conf(const char *w1, const char *w2, enum HPluginConfType point) { + unsigned int i; + + /* exists? */ + for(i = 0; i < HPM->confsc[point]; i++) { + if( !strcmpi(w1,HPM->confs[point][i].key) ) + break; + } + + /* trigger and we're set! */ + if( i != HPM->confsc[point] ) { + HPM->confs[point][i].func(w2); + return true; + } + + return false; +} void hplugins_share_defaults(void) { /* console */ @@ -617,6 +663,7 @@ void hplugins_share_defaults(void) { HPM->share(HPM_HookStop,"HookStop"); HPM->share(HPM_HookStopped,"HookStopped"); HPM->share(hpm_add_arg,"addArg"); + HPM->share(hplugins_addconf,"addConf"); /* core */ HPM->share(&runflag,"runflag"); HPM->share(arg_v,"arg_v"); @@ -661,6 +708,7 @@ void hpm_init(void) { HPMiMalloc->malloc = HPM_mmalloc; HPMiMalloc->calloc = HPM_calloc; HPMiMalloc->realloc = HPM_realloc; + HPMiMalloc->reallocz = HPM_reallocz; HPMiMalloc->astrdup = HPM_astrdup; sscanf(HPM_VERSION, "%u.%u", &HPM->version[0], &HPM->version[1]); @@ -728,6 +776,11 @@ void hpm_final(void) { aFree(HPM->packets[i]); } + for( i = 0; i < HPCT_MAX; i++ ) { + if( HPM->confsc[i] ) + aFree(HPM->confs[i]); + } + HPM->arg_db->destroy(HPM->arg_db,HPM->arg_db_clear_sub); /* HPM->fnames is cleared after the memory manager goes down */ @@ -736,13 +789,26 @@ void hpm_final(void) { return; } void hpm_defaults(void) { + unsigned int i; HPM = &HPM_s; HPM->fnames = NULL; HPM->fnamec = 0; HPM->force_return = false; HPM->hooking = false; - + /* */ + HPM->fnames = NULL; + HPM->fnamec = 0; + for(i = 0; i < hpPHP_MAX; i++) { + HPM->packets[i] = NULL; + HPM->packetsc[i] = 0; + } + for(i = 0; i < HPCT_MAX; i++) { + HPM->confs[i] = NULL; + HPM->confsc[i] = 0; + } + HPM->arg_db = NULL; + /* */ HPM->init = hpm_init; HPM->final = hpm_final; @@ -767,4 +833,5 @@ void hpm_defaults(void) { HPM->arg_help = hpm_arg_help; HPM->grabHPData = hplugins_grabHPData; HPM->grabHPDataSub = NULL; + HPM->parseConf = hplugins_parse_conf; } diff --git a/src/common/HPM.h b/src/common/HPM.h index 5466693ab..1f2ba4648 100644 --- a/src/common/HPM.h +++ b/src/common/HPM.h @@ -28,8 +28,10 @@ #define plugin_import(x,y,z) (z)dlsym((x),(y)) #define plugin_close(x) dlclose(x) - #ifdef CYGWIN + #if defined CYGWIN #define DLL_EXT ".dll" + #elif defined __DARWIN__ + #define DLL_EXT ".dylib" #else #define DLL_EXT ".so" #endif @@ -86,6 +88,12 @@ struct HPDataOperationStorage { void **HPDataSRCPtr; unsigned int *hdatac; }; +/* */ +struct HPConfListenStorage { + unsigned int pluginID; + char key[HPM_ADDCONF_LENGTH]; + void (*func) (const char *val); +}; /* Hercules Plugin Manager Interface */ struct HPM_interface { @@ -106,6 +114,9 @@ struct HPM_interface { /* plugin file ptr caching */ struct HPMFileNameCache *fnames; unsigned int fnamec; + /* config listen */ + struct HPConfListenStorage *confs[HPCT_MAX]; + unsigned int confsc[HPCT_MAX]; /* --command-line */ DBMap *arg_db; /* funcs */ @@ -133,6 +144,8 @@ struct HPM_interface { void (*grabHPData) (struct HPDataOperationStorage *ret, enum HPluginDataTypes type, void *ptr); /* for server-specific HPData e.g. map_session_data */ void (*grabHPDataSub) (struct HPDataOperationStorage *ret, enum HPluginDataTypes type, void *ptr); + /* for custom config parsing */ + bool (*parseConf) (const char *w1, const char *w2, enum HPluginConfType point); } HPM_s; struct HPM_interface *HPM; diff --git a/src/common/HPMi.h b/src/common/HPMi.h index 2cd1075c4..742132cde 100644 --- a/src/common/HPMi.h +++ b/src/common/HPMi.h @@ -36,6 +36,7 @@ struct map_session_data; #include "../common/showmsg.h" #define HPM_VERSION "1.0" +#define HPM_ADDCONF_LENGTH 40 struct hplugin_info { char* name; @@ -83,6 +84,12 @@ enum HPluginDataTypes { HPDT_NPCD, }; +/* used in macros and conf storage */ +enum HPluginConfType { + HPCT_BATTLE, /* battle-conf (map-server */ + HPCT_MAX, +}; + #define addHookPre(tname,hook) (HPMi->AddHook(HOOK_TYPE_PRE,(tname),(hook),HPMi->pid)) #define addHookPost(tname,hook) (HPMi->AddHook(HOOK_TYPE_POST,(tname),(hook),HPMi->pid)) /* need better names ;/ */ @@ -128,6 +135,8 @@ enum HPluginDataTypes { } /* HPMi->addPacket */ #define addPacket(cmd,len,receive,point) HPMi->addPacket(cmd,len,receive,point,HPMi->pid) +/* HPMi->addBattleConf */ +#define addBattleConf(bcname,funcname) HPMi->addConf(HPMi->pid,HPCT_BATTLE,bcname,funcname) /* Hercules Plugin Mananger Include Interface */ HPExport struct HPMi_interface { @@ -150,6 +159,8 @@ HPExport struct HPMi_interface { bool (*HookStopped) (void); /* program --arg/-a */ bool (*addArg) (unsigned int pluginID, char *name, bool has_param,void (*func) (char *param),void (*help) (void)); + /* battle-config recv param */ + bool (*addConf) (unsigned int pluginID, enum HPluginConfType type, char *name, void (*func) (const char *val)); } HPMi_s; #ifndef _HPM_H_ HPExport struct HPMi_interface *HPMi; diff --git a/src/common/Makefile.in b/src/common/Makefile.in index 1e23ab5e8..7bb9ae630 100644 --- a/src/common/Makefile.in +++ b/src/common/Makefile.in @@ -15,8 +15,8 @@ MT19937AR_H = $(MT19937AR_D)/mt19937ar.h MT19937AR_INCLUDE = -I$(MT19937AR_D) COMMON_SHARED_C = conf.c db.c des.c ers.c grfio.c HPM.c mapindex.c md5calc.c \ - mempool.c mutex.c nullpo.c raconf.c random.c showmsg.c strlib.c \ - thread.c timer.c utils.c + mutex.c nullpo.c random.c showmsg.c strlib.c thread.c \ + timer.c utils.c COMMON_C = $(COMMON_SHARED_C) COMMON_SHARED_OBJ = $(patsubst %.c,%.o,$(COMMON_SHARED_C)) COMMON_OBJ = $(addprefix obj_all/, $(COMMON_SHARED_OBJ) \ @@ -25,9 +25,8 @@ COMMON_MINI_OBJ = $(addprefix obj_all/, $(COMMON_SHARED_OBJ) \ miniconsole.o minicore.o minimalloc.o minisocket.o) COMMON_C += console.c core.c malloc.c socket.c COMMON_H = atomic.h cbasetypes.h conf.h console.h core.h db.h des.h ers.h \ - evdp.h grfio.h HPM.h HPMi.h malloc.h mapindex.h md5calc.h \ - mempool.h mmo.h mutex.h netbuffer.h network.h nullpo.h raconf.h \ - random.h showmsg.h socket.h spinlock.h sql.h strlib.h \ + grfio.h HPM.h HPMi.h malloc.h mapindex.h md5calc.h mmo.h mutex.h \ + nullpo.h random.h showmsg.h socket.h spinlock.h sql.h strlib.h \ thread.h timer.h utils.h winapi.h COMMON_SQL_OBJ = obj_sql/sql.o diff --git a/src/common/cbasetypes.h b/src/common/cbasetypes.h index 6de2ace01..120f4f861 100644 --- a/src/common/cbasetypes.h +++ b/src/common/cbasetypes.h @@ -255,6 +255,13 @@ typedef uintptr_t uintptr; #define ra_align(n) __attribute__(( aligned(n) )) #endif +// Directives for the (clang) static analyzer +#ifdef __clang__ +#define analyzer_noreturn __attribute__((analyzer_noreturn)) +#else +#define analyzer_noreturn +#endif + ///////////////////////////// // for those still not building c++ @@ -353,23 +360,6 @@ typedef char bool; #endif ////////////////////////////////////////////////////////////////////////// -// Assert - -#if ! defined(Assert) -#if defined(RELEASE) -#define Assert(EX) -#else -// extern "C" { -#include <assert.h> -// } -#if !defined(DEFCPP) && defined(WIN32) && !defined(MINGW) -#include <crtdbg.h> -#endif -#define Assert(EX) assert(EX) -#endif -#endif /* ! defined(Assert) */ - -////////////////////////////////////////////////////////////////////////// // Has to be unsigned to avoid problems in some systems // Problems arise when these functions expect an argument in the range [0,256[ and are fed a signed char. #include <ctype.h> @@ -405,7 +395,7 @@ typedef char bool; ////////////////////////////////////////////////////////////////////////// -// Use the preprocessor to 'stringify' stuff (concert to a string). +// Use the preprocessor to 'stringify' stuff (convert to a string). // example: // #define TESTE blabla // QUOTE(TESTE) -> "TESTE" diff --git a/src/common/core.c b/src/common/core.c index dd839b372..8178a48a5 100644 --- a/src/common/core.c +++ b/src/common/core.c @@ -15,7 +15,6 @@ #include "../common/socket.h" #include "../common/timer.h" #include "../common/thread.h" - #include "../common/mempool.h" #include "../common/sql.h" #include "../config/core.h" #include "../common/HPM.h" @@ -328,7 +327,6 @@ int main (int argc, char **argv) { Sql_Init(); rathread_init(); - mempool_init(); DB->init(); signals_init(); @@ -370,7 +368,6 @@ int main (int argc, char **argv) { timer->final(); socket_final(); DB->final(); - mempool_final(); rathread_final(); #endif diff --git a/src/common/db.c b/src/common/db.c index ba3fef97b..efe7ca8b2 100644 --- a/src/common/db.c +++ b/src/common/db.c @@ -2446,7 +2446,7 @@ DBMap* db_alloc(const char *file, const char *func, int line, DBType type, DBOpt db->free_lock = 0; /* Other */ snprintf(ers_name, 50, "db_alloc:nodes:%s:%s:%d",func,file,line); - db->nodes = ers_new(sizeof(struct dbn),ers_name,ERS_OPT_WAIT|ERS_OPT_FREE_NAME); + db->nodes = ers_new(sizeof(struct dbn),ers_name,ERS_OPT_WAIT|ERS_OPT_FREE_NAME|ERS_OPT_CLEAN); db->cmp = DB->default_cmp(type); db->hash = DB->default_hash(type); db->release = DB->default_release(type, options); @@ -2609,8 +2609,8 @@ void* db_data2ptr(DBData *data) * @see #db_final(void) */ void db_init(void) { - db_iterator_ers = ers_new(sizeof(struct DBIterator_impl),"db.c::db_iterator_ers",ERS_OPT_NONE); - db_alloc_ers = ers_new(sizeof(struct DBMap_impl),"db.c::db_alloc_ers",ERS_OPT_NONE); + db_iterator_ers = ers_new(sizeof(struct DBIterator_impl),"db.c::db_iterator_ers",ERS_OPT_CLEAN); + db_alloc_ers = ers_new(sizeof(struct DBMap_impl),"db.c::db_alloc_ers",ERS_OPT_CLEAN); ers_chunk_size(db_alloc_ers, 50); DB_COUNTSTAT(db_init); } diff --git a/src/common/db.h b/src/common/db.h index b9d6af382..5f4478909 100644 --- a/src/common/db.h +++ b/src/common/db.h @@ -1121,8 +1121,10 @@ void linkdb_foreach (struct linkdb_node** head, LinkDBFunc func, ...); #define VECTOR_ENSURE(__vec,__n,__step) \ do{ \ size_t _empty_ = VECTOR_CAPACITY(__vec)-VECTOR_LENGTH(__vec); \ - while( (__n) > _empty_ ) _empty_ += (__step); \ - if( _empty_ != VECTOR_CAPACITY(__vec)-VECTOR_LENGTH(__vec) ) VECTOR_RESIZE(__vec,_empty_+VECTOR_LENGTH(__vec)); \ + if( (__n) > _empty_ ) { \ + while( (__n) > _empty_ ) _empty_ += (__step); \ + VECTOR_RESIZE(__vec,_empty_+VECTOR_LENGTH(__vec)); \ + } \ }while(0) diff --git a/src/common/ers.c b/src/common/ers.c index 22269a51f..a7dad49ab 100644 --- a/src/common/ers.c +++ b/src/common/ers.c @@ -40,6 +40,7 @@ * @see common#ers.h * \*****************************************************************************/ #include <stdlib.h> +#include <string.h> #include "../common/cbasetypes.h" #include "../common/malloc.h" // CREATE, RECREATE, aMalloc, aFree @@ -238,6 +239,9 @@ static void ers_obj_free_entry(ERS self, void *entry) return; } + if( instance->Options & ERS_OPT_CLEAN ) + memset((unsigned char*)reuse + sizeof(struct ers_list), 0, instance->Cache->ObjectSize - sizeof(struct ers_list)); + reuse->Next = instance->Cache->ReuseList; instance->Cache->ReuseList = reuse; instance->Count--; diff --git a/src/common/ers.h b/src/common/ers.h index 4ff2a6230..e63711b81 100644 --- a/src/common/ers.h +++ b/src/common/ers.h @@ -71,10 +71,11 @@ #endif /* not ERS_ALIGN_ENTRY */ enum ERSOptions { - ERS_OPT_NONE = 0x0, - ERS_OPT_CLEAR = 0x1,/* silently clears any entries left in the manager upon destruction */ - ERS_OPT_WAIT = 0x2,/* wait for entries to come in order to list! */ - ERS_OPT_FREE_NAME = 0x4,/* name is dynamic memory, and should be freed */ + ERS_OPT_NONE = 0x0, + ERS_OPT_CLEAR = 0x1,/* silently clears any entries left in the manager upon destruction */ + ERS_OPT_WAIT = 0x2,/* wait for entries to come in order to list! */ + ERS_OPT_FREE_NAME = 0x4,/* name is dynamic memory, and should be freed */ + ERS_OPT_CLEAN = 0x8,/* clears used memory upon ers_free so that its all new to be reused on the next alloc */ }; /** diff --git a/src/common/grfio.c b/src/common/grfio.c index 77b976926..57e8a5187 100644 --- a/src/common/grfio.c +++ b/src/common/grfio.c @@ -8,6 +8,7 @@ #include "../common/showmsg.h" #include "../common/strlib.h" #include "../common/utils.h" +#include "../common/nullpo.h" #include "grfio.h" #include <stdio.h> @@ -305,17 +306,21 @@ static FILELIST* filelist_find(const char* fname) // returns the original file name char* grfio_find_file(const char* fname) { - FILELIST *filelist = filelist_find(fname); - if (!filelist) return NULL; - return (!filelist->fnd ? filelist->fn : filelist->fnd); + FILELIST *flist = filelist_find(fname); + if (!flist) return NULL; + return (!flist->fnd ? flist->fn : flist->fnd); } // adds a FILELIST entry into the list of loaded files -static FILELIST* filelist_add(FILELIST* entry) -{ +static FILELIST* filelist_add(FILELIST* entry) { int hash; + nullpo_ret(entry); +#ifdef __clang_analyzer__ + // Make clang's static analyzer shut up about a possible NULL pointer in &filelist[filelist_entrys] + nullpo_ret(&filelist[filelist_entrys]); +#endif // __clang_analyzer__ - #define FILELIST_ADDS 1024 // number increment of file lists ` +#define FILELIST_ADDS 1024 // number increment of file lists ` if (filelist_entrys >= filelist_maxentry) { filelist = (FILELIST *)aRealloc(filelist, (filelist_maxentry + FILELIST_ADDS) * sizeof(FILELIST)); @@ -323,7 +328,9 @@ static FILELIST* filelist_add(FILELIST* entry) filelist_maxentry += FILELIST_ADDS; } - memcpy (&filelist[filelist_entrys], entry, sizeof(FILELIST)); +#undef FILELIST_ADDS + + memcpy(&filelist[filelist_entrys], entry, sizeof(FILELIST)); hash = filehash(entry->fn); filelist[filelist_entrys].next = filelist_hash[hash]; @@ -405,7 +412,7 @@ void* grfio_reads(const char* fname, int* size) if( in != NULL ) { int declen; fseek(in,0,SEEK_END); - declen = ftell(in); + declen = (int)ftell(in); fseek(in,0,SEEK_SET); buf2 = (unsigned char *)aMalloc(declen+1); // +1 for resnametable zero-termination if(fread(buf2, 1, declen, in) != (size_t)declen) ShowError("An error occured in fread grfio_reads, fname=%s \n",fname); diff --git a/src/common/malloc.c b/src/common/malloc.c index 1cb7836ab..f7f108304 100644 --- a/src/common/malloc.c +++ b/src/common/malloc.c @@ -369,6 +369,37 @@ void* _mrealloc(void *memblock, size_t size, const char *file, int line, const c } } +/* a _mrealloc clone with the difference it 'z'eroes the newly created memory */ +void* _mreallocz(void *memblock, size_t size, const char *file, int line, const char *func ) { + size_t old_size; + void *p = NULL; + + if(memblock == NULL) { + p = iMalloc->malloc(size,file,line,func); + memset(p,0,size); + return p; + } + + old_size = ((struct unit_head *)((char *)memblock - sizeof(struct unit_head) + sizeof(long)))->size; + if( old_size == 0 ) { + old_size = ((struct unit_head_large *)((char *)memblock - sizeof(struct unit_head_large) + sizeof(long)))->size; + } + if(old_size > size) { + // Size reduction - return> as it is (negligence) + return memblock; + } else { + // Size Large + p = iMalloc->malloc(size,file,line,func); + if(p != NULL) { + memcpy(p,memblock,old_size); + memset((char*)p+old_size,0,size-old_size); + } + iMalloc->free(memblock,file,line,func); + return p; + } +} + + char* _mstrdup(const char *p, const char *file, int line, const char *func ) { if(p == NULL) { @@ -669,7 +700,7 @@ void memmgr_report (int extra) { struct { const char *file; unsigned short line; - unsigned int size; + size_t size; unsigned int count; } data[100]; memset(&data, 0, sizeof(data)); @@ -822,12 +853,14 @@ void malloc_defaults(void) { iMalloc->malloc = _mmalloc; iMalloc->calloc = _mcalloc; iMalloc->realloc = _mrealloc; + iMalloc->reallocz= _mreallocz; iMalloc->astrdup = _mstrdup; iMalloc->free = _mfree; #else iMalloc->malloc = aMalloc_; iMalloc->calloc = aCalloc_; iMalloc->realloc = aRealloc_; + iMalloc->reallocz= aRealloc_;/* not using memory manager huhum o.o perhaps we could still do something about */ iMalloc->astrdup = aStrdup_; iMalloc->free = aFree_; #endif diff --git a/src/common/malloc.h b/src/common/malloc.h index cd0ef238b..19b5213bb 100644 --- a/src/common/malloc.h +++ b/src/common/malloc.h @@ -33,6 +33,7 @@ # define aMalloc(n) (iMalloc->malloc((n),ALC_MARK)) # define aCalloc(m,n) (iMalloc->calloc((m),(n),ALC_MARK)) # define aRealloc(p,n) (iMalloc->realloc((p),(n),ALC_MARK)) +# define aReallocz(p,n) (iMalloc->reallocz((p),(n),ALC_MARK)) # define aStrdup(p) (iMalloc->astrdup((p),ALC_MARK)) # define aFree(p) (iMalloc->free((p),ALC_MARK)) @@ -54,7 +55,7 @@ ////////////// Others ////////////////////////// // should be merged with any of above later #define CREATE(result, type, number) ((result) = (type *) aCalloc((number), sizeof(type))) -#define RECREATE(result, type, number) ((result) = (type *) aRealloc((result), sizeof(type) * (number))) +#define RECREATE(result, type, number) ((result) = (type *) aReallocz((result), sizeof(type) * (number))) //////////////////////////////////////////////// @@ -73,6 +74,7 @@ struct malloc_interface { void* (*malloc )(size_t size, const char *file, int line, const char *func); void* (*calloc )(size_t num, size_t size, const char *file, int line, const char *func); void* (*realloc )(void *p, size_t size, const char *file, int line, const char *func); + void* (*reallocz)(void *p, size_t size, const char *file, int line, const char *func); char* (*astrdup )(const char *p, const char *file, int line, const char *func); void (*free )(void *p, const char *file, int line, const char *func); /* */ diff --git a/src/common/mmo.h b/src/common/mmo.h index 47257265f..b33b01fa7 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -284,7 +284,8 @@ struct accreg { // For saving status changes across sessions. [Skotlex] struct status_change_data { unsigned short type; //SC_type - long val1, val2, val3, val4, tick; //Remaining duration. + int val1, val2, val3, val4; + unsigned int tick; //Remaining duration. }; struct storage_data { diff --git a/src/common/nullpo.c b/src/common/nullpo.c index 4383109a7..20180dd3b 100644 --- a/src/common/nullpo.c +++ b/src/common/nullpo.c @@ -4,88 +4,26 @@ #include <stdio.h> #include <stdarg.h> #include <string.h> -#include "nullpo.h" +#include "../common/nullpo.h" #include "../common/showmsg.h" -// #include "logs.h" // •z΂µ‚Ä‚Ý‚é -static void nullpo_info_core(const char *file, int line, const char *func, - const char *fmt, va_list ap); - -/*====================================== - * Nullƒ`ƒFƒbƒN ‹y‚Ñ î•ño—Í - *--------------------------------------*/ -int nullpo_chk_f(const char *file, int line, const char *func, const void *target, - const char *fmt, ...) -{ - va_list ap; - - if (target != NULL) - return 0; - - va_start(ap, fmt); - nullpo_info_core(file, line, func, fmt, ap); - va_end(ap); - return 1; -} - -int nullpo_chk(const char *file, int line, const char *func, const void *target) -{ - if (target != NULL) - return 0; - - nullpo_info_core(file, line, func, NULL, NULL); - return 1; -} - - -/*====================================== - * nullpoî•ño—Í(ŠO•”ŒÄo‚µŒü‚¯ƒ‰ƒbƒp) - *--------------------------------------*/ -void nullpo_info_f(const char *file, int line, const char *func, - const char *fmt, ...) -{ - va_list ap; - - va_start(ap, fmt); - nullpo_info_core(file, line, func, fmt, ap); - va_end(ap); -} - -void nullpo_info(const char *file, int line, const char *func) -{ - nullpo_info_core(file, line, func, NULL, NULL); -} - - -/*====================================== - * nullpoî•ño—Í(Main) - *--------------------------------------*/ -static void nullpo_info_core(const char *file, int line, const char *func, - const char *fmt, va_list ap) -{ +/** + * Reports failed assertions or NULL pointers + * + * @param file Source file where the error was detected + * @param line Line + * @param func Function + * @param targetname Name of the checked symbol + * @param title Message title to display (i.e. failed assertion or nullpo info) + */ +void assert_report(const char *file, int line, const char *func, const char *targetname, const char *title) { if (file == NULL) file = "??"; - func = - func == NULL ? "unknown": - func[0] == '\0' ? "unknown": - func; - - ShowMessage("--- nullpo info --------------------------------------------\n"); - ShowMessage("%s:%d: in func `%s'\n", file, line, func); - if (fmt != NULL) - { - if (fmt[0] != '\0') - { - vprintf(fmt, ap); - - // ÅŒã‚ɉüs‚µ‚½‚©Šm”F - if (fmt[strlen(fmt)-1] != '\n') - ShowMessage("\n"); - } - } - ShowMessage("--- end nullpo info ----------------------------------------\n"); + if (func == NULL || *func == '\0') + func = "unknown"; - // ‚±‚±‚ç‚ÅnullpoƒƒO‚ðƒtƒ@ƒCƒ‹‚É‘‚«o‚¹‚½‚ç - // ‚Ü‚Æ‚ß‚Ä’ño‚Å‚«‚é‚È‚ÆŽv‚Á‚Ä‚¢‚½‚èB + ShowError("--- %s --------------------------------------------\n", title); + ShowError("%s:%d: '%s' in function `%s'\n", file, line, targetname, func); + ShowError("--- end %s ----------------------------------------\n", title); } diff --git a/src/common/nullpo.h b/src/common/nullpo.h index 8ee86a782..05484135c 100644 --- a/src/common/nullpo.h +++ b/src/common/nullpo.h @@ -1,225 +1,127 @@ // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder -#ifndef _NULLPO_H_ -#define _NULLPO_H_ - +#ifndef COMMON_NULLPO_H +#define COMMON_NULLPO_H #include "../common/cbasetypes.h" -#define NLP_MARK __FILE__, __LINE__, __func__ - // enabled by default on debug builds #if defined(DEBUG) && !defined(NULLPO_CHECK) #define NULLPO_CHECK #endif -/*---------------------------------------------------------------------------- - * Macros - *---------------------------------------------------------------------------- - */ -/*====================================== - * Nullƒ`ƒFƒbƒN ‹y‚Ñ î•ño—ÍŒã return - *E“WŠJ‚·‚é‚Æif‚Æ‚©return“™‚ªo‚é‚Ì‚Å - * ˆês’P‘Ì‚ÅŽg‚Á‚Ä‚‚¾‚³‚¢B - *Enullpo_ret(x = func()); - * ‚̂悤‚ÈŽg—p–@‚à‘z’肵‚Ä‚¢‚Ü‚·B - *-------------------------------------- - * nullpo_ret(t) - * –ß‚è’l 0ŒÅ’è - * [ˆø”] - * t ƒ`ƒFƒbƒN‘ÎÛ - *-------------------------------------- - * nullpo_retv(t) - * –ß‚è’l ‚È‚µ - * [ˆø”] - * t ƒ`ƒFƒbƒN‘ÎÛ - *-------------------------------------- - * nullpo_retr(ret, t) - * –ß‚è’l Žw’è - * [ˆø”] - * ret return(ret); - * t ƒ`ƒFƒbƒN‘ÎÛ - *-------------------------------------- - * nullpo_ret_f(t, fmt, ...) - * Ú×î•ño—Í—p - * –ß‚è’l 0 - * [ˆø”] - * t ƒ`ƒFƒbƒN‘ÎÛ - * fmt ... vprintf‚É“n‚³‚ê‚é - * ”õl‚âŠÖŒW•Ï”‚Ì‘‚«o‚µ‚È‚Ç‚É - *-------------------------------------- - * nullpo_retv_f(t, fmt, ...) - * Ú×î•ño—Í—p - * –ß‚è’l ‚È‚µ - * [ˆø”] - * t ƒ`ƒFƒbƒN‘ÎÛ - * fmt ... vprintf‚É“n‚³‚ê‚é - * ”õl‚âŠÖŒW•Ï”‚Ì‘‚«o‚µ‚È‚Ç‚É - *-------------------------------------- - * nullpo_retr_f(ret, t, fmt, ...) - * Ú×î•ño—Í—p - * –ß‚è’l Žw’è - * [ˆø”] - * ret return(ret); - * t ƒ`ƒFƒbƒN‘ÎÛ - * fmt ... vprintf‚É“n‚³‚ê‚é - * ”õl‚âŠÖŒW•Ï”‚Ì‘‚«o‚µ‚È‚Ç‚É - *-------------------------------------- - */ +// Skip assert checks on release builds +#if !defined(RELEASE) && !defined(ASSERT_CHECK) +#define ASSERT_CHECK +#endif + +/** Assert */ + +#if defined(ASSERT_CHECK) +// extern "C" { +#include <assert.h> +// } +#if !defined(DEFCPP) && defined(WIN32) && !defined(MINGW) +#include <crtdbg.h> +#endif // !DEFCPP && WIN && !MINGW +#define Assert(EX) assert(EX) +#define Assert_chk(EX) ( (EX) ? false : (assert_report(__FILE__, __LINE__, __func__, #EX, "failed assertion"), true) ) +#else // ! ASSERT_CHECK +#define Assert(EX) (EX) +#define Assert_chk(EX) ((EX), false) +#endif // ASSERT_CHECK #if defined(NULLPO_CHECK) +/** + * Reports NULL pointer information if the passed pointer is NULL + * + * @param t pointer to check + * @return true if the passed pointer is NULL, false otherwise + */ +#define nullpo_chk(t) ( (t) != NULL ? false : (assert_report(__FILE__, __LINE__, __func__, #t, "nullpo info"), true) ) +#else // ! NULLPO_CHECK +#define nullpo_chk(t) ((void)(t), false) +#endif // NULLPO_CHECK + +/** + * The following macros check for NULL pointers and return from the current + * function or block in case one is found. + * + * It is guaranteed that the argument is evaluated once and only once, so it + * is safe to call them as: + * nullpo_ret(x = func()); + * The macros can be used safely in any context, as they expand to a do/while + * construct, except nullpo_retb, which expands to an if/else construct. + */ +/** + * Returns 0 if a NULL pointer is found. + * + * @param t pointer to check + */ #define nullpo_ret(t) \ - if (nullpo_chk(NLP_MARK, (void *)(t))) {return(0);} - -#define nullpo_retv(t) \ - if (nullpo_chk(NLP_MARK, (void *)(t))) {return;} - -#define nullpo_retr(ret, t) \ - if (nullpo_chk(NLP_MARK, (void *)(t))) {return(ret);} - -#define nullpo_retb(t) \ - if (nullpo_chk(NLP_MARK, (void *)(t))) {break;} - -// ‰Â•Ïˆø”ƒ}ƒNƒ‚ÉŠÖ‚·‚éðŒƒRƒ“ƒpƒCƒ‹ -#if __STDC_VERSION__ >= 199901L -/* C99‚ɑΉž */ -#define nullpo_ret_f(t, fmt, ...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return(0);} - -#define nullpo_retv_f(t, fmt, ...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return;} - -#define nullpo_retr_f(ret, t, fmt, ...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {return(ret);} - -#define nullpo_retb_f(t, fmt, ...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), __VA_ARGS__)) {break;} + do { if (nullpo_chk(t)) return(0); } while(0) -#elif __GNUC__ >= 2 -/* GCC—p */ -#define nullpo_ret_f(t, fmt, args...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return(0);} - -#define nullpo_retv_f(t, fmt, args...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return;} - -#define nullpo_retr_f(ret, t, fmt, args...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {return(ret);} - -#define nullpo_retb_f(t, fmt, args...) \ - if (nullpo_chk_f(NLP_MARK, (void *)(t), (fmt), ## args)) {break;} - -#else - -/* ‚»‚Ì‘¼‚Ìê‡EEE orz */ - -#endif - -#else /* NULLPO_CHECK */ -/* No Nullpo check */ - -// if((t)){;} -// —Ç‚¢•û–@‚ªŽv‚¢‚‚©‚È‚©‚Á‚½‚Ì‚ÅEEE‹ê“÷‚Ìô‚Å‚·B -// ˆê‰žƒ[ƒjƒ“ƒO‚Ío‚È‚¢‚Í‚¸ - -#define nullpo_ret(t) (void)(t) -#define nullpo_retv(t) (void)(t) -#define nullpo_retr(ret, t) (void)(t) -#define nullpo_retb(t) (void)(t) - -// ‰Â•Ïˆø”ƒ}ƒNƒ‚ÉŠÖ‚·‚éðŒƒRƒ“ƒpƒCƒ‹ -#if __STDC_VERSION__ >= 199901L -/* C99‚ɑΉž */ -#define nullpo_ret_f(t, fmt, ...) (void)(t) -#define nullpo_retv_f(t, fmt, ...) (void)(t) -#define nullpo_retr_f(ret, t, fmt, ...) (void)(t) -#define nullpo_retb_f(t, fmt, ...) (void)(t) - -#elif __GNUC__ >= 2 -/* GCC—p */ -#define nullpo_ret_f(t, fmt, args...) (void)(t) -#define nullpo_retv_f(t, fmt, args...) (void)(t) -#define nullpo_retr_f(ret, t, fmt, args...) (void)(t) -#define nullpo_retb_f(t, fmt, args...) (void)(t) - -#else -/* ‚»‚Ì‘¼‚Ìê‡EEE orz */ -#endif +/** + * Returns 0 if the given assertion fails. + * + * @param t statement to check + */ +#define Assert_ret(t) \ + do { if (Assert_chk(t)) return(0); } while(0) -#endif /* NULLPO_CHECK */ +/** + * Returns void if a NULL pointer is found. + * + * @param t pointer to check + */ +#define nullpo_retv(t) \ + do { if (nullpo_chk(t)) return; } while(0) -/*---------------------------------------------------------------------------- - * Functions - *---------------------------------------------------------------------------- +/** + * Returns void if the given assertion fails. + * + * @param t statement to check */ -/*====================================== - * nullpo_chk - * Nullƒ`ƒFƒbƒN ‹y‚Ñ î•ño—Í - * [ˆø”] - * file __FILE__ - * line __LINE__ - * func __func__ (ŠÖ”–¼) - * ‚±‚ê‚ç‚É‚Í NLP_MARK ‚ðŽg‚¤‚Æ‚æ‚¢ - * target ƒ`ƒFƒbƒN‘ÎÛ - * [•Ô‚è’l] - * 0 OK - * 1 NULL - *-------------------------------------- +#define Assert_retv(t) \ + do { if (Assert_chk(t)) return; } while(0) + +/** + * Returns the given value if a NULL pointer is found. + * + * @param ret value to return + * @param t pointer to check */ -int nullpo_chk(const char *file, int line, const char *func, const void *target); - - -/*====================================== - * nullpo_chk_f - * Nullƒ`ƒFƒbƒN ‹y‚Ñ ÚׂÈî•ño—Í - * [ˆø”] - * file __FILE__ - * line __LINE__ - * func __func__ (ŠÖ”–¼) - * ‚±‚ê‚ç‚É‚Í NLP_MARK ‚ðŽg‚¤‚Æ‚æ‚¢ - * target ƒ`ƒFƒbƒN‘ÎÛ - * fmt ... vprintf‚É“n‚³‚ê‚é - * ”õl‚âŠÖŒW•Ï”‚Ì‘‚«o‚µ‚È‚Ç‚É - * [•Ô‚è’l] - * 0 OK - * 1 NULL - *-------------------------------------- +#define nullpo_retr(ret, t) \ + do { if (nullpo_chk(t)) return(ret); } while(0) + +/** + * Returns the given value if the given assertion fails. + * + * @param ret value to return + * @param t statement to check */ -int nullpo_chk_f(const char *file, int line, const char *func, const void *target, - const char *fmt, ...) - __attribute__((format(printf,5,6))); - - -/*====================================== - * nullpo_info - * nullpoî•ño—Í - * [ˆø”] - * file __FILE__ - * line __LINE__ - * func __func__ (ŠÖ”–¼) - * ‚±‚ê‚ç‚É‚Í NLP_MARK ‚ðŽg‚¤‚Æ‚æ‚¢ - *-------------------------------------- +#define Assert_retr(ret, t) \ + do { if (Assert_chk(t)) return(ret); } while(0) + +/** + * Breaks from the current loop/switch if a NULL pointer is found. + * + * @param t pointer to check */ -void nullpo_info(const char *file, int line, const char *func); - - -/*====================================== - * nullpo_info_f - * nullpoÚ×î•ño—Í - * [ˆø”] - * file __FILE__ - * line __LINE__ - * func __func__ (ŠÖ”–¼) - * ‚±‚ê‚ç‚É‚Í NLP_MARK ‚ðŽg‚¤‚Æ‚æ‚¢ - * fmt ... vprintf‚É“n‚³‚ê‚é - * ”õl‚âŠÖŒW•Ï”‚Ì‘‚«o‚µ‚È‚Ç‚É - *-------------------------------------- +#define nullpo_retb(t) \ + if (nullpo_chk(t)) break; else (void)0 + +/** + * Breaks from the current loop/switch if the given assertion fails. + * + * @param t statement to check */ -void nullpo_info_f(const char *file, int line, const char *func, - const char *fmt, ...) - __attribute__((format(printf,4,5))); +#define Assert_retb(t) \ + if (Assert_chk(t)) break; else (void)0 + +void assert_report(const char *file, int line, const char *func, const char *targetname, const char *title); -#endif /* _NULLPO_H_ */ +#endif /* COMMON_NULLPO_H */ diff --git a/src/common/socket.c b/src/common/socket.c index 2ae9d44b3..9c6938008 100644 --- a/src/common/socket.c +++ b/src/common/socket.c @@ -340,7 +340,7 @@ void set_eof(int fd) int recv_to_fifo(int fd) { - int len; + ssize_t len; if( !session_isActive(fd) ) return -1; @@ -377,7 +377,7 @@ int recv_to_fifo(int fd) int send_from_fifo(int fd) { - int len; + ssize_t len; if( !session_isValid(fd) ) return -1; @@ -855,6 +855,10 @@ int do_sockets(int next) } } +#ifdef __clang_analyzer__ + // Let Clang's static analyzer know this never happens (it thinks it might because of a NULL check in session_isValid) + if (!session[i]) continue; +#endif // __clang_analyzer__ session[i]->func_parse(i); if(!session[i]) @@ -1330,7 +1334,7 @@ int socket_getips(uint32* ips, int max) void socket_init(void) { char *SOCKET_CONF_FILENAME = "conf/packet.conf"; - unsigned int rlim_cur = FD_SETSIZE; + uint64 rlim_cur = FD_SETSIZE; #ifdef WIN32 {// Start up windows networking @@ -1403,7 +1407,7 @@ void socket_init(void) timer->add_interval(timer->gettick()+1000, connect_check_clear, 0, 0, 5*60*1000); #endif - ShowInfo("Server supports up to '"CL_WHITE"%u"CL_RESET"' concurrent connections.\n", rlim_cur); + ShowInfo("Server supports up to '"CL_WHITE"%lld"CL_RESET"' concurrent connections.\n", rlim_cur); /* Hercules Plugin Manager */ HPM->share(session,"session"); diff --git a/src/common/sql.c b/src/common/sql.c index 0e06d6d18..79ccc8e92 100644 --- a/src/common/sql.c +++ b/src/common/sql.c @@ -1036,7 +1036,7 @@ void Sql_HerculesUpdateCheck(Sql* self) { fseek (ufp,1,SEEK_SET);/* woo. skip the # */ if( fgets(timestamp,sizeof(timestamp),ufp) ) { - unsigned int timestampui = atol(timestamp); + unsigned int timestampui = (unsigned int)atol(timestamp); if( SQL_ERROR == SQL->Query(self, "SELECT 1 FROM `sql_updates` WHERE `timestamp` = '%u' LIMIT 1", timestampui) ) Sql_ShowDebug(self); if( Sql_NumRows(self) != 1 ) { @@ -1079,7 +1079,7 @@ void Sql_HerculesUpdateSkip(Sql* self,const char *filename) { fseek (ifp,1,SEEK_SET);/* woo. skip the # */ if( fgets(timestamp,sizeof(timestamp),ifp) ) { - unsigned int timestampui = atol(timestamp); + unsigned int timestampui = (unsigned int)atol(timestamp); if( SQL_ERROR == SQL->Query(self, "SELECT 1 FROM `sql_updates` WHERE `timestamp` = '%u' LIMIT 1", timestampui) ) Sql_ShowDebug(self); else if( Sql_NumRows(self) == 1 ) { diff --git a/src/common/strlib.c b/src/common/strlib.c index e45cb0789..0f68eb206 100644 --- a/src/common/strlib.c +++ b/src/common/strlib.c @@ -952,7 +952,7 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc if( line[0] == '\0' || line[0] == '\n' || line[0] == '\r') continue; - columns = sv_split(line, strlen(line), 0, delim, fields, fields_length, (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + columns = sv_split(line, (int)strlen(line), 0, delim, fields, fields_length, (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); if( columns < mincols ) { ShowError("sv_readdb: Insufficient columns in line %d of \"%s\" (found %d, need at least %d).\n", lines, path, columns, mincols); @@ -1018,7 +1018,8 @@ int StringBuf_Printf(StringBuf* self, const char* fmt, ...) { /// Appends the result of vprintf to the StringBuf int StringBuf_Vprintf(StringBuf* self, const char* fmt, va_list ap) { - int n, size, off; + int n, off; + size_t size; for(;;) { va_list apcopy; @@ -1028,7 +1029,7 @@ int StringBuf_Vprintf(StringBuf* self, const char* fmt, va_list ap) { n = vsnprintf(self->ptr_, size, fmt, apcopy); va_end(apcopy); /* If that worked, return the length. */ - if( n > -1 && n < size ) { + if( n > -1 && (size_t)n < size ) { self->ptr_ += n; return (int)(self->ptr_ - self->buf_); } @@ -1042,11 +1043,11 @@ int StringBuf_Vprintf(StringBuf* self, const char* fmt, va_list ap) { /// Appends the contents of another StringBuf to the StringBuf int StringBuf_Append(StringBuf* self, const StringBuf* sbuf) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)(sbuf->ptr_ - sbuf->buf_); + size_t available = self->max_ - (self->ptr_ - self->buf_); + size_t needed = sbuf->ptr_ - sbuf->buf_; if( needed >= available ) { - int off = (int)(self->ptr_ - self->buf_); + size_t off = (self->ptr_ - self->buf_); self->max_ += needed; self->buf_ = (char*)aRealloc(self->buf_, self->max_ + 1); self->ptr_ = self->buf_ + off; @@ -1059,12 +1060,12 @@ int StringBuf_Append(StringBuf* self, const StringBuf* sbuf) { // Appends str to the StringBuf int StringBuf_AppendStr(StringBuf* self, const char* str) { - int available = self->max_ - (self->ptr_ - self->buf_); - int needed = (int)strlen(str); + size_t available = self->max_ - (self->ptr_ - self->buf_); + size_t needed = strlen(str); if( needed >= available ) { // not enough space, expand the buffer (minimum expansion = 1024) - int off = (int)(self->ptr_ - self->buf_); + size_t off = (self->ptr_ - self->buf_); self->max_ += max(needed, 1024); self->buf_ = (char*)aRealloc(self->buf_, self->max_ + 1); self->ptr_ = self->buf_ + off; diff --git a/src/common/timer.c b/src/common/timer.c index e5cf5df2a..7f9e20dad 100644 --- a/src/common/timer.c +++ b/src/common/timer.c @@ -142,7 +142,7 @@ static void rdtsc_calibrate(){ * platform-abstracted tick retrieval * @return server's current tick */ -static int64 tick(void) { +static int64 sys_tick(void) { #if defined(WIN32) // Windows: GetTickCount/GetTickCount64: Return the number of // milliseconds that have elapsed since the system was started. @@ -206,7 +206,7 @@ static int gettick_count = 1; int64 timer_gettick_nocache(void) { gettick_count = TICK_CACHE; - gettick_cache = tick(); + gettick_cache = sys_tick(); return gettick_cache; } @@ -219,11 +219,11 @@ int64 timer_gettick(void) { // tick doesn't get cached int64 timer_gettick_nocache(void) { - return tick(); + return sys_tick(); } int64 timer_gettick(void) { - return tick(); + return sys_tick(); } ////////////////////////////////////////////////////////////////////////// #endif diff --git a/src/config/renewal.h b/src/config/renewal.h index a7fd22c37..3b11aff74 100644 --- a/src/config/renewal.h +++ b/src/config/renewal.h @@ -13,6 +13,7 @@ * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ +//#define DISABLE_RENEWAL #ifndef DISABLE_RENEWAL /// game renewal server mode diff --git a/src/login/account_sql.c b/src/login/account_sql.c index 533b3d860..283eb3a0d 100644 --- a/src/login/account_sql.c +++ b/src/login/account_sql.c @@ -543,16 +543,16 @@ static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, int acc SQL->GetData(sql_handle, 3, &data, NULL); acc->sex = data[0]; SQL->GetData(sql_handle, 4, &data, NULL); safestrncpy(acc->email, data, sizeof(acc->email)); SQL->GetData(sql_handle, 5, &data, NULL); acc->group_id = atoi(data); - SQL->GetData(sql_handle, 6, &data, NULL); acc->state = strtoul(data, NULL, 10); + SQL->GetData(sql_handle, 6, &data, NULL); acc->state = (unsigned int)strtoul(data, NULL, 10); SQL->GetData(sql_handle, 7, &data, NULL); acc->unban_time = atol(data); SQL->GetData(sql_handle, 8, &data, NULL); acc->expiration_time = atol(data); - SQL->GetData(sql_handle, 9, &data, NULL); acc->logincount = strtoul(data, NULL, 10); + SQL->GetData(sql_handle, 9, &data, NULL); acc->logincount = (unsigned int)strtoul(data, NULL, 10); SQL->GetData(sql_handle, 10, &data, NULL); safestrncpy(acc->lastlogin, data, sizeof(acc->lastlogin)); SQL->GetData(sql_handle, 11, &data, NULL); safestrncpy(acc->last_ip, data, sizeof(acc->last_ip)); SQL->GetData(sql_handle, 12, &data, NULL); safestrncpy(acc->birthdate, data, sizeof(acc->birthdate)); SQL->GetData(sql_handle, 13, &data, NULL); acc->char_slots = (uint8)atoi(data); SQL->GetData(sql_handle, 14, &data, NULL); safestrncpy(acc->pincode, data, sizeof(acc->pincode)); - SQL->GetData(sql_handle, 15, &data, NULL); acc->pincode_change = atol(data); + SQL->GetData(sql_handle, 15, &data, NULL); acc->pincode_change = (unsigned int)atol(data); SQL->FreeResult(sql_handle); @@ -568,7 +568,6 @@ static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, int acc while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { - char* data; SQL->GetData(sql_handle, 0, &data, NULL); safestrncpy(acc->account_reg2[i].str, data, sizeof(acc->account_reg2[i].str)); SQL->GetData(sql_handle, 1, &data, NULL); safestrncpy(acc->account_reg2[i].value, data, sizeof(acc->account_reg2[i].value)); ++i; diff --git a/src/login/login.c b/src/login/login.c index 75247845d..feed7239b 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -140,8 +140,8 @@ static int waiting_disconnect_timer(int tid, int64 tick, int id, intptr_t data) static int online_db_setoffline(DBKey key, DBData *data, va_list ap) { struct online_login_data* p = DB->data2ptr(data); - int server = va_arg(ap, int); - if( server == -1 ) + int server_id = va_arg(ap, int); + if( server_id == -1 ) { p->char_server = -1; if( p->waiting_disconnect != INVALID_TIMER ) @@ -150,7 +150,7 @@ static int online_db_setoffline(DBKey key, DBData *data, va_list ap) p->waiting_disconnect = INVALID_TIMER; } } - else if( p->char_server == server ) + else if( p->char_server == server_id ) p->char_server = -2; //Char server disconnected. return 0; } @@ -948,7 +948,7 @@ int mmo_auth_new(const char* userid, const char* pass, const char sex, const cha //----------------------------------------------------- int mmo_auth(struct login_session_data* sd, bool isServer) { struct mmo_account acc; - int len; + size_t len; char ip[16]; ip2str(session[sd->fd]->client_addr, ip); @@ -1615,7 +1615,7 @@ int login_config_read(const char* cfgName) else if(!strcmpi(w1, "check_client_version")) login_config.check_client_version = (bool)config_switch(w2); else if(!strcmpi(w1, "client_version_to_connect")) - login_config.client_version_to_connect = strtoul(w2, NULL, 10); + login_config.client_version_to_connect = (unsigned int)strtoul(w2, NULL, 10); else if(!strcmpi(w1, "use_MD5_passwords")) login_config.use_md5_passwds = (bool)config_switch(w2); else if(!strcmpi(w1, "group_id_to_connect")) diff --git a/src/login/login.h b/src/login/login.h index 15edb14dc..494912698 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -23,8 +23,8 @@ enum E_LOGINSERVER_ST struct login_session_data { int account_id; - long login_id1; - long login_id2; + int login_id1; + int login_id2; char sex;// 'F','M','S' char userid[NAME_LENGTH]; diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 9d01b2b37..953f1a0dc 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -398,17 +398,17 @@ ACMD(mapmove) { return false; } - if ((x || y) && map->getcell(m, x, y, CELL_CHKNOPASS) && pc->get_group_level(sd) < battle_config.gm_ignore_warpable_area) { + if ((x || y) && map->getcell(m, x, y, CELL_CHKNOPASS) && pc_get_group_level(sd) < battle_config.gm_ignore_warpable_area) { //This is to prevent the pc->setpos call from printing an error. clif->message(fd, msg_txt(2)); if (!map->search_freecell(NULL, m, &x, &y, 10, 10, 1)) x = y = 0; //Invalid cell, use random spot. } - if (map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return false; } @@ -437,7 +437,7 @@ ACMD(where) { pl_sd = map->nick2sd(atcmd_player_name); if (pl_sd == NULL || strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || - (pc->has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc->get_group_level(pl_sd) > pc->get_group_level(sd) && !pc->has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) + (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) ) { clif->message(fd, msg_txt(3)); // Character not found. return false; @@ -465,12 +465,12 @@ ACMD(jumpto) { return false; } - if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); // You are not authorized to warp to this map. return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } @@ -498,7 +498,7 @@ ACMD(jump) sscanf(message, "%hd %hd", &x, &y); - if (map->list[sd->bl.m].flag.noteleport && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (map->list[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } @@ -554,12 +554,12 @@ ACMD(who) { else if (stristr(info->command, "3") != NULL) display_type = 3; - level = pc->get_group_level(sd); + level = pc_get_group_level(sd); StrBuf->Init(&buf); iter = mapit_getallusers(); for (pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter)) { - if (!((pc->has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc->get_group_level(pl_sd) > level)) { // you can look only lower or same level + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive || (map_id >= 0 && pl_sd->bl.m != map_id)) continue; @@ -573,7 +573,7 @@ ACMD(who) { break; } case 3: { - if (pc->has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) + if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) StrBuf->Printf(&buf, msg_txt(912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) " StrBuf->Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " if (pc_get_group_id(pl_sd) > 0) // Player title, if exists @@ -646,12 +646,12 @@ ACMD(whogm) match_text[j] = TOLOWER(match_text[j]); count = 0; - level = pc->get_group_level(sd); + level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - pl_level = pc->get_group_level(pl_sd); + pl_level = pc_get_group_level(pl_sd); if (!pl_level) continue; @@ -729,11 +729,11 @@ ACMD(load) { int16 m; m = map->mapindex2mapid(sd->status.save_point.map); - if (m >= 0 && map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (m >= 0 && map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(249)); // You are not authorized to warp to your save map. return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); // You are not authorized to warp from your current map. return false; } @@ -993,7 +993,7 @@ ACMD(alive) *------------------------------------------*/ ACMD(kami) { - unsigned long color=0; + unsigned int color=0; memset(atcmd_output, '\0', sizeof(atcmd_output)); @@ -1009,7 +1009,7 @@ ACMD(kami) else intif->broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(info->command + 4) == 'b' || *(info->command + 4) == 'B') ? BC_BLUE : BC_YELLOW); } else { - if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) { + if(!message || !*message || (sscanf(message, "%u %199[^\n]", &color, atcmd_output) < 2)) { clif->message(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>). return false; } @@ -1859,11 +1859,11 @@ ACMD(go) if (town >= 0 && town < ARRAYLENGTH(data)) { m = map->mapname2mapid(data[town].map); - if (m >= 0 && map->list[m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (m >= 0 && map->list[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(247)); return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(248)); return false; } @@ -2674,17 +2674,17 @@ ACMD(recall) { return false; } - if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1019)); // You are not authorized to warp someone to this map. return false; } - if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. return false; } @@ -2895,7 +2895,7 @@ ACMD(doom) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (pl_sd->fd != fd && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) + if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); @@ -2920,7 +2920,7 @@ ACMD(doommap) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) + if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { status_kill(&pl_sd->bl); clif->specialeffect(&pl_sd->bl,450,AREA); @@ -3002,7 +3002,7 @@ ACMD(kick) return false; } - if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; @@ -3024,7 +3024,7 @@ ACMD(kickall) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { // you can kick only lower or same gm level + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level if (sd->status.account_id != pl_sd->status.account_id) clif->GM_kick(NULL, pl_sd); } @@ -3352,7 +3352,7 @@ ACMD(recallall) memset(atcmd_output, '\0', sizeof(atcmd_output)); - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } @@ -3360,10 +3360,10 @@ ACMD(recallall) count = 0; iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (sd->status.account_id != pl_sd->status.account_id && pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { + if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) continue; // Don't waste time warping the character to the same place. - if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else { if (pc_isdead(pl_sd)) { //Wake them up @@ -3404,7 +3404,7 @@ ACMD(guildrecall) return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } @@ -3422,9 +3422,9 @@ ACMD(guildrecall) for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) { - if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell - if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -3461,7 +3461,7 @@ ACMD(partyrecall) return false; } - if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + if (sd->bl.m >= 0 && map->list[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { clif->message(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. return false; } @@ -3478,9 +3478,9 @@ ACMD(partyrecall) iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) { - if (pc->get_group_level(pl_sd) > pc->get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) continue; // Skip GMs greater than you... or chars already on the cell - if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE)) + if (pl_sd->bl.m >= 0 && map->list[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) count++; else pc->setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); @@ -4106,7 +4106,7 @@ ACMD(nuke) { } if ((pl_sd = map->nick2sd(atcmd_player_name)) != NULL) { - if (pc->get_group_level(sd) >= pc->get_group_level(pl_sd)) { // you can kill only lower or same GM level + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level skill->castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, timer->gettick(), 0); clif->message(fd, msg_txt(109)); // Player has been nuked! } else { @@ -4278,9 +4278,9 @@ char* txt_time(unsigned int duration) else tlen += sprintf(tlen + temp1, msg_txt(224), minutes); // %d minutes if (seconds == 1) - tlen += sprintf(tlen + temp1, msg_txt(225), seconds); // and %d second + sprintf(tlen + temp1, msg_txt(225), seconds); // and %d second else if (seconds > 1) - tlen += sprintf(tlen + temp1, msg_txt(226), seconds); // and %d seconds + sprintf(tlen + temp1, msg_txt(226), seconds); // and %d seconds return temp1; } @@ -4390,7 +4390,7 @@ ACMD(jail) { return false; } - if (pc->get_group_level(sd) < pc->get_group_level(pl_sd)) + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; @@ -4441,7 +4441,7 @@ ACMD(unjail) { return false; } - if (pc->get_group_level(sd) < pc->get_group_level(pl_sd)) { // you can jail only lower or same GM + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; @@ -4519,7 +4519,7 @@ ACMD(jailfor) { return false; } - if (pc->get_group_level(pl_sd) > pc->get_group_level(sd)) { + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; } @@ -5200,7 +5200,8 @@ ACMD(clearcart) #define MAX_SKILLID_PARTIAL_RESULTS 5 #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 /* "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33) */ ACMD(skillid) { - int skillen, idx, i, found = 0; + int idx, i, found = 0; + size_t skillen; DBIterator* iter; DBKey key; DBData *data; @@ -5262,7 +5263,7 @@ ACMD(useskill) { return false; } - if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; @@ -6061,7 +6062,7 @@ ACMD(npctalk) char name[NAME_LENGTH],mes[100],temp[100]; struct npc_data *nd; bool ifcolor=(*(info->command + 7) != 'c' && *(info->command + 7) != 'C')?0:1; - unsigned long color=0; + unsigned int color = 0; if (sd->sc.count && //no "chatting" while muted. (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEP_SLEEP] || @@ -6075,7 +6076,7 @@ ACMD(npctalk) } } else { - if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) { + if (!message || !*message || sscanf(message, "%u %23[^,], %99[^\n]", &color, name, mes) < 3) { clif->message(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>). return false; } @@ -6414,7 +6415,7 @@ ACMD(mute) { return false; } - if ( pc->get_group_level(sd) < pc->get_group_level(pl_sd) ) + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { clif->message(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. return false; @@ -6664,7 +6665,7 @@ ACMD(showmobs) return true; } - if(mob->db(mob_id)->status.mode&MD_BOSS && !pc->has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. + if(mob->db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. clif->message(fd, msg_txt(1251)); // Can't show boss mobs! return true; } @@ -7217,7 +7218,7 @@ int atcommand_mutearea_sub(struct block_list *bl,va_list ap) id = va_arg(ap, int); time = va_arg(ap, int); - if (id != bl->id && !pc->get_group_level(pl_sd)) { + if (id != bl->id && !pc_get_group_level(pl_sd)) { pl_sd->status.manner -= time; if (pl_sd->status.manner < 0) sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); @@ -7800,7 +7801,7 @@ ACMD(clone) { return true; } - if(pc->get_group_level(pl_sd) > pc->get_group_level(sd)) { + if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { clif->message(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. return true; } @@ -8286,7 +8287,7 @@ void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommand clif->message(fd, msg_txt(273)); // "Commands available:" for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { - unsigned int slen = 0; + size_t slen; switch( type ) { case COMMAND_CHARCOMMAND: @@ -8375,7 +8376,7 @@ ACMD(accinfo) { //remove const type safestrncpy(query, message, NAME_LENGTH); - intif->request_accinfo( sd->fd, sd->bl.id, pc->get_group_level(sd), query ); + intif->request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query ); return true; } @@ -8384,8 +8385,9 @@ ACMD(accinfo) { ACMD(set) { char reg[32], val[128]; struct script_data* data; - int toset = 0, len; + int toset = 0; bool is_str = false; + size_t len; if( !message || !*message || (toset = sscanf(message, "%31s %128[^\n]s", reg, val)) < 1 ) { clif->message(fd, msg_txt(1367)); // Usage: @set <variable name> <value> @@ -8658,7 +8660,7 @@ ACMD(join) { return false; } if( channel->pass[0] != '\0' && strcmp(channel->pass,pass) != 0 ) { - if( pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sd->stealth = true; } else { sprintf(atcmd_output, msg_txt(1401),name,command); // '%s' Channel is password protected (usage: %s <#channel_name> <password>) @@ -8746,16 +8748,16 @@ static inline void atcmd_channel_help(int fd, const char *command, bool can_crea /* [Ind/Hercules] */ ACMD(channel) { struct hChSysCh *channel; - char key[HCHSYS_NAME_LENGTH], sub1[HCHSYS_NAME_LENGTH], sub2[HCHSYS_NAME_LENGTH], sub3[HCHSYS_NAME_LENGTH]; + char subcmd[HCHSYS_NAME_LENGTH], sub1[HCHSYS_NAME_LENGTH], sub2[HCHSYS_NAME_LENGTH], sub3[HCHSYS_NAME_LENGTH]; unsigned char k = 0; sub1[0] = sub2[0] = sub3[0] = '\0'; - if( !message || !*message || sscanf(message, "%s %s %s %s", key, sub1, sub2, sub3) < 1 ) { - atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); + if( !message || !*message || sscanf(message, "%s %s %s %s", subcmd, sub1, sub2, sub3) < 1 ) { + atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); return true; } - if( strcmpi(key,"create") == 0 && ( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) ) { + if( strcmpi(subcmd,"create") == 0 && ( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return false; @@ -8787,7 +8789,7 @@ ACMD(channel) { clif->chsys_join(channel,sd); - } else if ( strcmpi(key,"list") == 0 ) { + } else if ( strcmpi(subcmd,"list") == 0 ) { if( sub1[0] != '\0' && strcmpi(sub1,"colors") == 0 ) { char mout[40]; for( k = 0; k < hChSys.colors_count; k++ ) { @@ -8804,7 +8806,7 @@ ACMD(channel) { } } else { DBIterator *iter = db_iterator(clif->channel_db); - bool show_all = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false; + bool show_all = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ? true : false; clif->message(fd, msg_txt(1410)); // -- Public Channels if( hChSys.local ) { sprintf(atcmd_output, msg_txt(1409), hChSys.local_name, map->list[sd->bl.m].channel ? db_size(map->list[sd->bl.m].channel->users) : 0);// - #%s ( %d users ) @@ -8824,7 +8826,7 @@ ACMD(channel) { } dbi_destroy(iter); } - } else if ( strcmpi(key,"setcolor") == 0 ) { + } else if ( strcmpi(subcmd,"setcolor") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' @@ -8837,7 +8839,7 @@ ACMD(channel) { return false; } - if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; @@ -8855,7 +8857,7 @@ ACMD(channel) { channel->color = k; sprintf(atcmd_output, msg_txt(1413),sub1,hChSys.colors_name[k]);// '%s' channel color updated to '%s' clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"leave") == 0 ) { + } else if ( strcmpi(subcmd,"leave") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' @@ -8883,7 +8885,7 @@ ACMD(channel) { clif->chsys_left(sd->channels[k],sd); sprintf(atcmd_output, msg_txt(1426),sub1); // You've left the '%s' channel clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"bindto") == 0 ) { + } else if ( strcmpi(subcmd,"bindto") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' @@ -8903,7 +8905,7 @@ ACMD(channel) { sd->gcbind = sd->channels[k]; sprintf(atcmd_output, msg_txt(1431),sub1); // Your global chat is now binded to the '%s' channel clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"unbind") == 0 ) { + } else if ( strcmpi(subcmd,"unbind") == 0 ) { if( sd->gcbind == NULL ) { clif->message(fd, msg_txt(1432));// Your global chat is not binded to any channel @@ -8914,7 +8916,7 @@ ACMD(channel) { clif->message(fd, atcmd_output); sd->gcbind = NULL; - } else if ( strcmpi(key,"ban") == 0 ) { + } else if ( strcmpi(subcmd,"ban") == 0 ) { struct map_session_data *pl_sd = NULL; struct hChSysBanEntry *entry = NULL; @@ -8929,13 +8931,13 @@ ACMD(channel) { return false; } - if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; } - if (!message || !*message || sscanf(message, "%s %s %24[^\n]", key, sub1, sub2) < 1) { + if (!message || !*message || sscanf(message, "%s %s %24[^\n]", subcmd, sub1, sub2) < 1) { sprintf(atcmd_output, msg_txt(1434), sub2);// Player '%s' was not found clif->message(fd, atcmd_output); return false; @@ -8947,7 +8949,7 @@ ACMD(channel) { return false; } - if( pc->has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) { + if( pc_has_permission(pl_sd, PC_PERM_HCHSYS_ADMIN) ) { clif->message(fd, msg_txt(1464)); // Ban failed, not possible to ban this user. return false; } @@ -8971,7 +8973,7 @@ ACMD(channel) { sprintf(atcmd_output, msg_txt(1437),pl_sd->status.name,sub1); // Player '%s' has now been banned from '%s' channel clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"unban") == 0 ) { + } else if ( strcmpi(subcmd,"unban") == 0 ) { struct map_session_data *pl_sd = NULL; if( sub1[0] != '#' ) { @@ -8985,7 +8987,7 @@ ACMD(channel) { return false; } - if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; @@ -9018,7 +9020,7 @@ ACMD(channel) { sprintf(atcmd_output, msg_txt(1441),pl_sd->status.name,sub1); // Player '%s' has now been unbanned from the '%s' channel clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"unbanall") == 0 ) { + } else if ( strcmpi(subcmd,"unbanall") == 0 ) { if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return false; @@ -9030,7 +9032,7 @@ ACMD(channel) { return false; } - if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; @@ -9047,11 +9049,11 @@ ACMD(channel) { sprintf(atcmd_output, msg_txt(1442),sub1); // Removed all bans from '%s' channel clif->message(fd, atcmd_output); - } else if ( strcmpi(key,"banlist") == 0 ) { + } else if ( strcmpi(subcmd,"banlist") == 0 ) { DBIterator *iter = NULL; DBKey key; DBData *data; - bool isA = pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN)?true:false; + bool isA = pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN)?true:false; if( sub1[0] != '#' ) { clif->message(fd, msg_txt(1405));// Channel name must start with a '#' return false; @@ -9092,7 +9094,7 @@ ACMD(channel) { dbi_destroy(iter); - } else if ( strcmpi(key,"setopt") == 0 ) { + } else if ( strcmpi(subcmd,"setopt") == 0 ) { const char* opt_str[3] = { "None", "JoinAnnounce", @@ -9110,7 +9112,7 @@ ACMD(channel) { return false; } - if( channel->owner != sd->status.char_id && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->owner != sd->status.char_id && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { sprintf(atcmd_output, msg_txt(1412), sub1);// You're not the owner of channel '%s' clif->message(fd, atcmd_output); return false; @@ -9201,7 +9203,7 @@ ACMD(channel) { } } else { - atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); + atcmd_channel_help(fd,command,( hChSys.allow_user_channel_creation || pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) )); } return true; @@ -9768,7 +9770,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message // 1 = player invoked if ( type == 1) { //Commands are disabled on maps flagged as 'nocommand' - if ( map->list[sd->bl.m].nocommand && pc->get_group_level(sd) < map->list[sd->bl.m].nocommand ) { + if ( map->list[sd->bl.m].nocommand && pc_get_group_level(sd) < map->list[sd->bl.m].nocommand ) { clif->message(fd, msg_txt(143)); return false; } @@ -9803,7 +9805,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message break; } - if( !pc->get_group_level(sd) ) { + if( !pc_get_group_level(sd) ) { if( x >= 1 || y >= 1 ) { /* we have command */ info = atcommand->get_info_byname(atcommand->check_alias(command + 1)); if( !info || info->char_groups[pcg->get_idx(sd->group)] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */ @@ -9817,7 +9819,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message return true; } while(0); } - else if (*message == atcommand->at_symbol) { + else /*if (*message == atcommand->at_symbol)*/ { //atcmd_msg is constructed above differently for charcommands //it's copied from message if not a charcommand so it can //pass through the rest of the code compatible with both symbols @@ -9846,8 +9848,8 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message if( binding != NULL && binding->npc_event[0] && ( - (*atcmd_msg == atcommand->at_symbol && pc->get_group_level(sd) >= binding->group_lv) - || (*atcmd_msg == atcommand->char_symbol && pc->get_group_level(sd) >= binding->group_lv_char) + (*atcmd_msg == atcommand->at_symbol && pc_get_group_level(sd) >= binding->group_lv) + || (*atcmd_msg == atcommand->char_symbol && pc_get_group_level(sd) >= binding->group_lv_char) ) ) { // Check if self or character invoking; if self == character invoked, then self invoke. @@ -9874,7 +9876,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message //Grab the command information and check for the proper GM level required to use it or if the command exists info = atcommand->get_info_byname(atcommand->check_alias(command + 1)); if (info == NULL) { - if( pc->get_group_level(sd) ) { // TODO: remove or replace with proper permission + if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission sprintf(output, msg_txt(153), command); // "%s is Unknown Command." clif->message(fd, output); atcommand->get_suggestions(sd, command + 1, *message == atcommand->at_symbol); @@ -9890,13 +9892,13 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message (*command == atcommand->char_symbol && info->char_groups[pcg->get_idx(sd->group)] == 0) ) { return false; } - if( pc_isdead(sd) && pc->has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) { + if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) { clif->message(fd, msg_txt(1393)); // You can't use commands while dead return true; } for(i = 0; i < map->list[sd->bl.m].zone->disabled_commands_count; i++) { if( info->func == map->list[sd->bl.m].zone->disabled_commands[i]->cmd ) { - if( pc->get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv ) { + if( pc_get_group_level(sd) < map->list[sd->bl.m].zone->disabled_commands[i]->group_lv ) { clif->colormes(sd->fd,COLOR_RED,"This command is disabled in this area"); return true; } else @@ -10037,7 +10039,7 @@ void atcommand_config_read(const char* config_filename) { else { if( commandinfo->help == NULL ) { const char *str = config_setting_get_string(command); - int len = strlen(str); + size_t len = strlen(str); commandinfo->help = aMalloc( len * sizeof(char) ); safestrncpy(commandinfo->help, str, len); } diff --git a/src/map/battle.c b/src/map/battle.c index b3e7e6dc2..b8143213a 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -12,6 +12,7 @@ #include "../common/socket.h" #include "../common/strlib.h" #include "../common/utils.h" +#include "../common/HPM.h" #include "map.h" #include "path.h" @@ -335,11 +336,11 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d if( atk_elem == ELE_FIRE && battle->get_current_skill(target) == GN_WALLOFTHORN ) { struct skill_unit *su = (struct skill_unit*)target; struct skill_unit_group *sg; - struct block_list *src; + struct block_list *sgsrc; if( !su || !su->alive || (sg = su->group) == NULL || sg->val3 == -1 - || (src = map->id2bl(sg->src_id)) == NULL || status->isdead(src) + || (sgsrc = map->id2bl(sg->src_id)) == NULL || status->isdead(sgsrc) ) return 0; @@ -347,7 +348,7 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d int x,y; x = sg->val3 >> 16; y = sg->val3 & 0xffff; - skill->unitsetting(src,su->group->skill_id,su->group->skill_lv,x,y,1); + skill->unitsetting(sgsrc,su->group->skill_id,su->group->skill_lv,x,y,1); sg->val3 = -1; sg->limit = DIFF_TICK32(timer->gettick(),sg->tick)+300; } @@ -2332,11 +2333,12 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block break; case SR_RAMPAGEBLASTER: skillratio += 20 * skill_lv * (sd?sd->spiritball_old:5) - 100; - if( sc && sc->data[SC_EXPLOSIONSPIRITS] ){ + if( sc && sc->data[SC_EXPLOSIONSPIRITS] ) { skillratio += sc->data[SC_EXPLOSIONSPIRITS]->val1 * 20; RE_LVL_DMOD(120); - }else + } else { RE_LVL_DMOD(150); + } break; case SR_KNUCKLEARROW: if( flag&4 ){ // ATK [(Skill Level x 150) + (1000 x Target current weight / Maximum weight) + (Target Base Level x 5) x (Caster Base Level / 150)] % @@ -2600,10 +2602,10 @@ int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Dam if( sc->data[SC_SAFETYWALL] && (flag&(BF_SHORT|BF_MAGIC))==BF_SHORT ) { struct skill_unit_group* group = skill->id2group(sc->data[SC_SAFETYWALL]->val3); - uint16 skill_id = sc->data[SC_SAFETYWALL]->val2; + uint16 src_skill_id = sc->data[SC_SAFETYWALL]->val2; if (group) { d->dmg_lv = ATK_BLOCK; - if(skill_id == MH_STEINWAND){ + if(src_skill_id == MH_STEINWAND){ if (--group->val2<=0) skill->del_unitgroup(group,ALC_MARK); return 0; @@ -3209,11 +3211,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list memset(&ad,0,sizeof(ad)); memset(&flag,0,sizeof(flag)); - if(src==NULL || target==NULL) - { - nullpo_info(NLP_MARK); - return ad; - } + nullpo_retr(ad, src); + nullpo_retr(ad, target); + //Initial Values ad.damage = 1; ad.div_=skill->get_num(skill_id,skill_lv); @@ -3521,10 +3521,8 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * memset(&md,0,sizeof(md)); - if( src == NULL || target == NULL ){ - nullpo_info(NLP_MARK); - return md; - } + nullpo_retr(md, src); + nullpo_retr(md, target); //Some initial values md.amotion=skill->get_inf(skill_id)&INF_GROUND_SKILL?0:sstatus->amotion; @@ -3642,12 +3640,12 @@ struct Damage battle_calc_misc_attack(struct block_list *src,struct block_list * md.damage = 7 * md.damage / 20; }*/ }else{ - float vitfactor = 0.0f, temp; + float vitfactor = 0.0f, ftemp; if( (vitfactor=(status_get_vit(target)-120.0f)) > 0) vitfactor = (vitfactor * (matk + atk) / 10) / status_get_vit(target); - temp = max(0, vitfactor) + (targetVit * (matk + atk)) / 10; - md.damage = (int64)(temp * 70 * skill_lv / 100); + ftemp = max(0, vitfactor) + (targetVit * (matk + atk)) / 10; + md.damage = (int64)(ftemp * 70 * skill_lv / 100); } md.damage -= totaldef; } @@ -3947,11 +3945,9 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list memset(&wd,0,sizeof(wd)); memset(&flag,0,sizeof(flag)); - if(src==NULL || target==NULL) - { - nullpo_info(NLP_MARK); - return wd; - } + nullpo_retr(wd, src); + nullpo_retr(wd, target); + //Initial flag flag.rh=1; flag.weapon=1; @@ -4559,7 +4555,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list short index = sd?sd->equip_index[EQI_HAND_R]:0; GET_NORMAL_ATTACK( (sc && sc->data[SC_MAXIMIZEPOWER]?1:0)|(sc && sc->data[SC_WEAPONPERFECT]?8:0) ); wd.damage = wd.damage * 70 / 100; - n_ele = true; + //n_ele = true; // FIXME: This is has no effect if it's after GET_NORMAL_ATTACK (was this intended, or was it supposed to be put above?) if (sd && index >= 0 && sd->inventory_data[index] && @@ -5267,6 +5263,11 @@ void battle_reflect_damage(struct block_list *target, struct block_list *src, st delay += 100;/* gradual increase so the numbers don't clip in the client */ } } + +#ifdef __clang_analyzer__ + // Tell Clang's static analyzer that we want to += it even the value is currently unused (it'd be used if we added new checks) + (void)delay; +#endif // __clang_analyzer /* something caused reflect */ if( trdamage ) { @@ -5830,11 +5831,11 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if ( s_bl->type == BL_PC ) { switch( t_bl->type ) { case BL_MOB: // Source => PC, Target => MOB - if (pc->has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVM) ) + if (pc_has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVM) ) return 0; break; case BL_PC: - if (pc->has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVP)) + if (pc_has_permission((TBL_PC*)s_bl, PC_PERM_DISABLE_PVP)) return 0; break; default:/* anything else goes */ @@ -6708,8 +6709,11 @@ int battle_set_value(const char* w1, const char* w2) int i; ARR_FIND(0, ARRAYLENGTH(battle_data), i, strcmpi(w1, battle_data[i].str) == 0); - if (i == ARRAYLENGTH(battle_data)) + if (i == ARRAYLENGTH(battle_data)) { + if( HPM->parseConf(w1,w2,HPCT_BATTLE) ) /* if plugin-owned, succeed */ + return 1; return 0; // not found + } if (val < battle_data[i].min || val > battle_data[i].max) { diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index a9f1412ed..2a15e66fc 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -76,7 +76,7 @@ void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha return; } - if( !pc->can_give_items(sd) ) + if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to buy (give zeny) sd->buyingstore.slots = 0; clif->message(sd->fd, msg_txt(246)); @@ -123,7 +123,7 @@ void buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha break; } - if( !id->flag.buyingstore || !itemdb->cantrade_sub(id, pc->get_group_level(sd), pc->get_group_level(sd)) || ( idx = pc->search_inventory(sd, nameid) ) == -1 ) + if( !id->flag.buyingstore || !itemdb->cantrade_sub(id, pc_get_group_level(sd), pc_get_group_level(sd)) || ( idx = pc->search_inventory(sd, nameid) ) == -1 ) {// restrictions: allowed, no character-bound items and at least one must be owned break; } @@ -197,7 +197,7 @@ void buyingstore_open(struct map_session_data* sd, int account_id) return; } - if( !pc->can_give_items(sd) ) + if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to sell clif->message(sd->fd, msg_txt(246)); return; @@ -235,7 +235,7 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( !pc->can_give_items(sd) ) + if( !pc_can_give_items(sd) ) {// custom: GM is not allowed to sell clif->message(sd->fd, msg_txt(246)); clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); @@ -290,7 +290,7 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc->can_give_bound_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) + if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc_can_give_bound_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) {// non-tradable item clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; diff --git a/src/map/chat.c b/src/map/chat.c index 858878430..52d7f246a 100644 --- a/src/map/chat.c +++ b/src/map/chat.c @@ -121,7 +121,7 @@ int chat_joinchat(struct map_session_data* sd, int chatid, const char* pass) { return 0; } - if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc->has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) + if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) { clif->joinchatfail(sd,1); return 0; @@ -315,7 +315,7 @@ int chat_kickchat(struct map_session_data* sd, const char* kickusername) { if( i == cd->users ) return -1; - if (pc->has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) + if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) return 0; //gm kick protection [Valaris] idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void*)1); diff --git a/src/map/clif.c b/src/map/clif.c index a04ac0e27..6a55ad344 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -578,12 +578,12 @@ int clif_send(const void* buf, int len, struct block_list* bl, enum send_target struct hQueue *queue = &script->hq[sd->bg_queue.arena->queue_id]; for( i = 0; i < queue->size; i++ ) { - struct map_session_data * sd = NULL; + struct map_session_data *qsd = NULL; - if( queue->item[i] > 0 && ( sd = map->id2sd(queue->item[i]) ) ) { - WFIFOHEAD(sd->fd,len); - memcpy(WFIFOP(sd->fd,0), buf, len); - WFIFOSET(sd->fd,len); + if( queue->item[i] > 0 && ( qsd = map->id2sd(queue->item[i]) ) ) { + WFIFOHEAD(qsd->fd,len); + memcpy(WFIFOP(qsd->fd,0), buf, len); + WFIFOSET(qsd->fd,len); } } } @@ -930,6 +930,8 @@ void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enu struct view_data* vd = status->get_viewdata(bl); struct packet_idle_unit p; int g_id = status->get_guild_id(bl); + + nullpo_retv(bl); #if PACKETVER < 20091103 if( !pcdb_checkid(vd->class_) ) { @@ -1060,6 +1062,8 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) { struct packet_spawn_unit p; int g_id = status->get_guild_id(bl); + nullpo_retv(bl); + #if PACKETVER < 20091103 if( !pcdb_checkid(vd->class_) ) { clif->spawn_unit2(bl,target); @@ -1123,6 +1127,7 @@ void clif_spawn_unit(struct block_list* bl, enum send_target target) { } #endif if( disguised(bl) ) { + nullpo_retv(sd); if( sd->status.class_ != sd->disguise ) clif->send(&p,sizeof(p),bl,target); #if PACKETVER >= 20091103 @@ -1146,6 +1151,8 @@ void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, struct view_data* vd = status->get_viewdata(bl); struct packet_unit_walking p; int g_id = status->get_guild_id(bl); + + nullpo_retv(bl); sd = BL_CAST(BL_PC, bl); @@ -1798,13 +1805,13 @@ void clif_selllist(struct map_session_data *sd) { if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] ) { - if( !itemdb_cansell(&sd->status.inventory[i], pc->get_group_level(sd)) ) + if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) ) continue; if( sd->status.inventory[i].expire_time ) continue; // Cannot Sell Rental Items - if( sd->status.inventory[i].bound && !pc->can_give_bound_items(sd)) + if( sd->status.inventory[i].bound && !pc_can_give_bound_items(sd)) continue; // Don't allow sale of bound items val=sd->inventory_data[i]->value_sell; @@ -1831,7 +1838,7 @@ void clif_selllist(struct map_session_data *sd) /// - append this text void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) { int fd = sd->fd; - int slen = strlen(mes) + 9; + size_t slen = strlen(mes) + 9; sd->state.dialog = 1; @@ -1943,7 +1950,7 @@ void clif_sendfakenpc(struct map_session_data *sd, int npcid) { /// TODO investigate behavior of other windows [FlavioJS] void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) { int fd = sd->fd; - int slen = strlen(mes) + 9; + size_t slen = strlen(mes) + 9; struct block_list *bl = NULL; if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) && (bl->m!=sd->bl.m || @@ -2714,7 +2721,7 @@ void read_channels_config(void) { if( (colors = config_setting_get_member(settings, "colors")) != NULL ) { int color_count = config_setting_length(colors); - CREATE( hChSys.colors, unsigned long, color_count ); + CREATE( hChSys.colors, unsigned int, color_count ); CREATE( hChSys.colors_name, char *, color_count ); for(i = 0; i < color_count; i++) { config_setting_t *color = config_setting_get_elem(colors, i); @@ -2723,7 +2730,7 @@ void read_channels_config(void) { safestrncpy(hChSys.colors_name[i], config_setting_name(color), HCHSYS_NAME_LENGTH); - hChSys.colors[i] = strtoul(config_setting_get_string_elem(colors,i),NULL,0); + hChSys.colors[i] = (unsigned int)strtoul(config_setting_get_string_elem(colors,i),NULL,0); hChSys.colors[i] = (hChSys.colors[i] & 0x0000FF) << 16 | (hChSys.colors[i] & 0x00FF00) | (hChSys.colors[i] & 0xFF0000) >> 16;//RGB to BGR } hChSys.colors_count = color_count; @@ -2839,7 +2846,7 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap) { if( !tsd->fd || tsd == sd ) return 0; - if( !pc->has_permission(tsd, PC_PERM_VIEW_HPMETER) ) + if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) ) return 0; WFIFOHEAD(tsd->fd,packet_len(cmd)); WFIFOW(tsd->fd,0) = cmd; @@ -3141,7 +3148,7 @@ void clif_changelook(struct block_list *bl,int type,int val) sd = BL_CAST(BL_PC, bl); sc = status->get_sc(bl); vd = status->get_viewdata(bl); - //nullpo_ret(vd); + if( vd ) //temp hack to let Warp Portal change appearance switch(type) { case LOOK_WEAPON: @@ -3250,6 +3257,7 @@ void clif_changelook(struct block_list *bl,int type,int val) WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=bl->id; if(type == LOOK_WEAPON || type == LOOK_SHIELD) { + nullpo_retv(vd); WBUFB(buf,6)=LOOK_WEAPON; WBUFW(buf,7)=vd->weapon; WBUFW(buf,9)=vd->shield; @@ -3258,7 +3266,7 @@ void clif_changelook(struct block_list *bl,int type,int val) WBUFL(buf,7)=val; } clif->send(buf,packet_len(0x1d7),bl,target); - if( disguised(bl) && ((TBL_PC*)sd)->fontcolor ) { + if( disguised(bl) && sd && sd->fontcolor ) { WBUFL(buf,2)=-bl->id; clif->send(buf,packet_len(0x1d7),bl,SELF); } @@ -3655,7 +3663,7 @@ void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok) } void clif_hercules_chsys_send(struct hChSysCh *channel, struct map_session_data *sd, const char *msg) { - if( channel->msg_delay != 0 && DIFF_TICK(sd->hchsysch_tick + ( channel->msg_delay * 1000 ), timer->gettick()) > 0 && !pc->has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { + if( channel->msg_delay != 0 && DIFF_TICK(sd->hchsysch_tick + ( channel->msg_delay * 1000 ), timer->gettick()) > 0 && !pc_has_permission(sd, PC_PERM_HCHSYS_ADMIN) ) { clif->colormes(sd->fd,COLOR_RED,msg_txt(1455)); return; } else { @@ -4224,7 +4232,7 @@ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* ds } if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround - pc->has_permission(sd, PC_PERM_VIEW_HPMETER) + pc_has_permission(sd, PC_PERM_VIEW_HPMETER) ) clif->hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp); @@ -4696,6 +4704,7 @@ int clif_outsight(struct block_list *bl,va_list ap) tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //tsd has lost sight of the bl object. + nullpo_ret(bl); switch(bl->type){ case BL_PC: if (sd->vd.class_ != INVISIBLE_CLASS) @@ -4728,6 +4737,7 @@ int clif_outsight(struct block_list *bl,va_list ap) } } if (sd && sd->fd) { //sd is watching tbl go out of view. + nullpo_ret(tbl); if (((vd=status->get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) && !(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->option&OPTION_INVISIBLE))) clif->clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd); @@ -4750,6 +4760,7 @@ int clif_insight(struct block_list *bl,va_list ap) tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //Tell tsd that bl entered into his view + nullpo_ret(bl); switch(bl->type) { case BL_ITEM: clif->getareachar_item(tsd,(struct flooritem_data*)bl); @@ -5528,7 +5539,7 @@ void clif_displaymessage(const int fd, const char* mes) { if( fd == -2 ) { ShowInfo("HCP: %s\n",mes); } else if ( fd > 0 ) { - int len; + size_t len; if ( ( len = strnlen(mes, 255) ) > 0 ) { // don't send a void message (it's not displaying on the client chat). @help can send void line. WFIFOHEAD(fd, 5 + len); @@ -5554,7 +5565,7 @@ void clif_displaymessage2(const int fd, const char* mes) { line = strtok(message, "\n"); while(line != NULL) { // Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client) - int len = strnlen(line, 255); + size_t len = strnlen(line, 255); if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. if( fd == -2 ) { @@ -5606,7 +5617,7 @@ void clif_displaymessage_sprintf(const int fd, const char* mes, ...) { } /// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST). /// 009a <packet len>.W <message>.?B -void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target) +void clif_broadcast(struct block_list* bl, const char* mes, size_t len, int type, enum send_target target) { int lp = (type&BC_COLOR_MASK) ? 4 : 0; unsigned char *buf = (unsigned char*)aMalloc((4 + lp + len)*sizeof(unsigned char)); @@ -5630,7 +5641,7 @@ void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, e *------------------------------------------*/ void clif_GlobalMessage(struct block_list* bl, const char* message) { char buf[256]; - int len; + size_t len; nullpo_retv(bl); if(!message) @@ -5653,7 +5664,7 @@ void clif_GlobalMessage(struct block_list* bl, const char* message) { /// Send broadcast message with font formatting (ZC_BROADCAST2). /// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B -void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) +void clif_broadcast2(struct block_list* bl, const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { unsigned char *buf = (unsigned char*)aMalloc((16 + len)*sizeof(unsigned char)); @@ -5829,7 +5840,7 @@ void clif_upgrademessage(int fd, int result, int item_id) /// Whisper is transmitted to the destination player (ZC_WHISPER). /// 0097 <packet len>.W <nick>.24B <message>.?B /// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104) -void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len) { +void clif_wis_message(int fd, const char* nick, const char* mes, size_t mes_len) { #if PACKETVER < 20091104 WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4); WFIFOW(fd,0) = 0x97; @@ -5844,7 +5855,7 @@ void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len) { WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8; safestrncpy((char*)WFIFOP(fd,4), nick, NAME_LENGTH); - WFIFOL(fd,28) = (ssd && pc->get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char + WFIFOL(fd,28) = (ssd && pc_get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char safestrncpy((char*)WFIFOP(fd,32), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #endif @@ -8053,14 +8064,14 @@ void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_sess /*========================================== * *------------------------------------------*/ -void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len) { +void clif_disp_onlyself(struct map_session_data *sd, const char *mes, size_t len) { clif->disp_message(&sd->bl, mes, len, SELF); } /*========================================== * Displays a message using the guild-chat colors to the specified targets. [Skotlex] *------------------------------------------*/ -void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target) +void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum send_target target) { unsigned char buf[256]; @@ -8317,7 +8328,7 @@ void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, sen // Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead) /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B int clif_colormes(int fd, enum clif_colors color, const char* msg) { - unsigned short msg_len = strlen(msg) + 1; + size_t msg_len = strlen(msg) + 1; WFIFOHEAD(fd,msg_len + 12); WFIFOW(fd,0) = 0x2C1; @@ -8332,8 +8343,8 @@ int clif_colormes(int fd, enum clif_colors color, const char* msg) { /// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT). /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B -void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg) { - unsigned short msg_len = strlen(msg) + 1; +void clif_messagecolor(struct block_list* bl, unsigned int color, const char* msg) { + size_t msg_len = strlen(msg) + 1; uint8 buf[256]; color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR @@ -8657,7 +8668,7 @@ void clif_slide(struct block_list *bl, int x, int y) void clif_disp_overhead(struct block_list *bl, const char* mes) { unsigned char buf[256]; //This should be more than sufficient, the theorical max is CHAT_SIZE + 8 (pads and extra inserted crap) - int len_mes = strlen(mes)+1; //Account for \0 + size_t len_mes = strlen(mes)+1; //Account for \0 if (len_mes > sizeof(buf)-8) { ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes); @@ -8946,9 +8957,10 @@ void clif_viewequip_fail(struct map_session_data* sd) /// Returns true if the packet was parsed successfully. /// Formats: 0 - <packet id>.w <packet len>.w (<name> : <message>).?B 00 /// 1 - <packet id>.w <packet len>.w <name>.24B <message>.?B 00 -bool clif_process_message(struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_) { +bool clif_process_message(struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_) { char *text, *name, *message; - unsigned int packetlen, textlen, namelen, messagelen; + unsigned int packetlen, textlen; + size_t namelen, messagelen; int fd = sd->fd; *name_ = NULL; @@ -9255,7 +9267,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { instance->check_idle(map->list[sd->bl.m].instance_id); } - if( pc->has_permission(sd,PC_PERM_VIEW_HPMETER) ) { + if( pc_has_permission(sd,PC_PERM_VIEW_HPMETER) ) { map->list[sd->bl.m].hpmeter_visible++; sd->state.hpmeter_visible = 1; } @@ -9604,7 +9616,7 @@ void clif_parse_Hotkey(int fd, struct map_session_data *sd) { /// Displays cast-like progress bar (ZC_PROGRESS). /// 02f0 <color>.L <time>.L -void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second) +void clif_progressbar(struct map_session_data * sd, unsigned int color, unsigned int second) { int fd = sd->fd; @@ -9737,7 +9749,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { sc = status->get_sc(bl); if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple - pc->get_group_level(sd) < battle_config.hack_info_GM_level + pc_get_group_level(sd) < battle_config.hack_info_GM_level ) { char gm_msg[256]; sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id); @@ -9766,10 +9778,10 @@ int clif_undisguise_timer(int tid, int64 tick, int id, intptr_t data) { void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); - int textlen = RFIFOW(fd,2) - 4; + size_t textlen = RFIFOW(fd,2) - 4; char *name, *message, *fakename = NULL; - int namelen, messagelen; + size_t namelen, messagelen; bool is_fake; @@ -10274,7 +10286,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) int i; char *target, *message; - int namelen, messagelen; + size_t namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 1, &target, &namelen, &message, &messagelen) ) @@ -10354,7 +10366,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) channel = (struct hChSysCh *)g->channel; } if( channel || (channel = strdb_get(clif->channel_db,chname)) ) { - unsigned char k; + int k; for( k = 0; k < sd->channel_count; k++ ) { if( sd->channels[k] == channel ) break; @@ -10364,7 +10376,6 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) } else if( channel->pass[0] == '\0' && !(channel->banned && idb_exists(channel->banned, sd->status.account_id)) ) { if( channel->type == hChSys_ALLY ) { struct guild *g = sd->guild, *sg = NULL; - int k; for (k = 0; k < MAX_GUILDALLIANCE; k++) { if( g->alliance[k].opposition == 0 && g->alliance[k].guild_id && (sg = guild->search(g->alliance[k].guild_id) ) ) { if( !(((struct hChSysCh*)sg->channel)->banned && idb_exists(((struct hChSysCh*)sg->channel)->banned, sd->status.account_id))) @@ -10395,8 +10406,8 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) } // if player ignores everyone - if (dstsd->state.ignoreAll && pc->get_group_level(sd) <= pc->get_group_level(dstsd)) { - if (dstsd->sc.option & OPTION_INVISIBLE && pc->get_group_level(sd) < pc->get_group_level(dstsd)) + if (dstsd->state.ignoreAll && pc_get_group_level(sd) <= pc_get_group_level(dstsd)) { + if (dstsd->sc.option & OPTION_INVISIBLE && pc_get_group_level(sd) < pc_get_group_level(dstsd)) clif->wis_end(fd, 1); // 1: target character is not logged in else clif->wis_end(fd, 3); // 3: everyone ignored by target @@ -10411,7 +10422,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd) return; } - if( pc->get_group_level(sd) <= pc->get_group_level(dstsd) ) { + if( pc_get_group_level(sd) <= pc_get_group_level(dstsd) ) { // if player ignores the source character ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0); if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list @@ -12097,7 +12108,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd) int textlen = RFIFOW(fd,2) - 4; char *name, *message; - int namelen, messagelen; + size_t namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) @@ -12629,7 +12640,7 @@ void clif_PartyBookingFailedRecall(int fd, struct map_session_data *sd) void clif_parse_PartyBookingRefuseVolunteer(int fd, struct map_session_data *sd) { #ifdef PARTY_RECRUIT - unsigned long aid = RFIFOL(fd, 2); + unsigned int aid = RFIFOL(fd, 2); clif->PartyBookingRefuseVolunteer(aid, sd); #else @@ -12638,7 +12649,7 @@ void clif_parse_PartyBookingRefuseVolunteer(int fd, struct map_session_data *sd) } /// 08fa <index>.L -void clif_PartyBookingRefuseVolunteer(unsigned long aid, struct map_session_data *sd) +void clif_PartyBookingRefuseVolunteer(unsigned int aid, struct map_session_data *sd) { #ifdef PARTY_RECRUIT unsigned char buf[2+6]; @@ -13035,7 +13046,7 @@ bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) { /// 0153 <packet len>.W <emblem data>.?B void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) { - unsigned long emblem_len = RFIFOW(fd,2)-4; + unsigned int emblem_len = RFIFOW(fd,2)-4; const uint8* emblem = RFIFOP(fd,4); if( !emblem_len || !sd->state.gmaster_flag ) @@ -13157,7 +13168,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) int textlen = RFIFOW(fd,2) - 4; char *name, *message; - int namelen, messagelen; + size_t namelen, messagelen; // validate packet and retrieve name and message if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) @@ -13604,7 +13615,7 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) { if (type == 2) { if (!battle_config.client_accept_chatdori) return; - if (pc->get_group_level(sd) > 0 || sd->bl.id != id) + if (pc_get_group_level(sd) > 0 || sd->bl.id != id) return; value = battle_config.client_accept_chatdori; @@ -13615,7 +13626,7 @@ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) { return; } - if (type == 2 || ( (pc->get_group_level(sd)) > pc->get_group_level(dstsd) && !pc->can_use_command(sd, "@mute"))) { + if (type == 2 || ( (pc_get_group_level(sd)) > pc_get_group_level(dstsd) && !pc->can_use_command(sd, "@mute"))) { clif->manner_message(sd, 0); clif->manner_message(dstsd, 5); @@ -13684,7 +13695,7 @@ void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) { int x,y,type; - if (!pc->has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE)) + if (!pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE)) return; x = RFIFOW(fd,2); @@ -14568,12 +14579,12 @@ void clif_parse_Check(int fd, struct map_session_data *sd) char charname[NAME_LENGTH]; struct map_session_data* pl_sd; - if(!pc->has_permission(sd, PC_PERM_USE_CHECK)) + if(!pc_has_permission(sd, PC_PERM_USE_CHECK)) return; safestrncpy(charname, (const char*)RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname)); - if( ( pl_sd = map->nick2sd(charname) ) == NULL || pc->get_group_level(sd) < pc->get_group_level(pl_sd) ) { + if( ( pl_sd = map->nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { return; } @@ -14761,7 +14772,7 @@ void clif_Mail_read(struct map_session_data *sd, int mail_id) struct mail_message *msg = &sd->mail.inbox.msg[i]; struct item *item = &msg->item; struct item_data *data; - int msg_len = strlen(msg->body), len; + size_t msg_len = strlen(msg->body), len; if( msg_len == 0 ) { strcpy(msg->body, "(no message)"); @@ -15160,10 +15171,10 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) return; } - if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || + if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || - !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || // Quest Item or something else - (sd->status.inventory[idx].bound && !pc->can_give_bound_items(sd)) ) { + !itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) || // Quest Item or something else + (sd->status.inventory[idx].bound && !pc_can_give_bound_items(sd)) ) { clif->auction_setitem(sd->fd, idx, true); return; } @@ -15271,7 +15282,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) } // Auction checks... - if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bound_items(sd) ) { + if( sd->status.inventory[sd->auction.index].bound && !pc_can_give_bound_items(sd) ) { clif->message(sd->fd, msg_txt(293)); clif->auction_message(fd, 2); // The auction has been canceled return; @@ -15324,7 +15335,7 @@ void clif_parse_Auction_bid(int fd, struct map_session_data *sd) unsigned int auction_id = RFIFOL(fd,2); int bid = RFIFOL(fd,6); - if( !pc->can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish] + if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish] clif->message(sd->fd, msg_txt(246)); return; } @@ -15615,7 +15626,7 @@ void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) { if (!tsd) return; - if( tsd->status.show_equip || pc->has_permission(sd, PC_PERM_VIEW_EQUIPMENT) ) + if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) ) clif->viewequip_ack(sd, tsd); else clif->viewequip_fail(sd); @@ -16087,7 +16098,7 @@ void clif_bg_xy_remove(struct map_session_data *sd) /// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT). /// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B -void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, int len) +void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len) { struct map_session_data *sd; unsigned char *buf; @@ -16116,7 +16127,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd) int textlen = RFIFOW(fd,2) - 4; char *name, *message; - int namelen, messagelen; + size_t namelen, messagelen; if( !clif->process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; @@ -16994,7 +17005,7 @@ void clif_parse_debug(int fd,struct map_session_data *sd) { } ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id); } else { - packet_len = RFIFOREST(fd); + packet_len = (int)RFIFOREST(fd); ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd); } @@ -17602,7 +17613,7 @@ void clif_partytickack(struct map_session_data* sd, bool flag) { void clif_ShowScript(struct block_list* bl, const char* message) { char buf[256]; - int len; + size_t len; nullpo_retv(bl); if(!message) @@ -17945,7 +17956,7 @@ void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) { int i; /* TODO maybe this could be a new permission? using gm level in the meantime */ - if( !tsd || pc->get_group_level(tsd) >= pc->get_group_level(sd) ) + if( !tsd || pc_get_group_level(tsd) >= pc_get_group_level(sd) ) return; for( i = 0; i < EQI_MAX; i++ ) { @@ -18297,7 +18308,7 @@ int do_init_clif(bool minimal) { * Setup Color Table (saves unnecessary load of strtoul on every call) **/ for(i = 0; i < COLOR_MAX; i++) { - color_table[i] = strtoul(colors[i],NULL,0); + color_table[i] = (unsigned int)strtoul(colors[i],NULL,0); color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR } diff --git a/src/map/clif.h b/src/map/clif.h index 6ccd951a0..c4088893a 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -472,7 +472,7 @@ struct s_packet_db { }; struct { - unsigned long *colors; + unsigned int *colors; char **colors_name; unsigned char colors_count; bool local, ally, irc; @@ -517,7 +517,7 @@ struct cdelayed_damage { * Vars **/ struct s_packet_db packet_db[MAX_PACKET_DB + 1]; -unsigned long color_table[COLOR_MAX]; +unsigned int color_table[COLOR_MAX]; /** * Clif.c Interface @@ -706,7 +706,7 @@ struct clif_interface { void (*equpcheckbox) (struct map_session_data* sd); void (*displayexp) (struct map_session_data *sd, unsigned int exp, char type, bool is_quest); void (*font) (struct map_session_data *sd); - void (*progressbar) (struct map_session_data * sd, unsigned long color, unsigned int second); + void (*progressbar) (struct map_session_data * sd, unsigned int color, unsigned int second); void (*progressbar_abort) (struct map_session_data * sd); void (*showdigit) (struct map_session_data* sd, unsigned char type, int value); int (*elementalconverter_list) (struct map_session_data *sd); @@ -783,13 +783,13 @@ struct clif_interface { void (*clearchat) (struct chat_data *cd,int fd); void (*leavechat) (struct chat_data* cd, struct map_session_data* sd, bool flag); void (*changechatstatus) (struct chat_data* cd); - void (*wis_message) (int fd, const char* nick, const char* mes, int mes_len); + void (*wis_message) (int fd, const char* nick, const char* mes, size_t mes_len); void (*wis_end) (int fd, int flag); - void (*disp_onlyself) (struct map_session_data *sd, const char *mes, int len); - void (*disp_message) (struct block_list* src, const char* mes, int len, enum send_target target); - void (*broadcast) (struct block_list* bl, const char* mes, int len, int type, enum send_target target); - void (*broadcast2) (struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); - void (*messagecolor) (struct block_list* bl, unsigned long color, const char* msg); + void (*disp_onlyself) (struct map_session_data *sd, const char *mes, size_t len); + void (*disp_message) (struct block_list* src, const char* mes, size_t len, enum send_target target); + void (*broadcast) (struct block_list* bl, const char* mes, size_t len, int type, enum send_target target); + void (*broadcast2) (struct block_list* bl, const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); + void (*messagecolor) (struct block_list* bl, unsigned int color, const char* msg); void (*disp_overhead) (struct block_list *bl, const char* mes); void (*msg) (struct map_session_data* sd, unsigned short id); void (*msg_value) (struct map_session_data* sd, unsigned short id, int value); @@ -801,7 +801,7 @@ struct clif_interface { /* message+s(printf) */ void (*messages) (const int fd, const char* mes, ...); int (*colormes) (int fd, enum clif_colors color, const char* msg); - bool (*process_message) (struct map_session_data* sd, int format, char** name_, int* namelen_, char** message_, int* messagelen_); + bool (*process_message) (struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_); void (*wisexin) (struct map_session_data *sd,int type,int flag); void (*wisall) (struct map_session_data *sd,int type,int flag); void (*PMIgnoreList) (struct map_session_data* sd); @@ -887,7 +887,7 @@ struct clif_interface { void (*bg_hp) (struct map_session_data *sd); void (*bg_xy) (struct map_session_data *sd); void (*bg_xy_remove) (struct map_session_data *sd); - void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes, int len); + void (*bg_message) (struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len); void (*bg_updatescore) (int16 m); void (*bg_updatescore_single) (struct map_session_data *sd); void (*sendbgemblem_area) (struct map_session_data *sd); @@ -970,7 +970,7 @@ struct clif_interface { void (*PartyRecruitInsertNotify) (struct map_session_data* sd, struct party_booking_ad_info* pb_ad); /* Group Search System Update */ void (*PartyBookingVolunteerInfo) (int index, struct map_session_data *sd); - void (*PartyBookingRefuseVolunteer) (unsigned long aid, struct map_session_data *sd); + void (*PartyBookingRefuseVolunteer) (unsigned int aid, struct map_session_data *sd); void (*PartyBookingCancelVolunteer) (int index, struct map_session_data *sd); void (*PartyBookingAddFilteringList) (int index, struct map_session_data *sd); void (*PartyBookingSubFilteringList) (int gid, struct map_session_data *sd); diff --git a/src/map/guild.c b/src/map/guild.c index 66376a2a8..8a34b7f4b 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -1594,10 +1594,10 @@ int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) * Notification of a relationship between 2 guilds *---------------------------------------------------*/ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) { - struct guild *g[2]; - int guild_id[2]; - const char *guild_name[2]; - struct map_session_data *sd[2]; + struct guild *g[2] = { NULL }; + int guild_id[2] = { 0 }; + const char *guild_name[2] = { NULL }; + struct map_session_data *sd[2] = { NULL }; int j,i; guild_id[0] = guild_id1; @@ -1664,11 +1664,11 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id for (i = 0; i < 2 - (flag & 1); i++) { // Retransmission of the relationship list to all members - struct map_session_data *sd; + struct map_session_data *msd; if(g[i]!=NULL) for(j=0;j<g[i]->max_member;j++) - if((sd=g[i]->member[j].sd)!=NULL) - clif->guild_allianceinfo(sd); + if((msd=g[i]->member[j].sd)!=NULL) + clif->guild_allianceinfo(msd); } return 0; } diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 7ab471b9d..c6fa68d7f 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -1209,7 +1209,7 @@ void homunculus_exp_db_read(void) { if(line[0] == '/' && line[1] == '/') continue; - if (!(homun->exptable[j++] = strtoul(line, NULL, 10))) + if (!(homun->exptable[j++] = (unsigned int)strtoul(line, NULL, 10))) break; } // Last permitted level have to be 0! diff --git a/src/map/intif.c b/src/map/intif.c index df7a16db7..b9d4d1746 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -125,7 +125,7 @@ int intif_rename(struct map_session_data *sd, int type, char *name) } // GM Send a message -int intif_broadcast(const char* mes, int len, int type) +int intif_broadcast(const char* mes, size_t len, int type) { int lp = (type|BC_COLOR_MASK) ? 4 : 0; @@ -155,7 +155,7 @@ int intif_broadcast(const char* mes, int len, int type) return 0; } -int intif_broadcast2(const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY) +int intif_broadcast2(const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY) { // Send to the local players clif->broadcast2(NULL, mes, len, fontColor, fontType, fontSize, fontAlign, fontY, ALL_CLIENT); @@ -192,7 +192,7 @@ int intif_main_message(struct map_session_data* sd, const char* message) snprintf( output, sizeof(output), msg_txt(386), sd->status.name, message ); // send the message using the inter-server broadcast service - intif_broadcast2( output, strlen(output) + 1, 0xFE000000, 0, 0, 0, 0 ); + intif->broadcast2( output, strlen(output) + 1, 0xFE000000, 0, 0, 0, 0 ); // log the chat message logs->chat( LOG_CHAT_MAINCHAT, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message ); @@ -201,7 +201,7 @@ int intif_main_message(struct map_session_data* sd, const char* message) } // The transmission of Wisp/Page to inter-server (player not found on this server) -int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) +int intif_wis_message(struct map_session_data *sd, char *nick, char *mes, size_t mes_len) { nullpo_ret(sd); if (intif->CheckForCharServer()) @@ -247,7 +247,7 @@ int intif_wis_replay(int id, int flag) // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm(char *wisp_name, int permission, char *mes) { - int mes_len; + size_t mes_len; if (intif->CheckForCharServer()) return 0; mes_len = strlen(mes) + 1; // + null @@ -560,7 +560,7 @@ int intif_guild_addmember(int guild_id,struct guild_member *m) } // Request a new leader for guild -int intif_guild_change_gm(int guild_id, const char* name, int len) +int intif_guild_change_gm(int guild_id, const char* name, size_t len) { if (intif->CheckForCharServer()) return 0; @@ -893,7 +893,7 @@ int mapif_parse_WisToGM_sub(struct map_session_data* sd,va_list va) { char *message; int len; - if (!pc->has_permission(sd, permission)) + if (!pc_has_permission(sd, permission)) return 0; wisp_name = va_arg(va, char*); message = va_arg(va, char*); @@ -1559,7 +1559,7 @@ void intif_parse_MailDelete(int fd) { } if( sd->mail.inbox.full ) - intif_Mail_requestinbox(sd->status.char_id, 1); // Free space is available for new mails + intif->Mail_requestinbox(sd->status.char_id, 1); // Free space is available for new mails } clif->mail_delete(sd->fd, mail_id, failed); @@ -1600,7 +1600,7 @@ void intif_parse_MailReturn(int fd) { } if( sd->mail.inbox.full ) - intif_Mail_requestinbox(sd->status.char_id, 1); // Free space is available for new mails + intif->Mail_requestinbox(sd->status.char_id, 1); // Free space is available for new mails } clif->mail_return(sd->fd, mail_id, fail); @@ -1797,7 +1797,7 @@ void intif_parse_AuctionClose(int fd) { if( result == 0 ) { // FIXME: Leeching off a parse function clif->pAuction_cancelreg(fd, sd); - intif_Auction_requestlist(sd->status.char_id, 6, 0, "", 1); + intif->Auction_requestlist(sd->status.char_id, 6, 0, "", 1); } } @@ -1834,7 +1834,7 @@ void intif_parse_AuctionBid(int fd) { } if( result == 1 ) { // To update the list, display your buy list clif->pAuction_cancelreg(fd, sd); - intif_Auction_requestlist(sd->status.char_id, 7, 0, "", 1); + intif->Auction_requestlist(sd->status.char_id, 7, 0, "", 1); } } diff --git a/src/map/intif.h b/src/map/intif.h index fbee3f270..bd3908ce7 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -40,10 +40,10 @@ struct intif_interface { int (*parse) (int fd); int (*create_pet)(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id, short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name); - int (*broadcast) (const char* mes, int len, int type); - int (*broadcast2) (const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY); + int (*broadcast) (const char* mes, size_t len, int type); + int (*broadcast2) (const char* mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY); int (*main_message) (struct map_session_data* sd, const char* message); - int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,int mes_len); + int (*wis_message) (struct map_session_data *sd,char *nick,char *mes,size_t mes_len); int (*wis_message_to_gm) (char *Wisp_name, int permission, char *mes); int (*saveregistry) (struct map_session_data *sd, int type); int (*request_registry) (struct map_session_data *sd, int flag); @@ -65,7 +65,7 @@ struct intif_interface { int (*guild_memberinfoshort) (int guild_id, int account_id, int char_id, int online, int lv, int class_); int (*guild_break) (int guild_id); int (*guild_message) (int guild_id, int account_id, const char *mes, int len); - int (*guild_change_gm) (int guild_id, const char* name, int len); + int (*guild_change_gm) (int guild_id, const char* name, size_t len); int (*guild_change_basicinfo) (int guild_id, int type, const void *data, int len); int (*guild_change_memberinfo) (int guild_id, int account_id, int char_id, int type, const void *data, int len); int (*guild_position) (int guild_id, int idx, struct guild_position *p); diff --git a/src/map/irc-bot.c b/src/map/irc-bot.c index 2b6dcfccd..ff28082e7 100644 --- a/src/map/irc-bot.c +++ b/src/map/irc-bot.c @@ -152,7 +152,8 @@ int irc_parse(int fd) { * NULL, needs to be able to fit an IRC_HOST_LENGTH long string) */ void irc_parse_source(char *source, char *nick, char *ident, char *host) { - int i, len = strlen(source), pos = 0; + int i, pos = 0; + size_t len = strlen(source); unsigned char stage = 0; for(i = 0; i < len; i++) { @@ -208,7 +209,7 @@ void irc_parse_sub(int fd, char *str) { * @param str Command to send */ void irc_send(char *str) { - int len = strlen(str) + 2; + size_t len = strlen(str) + 2; if (len > IRC_MESSAGE_LENGTH-3) len = IRC_MESSAGE_LENGTH-3; WFIFOHEAD(ircbot->fd, len); @@ -298,7 +299,7 @@ void irc_privmsg(int fd, char *cmd, char *source, char *target, char *msg) { ircbot->parse_source(source,source_nick,source_ident,source_host); if( ircbot->channel ) { - int padding_len = strlen(ircbot->channel->name) + strlen(source_nick) + 13; + size_t padding_len = strlen(ircbot->channel->name) + strlen(source_nick) + 13; while (1) { snprintf(send_string, 150, "[ #%s ] IRC.%s : %s",ircbot->channel->name,source_nick,msg); clif->chsys_msg2(ircbot->channel,send_string); diff --git a/src/map/irc-bot.h b/src/map/irc-bot.h index 305cdfd91..7d6a19eba 100644 --- a/src/map/irc-bot.h +++ b/src/map/irc-bot.h @@ -24,7 +24,7 @@ struct irc_bot_interface { bool isIn, isOn; int64 last_try; unsigned char fails; - unsigned long ip; + uint32 ip; unsigned short port; /* */ struct hChSysCh *channel; diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 30f81c354..3f7d06e36 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -806,7 +806,7 @@ bool itemdb_read_cached_packages(const char *config_filename) { for( i = 0; i < pcount; i++ ) { unsigned short id = 0, random_qty = 0, must_qty = 0; - struct item_data *data; + struct item_data *pdata; struct item_package *package = &itemdb->packages[i]; unsigned short c; @@ -817,10 +817,10 @@ bool itemdb_read_cached_packages(const char *config_filename) { //next 2 bytes = random count hread(&random_qty,sizeof(random_qty),1,file); - if( !(data = itemdb->exists(id)) ) + if( !(pdata = itemdb->exists(id)) ) ShowWarning("itemdb_read_packages: unknown package item '%d', skipping..\n",id); else - data->package = &itemdb->packages[i]; + pdata->package = &itemdb->packages[i]; package->id = id; package->random_qty = random_qty; @@ -1022,7 +1022,6 @@ void itemdb_read_packages(void) { for(r = 0; r < highest_gcount; r++) { prev[r] = NULL; } - r = 0; data->package = &itemdb->packages[count]; @@ -1300,7 +1299,7 @@ bool itemdb_read_stack(char* fields[], int columns, int current) } amount = (unsigned short)strtoul(fields[1], NULL, 10); - type = strtoul(fields[2], NULL, 10); + type = (unsigned int)strtoul(fields[2], NULL, 10); if( !amount ) {// ignore diff --git a/src/map/mail.c b/src/map/mail.c index 007f7592d..371aa892f 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -64,7 +64,7 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { return 1; if( idx == 0 ) { // Zeny Transfer - if( amount < 0 || !pc->can_give_items(sd) ) + if( amount < 0 || !pc_can_give_items(sd) ) return 1; if( amount > sd->status.zeny ) @@ -81,9 +81,9 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { return 1; if( amount < 0 || amount > sd->status.inventory[idx].amount ) return 1; - if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || - !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || - (sd->status.inventory[idx].bound && !pc->can_give_bound_items(sd)) ) + if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time || + !itemdb_canmail(&sd->status.inventory[idx],pc_get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc_can_give_bound_items(sd)) ) return 1; sd->mail.index = idx; diff --git a/src/map/map.c b/src/map/map.c index b68a1f6a5..7ff4ebcc5 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -2239,7 +2239,7 @@ bool map_addnpc(int16 m,struct npc_data *nd) { // Stores the spawn data entry in the mob list. // Returns the index of successful, or -1 if the list was full. int map_addmobtolist(unsigned short m, struct spawn_data *spawn) { - size_t i; + int i; ARR_FIND( 0, MAX_MOB_LIST_PER_MAP, i, map->list[m].moblist[i] == NULL ); if( i < MAX_MOB_LIST_PER_MAP ) { map->list[m].moblist[i] = spawn; @@ -3684,7 +3684,7 @@ void map_zone_remove(int m) { unsigned short k; char empty[1] = "\0"; for(k = 0; k < map->list[m].zone_mf_count; k++) { - int len = strlen(map->list[m].zone_mf[k]),j; + size_t len = strlen(map->list[m].zone_mf[k]),j; params[0] = '\0'; memcpy(flag, map->list[m].zone_mf[k], MAP_ZONE_MAPFLAG_LENGTH); for(j = 0; j < len; j++) { @@ -4236,7 +4236,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } else if (!strcmpi(flag,"adjust_unit_duration")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = strlen(params); + size_t len = strlen(params); modifier[0] = '\0'; memcpy(skill_name, params, MAP_ZONE_MAPFLAG_LENGTH); @@ -4254,7 +4254,6 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } else { int idx = map->list[m].unit_count; - k = 0; ARR_FIND(0, idx, k, map->list[m].units[k]->skill_id == skill_id); if( k < idx ) { @@ -4270,7 +4269,7 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } else if (!strcmpi(flag,"adjust_skill_damage")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = strlen(params); + size_t len = strlen(params); modifier[0] = '\0'; memcpy(skill_name, params, MAP_ZONE_MAPFLAG_LENGTH); @@ -4288,7 +4287,6 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { } else { int idx = map->list[m].skill_count; - k = 0; ARR_FIND(0, idx, k, map->list[m].skills[k]->skill_id == skill_id); if( k < idx ) { @@ -4414,7 +4412,7 @@ void map_zone_apply(int m, struct map_zone_data *zone, const char* start, const char flag[MAP_ZONE_MAPFLAG_LENGTH], params[MAP_ZONE_MAPFLAG_LENGTH]; map->list[m].zone = zone; for(i = 0; i < zone->mapflags_count; i++) { - int len = strlen(zone->mapflags[i]); + size_t len = strlen(zone->mapflags[i]); int k; params[0] = '\0'; memcpy(flag, zone->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); @@ -4442,7 +4440,7 @@ void map_zone_init(void) { zone = &map->zone_all; for(i = 0; i < zone->mapflags_count; i++) { - int len = strlen(zone->mapflags[i]); + size_t len = strlen(zone->mapflags[i]); params[0] = '\0'; memcpy(flag, zone->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); for(k = 0; k < len; k++) { @@ -4465,7 +4463,7 @@ void map_zone_init(void) { if( battle_config.pk_mode ) { zone = &map->zone_pk; for(i = 0; i < zone->mapflags_count; i++) { - int len = strlen(zone->mapflags[i]); + size_t len = strlen(zone->mapflags[i]); params[0] = '\0'; memcpy(flag, zone->mapflags[i], MAP_ZONE_MAPFLAG_LENGTH); for(k = 0; k < len; k++) { @@ -5553,9 +5551,9 @@ int do_init(int argc, char *argv[]) map->iwall_db = strdb_alloc(DB_OPT_RELEASE_DATA,2*NAME_LENGTH+2+1); // [Zephyrus] Invisible Walls map->zone_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, MAP_ZONE_NAME_LENGTH); - map->iterator_ers = ers_new(sizeof(struct s_mapiterator),"map.c::map_iterator_ers",ERS_OPT_NONE); + map->iterator_ers = ers_new(sizeof(struct s_mapiterator),"map.c::map_iterator_ers",ERS_OPT_CLEAN); - map->flooritem_ers = ers_new(sizeof(struct flooritem_data),"map.c::map_flooritem_ers",ERS_OPT_NONE); + map->flooritem_ers = ers_new(sizeof(struct flooritem_data),"map.c::map_flooritem_ers",ERS_OPT_CLEAN); ers_chunk_size(map->flooritem_ers, 100); if (!minimal) { diff --git a/src/map/mapreg_sql.c b/src/map/mapreg_sql.c index c94e42d5d..6a13ef2a0 100644 --- a/src/map/mapreg_sql.c +++ b/src/map/mapreg_sql.c @@ -291,7 +291,7 @@ void mapreg_final(void) { void mapreg_init(void) { mapreg->db = idb_alloc(DB_OPT_BASE); mapreg->str_db = idb_alloc(DB_OPT_BASE); - mapreg->ers = ers_new(sizeof(struct mapreg_save), "mapreg_sql.c::mapreg_ers", ERS_OPT_NONE); + mapreg->ers = ers_new(sizeof(struct mapreg_save), "mapreg_sql.c::mapreg_ers", ERS_OPT_CLEAN); mapreg->load(); diff --git a/src/map/mob.c b/src/map/mob.c index 8c02503aa..d919e7478 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -878,14 +878,15 @@ int mob_setdelayspawn(struct mob_data *md) } int mob_count_sub(struct block_list *bl, va_list ap) { - int mobid[10], i; - ARR_FIND(0, 10, i, (mobid[i] = va_arg(ap, int)) == 0); //fetch till 0 - if (mobid[0]) { //if there one let's check it otherwise go backward - TBL_MOB *md = BL_CAST(BL_MOB, bl); - ARR_FIND(0, 10, i, md->class_ == mobid[i]); - return (i < 10) ? 1 : 0; - } - return 1; //backward compatibility + int mobid[10] = { 0 }, i; + ARR_FIND(0, 10, i, (mobid[i] = va_arg(ap, int)) == 0); //fetch till 0 + if (mobid[0]) { //if there one let's check it otherwise go backward + TBL_MOB *md = BL_CAST(BL_MOB, bl); + nullpo_ret(md); + ARR_FIND(0, 10, i, md->class_ == mobid[i]); + return (i < 10) ? 1 : 0; + } + return 1; //backward compatibility } /*========================================== @@ -1767,7 +1768,6 @@ int mob_ai_hard(int tid, int64 tick, int id, intptr_t data) { *------------------------------------------*/ struct item_drop* mob_setdropitem(int nameid, int qty, struct item_data *data) { struct item_drop *drop = ers_alloc(item_drop_ers, struct item_drop); - memset(&drop->item_data, 0, sizeof(struct item)); drop->item_data.nameid = nameid; drop->item_data.amount = qty; drop->item_data.identify = data ? itemdb->isidentified2(data) : itemdb->isidentified(nameid); @@ -4104,7 +4104,7 @@ bool mob_parse_row_chatdb(char** str, const char* source, int line, int* last_ms //MSG ID ms->msg_id=msg_id; //Color - ms->color=strtoul(str[1],NULL,0); + ms->color=(unsigned int)strtoul(str[1],NULL,0); //Message msg = str[2]; len = strlen(msg); @@ -4641,7 +4641,7 @@ int do_init_mob(bool minimal) { memset(mob->db_data,0,sizeof(mob->db_data)); //Clear the array mob->db_data[0] = (struct mob_db*)aCalloc(1, sizeof (struct mob_db)); //This mob is used for random spawns mob->makedummymobdb(0); //The first time this is invoked, it creates the dummy mob - item_drop_ers = ers_new(sizeof(struct item_drop),"mob.c::item_drop_ers",ERS_OPT_NONE); + item_drop_ers = ers_new(sizeof(struct item_drop),"mob.c::item_drop_ers",ERS_OPT_CLEAN); item_drop_list_ers = ers_new(sizeof(struct item_drop_list),"mob.c::item_drop_list_ers",ERS_OPT_NONE); mob->load(minimal); diff --git a/src/map/mob.h b/src/map/mob.h index 605a8b465..9321cb4fd 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -91,7 +91,7 @@ struct mob_skill { struct mob_chat { unsigned short msg_id; - unsigned long color; + unsigned int color; char msg[CHAT_SIZE_MAX]; }; diff --git a/src/map/npc.c b/src/map/npc.c index b57627495..84a2446ad 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -460,10 +460,10 @@ void npc_event_do_oninit(void) *------------------------------------------*/ int npc_timerevent_export(struct npc_data *nd, int i) { - int t = 0, k = 0; + int t = 0, len = 0; char *lname = nd->u.scr.label_list[i].name; int pos = nd->u.scr.label_list[i].pos; - if (sscanf(lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') { + if (sscanf(lname, "OnTimer%d%n", &t, &len) == 1 && lname[len] == '\0') { // Timer event struct npc_timerevent_list *te = nd->u.scr.timer_event; int j, k = nd->u.scr.timeramount; @@ -1616,7 +1616,7 @@ int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_li /// @return result code for clif->parse_NpcSellListSend int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) { double z; - int i,skill_t, idx = skill->get_index(MC_OVERCHARGE); + int i,skill_t, skill_idx = skill->get_index(MC_OVERCHARGE); struct npc_data *nd; nullpo_retr(1, sd); @@ -1680,9 +1680,9 @@ int npc_selllist(struct map_session_data* sd, int n, unsigned short* item_list) pc->getzeny(sd, (int)z, LOG_TYPE_NPC, NULL); // custom merchant shop exp bonus - if( battle_config.shop_exp > 0 && z > 0 && ( skill_t = pc->checkskill2(sd,idx) ) > 0) { - if( sd->status.skill[idx].flag >= SKILL_FLAG_REPLACED_LV_0 ) - skill_t = sd->status.skill[idx].flag - SKILL_FLAG_REPLACED_LV_0; + if( battle_config.shop_exp > 0 && z > 0 && ( skill_t = pc->checkskill2(sd,skill_idx) ) > 0) { + if( sd->status.skill[skill_idx].flag >= SKILL_FLAG_REPLACED_LV_0 ) + skill_t = sd->status.skill[skill_idx].flag - SKILL_FLAG_REPLACED_LV_0; if( skill_t > 0 ) { z = z * (double)skill_t * (double)battle_config.shop_exp/10000.; @@ -2311,7 +2311,7 @@ void npc_convertlabel_db(struct npc_label_list* label_list, const char *filepath int lpos = script->labels[i].pos; struct npc_label_list* label; const char *p; - int len; + size_t len; // In case of labels not terminated with ':', for user defined function support p = lname; @@ -2859,7 +2859,6 @@ int npc_do_atcmd_event(struct map_session_data* sd, const char* command, const c } if( sd->npc_id != 0 ) { // Enqueue the event trigger. - int i; ARR_FIND( 0, MAX_EVENTQUEUE, i, sd->eventqueue[i][0] == '\0' ); if( i < MAX_EVENTQUEUE ) { safestrncpy(sd->eventqueue[i],eventname,50); //Event enqueued. @@ -3370,7 +3369,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char else if (!strcmpi(w3,"adjust_unit_duration")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = w4 ? strlen(w4) : 0; + size_t len = w4 ? strlen(w4) : 0; modifier[0] = '\0'; if( w4 ) @@ -3425,7 +3424,7 @@ const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, const char } else if (!strcmpi(w3,"adjust_skill_damage")) { int skill_id, k; char skill_name[MAP_ZONE_MAPFLAG_LENGTH], modifier[MAP_ZONE_MAPFLAG_LENGTH]; - int len = w4 ? strlen(w4) : 0; + size_t len = w4 ? strlen(w4) : 0; modifier[0] = '\0'; @@ -3554,7 +3553,7 @@ int npc_parsesrcfile(const char* filepath, bool runOnInit) { lines++; // w1<TAB>w2<TAB>w3<TAB>w4 - count = sv->parse(p, len+buffer-p, 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); + count = sv->parse(p, (int)(len+buffer-p), 0, '\t', pos, ARRAYLENGTH(pos), (e_svopt)(SV_TERMINATE_LF|SV_TERMINATE_CRLF)); if( count < 0 ) { ShowError("npc_parsesrcfile: Parse error in file '%s', line '%d'. Stopping...\n", filepath, strline(buffer,p-buffer)); diff --git a/src/map/party.c b/src/map/party.c index cab12548b..7af6acff5 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -333,7 +333,7 @@ int party_invite(struct map_session_data *sd,struct map_session_data *tsd) } // confirm whether the account has the ability to invite before checking the player - if( !pc->has_permission(sd, PC_PERM_PARTY) || (tsd && !pc->has_permission(tsd, PC_PERM_PARTY)) ) { + if( !pc_has_permission(sd, PC_PERM_PARTY) || (tsd && !pc_has_permission(tsd, PC_PERM_PARTY)) ) { clif->message(sd->fd, msg_txt(81)); // "Your GM level doesn't authorize you to preform this action on the specified player." return 0; } diff --git a/src/map/party.h b/src/map/party.h index 91f4c1b7d..0041b1462 100644 --- a/src/map/party.h +++ b/src/map/party.h @@ -44,9 +44,9 @@ struct party_booking_detail { }; struct party_booking_ad_info { - unsigned long index; + unsigned int index; char charname[NAME_LENGTH]; - long expiretime; + int expiretime; struct party_booking_detail p_detail; }; #else /* PARTY_RECRUIT */ @@ -56,8 +56,8 @@ struct party_booking_detail { }; struct party_booking_ad_info { - unsigned long index; - long expiretime; + unsigned int index; + int expiretime; char charname[NAME_LENGTH]; struct party_booking_detail p_detail; }; @@ -71,7 +71,7 @@ struct party_booking_ad_info { struct party_interface { DBMap* db; // int party_id -> struct party_data* (releases data) DBMap* booking_db; // int char_id -> struct party_booking_ad_info* (releases data) // Party Booking [Spiria] - unsigned long booking_nextid; + unsigned int booking_nextid; /* funcs */ void (*init) (bool minimal); void (*final) (void); diff --git a/src/map/path.c b/src/map/path.c index a47677cf5..21d14c815 100644 --- a/src/map/path.c +++ b/src/map/path.c @@ -184,8 +184,10 @@ bool path_search_long(struct shootpath_data *spd,int16 m,int16 x0,int16 y0,int16 /// Ensures there is enough space in array to store new element. static void heap_push_node(struct node_heap *heap, struct path_node *node) { +#ifndef __clang_analyzer__ // TODO: Figure out why clang's static analyzer doesn't like this BHEAP_ENSURE(*heap, 1, 256); BHEAP_PUSH(*heap, node, NODE_MINTOPCMP, swap_ptr); +#endif // __clang_analyzer__ } /// Updates path_node in the binary node_heap. diff --git a/src/map/pc.c b/src/map/pc.c index 43bdb5f82..fc1d56b6d 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -77,15 +77,6 @@ struct map_session_data* pc_get_dummy_sd(void) } /** - * Gets player's group level. - * @see pc_group_get_level() - */ -int pc_get_group_level(struct map_session_data *sd) -{ - return pcg->get_level(sd->group); -} - -/** * Sets player's group. * Caller should handle error (preferably display message and disconnect). * @param group_id Group ID @@ -102,14 +93,6 @@ int pc_set_group(struct map_session_data *sd, int group_id) } /** - * Checks if player has permission to perform action. - */ -bool pc_has_permission(struct map_session_data *sd, unsigned int permission) -{ - return ((sd->extra_temp_permissions&permission) != 0 || pcg->has_permission(sd->group, permission)); -} - -/** * Checks if commands used by player should be logged. */ bool pc_should_log_commands(struct map_session_data *sd) @@ -560,22 +543,6 @@ void pc_inventory_rental_add(struct map_session_data *sd, int seconds) sd->rental_timer = timer->add(timer->gettick() + min(tick,3600000), pc->inventory_rental_end, sd->bl.id, 0); } -/** - * Determines if player can give / drop / trade / vend items - */ -bool pc_can_give_items(struct map_session_data *sd) -{ - return pc->has_permission(sd, PC_PERM_TRADE); -} - -/** - * Determines if player can give / drop / trade / vend bounded items - */ -bool pc_can_give_bound_items(struct map_session_data *sd) -{ - return pc->has_permission(sd, PC_PERM_TRADE_BOUND); -} - /*========================================== * prepares character for saving. *------------------------------------------*/ @@ -929,7 +896,7 @@ int pc_isequip(struct map_session_data *sd,int n) item = sd->inventory_data[n]; - if(pc->has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT)) + if(pc_has_permission(sd, PC_PERM_USE_ALL_EQUIPMENT)) return 1; if(item == NULL) @@ -1451,7 +1418,7 @@ int pc_calc_skilltree(struct map_session_data *sd) } } - if( pc->has_permission(sd, PC_PERM_ALL_SKILL) ) { + if( pc_has_permission(sd, PC_PERM_ALL_SKILL) ) { for( i = 0; i < MAX_SKILL; i++ ) { switch(skill->db[i].nameid) { /** @@ -1647,7 +1614,7 @@ int pc_calc_skilltree_normalize_job(struct map_session_data *sd) int skill_point, novice_skills; int c = sd->class_; - if (!battle_config.skillup_limit || pc->has_permission(sd, PC_PERM_ALL_SKILL)) + if (!battle_config.skillup_limit || pc_has_permission(sd, PC_PERM_ALL_SKILL)) return c; skill_point = pc->calc_skillpoint(sd); @@ -4210,7 +4177,7 @@ int pc_isUseitem(struct map_session_data *sd,int n) if( !item->script ) //if it has no script, you can't really consume it! return 0; - if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc->get_group_level(sd) < item->item_usage.override) ) { + if( (item->item_usage.flag&NOUSE_SITTING) && (pc_issit(sd) == 1) && (pc_get_group_level(sd) < item->item_usage.override) ) { clif->msgtable(sd->fd,0x297); //clif->colormes(sd->fd,COLOR_WHITE,msg_txt(1474)); return 0; // You cannot use this item while sitting. @@ -4442,7 +4409,6 @@ int pc_useitem(struct map_session_data *sd,int n) { return 0; if( sd->inventory_data[n]->delay > 0 ) { - int i; ARR_FIND(0, MAX_ITEMDELAYS, i, sd->item_delay[i].nameid == nameid ); if( i == MAX_ITEMDELAYS ) /* item not found. try first empty now */ ARR_FIND(0, MAX_ITEMDELAYS, i, !sd->item_delay[i].nameid ); @@ -4545,7 +4511,7 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun return 1; } - if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > IBT_ACCOUNT && !pc->can_give_bound_items(sd))) + if( !itemdb_cancartstore(item_data, pc_get_group_level(sd)) || (item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd))) { // Check item trade restrictions [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1;/* TODO: there is no official response to this? */ @@ -4927,9 +4893,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short map_index, int x, int if( i != sd->guild->instances ) { m = instance->list[sd->guild->instance[i]].map[j]; map_index = map_id2index(m); - stop = true; + //stop = true; Uncomment if adding new checks } } + /* we hit a instance, if empty we populate the spawn data */ if( map->list[m].instance_id >= 0 && instance->list[map->list[m].instance_id].respawn.map == 0 && instance->list[map->list[m].instance_id].respawn.x == 0 && @@ -5126,7 +5093,7 @@ int pc_memo(struct map_session_data* sd, int pos) { nullpo_ret(sd); // check mapflags - if( sd->bl.m >= 0 && (map->list[sd->bl.m].flag.nomemo || map->list[sd->bl.m].flag.nowarpto) && !pc->has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { + if( sd->bl.m >= 0 && (map->list[sd->bl.m].flag.nomemo || map->list[sd->bl.m].flag.nowarpto) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { clif->skill_mapinfomessage(sd, 1); // "Saved point cannot be memorized." return 0; } @@ -6323,7 +6290,7 @@ int pc_skillup(struct map_session_data *sd,uint16 skill_id) { clif->updatestatus(sd,SP_SKILLPOINT); if( skill_id == GN_REMODELING_CART ) /* cart weight info was updated by status_calc_pc */ clif->updatestatus(sd,SP_CARTINFO); - if (!pc->has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown + if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) // may skill everything at any time anyways, and this would cause a huge slowdown clif->skillinfoblock(sd); } else if( battle_config.skillup_limit ){ if( sd->sktree.second ) @@ -6356,7 +6323,7 @@ int pc_allskillup(struct map_session_data *sd) } } - if (pc->has_permission(sd, PC_PERM_ALL_SKILL)) { //Get ALL skills except npc/guild ones. [Skotlex] + if (pc_has_permission(sd, PC_PERM_ALL_SKILL)) { //Get ALL skills except npc/guild ones. [Skotlex] //and except SG_DEVIL [Komurka] and MO_TRIPLEATTACK and RG_SNATCHER [ultramage] for(i=0;i<MAX_SKILL;i++){ switch( skill->db[i].nameid ) { @@ -6794,15 +6761,15 @@ void pc_damage(struct map_session_data *sd,struct block_list *src,unsigned int h * Invoked when a player has negative current hp *------------------------------------------*/ int pc_dead(struct map_session_data *sd,struct block_list *src) { - int i=0,j=0,k=0; + int i=0,j=0; int64 tick = timer->gettick(); - for(k = 0; k < 5; k++) - if (sd->devotion[k]){ - struct map_session_data *devsd = map->id2sd(sd->devotion[k]); + for(j = 0; j < 5; j++) + if (sd->devotion[j]){ + struct map_session_data *devsd = map->id2sd(sd->devotion[j]); if (devsd) status_change_end(&devsd->bl, SC_DEVOTION, INVALID_TIMER); - sd->devotion[k] = 0; + sd->devotion[j] = 0; } if(sd->status.pet_id > 0 && sd->pd) { @@ -7062,14 +7029,13 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { if(id == 0) continue; if(id == -1){ - int eq_num=0,eq_n[MAX_INVENTORY]; + int eq_num=0,eq_n[MAX_INVENTORY],k; memset(eq_n,0,sizeof(eq_n)); for(i=0;i<MAX_INVENTORY;i++){ if( (type == 1 && !sd->status.inventory[i].equip) || (type == 2 && sd->status.inventory[i].equip) || type == 3) { - int k; ARR_FIND( 0, MAX_INVENTORY, k, eq_n[k] <= 0 ); if( k < MAX_INVENTORY ) eq_n[k] = i; @@ -8072,11 +8038,11 @@ int pc_setmadogear(TBL_PC* sd, int flag) *------------------------------------------*/ int pc_candrop(struct map_session_data *sd, struct item *item) { - if( item && (item->expire_time || (item->bound && !pc->can_give_bound_items(sd))) ) + if( item && (item->expire_time || (item->bound && !pc_can_give_bound_items(sd))) ) return 0; - if( !pc->can_give_items(sd) ) //check if this GM level can drop items + if( !pc_can_give_items(sd) ) //check if this GM level can drop items return 0; - return (itemdb_isdropable(item, pc->get_group_level(sd))); + return (itemdb_isdropable(item, pc_get_group_level(sd))); } /*========================================== @@ -10211,7 +10177,7 @@ int pc_readdb(void) { int stat; if(line[0]=='/' && line[1]=='/') continue; - if ((stat=strtoul(line,NULL,10))<0) + if ((stat=(int)strtol(line,NULL,10))<0) stat=0; if (i > MAX_LEVEL) break; @@ -10478,12 +10444,8 @@ void pc_defaults(void) { pc->get_dummy_sd = pc_get_dummy_sd; pc->class2idx = pc_class2idx; - pc->get_group_level = pc_get_group_level; - pc->can_give_items = pc_can_give_items; - pc->can_give_bound_items = pc_can_give_bound_items; pc->can_use_command = pc_can_use_command; - pc->has_permission = pc_has_permission; pc->set_group = pc_set_group; pc->should_log_commands = pc_should_log_commands; diff --git a/src/map/pc.h b/src/map/pc.h index 3de1e35fe..5264fa557 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -684,6 +684,12 @@ enum equip_pos { #define pc_readaccountreg2str(sd,reg) (pc->readregistry_str((sd),(reg),1)) #define pc_setaccountreg2str(sd,reg,val) (pc->setregistry_str((sd),(reg),(val),1)) +/* pc_groups easy access */ +#define pc_get_group_level(sd) ( (sd)->group->level ) +#define pc_has_permission(sd,permission) ( ((sd)->extra_temp_permissions&(permission)) != 0 || ((sd)->group->e_permissions&(permission)) != 0 ) +#define pc_can_give_items(sd) ( pc_has_permission((sd),PC_PERM_TRADE) ) +#define pc_can_give_bound_items(sd) ( pc_has_permission((sd),PC_PERM_TRADE_BOUND) ) + struct skill_tree_entry { short id; unsigned short idx; @@ -754,13 +760,11 @@ struct pc_interface { struct map_session_data* (*get_dummy_sd) (void); int (*class2idx) (int class_); - int (*get_group_level) (struct map_session_data *sd); //int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called bool (*can_give_items) (struct map_session_data *sd); bool (*can_give_bound_items) (struct map_session_data *sd); bool (*can_use_command) (struct map_session_data *sd, const char *command); - bool (*has_permission) (struct map_session_data *sd, unsigned int permission); int (*set_group) (struct map_session_data *sd, int group_id); bool (*should_log_commands) (struct map_session_data *sd); diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index f95878e97..59dd951c7 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -131,7 +131,7 @@ static void read_config(void) { iter = db_iterator(pcg->db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { config_setting_t *commands = group_settings->commands, *permissions = group_settings->permissions; - int count = 0, i; + int count = 0; // Make sure there is "commands" group if (commands == NULL) @@ -209,15 +209,15 @@ static void read_config(void) { // Copy settings (commands/permissions) that are not defined yet if (inherited_group->commands != NULL) { - int i = 0, commands_count = config_setting_length(inherited_group->commands); - for (i = 0; i < commands_count; ++i) - config_setting_copy(commands, config_setting_get_elem(inherited_group->commands, i)); + int k = 0, commands_count = config_setting_length(inherited_group->commands); + for (k = 0; k < commands_count; ++k) + config_setting_copy(commands, config_setting_get_elem(inherited_group->commands, k)); } if (inherited_group->permissions != NULL) { - int i = 0, permissions_count = config_setting_length(inherited_group->permissions); - for (i = 0; i < permissions_count; ++i) - config_setting_copy(permissions, config_setting_get_elem(inherited_group->permissions, i)); + int k = 0, permissions_count = config_setting_length(inherited_group->permissions); + for (k = 0; k < permissions_count; ++k) + config_setting_copy(permissions, config_setting_get_elem(inherited_group->permissions, k)); } ++done; // copied commands and permissions from one of inherited groups @@ -241,7 +241,7 @@ static void read_config(void) { iter = db_iterator(pcg->db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { config_setting_t *permissions = group_settings->permissions; - int i, count = config_setting_length(permissions); + int count = config_setting_length(permissions); for (i = 0; i < count; ++i) { config_setting_t *perm = config_setting_get_elem(permissions, i); @@ -261,20 +261,20 @@ static void read_config(void) { // Fetch all groups and relevant config setting and send them // to atcommand->load_group() for processing. if (group_count > 0) { - int i = 0; - GroupSettings **groups = NULL; + GroupSettings **pc_groups = NULL; config_setting_t **commands = NULL; - CREATE(groups, GroupSettings*, group_count); + CREATE(pc_groups, GroupSettings*, group_count); CREATE(commands, config_setting_t*, group_count); + i = 0; iter = db_iterator(pcg->db); for (group_settings = dbi_first(iter); dbi_exists(iter); group_settings = dbi_next(iter)) { - groups[i] = group_settings; + pc_groups[i] = group_settings; commands[i] = group_settings->commands; i++; } - atcommand->load_groups(groups, commands, group_count); + atcommand->load_groups(pc_groups, commands, group_count); dbi_destroy(iter); - aFree(groups); + aFree(pc_groups); aFree(commands); } } diff --git a/src/map/pet.c b/src/map/pet.c index 8cdc78e16..c04d9267a 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -872,7 +872,7 @@ int pet_ai_sub_hard(struct pet_data *pd, struct map_session_data *sd, int64 tick } } - if(!target && pd->loot && pd->msd && pc->has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { + if(!target && pd->loot && pd->msd && pc_has_permission(pd->msd, PC_PERM_TRADE) && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick)>0) { //Use half the pet's range of sight. map->foreachinrange(pet->ai_sub_hard_lootsearch,&pd->bl, pd->db->range2/2, BL_ITEM,pd,&target); diff --git a/src/map/script.c b/src/map/script.c index 008298fa3..074348ef0 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -275,14 +275,14 @@ void script_reportfunc(struct script_state* st) /*========================================== * Output error message *------------------------------------------*/ -void disp_error_message2(const char *mes,const char *pos,int report) -{ +static void disp_error_message2(const char *mes,const char *pos,int report) analyzer_noreturn; +static void disp_error_message2(const char *mes,const char *pos,int report) { script->error_msg = aStrdup(mes); script->error_pos = pos; script->error_report = report; longjmp( script->error_jump, 1 ); } -#define disp_error_message(mes,pos) (script->disp_error_message2((mes),(pos),1)) +#define disp_error_message(mes,pos) (disp_error_message2((mes),(pos),1)) void disp_warning_message(const char *mes, const char *pos) { script->warning(script->parser_current_src,script->parser_current_file,script->parser_current_line,mes,pos); @@ -728,7 +728,7 @@ const char* skip_word(const char* p) { /// @see skip_word /// @see script->add_str int add_word(const char* p) { - int len; + size_t len; int i; // Check for a word @@ -1204,7 +1204,7 @@ const char* script_parse_subexpr(const char* p,int limit) { } } - if( (op=C_ADD_PRE,p[0]=='+'&&p[1]=='+') || (op=C_SUB_PRE,p[0]=='-'&&p[1]=='-') ) { // Pre ++ -- operators + if( (p[0]=='+' && p[1]=='+') /* C_ADD_PRE */ || (p[0]=='-'&&p[1]=='-') /* C_SUB_PRE */ ) { // Pre ++ -- operators p=script->parse_variable(p); } else if( (op=C_NEG,*p=='-') || (op=C_LNOT,*p=='!') || (op=C_NOT,*p=='~') ) { // Unary - ! ~ operators p=script->parse_subexpr(p+1,11); @@ -1459,7 +1459,7 @@ const char* parse_syntax(const char* p) // check whether case label is integer or not if(is_number(p)) { //Numeric value - v = strtol(p,&np,0); + v = (int)strtol(p,&np,0); if((*p == '-' || *p == '+') && ISDIGIT(p[1])) // pre-skip because '-' can not skip_word p++; p = script->skip_word(p); @@ -1468,7 +1468,7 @@ const char* parse_syntax(const char* p) } else { //Check for constants p2 = script->skip_word(p); - v = p2-p; // length of word at p2 + v = (int)(size_t) (p2-p); // length of word at p2 memcpy(label,p,v); label[v]='\0'; if( !script->get_constant(label, &v) ) @@ -1936,8 +1936,6 @@ const char* parse_syntax_close_sub(const char* p,int* flag) } return p; } else if(script->syntax.curly[pos].type == TYPE_DO) { - int l; - char label[256]; const char *p2; if(script->syntax.curly[pos].flag) { @@ -2023,10 +2021,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag) script->set_label(l,script->pos,p); script->syntax.curly_count--; return p; - } else if(script->syntax.curly[script->syntax.curly_count-1].type == TYPE_USERFUNC) { - int pos = script->syntax.curly_count-1; - char label[256]; - int l; + } else if(script->syntax.curly[pos].type == TYPE_USERFUNC) { // Back sprintf(label,"return;"); script->syntax.curly[script->syntax.curly_count++].type = TYPE_NULL; @@ -2275,7 +2270,6 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o if( setjmp( script->error_jump ) != 0 ) { //Restore program state when script has problems. [from jA] - int i; const int size = ARRAYLENGTH(script->syntax.curly); if( script->error_report ) script->error(src,file,line,script->error_msg,script->error_pos); @@ -3691,7 +3685,7 @@ void run_script_main(struct script_state *st) { break; } if( !st->freeloop && cmdcount>0 && (--cmdcount)<=0 ){ - ShowError("run_script: infinity loop !\n"); + ShowError("run_script: too many opeartions being processed non-stop !\n"); script->reportsrc(st); st->state=END; } @@ -4018,7 +4012,7 @@ void do_init_script(bool minimal) { script->userfunc_db = strdb_alloc(DB_OPT_DUP_KEY,0); script->autobonus_db = strdb_alloc(DB_OPT_DUP_KEY,0); - script->st_ers = ers_new(sizeof(struct script_state), "script.c::st_ers", ERS_OPT_NONE); + script->st_ers = ers_new(sizeof(struct script_state), "script.c::st_ers", ERS_OPT_CLEAN); script->stack_ers = ers_new(sizeof(struct script_stack), "script.c::script_stack", ERS_OPT_NONE); ers_chunk_size(script->st_ers, 10); @@ -6165,10 +6159,8 @@ BUILDIN(getitem) *------------------------------------------*/ BUILDIN(getitem2) { - int nameid,amount,get_count,i,flag = 0, offset = 0; + int nameid,amount,i,flag = 0, offset = 0; int iden,ref,attr,c1,c2,c3,c4, bound = 0; - struct item_data *item_data; - struct item item_tmp; TBL_PC *sd; struct script_data *data; @@ -6221,8 +6213,10 @@ BUILDIN(getitem2) } if(nameid > 0) { + struct item item_tmp; + struct item_data *item_data = itemdb->exists(nameid); + int get_count; memset(&item_tmp,0,sizeof(item_tmp)); - item_data=itemdb->exists(nameid); if (item_data == NULL) return -1; if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ @@ -7996,7 +7990,7 @@ BUILDIN(getgmlevel) if( sd == NULL ) return true;// no player attached, report source - script_pushint(st, pc->get_group_level(sd)); + script_pushint(st, pc_get_group_level(sd)); return true; } @@ -9332,12 +9326,12 @@ BUILDIN(announce) { } if (fontColor) - clif->broadcast2(bl, mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); + clif->broadcast2(bl, mes, (int)strlen(mes)+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, target); else clif->broadcast(bl, mes, (int)strlen(mes)+1, flag&BC_COLOR_MASK, target); } else { if (fontColor) - intif->broadcast2(mes, (int)strlen(mes)+1, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY); + intif->broadcast2(mes, (int)strlen(mes)+1, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY); else intif->broadcast(mes, (int)strlen(mes)+1, flag&BC_COLOR_MASK); } @@ -9356,7 +9350,7 @@ int buildin_announce_sub(struct block_list *bl, va_list ap) short fontAlign = (short)va_arg(ap, int); short fontY = (short)va_arg(ap, int); if (fontColor) - clif->broadcast2(bl, mes, len, strtol(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, SELF); + clif->broadcast2(bl, mes, len, (unsigned int)strtoul(fontColor, (char **)NULL, 0), fontType, fontSize, fontAlign, fontY, SELF); else clif->broadcast(bl, mes, len, type, SELF); return 0; @@ -9490,11 +9484,11 @@ BUILDIN(getusersname) sd = script->rid2sd(st); if (!sd) return true; - group_level = pc->get_group_level(sd); + group_level = pc_get_group_level(sd); iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); pl_sd = (TBL_PC*)mapit->next(iter) ) { - if (pc->has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc->get_group_level(pl_sd) > group_level) + if (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > group_level) continue; // skip hidden sessions /* Temporary fix for bugreport:1023. @@ -13502,7 +13496,7 @@ BUILDIN(insertchar) if(index < 0) index = 0; else if(index > len) - index = len; + index = (int)len; output = (char*)aMalloc(len + 2); @@ -13685,9 +13679,9 @@ BUILDIN(implode) { struct script_data* data = script_getdata(st, 2); const char *glue = NULL, *name, *temp; - int32 glue_len = 0, array_size, id; - size_t len = 0; - int i, k = 0; + int32 array_size, id; + size_t len = 0, glue_len = 0, k = 0; + int i; TBL_PC* sd = NULL; @@ -13782,13 +13776,14 @@ BUILDIN(implode) //------------------------------------------------------- BUILDIN(sprintf) { - unsigned int len, argc = 0, arg = 0, buf2_len = 0; + unsigned int argc = 0, arg = 0; const char* format; char* p; char* q; char* buf = NULL; char* buf2 = NULL; struct script_data* data; + size_t len, buf2_len = 0; StringBuf final_buf; // Fetch init data @@ -13913,7 +13908,7 @@ BUILDIN(sprintf) // Implements C sscanf. //------------------------------------------------------- BUILDIN(sscanf){ - unsigned int argc, arg = 0, len; + unsigned int argc, arg = 0; struct script_data* data; struct map_session_data* sd = NULL; const char* str; @@ -13924,6 +13919,7 @@ BUILDIN(sscanf){ char* buf_p; char* ref_str = NULL; int ref_int; + size_t len; // Get data str = script_getstr(st, 2); @@ -16704,7 +16700,7 @@ BUILDIN(progressbar) sd->progressbar.timeout = timer->gettick() + second*1000; sd->state.workinprogress = 3; - clif->progressbar(sd, strtol(color, (char **)NULL, 0), second); + clif->progressbar(sd, (unsigned int)strtoul(color, (char **)NULL, 0), second); return true; } @@ -18034,7 +18030,8 @@ BUILDIN(instance_set_respawn) { * @return Whether the function was successfully added. */ bool script_add_builtin(const struct script_function *buildin, bool override) { - int slen = 0, n = 0, offset = 0; + int n = 0, offset = 0; + size_t slen; if( !buildin ) { return false; } @@ -18769,7 +18766,6 @@ void script_defaults(void) { script->reportsrc = script_reportsrc; script->reportdata = script_reportdata; script->reportfunc = script_reportfunc; - script->disp_error_message2 = disp_error_message2; script->disp_warning_message = disp_warning_message; script->check_event = check_event; script->calc_hash = calc_hash; diff --git a/src/map/script.h b/src/map/script.h index d1d131af3..8076ea02e 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -480,12 +480,12 @@ struct script_interface { int str_num; // next id to be assigned // str_buf holds the strings themselves char *str_buf; - int str_size; // size of the buffer + size_t str_size; // size of the buffer int str_pos; // next position to be assigned int str_hash[SCRIPT_HASH_SIZE]; /* */ char *word_buf; - int word_size; + size_t word_size; /* */ unsigned short current_item_id; /* */ @@ -594,7 +594,6 @@ struct script_interface { void (*reportsrc) (struct script_state *st); void (*reportdata) (struct script_data *data); void (*reportfunc) (struct script_state *st); - void (*disp_error_message2) (const char *mes, const char *pos, int report); void (*disp_warning_message) (const char *mes, const char *pos); void (*check_event) (struct script_state *st, const char *evt); unsigned int (*calc_hash) (const char *p); diff --git a/src/map/skill.c b/src/map/skill.c index 650594abc..71e343db0 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -328,6 +328,8 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk struct map_session_data *tsd = BL_CAST(BL_PC, target); struct status_change* sc; + nullpo_ret(src); + switch( skill_id ) { case BA_APPLEIDUN: #ifdef RENEWAL @@ -444,7 +446,7 @@ int skillnotok (uint16 skill_id, struct map_session_data *sd) if (idx == 0) return 1; // invalid skill id - if (pc->has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL)) + if (pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL)) return 0; // can do any damn thing they want if( skill_id == AL_TELEPORT && sd->skillitem == skill_id && sd->skillitemlv > 2 ) @@ -1434,7 +1436,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if( sd && !status->isdead(bl) && sd->autospell[0].id ) { struct block_list *tbl; struct unit_data *ud; - int i, skill_lv, type, notok; + int i, auto_skill_lv, type, notok; for (i = 0; i < ARRAYLENGTH(sd->autospell) && sd->autospell[i].id; i++) { @@ -1452,8 +1454,8 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 if ( notok ) continue; - skill_lv = sd->autospell[i].lv?sd->autospell[i].lv:1; - if (skill_lv < 0) skill_lv = 1+rnd()%(-skill_lv); + auto_skill_lv = sd->autospell[i].lv?sd->autospell[i].lv:1; + if (auto_skill_lv < 0) auto_skill_lv = 1+rnd()%(-auto_skill_lv); rate = (!sd->state.arrow_atk) ? sd->autospell[i].rate : sd->autospell[i].rate / 2; @@ -1466,18 +1468,18 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 int maxcount = 0; if( !(BL_PC&battle_config.skill_reiteration) && skill->get_unit_flag(temp)&UF_NOREITERATION && - skill->check_unit_range(src,tbl->x,tbl->y,temp,skill_lv) + skill->check_unit_range(src,tbl->x,tbl->y,temp,auto_skill_lv) ) { continue; } if( BL_PC&battle_config.skill_nofootset && skill->get_unit_flag(temp)&UF_NOFOOTSET && - skill->check_unit_range2(src,tbl->x,tbl->y,temp,skill_lv) + skill->check_unit_range2(src,tbl->x,tbl->y,temp,auto_skill_lv) ) { continue; } if( BL_PC&battle_config.land_skill_limit && - (maxcount = skill->get_maxcount(temp, skill_lv)) > 0 + (maxcount = skill->get_maxcount(temp, auto_skill_lv)) > 0 ) { int v; for(v=0;v<MAX_SKILLUNITGROUP && sd->ud.skillunit[v] && maxcount;v++) { @@ -1490,7 +1492,7 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 } } if( battle_config.autospell_check_range && - !battle->check_range(src, tbl, skill->get_range2(src, temp,skill_lv) + (temp == RG_CLOSECONFINE?0:1)) ) + !battle->check_range(src, tbl, skill->get_range2(src, temp,auto_skill_lv) + (temp == RG_CLOSECONFINE?0:1)) ) continue; if (temp == AS_SONICBLOW) @@ -1499,24 +1501,24 @@ int skill_additional_effect(struct block_list* src, struct block_list *bl, uint1 type = CAST_GROUND; sd->state.autocast = 1; - skill->consume_requirement(sd,temp,skill_lv,1); + skill->consume_requirement(sd,temp,auto_skill_lv,1); skill->toggle_magicpower(src, temp); switch (type) { case CAST_GROUND: - skill->castend_pos2(src, tbl->x, tbl->y, temp, skill_lv, tick, 0); + skill->castend_pos2(src, tbl->x, tbl->y, temp, auto_skill_lv, tick, 0); break; case CAST_NODAMAGE: - skill->castend_nodamage_id(src, tbl, temp, skill_lv, tick, 0); + skill->castend_nodamage_id(src, tbl, temp, auto_skill_lv, tick, 0); break; case CAST_DAMAGE: - skill->castend_damage_id(src, tbl, temp, skill_lv, tick, 0); + skill->castend_damage_id(src, tbl, temp, auto_skill_lv, tick, 0); break; } sd->state.autocast = 0; //Set canact delay. [Skotlex] ud = unit->bl2ud(src); if (ud) { - rate = skill->delay_fix(src, temp, skill_lv); + rate = skill->delay_fix(src, temp, auto_skill_lv); if (DIFF_TICK(ud->canact_tick, tick + rate) < 0){ ud->canact_tick = tick+rate; if ( battle_config.display_status_timers && sd ) @@ -1779,7 +1781,7 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b if(dstsd && !status->isdead(bl) && dstsd->autospell2[0].id && !(skill_id && skill->get_nk(skill_id)&NK_NO_DAMAGE)) { struct block_list *tbl; struct unit_data *ud; - int i, skill_id, skill_lv, rate, type, notok; + int i, auto_skill_id, auto_skill_lv, type, notok; for (i = 0; i < ARRAYLENGTH(dstsd->autospell2) && dstsd->autospell2[i].id; i++) { @@ -1788,16 +1790,16 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b dstsd->autospell2[i].flag&attack_type&BF_SKILLMASK)) continue; // one or more trigger conditions were not fulfilled - skill_id = (dstsd->autospell2[i].id > 0) ? dstsd->autospell2[i].id : -dstsd->autospell2[i].id; - skill_lv = dstsd->autospell2[i].lv?dstsd->autospell2[i].lv:1; - if (skill_lv < 0) skill_lv = 1+rnd()%(-skill_lv); + auto_skill_id = (dstsd->autospell2[i].id > 0) ? dstsd->autospell2[i].id : -dstsd->autospell2[i].id; + auto_skill_lv = dstsd->autospell2[i].lv?dstsd->autospell2[i].lv:1; + if (auto_skill_lv < 0) auto_skill_lv = 1+rnd()%(-auto_skill_lv); rate = dstsd->autospell2[i].rate; if (attack_type&BF_LONG) rate>>=1; dstsd->state.autocast = 1; - notok = skill->not_ok(skill_id, dstsd); + notok = skill->not_ok(auto_skill_id, dstsd); dstsd->state.autocast = 0; if ( notok ) @@ -1808,26 +1810,26 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b tbl = (dstsd->autospell2[i].id < 0) ? bl : src; - if( (type = skill->get_casttype(skill_id)) == CAST_GROUND ) { + if( (type = skill->get_casttype(auto_skill_id)) == CAST_GROUND ) { int maxcount = 0; if( !(BL_PC&battle_config.skill_reiteration) && - skill->get_unit_flag(skill_id)&UF_NOREITERATION && - skill->check_unit_range(bl,tbl->x,tbl->y,skill_id,skill_lv) + skill->get_unit_flag(auto_skill_id)&UF_NOREITERATION && + skill->check_unit_range(bl,tbl->x,tbl->y,auto_skill_id,auto_skill_lv) ) { continue; } if( BL_PC&battle_config.skill_nofootset && - skill->get_unit_flag(skill_id)&UF_NOFOOTSET && - skill->check_unit_range2(bl,tbl->x,tbl->y,skill_id,skill_lv) + skill->get_unit_flag(auto_skill_id)&UF_NOFOOTSET && + skill->check_unit_range2(bl,tbl->x,tbl->y,auto_skill_id,auto_skill_lv) ) { continue; } if( BL_PC&battle_config.land_skill_limit && - (maxcount = skill->get_maxcount(skill_id, skill_lv)) > 0 + (maxcount = skill->get_maxcount(auto_skill_id, auto_skill_lv)) > 0 ) { int v; for(v=0;v<MAX_SKILLUNITGROUP && dstsd->ud.skillunit[v] && maxcount;v++) { - if(dstsd->ud.skillunit[v]->skill_id == skill_id) + if(dstsd->ud.skillunit[v]->skill_id == auto_skill_id) maxcount--; } if( maxcount == 0 ) { @@ -1836,27 +1838,27 @@ int skill_counter_additional_effect(struct block_list* src, struct block_list *b } } - if( !battle->check_range(src, tbl, skill->get_range2(src, skill_id,skill_lv) + (skill_id == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range ) + if( !battle->check_range(src, tbl, skill->get_range2(src, auto_skill_id,auto_skill_lv) + (auto_skill_id == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range ) continue; dstsd->state.autocast = 1; - skill->consume_requirement(dstsd,skill_id,skill_lv,1); + skill->consume_requirement(dstsd,auto_skill_id,auto_skill_lv,1); switch (type) { case CAST_GROUND: - skill->castend_pos2(bl, tbl->x, tbl->y, skill_id, skill_lv, tick, 0); + skill->castend_pos2(bl, tbl->x, tbl->y, auto_skill_id, auto_skill_lv, tick, 0); break; case CAST_NODAMAGE: - skill->castend_nodamage_id(bl, tbl, skill_id, skill_lv, tick, 0); + skill->castend_nodamage_id(bl, tbl, auto_skill_id, auto_skill_lv, tick, 0); break; case CAST_DAMAGE: - skill->castend_damage_id(bl, tbl, skill_id, skill_lv, tick, 0); + skill->castend_damage_id(bl, tbl, auto_skill_id, auto_skill_lv, tick, 0); break; } dstsd->state.autocast = 0; //Set canact delay. [Skotlex] ud = unit->bl2ud(bl); if (ud) { - rate = skill->delay_fix(bl, skill_id, skill_lv); + rate = skill->delay_fix(bl, auto_skill_id, auto_skill_lv); if (DIFF_TICK(ud->canact_tick, tick + rate) < 0){ ud->canact_tick = tick+rate; if ( battle_config.display_status_timers && dstsd ) @@ -2276,7 +2278,7 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr } if(sd) { - int flag = 0; //Used to signal if this skill can be combo'ed later on. + int combo = 0; //Used to signal if this skill can be combo'ed later on. struct status_change_entry *sce; if ((sce = sd->sc.data[SC_COMBOATTACK])) {//End combo state after skill is invoked. [Skotlex] switch (skill_id) { @@ -2302,23 +2304,23 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr switch(skill_id) { case MO_TRIPLEATTACK: if (pc->checkskill(sd, MO_CHAINCOMBO) > 0 || pc->checkskill(sd, SR_DRAGONCOMBO) > 0) - flag=1; + combo=1; break; case MO_CHAINCOMBO: if(pc->checkskill(sd, MO_COMBOFINISH) > 0 && sd->spiritball > 0) - flag=1; + combo=1; break; case MO_COMBOFINISH: if (sd->status.party_id>0) //bonus from SG_FRIEND [Komurka] party->skill_check(sd, sd->status.party_id, MO_COMBOFINISH, skill_lv); if (pc->checkskill(sd, CH_TIGERFIST) > 0 && sd->spiritball > 0) - flag=1; + combo=1; case CH_TIGERFIST: - if (!flag && pc->checkskill(sd, CH_CHAINCRUSH) > 0 && sd->spiritball > 1) - flag=1; + if (!combo && pc->checkskill(sd, CH_CHAINCRUSH) > 0 && sd->spiritball > 1) + combo=1; case CH_CHAINCRUSH: - if (!flag && pc->checkskill(sd, MO_EXTREMITYFIST) > 0 && sd->spiritball > 0 && sd->sc.data[SC_EXPLOSIONSPIRITS]) - flag=1; + if (!combo && pc->checkskill(sd, MO_EXTREMITYFIST) > 0 && sd->spiritball > 0 && sd->sc.data[SC_EXPLOSIONSPIRITS]) + combo=1; break; case AC_DOUBLE: if( (tstatus->race == RC_BRUTE || tstatus->race == RC_INSECT) && pc->checkskill(sd, HT_POWER)) @@ -2346,21 +2348,21 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr break; case TK_DODGE: if( pc->checkskill(sd, TK_JUMPKICK) > 0 ) - flag = 1; + combo = 1; break; case SR_DRAGONCOMBO: if( pc->checkskill(sd, SR_FALLENEMPIRE) > 0 ) - flag = 1; + combo = 1; break; case SR_FALLENEMPIRE: if( pc->checkskill(sd, SR_TIGERCANNON) > 0 || pc->checkskill(sd, SR_GATEOFHELL) > 0 ) - flag = 1; + combo = 1; break; } //Switch End - if (flag) { //Possible to chain - if ( (flag = DIFF_TICK32(sd->ud.canact_tick, tick)) < 50 ) flag = 50;/* less is a waste. */ - sc_start2(src,SC_COMBOATTACK,100,skill_id,bl->id,flag); - clif->combo_delay(src, flag); + if (combo) { //Possible to chain + if ( (combo = DIFF_TICK32(sd->ud.canact_tick, tick)) < 50 ) combo = 50;/* less is a waste. */ + sc_start2(src,SC_COMBOATTACK,100,skill_id,bl->id,combo); + clif->combo_delay(src, combo); } } @@ -4171,7 +4173,7 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 skill->toggle_magicpower(src, skill_id); // Priority is to release SpellBook if( sc && sc->data[SC_READING_SB] ) { // SpellBook - uint16 skill_id, skill_lv, point, s = 0; + uint16 spell_skill_id, spell_skill_lv, point, s = 0; int spell[SC_SPELLBOOK7-SC_SPELLBOOK1 + 1]; for(i = SC_SPELLBOOK7; i >= SC_SPELLBOOK1; i--) // List all available spell to be released @@ -4182,8 +4184,8 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 i = spell[s==1?0:rand()%s];// Random select of spell to be released. if( s && sc->data[i] ){// Now extract the data from the preserved spell - skill_id = sc->data[i]->val1; - skill_lv = sc->data[i]->val2; + spell_skill_id = sc->data[i]->val1; + spell_skill_lv = sc->data[i]->val2; point = sc->data[i]->val3; status_change_end(src, (sc_type)i, INVALID_TIMER); }else //something went wrong :( @@ -4194,36 +4196,35 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 else // Last spell to be released status_change_end(src, SC_READING_SB, INVALID_TIMER); - if( !skill->check_condition_castbegin(sd, skill_id, skill_lv) ) + if( !skill->check_condition_castbegin(sd, spell_skill_id, spell_skill_lv) ) break; - switch( skill->get_casttype(skill_id) ) { + switch( skill->get_casttype(spell_skill_id) ) { case CAST_GROUND: - skill->castend_pos2(src, bl->x, bl->y, skill_id, skill_lv, tick, 0); + skill->castend_pos2(src, bl->x, bl->y, spell_skill_id, spell_skill_lv, tick, 0); break; case CAST_NODAMAGE: - skill->castend_nodamage_id(src, bl, skill_id, skill_lv, tick, 0); + skill->castend_nodamage_id(src, bl, spell_skill_id, spell_skill_lv, tick, 0); break; case CAST_DAMAGE: - skill->castend_damage_id(src, bl, skill_id, skill_lv, tick, 0); + skill->castend_damage_id(src, bl, spell_skill_id, spell_skill_lv, tick, 0); break; } - sd->ud.canact_tick = tick + skill->delay_fix(src, skill_id, skill_lv); - clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, skill_id, skill_lv), 0, 0, 0); + sd->ud.canact_tick = tick + skill->delay_fix(src, spell_skill_id, spell_skill_lv); + clif->status_change(src, SI_POSTDELAY, 1, skill->delay_fix(src, spell_skill_id, spell_skill_lv), 0, 0, 0); - cooldown = skill_get_cooldown(skill_id, skill_lv); + cooldown = skill_get_cooldown(spell_skill_id, spell_skill_lv); for (i = 0; i < ARRAYLENGTH(sd->skillcooldown) && sd->skillcooldown[i].id; i++) { - if (sd->skillcooldown[i].id == skill_id){ + if (sd->skillcooldown[i].id == spell_skill_id){ cooldown += sd->skillcooldown[i].val; break; } } if(cooldown) - skill->blockpc_start(sd, skill_id, cooldown); + skill->blockpc_start(sd, spell_skill_id, cooldown); }else if( sc ){ // Summon Balls - int i = SC_SUMMON5; - for(; i >= SC_SUMMON1; i--){ + for(i = SC_SUMMON5; i >= SC_SUMMON1; i--){ if( sc->data[i] ){ int skillid = WL_SUMMON_ATK_FIRE + (sc->data[i]->val1 - WLS_FIRE); skill->addtimerskill(src, tick + status_get_adelay(src) * (SC_SUMMON5 - i), bl->id, 0, 0, skillid, skill_lv, BF_MAGIC, flag); @@ -4460,14 +4461,14 @@ int skill_castend_damage_id(struct block_list* src, struct block_list *bl, uint1 case EL_TIDAL_WEAPON: if( src->type == BL_ELEM ) { struct elemental_data *ele = BL_CAST(BL_ELEM,src); - struct status_change *sc = status->get_sc(&ele->bl); + struct status_change *esc = status->get_sc(&ele->bl); struct status_change *tsc = status->get_sc(bl); sc_type type = status->skill2sc(skill_id), type2; type2 = type-1; clif->skill_nodamage(src,battle->get_master(src),skill_id,skill_lv,1); clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); - if( (sc && sc->data[type2]) || (tsc && tsc->data[type]) ) { + if( (esc && esc->data[type2]) || (tsc && tsc->data[type]) ) { elemental->clean_single_effect(ele, skill_id); } if( rnd()%100 < 50 ) @@ -4893,7 +4894,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin struct status_change *tsc; struct status_change_entry *tsce; - int i = 0; + int element = 0; enum sc_type type; if(skill_id > 0 && !skill_lv) return 0; // celest @@ -5008,9 +5009,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin tsce = (tsc && type != -1)?tsc->data[type]:NULL; if (src!=bl && type > -1 && - (i = skill->get_ele(skill_id, skill_lv)) > ELE_NEUTRAL && + (element = skill->get_ele(skill_id, skill_lv)) > ELE_NEUTRAL && skill->get_inf(skill_id) != INF_SUPPORT_SKILL && - battle->attr_fix(NULL, NULL, 100, i, tstatus->def_ele, tstatus->ele_lv) <= 0) + battle->attr_fix(NULL, NULL, 100, element, tstatus->def_ele, tstatus->ele_lv) <= 0) return 1; //Skills that cause an status should be blocked if the target element blocks its element. map->freeblock_lock(); @@ -5175,13 +5176,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SA_ABRACADABRA: { - int abra_skill_id = 0, abra_skill_lv; + int abra_skill_id = 0, abra_skill_lv, abra_idx; do { - i = rnd() % MAX_SKILL_ABRA_DB; - abra_skill_id = skill->abra_db[i].skill_id; + abra_idx = rnd() % MAX_SKILL_ABRA_DB; + abra_skill_id = skill->abra_db[abra_idx].skill_id; } while (abra_skill_id == 0 || - skill->abra_db[i].req_lv > skill_lv || //Required lv for it to appear - rnd()%10000 >= skill->abra_db[i].per + skill->abra_db[abra_idx].req_lv > skill_lv || //Required lv for it to appear + rnd()%10000 >= skill->abra_db[abra_idx].per ); abra_skill_lv = min(skill_lv, skill->get_max(abra_skill_id)); clif->skill_nodamage (src, bl, skill_id, skill_lv, 1); @@ -5279,6 +5280,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin mob->class_change(dstmd,class_); if( tsc && dstmd->status.mode&MD_BOSS ) { + int i; const enum sc_type scs[] = { SC_QUAGMIRE, SC_PROVOKE, SC_ROKISWEIL, SC_GRAVITATION, SC_NJ_SUITON, SC_NOEQUIPWEAPON, SC_NOEQUIPSHIELD, SC_NOEQUIPARMOR, SC_NOEQUIPHELM, SC_BLADESTOP }; for (i = SC_COMMON_MIN; i <= SC_COMMON_MAX; i++) if (tsc->data[i]) status_change_end(bl, (sc_type)i, INVALID_TIMER); @@ -5308,6 +5310,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SA_TAMINGMONSTER: clif->skill_nodamage(src,bl,skill_id,skill_lv,1); if (sd && dstmd) { + int i; ARR_FIND( 0, MAX_PET_DB, i, dstmd->class_ == pet->db[i].class_ ); if( i < MAX_PET_DB ) pet->catch_process1(sd, dstmd->class_); @@ -5582,9 +5585,11 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case HLIF_AVOID: case HAMI_DEFENCE: - i = skill->get_time(skill_id,skill_lv); - clif->skill_nodamage(bl,bl,skill_id,skill_lv,sc_start(bl,type,100,skill_lv,i)); // Master - clif->skill_nodamage(src,src,skill_id,skill_lv,sc_start(src,type,100,skill_lv,i)); // Homunc + { + int duration = skill->get_time(skill_id,skill_lv); + clif->skill_nodamage(bl,bl,skill_id,skill_lv,sc_start(bl,type,100,skill_lv,duration)); // Master + clif->skill_nodamage(src,src,skill_id,skill_lv,sc_start(src,type,100,skill_lv,duration)); // Homunc + } break; case NJ_BUNSINJYUTSU: clif->skill_nodamage(src,bl,skill_id,skill_lv, @@ -5681,14 +5686,16 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SM_PROVOKE: case SM_SELFPROVOKE: case MER_PROVOKE: + { + int failure; if( (tstatus->mode&MD_BOSS) || battle->check_undead(tstatus->race,tstatus->def_ele) ) { map->freeblock_unlock(); return 1; } //TODO: How much does base level affects? Dummy value of 1% per level difference used. [Skotlex] clif->skill_nodamage(src,bl,skill_id == SM_SELFPROVOKE ? SM_PROVOKE : skill_id,skill_lv, - (i = sc_start(bl,type, skill_id == SM_SELFPROVOKE ? 100:( 50 + 3*skill_lv + status->get_lv(src) - status->get_lv(bl)), skill_lv, skill->get_time(skill_id,skill_lv)))); - if( !i ) { + (failure = sc_start(bl,type, skill_id == SM_SELFPROVOKE ? 100:( 50 + 3*skill_lv + status->get_lv(src) - status->get_lv(bl)), skill_lv, skill->get_time(skill_id,skill_lv)))); + if( !failure ) { if( sd ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); map->freeblock_unlock(); @@ -5710,12 +5717,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin dstmd->state.provoke_flag = src->id; mob->target(dstmd, src, skill->get_range2(src,skill_id,skill_lv)); } + } break; case ML_DEVOTION: case CR_DEVOTION: { - int count, lv; + int count, lv, i; if( !dstsd || (!sd && !mer) ) { // Only players can be devoted if( sd ) @@ -5776,7 +5784,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case CH_SOULCOLLECT: if(sd) { - int limit = 5; + int limit = 5, i; if( sd->sc.data[SC_RAISINGDRAGON] ) limit += sd->sc.data[SC_RAISINGDRAGON]->val1; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -5800,18 +5808,20 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case MO_ABSORBSPIRITS: - i = 0; + { + int sp = 0; if (dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && ((dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK)!=MAPID_REBELLION)) { // split the if for readability, and included gunslingers in the check so that their coins cannot be removed [Reddozen] - i = dstsd->spiritball * 7; + sp = dstsd->spiritball * 7; pc->delspiritball(dstsd,dstsd->spiritball,0); } else if (dstmd && !(tstatus->mode&MD_BOSS) && rnd() % 100 < 20) { // check if target is a monster and not a Boss, for the 20% chance to absorb 2 SP per monster's level [Reddozen] - i = 2 * dstmd->level; + sp = 2 * dstmd->level; mob->target(dstmd,src,0); } - if (i) status->heal(src, 0, i, 3); - clif->skill_nodamage(src,bl,skill_id,skill_lv,i?1:0); + if (sp) status->heal(src, 0, sp, 3); + clif->skill_nodamage(src,bl,skill_id,skill_lv,sp?1:0); + } break; case AC_MAKINGARROW: @@ -5858,12 +5868,15 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SR_RAMPAGEBLASTER: case SR_HOWLINGOFLION: case KO_HAPPOKUNAI: + { + int count = 0; skill->area_temp[1] = 0; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); - i = map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), + count = map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|SD_SPLASH|1, skill->castend_damage_id); - if( !i && ( skill_id == NC_AXETORNADO || skill_id == SR_SKYNETBLOW || skill_id == KO_HAPPOKUNAI ) ) + if( !count && ( skill_id == NC_AXETORNADO || skill_id == SR_SKYNETBLOW || skill_id == KO_HAPPOKUNAI ) ) clif->skill_damage(src,src,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); + } break; case NC_EMERGENCYCOOL: @@ -5911,18 +5924,20 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case HVAN_EXPLOSION: //[orn] case NPC_SELFDESTRUCTION: + { //Self Destruction hits everyone in range (allies+enemies) //Except for Summoned Marine spheres on non-versus maps, where it's just enemy. - i = ((!md || md->special_state.ai == 2) && !map_flag_vs(src->m))? + int targetmask = ((!md || md->special_state.ai == 2) && !map_flag_vs(src->m))? BCT_ENEMY:BCT_ALL; clif->skill_nodamage(src, src, skill_id, -1, 1); map->delblock(src); //Required to prevent chain-self-destructions hitting back. map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), - src, skill_id, skill_lv, tick, flag|i, + src, skill_id, skill_lv, tick, flag|targetmask, skill->castend_damage_id); map->addblock(src); status->damage(src, src, sstatus->max_hp,0,0,1); + } break; case AL_ANGELUS: @@ -6009,11 +6024,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case SM_AUTOBERSERK: case MER_AUTOBERSERK: + { + int failure; if( tsce ) - i = status_change_end(bl, type, INVALID_TIMER); + failure = status_change_end(bl, type, INVALID_TIMER); else - i = sc_start(bl,type,100,skill_lv,60000); - clif->skill_nodamage(src,bl,skill_id,skill_lv,i); + failure = sc_start(bl,type,100,skill_lv,60000); + clif->skill_nodamage(src,bl,skill_id,skill_lv,failure); + } break; case TF_HIDING: case ST_CHASEWALK: @@ -6046,20 +6064,22 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SC_REPRODUCE: case SC_INVISIBILITY: if (tsce) { - i = status_change_end(bl, type, INVALID_TIMER); - if( i ) - clif->skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,i); + int failure = status_change_end(bl, type, INVALID_TIMER); + if( failure ) + clif->skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,failure); else if( sd ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); map->freeblock_unlock(); return 0; } case RA_CAMOUFLAGE: - i = sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); - if( i ) - clif->skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,i); + { + int failure = sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); + if( failure ) + clif->skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD ) ? skill_lv : -1,failure); else if( sd ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); + } break; case BD_ADAPTATION: @@ -6289,7 +6309,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case MC_VENDING: if(sd) { //Prevent vending of GMs with unnecessary Level to trade/drop. [Skotlex] - if ( !pc->can_give_items(sd) ) + if ( !pc_can_give_items(sd) ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); else { sd->state.prevend = sd->state.workinprogress = 3; @@ -6376,18 +6396,18 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case GC_WEAPONCRUSH: case SC_STRIPACCESSARY: { unsigned short location = 0; - int d = 0; + int d = 0, rate; //Rate in percent if ( skill_id == ST_FULLSTRIP ) { - i = 5 + 2*skill_lv + (sstatus->dex - tstatus->dex)/5; + rate = 5 + 2*skill_lv + (sstatus->dex - tstatus->dex)/5; } else if( skill_id == SC_STRIPACCESSARY ) { - i = 12 + 2 * skill_lv + (sstatus->dex - tstatus->dex)/5; + rate = 12 + 2 * skill_lv + (sstatus->dex - tstatus->dex)/5; } else { - i = 5 + 5*skill_lv + (sstatus->dex - tstatus->dex)/5; + rate = 5 + 5*skill_lv + (sstatus->dex - tstatus->dex)/5; } - if (i < 5) i = 5; //Minimum rate 5% + if (rate < 5) rate = 5; //Minimum rate 5% //Duration in ms if( skill_id == GC_WEAPONCRUSH){ @@ -6431,11 +6451,11 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } //Attempts to strip at rate i and duration d - if( (i = skill->strip_equip(bl, location, i, skill_lv, d)) || (skill_id != ST_FULLSTRIP && skill_id != GC_WEAPONCRUSH ) ) - clif->skill_nodamage(src,bl,skill_id,skill_lv,i); + if( (rate = skill->strip_equip(bl, location, rate, skill_lv, d)) || (skill_id != ST_FULLSTRIP && skill_id != GC_WEAPONCRUSH ) ) + clif->skill_nodamage(src,bl,skill_id,skill_lv,rate); //Nothing stripped. - if( sd && !i ) + if( sd && !rate ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } @@ -6601,8 +6621,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } break; case SA_DISPELL: - if (flag&1 || (i = skill->get_splash(skill_id, skill_lv)) < 1) - { + { + int splash; + if (flag&1 || (splash = skill->get_splash(skill_id, skill_lv)) < 1) { + int i; if( sd && dstsd && !map_flag_vs(sd->bl.m) && (sd->status.party_id == 0 || sd->status.party_id != dstsd->status.party_id) ) { // Outside PvP it should only affect party members and no skill fail message. @@ -6653,11 +6675,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin status_change_end(bl, (sc_type)i, INVALID_TIMER); } break; + } else { + //Affect all targets on splash area. + map->foreachinrange(skill->area_sub, bl, splash, BL_CHAR, + src, skill_id, skill_lv, tick, flag|1, + skill->castend_damage_id); } - //Affect all targets on splash area. - map->foreachinrange(skill->area_sub, bl, i, BL_CHAR, - src, skill_id, skill_lv, tick, flag|1, - skill->castend_damage_id); + } break; case TF_BACKSLIDING: //This is the correct implementation as per packet logging information. [Skotlex] @@ -7049,16 +7073,17 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( sd && !(sg->unit_id == UNT_USED_TRAPS || (sg->unit_id == UNT_ANKLESNARE && sg->val2 != 0 )) ) { // prevent picking up expired traps if( battle_config.skill_removetrap_type ) { + int i; // get back all items used to deploy the trap for( i = 0; i < 10; i++ ) { if( skill->db[su->group->skill_id].itemid[i] > 0 ) { - int flag; + int success; struct item item_tmp; memset(&item_tmp,0,sizeof(item_tmp)); item_tmp.nameid = skill->db[su->group->skill_id].itemid[i]; item_tmp.identify = 1; - if( item_tmp.nameid && (flag=pc->additem(sd,&item_tmp,skill->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) ) { - clif->additem(sd,0,0,flag); + if( item_tmp.nameid && (success=pc->additem(sd,&item_tmp,skill->db[su->group->skill_id].amount[i],LOG_TYPE_OTHER)) ) { + clif->additem(sd,0,0,success); map->addflooritem(&item_tmp,skill->db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } } @@ -7479,7 +7504,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin { int dx[9]={-1, 1, 0, 0,-1, 1,-1, 1, 0}; int dy[9]={ 0, 0, 1,-1, 1,-1,-1, 1, 0}; - int j = 0; + int i, j = 0; struct guild *g; // i don't know if it actually summons in a circle, but oh well. ;P g = sd ? sd->guild : guild->search(status->get_guild_id(src)); @@ -7533,10 +7558,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin /* per official standards, this skill works on players and mobs. */ if (sd && (dstsd || dstmd)) { - i =65 -5*distance_bl(src,bl); //Base rate - if (i < 30) i = 30; + int rate = 65 -5*distance_bl(src,bl); //Base rate + if (rate < 30) rate = 30; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); - sc_start(bl,SC_STUN, i,skill_lv,skill->get_time2(skill_id,skill_lv)); + sc_start(bl,SC_STUN, rate,skill_lv,skill->get_time2(skill_id,skill_lv)); } break; @@ -7591,20 +7616,21 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin { static const int per[5][2]={{20,50},{50,60},{25,75},{60,64},{34,67}}; int r = rnd()%100; - i = (skill_lv-1)%5; - if(r<per[i][0]) //Self + int target = (skill_lv-1)%5; + int hp; + if(r<per[target][0]) //Self bl = src; - else if(r<per[i][1]) //Master + else if(r<per[target][1]) //Master bl = battle->get_master(src); else //Enemy bl = map->id2bl(battle->get_target(src)); if (!bl) bl = src; - i = skill->calc_heal(src, bl, skill_id, 1+rnd()%skill_lv, true); + hp = skill->calc_heal(src, bl, skill_id, 1+rnd()%skill_lv, true); //Eh? why double skill packet? - clif->skill_nodamage(src,bl,AL_HEAL,i,1); - clif->skill_nodamage(src,bl,skill_id,i,1); - status->heal(bl, i, 0, 0); + clif->skill_nodamage(src,bl,AL_HEAL,hp,1); + clif->skill_nodamage(src,bl,skill_id,hp,1); + status->heal(bl, hp, 0, 0); } break; //Homun single-target support skills [orn] @@ -7623,7 +7649,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case NPC_DRAGONFEAR: if (flag&1) { const enum sc_type sc[] = { SC_STUN, SC_SILENCE, SC_CONFUSION, SC_BLOODING }; - int j; + int i, j; j = i = rnd()%ARRAYLENGTH(sc); while ( !sc_start2(bl,sc[i],100,skill_lv,src->id,skill->get_time2(skill_id,i+1)) ) { i++; @@ -7725,14 +7751,17 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case RK_IGNITIONBREAK: case LG_EARTHDRIVE: + { + int splash; clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); - i = skill->get_splash(skill_id,skill_lv); + splash = skill->get_splash(skill_id,skill_lv); if( skill_id == LG_EARTHDRIVE ) { int dummy = 1; - map->foreachinarea(skill->cell_overlap, src->m, src->x-i, src->y-i, src->x+i, src->y+i, BL_SKILL, LG_EARTHDRIVE, &dummy, src); + map->foreachinarea(skill->cell_overlap, src->m, src->x-splash, src->y-splash, src->x+splash, src->y+splash, BL_SKILL, LG_EARTHDRIVE, &dummy, src); } - map->foreachinrange(skill->area_sub, bl,i,BL_CHAR, + map->foreachinrange(skill->area_sub, bl,splash,BL_CHAR, src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id); + } break; case RK_STONEHARDSKIN: if( sd ) { @@ -7770,8 +7799,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin sc_start(bl,type,100,skill->area_temp[5]/4,skill->get_time(skill_id,skill_lv)); } else if( sd ) { if( sd->status.party_id ) { - i = party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count); - skill->area_temp[5] = 7 * i; // ATK + int members = party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,BCT_PARTY,skill->area_sub_count); + skill->area_temp[5] = 7 * members; // ATK party->foreachsamemap(skill->area_sub,sd,skill->get_splash(skill_id,skill_lv),src,skill_id,skill_lv,tick,flag|BCT_PARTY|1,skill->castend_nodamage_id); } else sc_start2(bl,type,100,7,5,skill->get_time(skill_id,skill_lv)); @@ -7784,28 +7813,28 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( src == bl ) break; while( skill->area_temp[5] >= 0x10 ){ + int value = 0; type = SC_NONE; - i = 0; if( skill->area_temp[5]&0x10 ){ if( dstsd ){ - i = (rnd()%100<50) ? 4 : ((rnd()%100<80) ? 3 : 2); - clif->millenniumshield(dstsd,i); + value = (rnd()%100<50) ? 4 : ((rnd()%100<80) ? 3 : 2); + clif->millenniumshield(dstsd,value); skill->area_temp[5] &= ~0x10; type = SC_MILLENNIUMSHIELD; } }else if( skill->area_temp[5]&0x20 ){ - i = status_get_max_hp(bl) * 25 / 100; + value = status_get_max_hp(bl) * 25 / 100; status->change_clear_buffs(bl,4); skill->area_temp[5] &= ~0x20; - status->heal(bl,i,0,1); + status->heal(bl,value,0,1); type = SC_REFRESH; }else if( skill->area_temp[5]&0x40 ){ skill->area_temp[5] &= ~0x40; type = SC_GIANTGROWTH; }else if( skill->area_temp[5]&0x80 ){ if( dstsd ){ - i = sstatus->hp / 4; - if( status->charge(bl,i,0) ) + value = sstatus->hp / 4; + if( status->charge(bl,value,0) ) type = SC_STONEHARDSKIN; skill->area_temp[5] &= ~0x80; } @@ -7818,7 +7847,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } if( type > SC_NONE ) clif->skill_nodamage(bl, bl, skill_id, skill_lv, - sc_start4(bl, type, 100, skill_lv, i, 0, 1, skill->get_time(skill_id, skill_lv))); + sc_start4(bl, type, 100, skill_lv, value, 0, 1, skill->get_time(skill_id, skill_lv))); } }else if( sd ){ if( tsc && tsc->count ){ @@ -7930,16 +7959,19 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case AB_CLEMENTIA: case AB_CANTO: + { + int level = 0; if( sd ) - i = skill_id == AB_CLEMENTIA ? pc->checkskill(sd,AL_BLESSING) : pc->checkskill(sd,AL_INCAGI); + level = skill_id == AB_CLEMENTIA ? pc->checkskill(sd,AL_BLESSING) : pc->checkskill(sd,AL_INCAGI); if( sd == NULL || sd->status.party_id == 0 || flag&1 ) - clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl, type, 100, i + (sd?(sd->status.job_level / 10):0), skill->get_time(skill_id,skill_lv))); + clif->skill_nodamage(bl, bl, skill_id, skill_lv, sc_start(bl, type, 100, level + (sd?(sd->status.job_level / 10):0), skill->get_time(skill_id,skill_lv))); else if( sd ) { - if( !i ) + if( !level ) clif->skill_fail(sd,skill_id,USESKILL_FAIL,0); else party->foreachsamemap(skill->area_sub, sd, skill->get_splash(skill_id, skill_lv), src, skill_id, skill_lv, tick, flag|BCT_PARTY|1, skill->castend_nodamage_id); } + } break; case AB_PRAEFATIO: @@ -7952,15 +7984,15 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case AB_CHEAL: if( sd == NULL || sd->status.party_id == 0 || flag&1 ) { if( sd && tstatus && !battle->check_undead(tstatus->race, tstatus->def_ele) ) { - i = skill->calc_heal(src, bl, AL_HEAL, pc->checkskill(sd, AL_HEAL), true); + int heal = skill->calc_heal(src, bl, AL_HEAL, pc->checkskill(sd, AL_HEAL), true); if( (dstsd && pc_ismadogear(dstsd)) || status->isimmune(bl)) - i = 0; // Should heal by 0 or won't do anything?? in iRO it breaks the healing to members.. [malufett] + heal = 0; // Should heal by 0 or won't do anything?? in iRO it breaks the healing to members.. [malufett] - clif->skill_nodamage(bl, bl, skill_id, i, 1); - if( tsc && tsc->data[SC_AKAITSUKI] && i ) - i = ~i + 1; - status->heal(bl, i, 0, 0); + clif->skill_nodamage(bl, bl, skill_id, heal, 1); + if( tsc && tsc->data[SC_AKAITSUKI] && heal ) + heal = ~heal + 1; + status->heal(bl, heal, 0, 0); } } else if( sd ) @@ -8015,7 +8047,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case AB_CLEARANCE: - if( flag&1 || (i = skill->get_splash(skill_id, skill_lv)) < 1 ) { + { + int splash; + if( flag&1 || (splash = skill->get_splash(skill_id, skill_lv)) < 1 ) { + int i; //As of the behavior in official server Clearance is just a super version of Dispell skill. [Jobbie] if( bl->type != BL_MOB && battle->check_target(src,bl,BCT_PARTY) <= 0 ) // Only affect mob or party. break; @@ -8048,8 +8083,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin status_change_end(bl,(sc_type)i,INVALID_TIMER); } break; + } else { + map->foreachinrange(skill->area_sub, bl, splash, BL_CHAR, src, skill_id, skill_lv, tick, flag|1, skill->castend_damage_id); } - map->foreachinrange(skill->area_sub, bl, i, BL_CHAR, src, skill_id, skill_lv, tick, flag|1, skill->castend_damage_id); + } break; case AB_SILENTIUM: @@ -8080,9 +8117,9 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin else rate += 40 + 10 * skill_lv; // On Monsters, (40 + 10 * Skill Level) % if( !(tsc && tsc->data[type]) ){ - i = sc_start2(bl,type,rate,skill_lv,src->id,(src == bl)?5000:(bl->type == BL_PC)?skill->get_time(skill_id,skill_lv):skill->get_time2(skill_id, skill_lv)); - clif->skill_nodamage(src,bl,skill_id,skill_lv,i); - if( sd && !i ) + int failure = sc_start2(bl,type,rate,skill_lv,src->id,(src == bl)?5000:(bl->type == BL_PC)?skill->get_time(skill_id,skill_lv):skill->get_time2(skill_id, skill_lv)); + clif->skill_nodamage(src,bl,skill_id,skill_lv,failure); + if( sd && !failure ) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); } }else @@ -8127,6 +8164,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case WL_SUMMONBL: case WL_SUMMONWB: case WL_SUMMONSTONE: + { + int i; for( i = SC_SUMMON1; i <= SC_SUMMON5; i++ ){ if( tsc && !tsc->data[i] ){ // officially it doesn't work like a stack int ele = WLS_FIRE + (skill_id - WL_SUMMONFB) - (skill_id == WL_SUMMONSTONE ? 4 : 0); @@ -8135,11 +8174,13 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; } } + } break; case WL_READING_SB: if( sd ) { struct status_change *sc = status->get_sc(bl); + int i; for( i = SC_SPELLBOOK1; i <= SC_SPELLBOOK7; i++) if( sc && !sc->data[i] ) @@ -8233,13 +8274,16 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case NC_MAGNETICFIELD: - if( (i = sc_start2(bl,type,100,skill_lv,src->id,skill->get_time(skill_id,skill_lv))) ) + { + int failure; + if( (failure = sc_start2(bl,type,100,skill_lv,src->id,skill->get_time(skill_id,skill_lv))) ) { map->foreachinrange(skill->area_sub,src,skill->get_splash(skill_id,skill_lv),splash_target(src),src,skill_id,skill_lv,tick,flag|BCT_ENEMY|SD_SPLASH|1,skill->castend_damage_id);; clif->skill_damage(src,src,tick,status_get_amotion(src),0,-30000,1,skill_id,skill_lv,6); if (sd) pc->overheat(sd,1); } - clif->skill_nodamage(src,src,skill_id,skill_lv,i); + clif->skill_nodamage(src,src,skill_id,skill_lv,failure); + } break; case NC_REPAIR: @@ -8480,6 +8524,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case LG_KINGS_GRACE: if( flag&1 ){ + int i; sc_start(bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)); for(i=0; i<SC_MAX; i++) { @@ -8541,6 +8586,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SR_RAISINGDRAGON: if( sd ) { short max = 5 + skill_lv; + int i; sc_start(bl, SC_EXPLOSIONSPIRITS, 100, skill_lv, skill->get_time(skill_id, skill_lv)); for( i = 0; i < max; i++ ) // Don't call more than max available spheres. pc->addspiritball(sd, skill->get_time(skill_id, skill_lv), max); @@ -8550,14 +8596,14 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case SR_ASSIMILATEPOWER: if( flag&1 ) { - i = 0; + int sp = 0; if( dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m)) && (dstsd->class_&MAPID_BASEMASK)!=MAPID_GUNSLINGER ) { - i = dstsd->spiritball; //1%sp per spiritball. + sp = dstsd->spiritball; //1%sp per spiritball. pc->delspiritball(dstsd, dstsd->spiritball, 0); } - if( i ) status_percent_heal(src, 0, i); - clif->skill_nodamage(src, bl, skill_id, skill_lv, i ? 1:0); + if( sp ) status_percent_heal(src, 0, sp); + clif->skill_nodamage(src, bl, skill_id, skill_lv, sp ? 1:0); } else { clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); map->foreachinrange(skill->area_sub, bl, skill->get_splash(skill_id, skill_lv), splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|BCT_SELF|SD_SPLASH|1, skill->castend_nodamage_id); @@ -8568,6 +8614,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin if( !dstsd ) break; if( sd && dstsd->spiritball <= 5 ) { + int i; for(i = 0; i <= 5; i++) { pc->addspiritball(dstsd, skill->get_time(MO_CALLSPIRITS, pc->checkskill(sd,MO_CALLSPIRITS)), i); pc->delspiritball(sd, sd->spiritball, 0); @@ -8609,9 +8656,12 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin sc_start2(bl,type,100,skill_lv,src->id,skill->get_time(skill_id,skill_lv))); break; case SR_FLASHCOMBO: + { + int i; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); for(i = SR_FLASHCOMBO_ATK_STEP1; i <= SR_FLASHCOMBO_ATK_STEP4; i++) skill->addtimerskill(src, tick + 500 * (i - SR_FLASHCOMBO_ATK_STEP1), bl->id, 0, 0, i, skill_lv, BF_WEAPON, flag|SD_LEVEL); + } break; case WA_SWING_DANCE: case WA_MOONLIT_SERENADE: @@ -8742,11 +8792,11 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin break; case WM_RANDOMIZESPELL: { - int improv_skill_id = 0, improv_skill_lv; + int improv_skill_id = 0, improv_skill_lv, improv_idx; do { - i = rnd() % MAX_SKILL_IMPROVISE_DB; - improv_skill_id = skill->improvise_db[i].skill_id; - } while( improv_skill_id == 0 || rnd()%10000 >= skill->improvise_db[i].per ); + improv_idx = rnd() % MAX_SKILL_IMPROVISE_DB; + improv_skill_id = skill->improvise_db[improv_idx].skill_id; + } while( improv_skill_id == 0 || rnd()%10000 >= skill->improvise_db[improv_idx].per ); improv_skill_lv = 4 + skill_lv; clif->skill_nodamage (src, bl, skill_id, skill_lv, 1); @@ -8983,10 +9033,10 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case GN_SLINGITEM: if( sd ) { short ammo_id; - i = sd->equip_index[EQI_AMMO]; - if( i <= 0 ) + int equip_idx = sd->equip_index[EQI_AMMO]; + if( equip_idx <= 0 ) break; // No ammo. - ammo_id = sd->inventory_data[i]->nameid; + ammo_id = sd->inventory_data[equip_idx]->nameid; if( ammo_id <= 0 ) break; sd->itemid = ammo_id; @@ -8999,7 +9049,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin } else //Otherwise, it fails, shows animation and removes items. clif->skill_fail(sd,GN_SLINGITEM_RANGEMELEEATK,0xa,0); } else if( itemdb_is_GNthrowable(ammo_id) ) { - struct script_code *scriptroot = sd->inventory_data[i]->script; + struct script_code *scriptroot = sd->inventory_data[equip_idx]->script; if( !scriptroot ) break; if( dstsd ) @@ -9098,6 +9148,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case KO_KAZEHU_SEIRAN: case KO_DOHU_KOUKAI: if(sd) { + int i; int ttype = skill->get_ele(skill_id, skill_lv); clif->skill_nodamage(src, bl, skill_id, skill_lv, 1); ARR_FIND(1, 6, i, sd->charm[i] > 0 && ttype != i); @@ -9109,16 +9160,16 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case KO_ZANZOU: if(sd) { - struct mob_data *md; - - md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), 2308, "", SZ_MEDIUM, AI_NONE); - if( md ) { - md->master_id = src->id; - md->special_state.ai = AI_ZANZOU; - if( md->deletetimer != INVALID_TIMER ) - timer->delete(md->deletetimer, mob->timer_delete); - md->deletetimer = timer->add(timer->gettick() + skill->get_time(skill_id, skill_lv), mob->timer_delete, md->bl.id, 0); - mob->spawn( md ); + struct mob_data *summon_md; + + summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), 2308, "", SZ_MEDIUM, AI_NONE); + if( summon_md ) { + summon_md->master_id = src->id; + summon_md->special_state.ai = AI_ZANZOU; + if( summon_md->deletetimer != INVALID_TIMER ) + timer->delete(summon_md->deletetimer, mob->timer_delete); + summon_md->deletetimer = timer->add(timer->gettick() + skill->get_time(skill_id, skill_lv), mob->timer_delete, summon_md->bl.id, 0); + mob->spawn( summon_md ); pc->setinvincibletimer(sd,500);// unlock target lock clif->skill_nodamage(src,bl,skill_id,skill_lv,1); skill->blown(src,bl,skill->get_blewcount(skill_id,skill_lv),unit->getdir(bl),0); @@ -9227,6 +9278,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin }; int heal; if(tsc){ + int i; for (i = 0; i < ARRAYLENGTH(scs); i++) { if (tsc->data[scs[i]]) status_change_end(bl, scs[i], INVALID_TIMER); } @@ -9294,22 +9346,22 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin { int summons[5] = {1004, 1303, 1303, 1994, 1994}; int qty[5] = {3 , 3 , 4 , 4 , 5}; - struct mob_data *md; + struct mob_data *summon_md; int i, dummy = 0; - i = map->foreachinmap(skill->check_condition_mob_master_sub ,hd->bl.m, BL_MOB, hd->bl.id, summons[skill_lv-1], skill_id, &dummy); + i = map->foreachinmap(skill->check_condition_mob_master_sub, src->m, BL_MOB, src->id, summons[skill_lv-1], skill_id, &dummy); if(i >= qty[skill_lv-1]) break; for(i=0; i<qty[skill_lv - 1]; i++){ //easy way - md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), summons[skill_lv - 1], "", SZ_MEDIUM, AI_ATTACK); - if (md) { - md->master_id = src->id; - if (md->deletetimer != INVALID_TIMER) - timer->delete(md->deletetimer, mob->timer_delete); - md->deletetimer = timer->add(timer->gettick() + skill->get_time(skill_id, skill_lv), mob->timer_delete, md->bl.id, 0); - mob->spawn(md); //Now it is ready for spawning. - sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_CANATTACK|MD_AGGRESSIVE, 0, 60000); + summon_md = mob->once_spawn_sub(src, src->m, src->x, src->y, status->get_name(src), summons[skill_lv - 1], "", SZ_MEDIUM, AI_ATTACK); + if (summon_md) { + summon_md->master_id = src->id; + if (summon_md->deletetimer != INVALID_TIMER) + timer->delete(summon_md->deletetimer, mob->timer_delete); + summon_md->deletetimer = timer->add(timer->gettick() + skill->get_time(skill_id, skill_lv), mob->timer_delete, summon_md->bl.id, 0); + mob->spawn(summon_md); //Now it is ready for spawning. + sc_start4(&summon_md->bl, SC_MODECHANGE, 100, 1, 0, MD_CANATTACK|MD_AGGRESSIVE, 0, 60000); } } if (hd) @@ -9658,7 +9710,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui struct status_change_entry *sce; struct skill_unit_group* sg; enum sc_type type; - int i; + int r; //if(skill_lv <= 0) return 0; if(skill_id > 0 && !skill_lv) return 0; // celest @@ -9694,47 +9746,46 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui switch(skill_id) { case PR_BENEDICTIO: + r = skill->get_splash(skill_id, skill_lv); skill->area_temp[1] = src->id; - i = skill->get_splash(skill_id, skill_lv); map->foreachinarea(skill->area_sub, - src->m, x-i, y-i, x+i, y+i, BL_PC, + src->m, x-r, y-r, x+r, y+r, BL_PC, src, skill_id, skill_lv, tick, flag|BCT_ALL|1, skill->castend_nodamage_id); map->foreachinarea(skill->area_sub, - src->m, x-i, y-i, x+i, y+i, BL_CHAR, + src->m, x-r, y-r, x+r, y+r, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_damage_id); break; case BS_HAMMERFALL: - i = skill->get_splash(skill_id, skill_lv); + r = skill->get_splash(skill_id, skill_lv); map->foreachinarea(skill->area_sub, - src->m, x-i, y-i, x+i, y+i, BL_CHAR, + src->m, x-r, y-r, x+r, y+r, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|2, skill->castend_nodamage_id); break; case HT_DETECTING: - i = skill->get_splash(skill_id, skill_lv); + r = skill->get_splash(skill_id, skill_lv); map->foreachinarea(status->change_timer_sub, - src->m, x-i, y-i, x+i,y+i,BL_CHAR, + src->m, x-r, y-r, x+r,y+r,BL_CHAR, src,NULL,SC_SIGHT,tick); if(battle_config.traps_setting&1) map->foreachinarea(skill_reveal_trap, - src->m, x-i, y-i, x+i,y+i,BL_SKILL); + src->m, x-r, y-r, x+r, y+r, BL_SKILL); break; case SR_RIDEINLIGHTNING: - i = skill->get_splash(skill_id, skill_lv); - map->foreachinarea(skill->area_sub, src->m, x-i, y-i, x+i, y+i, BL_CHAR, + r = skill->get_splash(skill_id, skill_lv); + map->foreachinarea(skill->area_sub, src->m, x-r, y-r, x+r, y+r, BL_CHAR, src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_damage_id); break; case SA_VOLCANO: case SA_DELUGE: case SA_VIOLENTGALE: - { //Does not consumes if the skill is already active. [Skotlex] - struct skill_unit_group *sg; + //Does not consumes if the skill is already active. [Skotlex] if ((sg= skill->locate_element_field(src)) != NULL && ( sg->skill_id == SA_VOLCANO || sg->skill_id == SA_DELUGE || sg->skill_id == SA_VIOLENTGALE )) { if (sg->limit - DIFF_TICK(timer->gettick(), sg->tick) > 0) { @@ -9745,7 +9796,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui } skill->unitsetting(src,skill_id,skill_lv,x,y,0); break; - } + case MG_SAFETYWALL: case MG_FIREWALL: case MG_THUNDERSTORM: @@ -9888,8 +9939,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui flag|=1; break; case RG_CLEANER: // [Valaris] - i = skill->get_splash(skill_id, skill_lv); - map->foreachinarea(skill->graffitiremover,src->m,x-i,y-i,x+i,y+i,BL_SKILL); + r = skill->get_splash(skill_id, skill_lv); + map->foreachinarea(skill->graffitiremover,src->m,x-r,y-r,x+r,y+r,BL_SKILL); break; case SO_WARMER: @@ -9898,9 +9949,11 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui skill->unitsetting(src,skill_id,skill_lv,x,y,0); break; - case WZ_METEOR: { + case WZ_METEOR: + { int area = skill->get_splash(skill_id, skill_lv); short tmpx = 0, tmpy = 0, x1 = 0, y1 = 0; + int i; for( i = 0; i < 2 + (skill_lv>>1); i++ ) { // Creates a random Cell in the Splash Area @@ -10033,8 +10086,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui if (rnd()%100 < 80) { int dummy = 1; clif->skill_poseffect(src,skill_id,skill_lv,x,y,tick); - i = skill->get_splash(skill_id, skill_lv); - map->foreachinarea(skill->cell_overlap, src->m, x-i, y-i, x+i, y+i, BL_SKILL, HW_GANBANTEIN, &dummy, src); + r = skill->get_splash(skill_id, skill_lv); + map->foreachinarea(skill->cell_overlap, src->m, x-r, y-r, x+r, y+r, BL_SKILL, HW_GANBANTEIN, &dummy, src); } else { if (sd) clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 1; @@ -10115,14 +10168,14 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case NC_ARMSCANNON: case RK_DRAGONBREATH: case RK_DRAGONBREATH_WATER: - i = skill->get_splash(skill_id,skill_lv); - map->foreachinarea(skill->area_sub,src->m,x-i,y-i,x+i,y+i,splash_target(src), + r = skill->get_splash(skill_id,skill_lv); + map->foreachinarea(skill->area_sub,src->m,x-r,y-r,x+r,y+r,splash_target(src), src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id); break; case SO_ARRULLO: - i = skill->get_splash(skill_id,skill_lv); - map->foreachinarea(skill->area_sub,src->m,x-i,y-i,x+i,y+i,splash_target(src), + r = skill->get_splash(skill_id,skill_lv); + map->foreachinarea(skill->area_sub,src->m,x-r,y-r,x+r,y+r,splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY|1, skill->castend_nodamage_id); break; /** @@ -10143,8 +10196,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui **/ case AB_EPICLESIS: if( (sg = skill->unitsetting(src, skill_id, skill_lv, x, y, 0)) ) { - i = sg->unit->range; - map->foreachinarea(skill->area_sub, src->m, x - i, y - i, x + i, y + i, BL_CHAR, src, ALL_RESURRECTION, 1, tick, flag|BCT_NOENEMY|1,skill->castend_nodamage_id); + r = sg->unit->range; + map->foreachinarea(skill->area_sub, src->m, x - r, y - r, x + r, y + r, BL_CHAR, src, ALL_RESURRECTION, 1, tick, flag|BCT_NOENEMY|1,skill->castend_nodamage_id); } break; @@ -10169,8 +10222,8 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui * Ranger **/ case RA_DETONATOR: - i = skill->get_splash(skill_id, skill_lv); - map->foreachinarea(skill->detonator, src->m, x-i, y-i, x+i, y+i, BL_SKILL, src); + r = skill->get_splash(skill_id, skill_lv); + map->foreachinarea(skill->detonator, src->m, x-r, y-r, x+r, y+r, BL_SKILL, src); clif->skill_damage(src, src, tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, 6); break; /** @@ -10222,6 +10275,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case LG_OVERBRAND: { int width;//according to data from irowiki it actually is a square + int i; for( width = 0; width < 7; width++ ) for( i = 0; i < 7; i++ ) map->foreachincell(skill->area_sub, src->m, x-2+i, y-2+width, splash_target(src), src, LG_OVERBRAND_BRANDISH, skill_lv, tick, flag|BCT_ENEMY,skill->castend_damage_id); @@ -10243,26 +10297,28 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui case LG_RAYOFGENESIS: if( status->charge(src,status_get_max_hp(src)*3*skill_lv / 100,0) ) { - i = skill->get_splash(skill_id,skill_lv); - map->foreachinarea(skill->area_sub,src->m,x-i,y-i,x+i,y+i,splash_target(src), + r = skill->get_splash(skill_id,skill_lv); + map->foreachinarea(skill->area_sub,src->m,x-r,y-r,x+r,y+r,splash_target(src), src,skill_id,skill_lv,tick,flag|BCT_ENEMY|1,skill->castend_damage_id); } else if( sd ) clif->skill_fail(sd,skill_id,USESKILL_FAIL,0); break; case WM_DOMINION_IMPULSE: - i = skill->get_splash(skill_id, skill_lv); + r = skill->get_splash(skill_id, skill_lv); map->foreachinarea( skill->activate_reverberation, - src->m, x-i, y-i, x+i,y+i,BL_SKILL); + src->m, x-r, y-r, x+r,y+r,BL_SKILL); break; case WM_GREAT_ECHO: flag|=1; // Should counsume 1 item per skill usage. map->foreachinrange(skill->area_sub, src, skill->get_splash(skill_id,skill_lv),splash_target(src), src, skill_id, skill_lv, tick, flag|BCT_ENEMY, skill->castend_damage_id); break; - case GN_CRAZYWEED: { + case GN_CRAZYWEED: + { int area = skill->get_splash(GN_CRAZYWEED_ATK, skill_lv); short x1 = 0, y1 = 0; + int i; for( i = 0; i < 3 + (skill_lv/2); i++ ) { x1 = x - area + rnd()%(area * 2 + 1); @@ -10315,11 +10371,14 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui break; case KO_MAKIBISHI: + { + int i; for( i = 0; i < (skill_lv+2); i++ ) { x = src->x - 1 + rnd()%3; y = src->y - 1 + rnd()%3; skill->unitsetting(src,skill_id,skill_lv,x,y,0); } + } break; default: @@ -10848,9 +10907,9 @@ struct skill_unit_group* skill_unitsetting(struct block_list *src, uint16 skill_ struct skill_unit *su; int ux = x + layout->dx[i]; int uy = y + layout->dy[i]; - int val1 = skill_lv; - int val2 = 0; int alive = 1; + val1 = skill_lv; + val2 = 0; if( !group->state.song_dance && !map->getcell(src->m,ux,uy,CELL_CHKREACH) ) continue; // don't place skill units on walls (except for songs/dances/encores) @@ -12203,7 +12262,7 @@ int skill_check_pc_partner (struct map_session_data *sd, uint16 skill_id, uint16 int i; bool is_chorus = ( skill->get_inf2(skill_id)&INF2_CHORUS_SKILL ); - if (!battle_config.player_skill_partner_check || pc->has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL)) + if (!battle_config.player_skill_partner_check || pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL)) return is_chorus ? MAX_PARTY : 99; //As if there were infinite partners. if (cast_flag) { //Execute the skill on the partners. @@ -12294,13 +12353,12 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id struct status_data *st; struct status_change *sc; struct skill_condition require; - int i; nullpo_ret(sd); if (sd->chatID) return 0; - if( pc->has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id ) + if( pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id ) { //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex] sd->state.arrow_atk = skill->get_ammotype(skill_id)?1:0; //Need to do arrow state check. sd->spiritball_old = sd->spiritball; //Need to do Spiritball check. @@ -12336,6 +12394,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id if( sd->state.abra_flag ) // Hocus-Pocus was used. [Inkfish] sd->state.abra_flag = 0; else { + int i; // When a target was selected, consume items that were skipped in pc_use_item [Skotlex] if( (i = sd->itemindex) == -1 || sd->status.inventory[i].nameid != sd->itemid || @@ -12489,34 +12548,38 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id return 0; if(sc->data[SC_BLADESTOP]) break; - if( (i=(sc && sc->data[SC_COMBOATTACK])) && sc->data[SC_COMBOATTACK]->val1 == MO_TRIPLEATTACK ) - break; - if( i ) + if( sc && sc->data[SC_COMBOATTACK] ) { + if( sc->data[SC_COMBOATTACK]->val1 == MO_TRIPLEATTACK ) + break; clif->skill_fail(sd, skill_id, USESKILL_FAIL_COMBOSKILL, MO_TRIPLEATTACK); + } return 0; case MO_COMBOFINISH: if(!sc) return 0; - if( (i=(sc && sc->data[SC_COMBOATTACK])) && sc->data[SC_COMBOATTACK]->val1 == MO_CHAINCOMBO ) - break; - if( i ) + if( sc && sc->data[SC_COMBOATTACK] ) { + if ( sc->data[SC_COMBOATTACK]->val1 == MO_CHAINCOMBO ) + break; clif->skill_fail(sd, skill_id, USESKILL_FAIL_COMBOSKILL, MO_CHAINCOMBO); + } return 0; case CH_TIGERFIST: if(!sc) return 0; - if( (i=(sc && sc->data[SC_COMBOATTACK])) && sc->data[SC_COMBOATTACK]->val1 == MO_COMBOFINISH ) - break; - if( i ) + if( sc && sc->data[SC_COMBOATTACK] ) { + if ( sc->data[SC_COMBOATTACK]->val1 == MO_COMBOFINISH ) + break; clif->skill_fail(sd, skill_id, USESKILL_FAIL_COMBOSKILL, MO_COMBOFINISH); + } return 0; case CH_CHAINCRUSH: if(!sc) return 0; - if( (i=(sc && sc->data[SC_COMBOATTACK])) && sc->data[SC_COMBOATTACK]->val1 == CH_TIGERFIST ) - break; - if( i ) + if( sc && sc->data[SC_COMBOATTACK] ) { + if( sc->data[SC_COMBOATTACK]->val1 == CH_TIGERFIST ) + break; clif->skill_fail(sd, skill_id, USESKILL_FAIL_COMBOSKILL, CH_TIGERFIST); + } return 0; case MO_EXTREMITYFIST: // if(sc && sc->data[SC_EXTREMITYFIST]) //To disable Asura during the 5 min skill block uncomment this... @@ -12664,8 +12727,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case SG_STAR_WARM: if (sc && sc->data[SC_MIRACLE]) break; - i = skill_id-SG_SUN_WARM; - if (sd->bl.m == sd->feel_map[i].m) + if (sd->bl.m == sd->feel_map[skill_id-SG_SUN_WARM].m) break; clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; @@ -12675,9 +12737,8 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case SG_STAR_COMFORT: if (sc && sc->data[SC_MIRACLE]) break; - i = skill_id-SG_SUN_COMFORT; - if (sd->bl.m == sd->feel_map[i].m && - (battle_config.allow_skill_without_day || pc->sg_info[i].day_func())) + if (sd->bl.m == sd->feel_map[skill_id-SG_SUN_COMFORT].m && + (battle_config.allow_skill_without_day || pc->sg_info[skill_id-SG_SUN_COMFORT].day_func())) break; clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; @@ -12758,7 +12819,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id **/ case AB_ANCILLA: { - int count = 0; + int count = 0, i; for( i = 0; i < MAX_INVENTORY; i ++ ) if( sd->status.inventory[i].nameid == ITEMID_ANCILLA ) count += sd->status.inventory[i].amount; @@ -12785,12 +12846,15 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id * Warlock **/ case WL_COMET: - if( skill->check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 && ((i = pc->search_inventory(sd,require.itemid[0])) < 0 || sd->status.inventory[i].amount < require.amount[0]) ) + { + int idx; + if( skill->check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 && ((idx = pc->search_inventory(sd,require.itemid[0])) < 0 || sd->status.inventory[idx].amount < require.amount[0]) ) { //clif->skill_fail(sd,skill_id,USESKILL_FAIL_NEED_ITEM,require.amount[0],require.itemid[0]); clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; } + } break; case WL_SUMMONFB: case WL_SUMMONBL: @@ -12799,10 +12863,9 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id case WL_TETRAVORTEX: case WL_RELEASE: { - int x = SC_SUMMON1; - i = 0; - for(; x <= SC_SUMMON5; x++) - if( sc && sc->data[x] ) + int j, i = 0; + for(j = SC_SUMMON1; j <= SC_SUMMON5; j++) + if( sc && sc->data[j] ) i++; switch(skill_id){ @@ -12813,8 +12876,8 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; case WL_RELEASE: - for(x = SC_SPELLBOOK7; x >= SC_SPELLBOOK1; x--) - if( sc && sc->data[x] ) + for(j = SC_SPELLBOOK7; j >= SC_SPELLBOOK1; j--) + if( sc && sc->data[j] ) i++; if( i == 0 ){ clif->skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON_NONE,0); @@ -12910,12 +12973,11 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } break; case SR_FALLENEMPIRE: - if( !sc ) - return 0; - if( (i=(sc && sc->data[SC_COMBOATTACK])) && sc->data[SC_COMBOATTACK]->val1 == SR_DRAGONCOMBO ) - break; - if( i ) + if( sc && sc->data[SC_COMBOATTACK] ) { + if( sc->data[SC_COMBOATTACK]->val1 == SR_DRAGONCOMBO ) + break; clif->skill_fail(sd, skill_id, USESKILL_FAIL_COMBOSKILL, SR_DRAGONCOMBO); + } return 0; case SR_CRESCENTELBOW: if( sc && sc->data[SC_CRESCENTELBOW] ) { @@ -13002,11 +13064,14 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id break; case KO_KAIHOU: case KO_ZENKAI: - ARR_FIND(1, 6, i, sd->charm[i] > 0); + { + int i; + ARR_FIND(1, 6, i, sd->charm[i] > 0); // FIXME: 4 or 6? if( i > 4 ) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_SUMMON,0); return 0; } + } break; } @@ -13217,7 +13282,7 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, if( sd->chatID ) return 0; - if( pc->has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id ) { + if( pc_has_permission(sd, PC_PERM_SKILL_UNCONDITIONAL) && sd->skillitem != skill_id ) { //GMs don't override the skillItem check, otherwise they can use items without them being consumed! [Skotlex] sd->state.arrow_atk = skill->get_ammotype(skill_id)?1:0; //Need to do arrow state check. sd->spiritball_old = sd->spiritball; //Need to do Spiritball check. @@ -14887,17 +14952,17 @@ int skill_chastle_mob_changetarget(struct block_list *bl,va_list ap) int skill_trap_splash(struct block_list *bl, va_list ap) { struct block_list *src; int64 tick; - struct skill_unit *su; + struct skill_unit *src_su; struct skill_unit_group *sg; struct block_list *ss; src = va_arg(ap,struct block_list *); - su = (struct skill_unit *)src; + src_su = (struct skill_unit *)src; tick = va_arg(ap,int64); - if( !su->alive || bl->prev == NULL ) + if( !src_su->alive || bl->prev == NULL ) return 0; - nullpo_ret(sg = su->group); + nullpo_ret(sg = src_su->group); nullpo_ret(ss = map->id2bl(sg->src_id)); if(battle->check_target(src,bl,sg->target_flag) <= 0) @@ -16101,11 +16166,11 @@ int skill_produce_mix(struct map_session_data *sd, uint16 skill_id, int nameid, } if( skill_id == RK_RUNEMASTERY ) { - int temp_qty, skill_lv = pc->checkskill(sd,skill_id); + int temp_qty, rune_skill_lv = pc->checkskill(sd,skill_id); data = itemdb->search(nameid); - if( skill_lv == 10 ) temp_qty = 1 + rnd()%3; - else if( skill_lv > 5 ) temp_qty = 1 + rnd()%2; + if( rune_skill_lv == 10 ) temp_qty = 1 + rnd()%3; + else if( rune_skill_lv > 5 ) temp_qty = 1 + rnd()%2; else temp_qty = 1; if (data->stack.inventory) { @@ -17076,10 +17141,7 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick) if( !(cd = idb_get(skill->cd_db,sd->status.char_id)) ) {// create a new skill cooldown object for map storage cd = ers_alloc(skill->cd_ers, struct skill_cd); - - cd->cursor = 0; - memset(cd->entry, 0, sizeof(cd->entry)); - + idb_put( skill->cd_db, sd->status.char_id, cd ); } else { int i; @@ -17844,8 +17906,8 @@ bool skill_parse_row_unitdb(char* split[], int columns, int current) { if( !idx ) // invalid skill id return false; - skill->db[idx].unit_id[0] = strtol(split[1],NULL,16); - skill->db[idx].unit_id[1] = strtol(split[2],NULL,16); + skill->db[idx].unit_id[0] = (int)strtol(split[1],NULL,16); + skill->db[idx].unit_id[1] = (int)strtol(split[2],NULL,16); skill->split_atoi(split[3],skill->db[idx].unit_layout_type); skill->split_atoi(split[4],skill->db[idx].unit_range); skill->db[idx].unit_interval = atoi(split[5]); @@ -17860,9 +17922,9 @@ bool skill_parse_row_unitdb(char* split[], int columns, int current) { else if( strcmpi(split[6],"self")==0 ) skill->db[idx].unit_target = BCT_SELF; else if( strcmpi(split[6],"sameguild")==0 ) skill->db[idx].unit_target = BCT_GUILD|BCT_SAMEGUILD; else if( strcmpi(split[6],"noone")==0 ) skill->db[idx].unit_target = BCT_NOONE; - else skill->db[idx].unit_target = strtol(split[6],NULL,16); + else skill->db[idx].unit_target = (int)strtol(split[6],NULL,16); - skill->db[idx].unit_flag = strtol(split[7],NULL,16); + skill->db[idx].unit_flag = (int)strtol(split[7],NULL,16); if (skill->db[idx].unit_flag&UF_DEFNOTENEMY && battle_config.defnotenemy) skill->db[idx].unit_target = BCT_NOENEMY; @@ -18150,9 +18212,9 @@ int do_init_skill(bool minimal) { skill->cd_db = idb_alloc(DB_OPT_BASE); skill->usave_db = idb_alloc(DB_OPT_RELEASE_DATA); - skill->unit_ers = ers_new(sizeof(struct skill_unit_group),"skill.c::skill_unit_ers",ERS_OPT_NONE); + skill->unit_ers = ers_new(sizeof(struct skill_unit_group),"skill.c::skill_unit_ers",ERS_OPT_CLEAN); skill->timer_ers = ers_new(sizeof(struct skill_timerskill),"skill.c::skill_timer_ers",ERS_OPT_NONE); - skill->cd_ers = ers_new(sizeof(struct skill_cd),"skill.c::skill_cd_ers",ERS_OPT_CLEAR); + skill->cd_ers = ers_new(sizeof(struct skill_cd),"skill.c::skill_cd_ers",ERS_OPT_CLEAR|ERS_OPT_CLEAN); skill->cd_entry_ers = ers_new(sizeof(struct skill_cd_entry),"skill.c::skill_cd_entry_ers",ERS_OPT_CLEAR); ers_chunk_size(skill->cd_ers, 25); diff --git a/src/map/status.c b/src/map/status.c index ed29bacf9..6cfd799f1 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1418,34 +1418,28 @@ int status_percent_change(struct block_list *src,struct block_list *target,signe st = status->get_status_data(target); - - //It's safe now [MarkZD] - if (hp_rate > 99) - hp = st->hp; - else if (hp_rate > 0) - hp = st->hp>10000? - hp_rate*(st->hp/100): - ((int64)hp_rate*st->hp)/100; - else if (hp_rate < -99) - hp = st->max_hp; - else if (hp_rate < 0) - hp = st->max_hp>10000? - (-hp_rate)*(st->max_hp/100): - ((int64)-hp_rate*st->max_hp)/100; + if (hp_rate > 100) + hp_rate = 100; + else if (hp_rate < -100) + hp_rate = -100; + if (hp_rate > 0) + hp = APPLY_RATE(st->hp, hp_rate); + else + hp = APPLY_RATE(st->max_hp, -hp_rate); if (hp_rate && !hp) hp = 1; if (flag == 2 && hp >= st->hp) hp = st->hp-1; //Must not kill target. - if (sp_rate > 99) - sp = st->sp; - else if (sp_rate > 0) - sp = ((int64)sp_rate*st->sp)/100; - else if (sp_rate < -99) - sp = st->max_sp; - else if (sp_rate < 0) - sp = ((int64)-sp_rate)*st->max_sp/100; + if (sp_rate > 100) + sp_rate = 100; + else if (sp_rate < -100) + sp_rate = -100; + if (sp_rate > 0) + sp = APPLY_RATE(st->sp, sp_rate); + else + sp = APPLY_RATE(st->max_sp, -sp_rate); if (sp_rate && !sp) sp = 1; @@ -1479,8 +1473,8 @@ int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per if (st == &status->dummy) return 0; //Invalid target. - hp = (int64)st->max_hp * per_hp/100; - sp = (int64)st->max_sp * per_sp/100; + hp = APPLY_RATE(st->max_hp, per_hp); + sp = APPLY_RATE(st->max_sp, per_sp); if(hp > st->max_hp - st->hp) hp = st->max_hp - st->hp; @@ -2059,12 +2053,12 @@ int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt) { mbl = map->id2bl(md->master_id); if (flag&8 && mbl) { - struct status_data *mstatus; - if ( (mstatus = status->get_base_status(mbl)) ) { - if( battle_config.slaves_inherit_speed&(mstatus->mode&MD_CANMOVE?1:2) ) - mstatus->speed = mstatus->speed; - if( mstatus->speed < 2 ) /* minimum for the unit to function properly */ - mstatus->speed = 2; + struct status_data *masterstatus = status->get_base_status(mbl); + if ( masterstatus ) { + if( battle_config.slaves_inherit_speed&(masterstatus->mode&MD_CANMOVE?1:2) ) + masterstatus->speed = masterstatus->speed; + if( masterstatus->speed < 2 ) /* minimum for the unit to function properly */ + masterstatus->speed = 2; } } @@ -2778,9 +2772,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if(sd->hprate < 0) sd->hprate = 0; if(sd->hprate!=100) - bstatus->max_hp = (int64)bstatus->max_hp * sd->hprate/100; + bstatus->max_hp = APPLY_RATE(bstatus->max_hp, sd->hprate); if(battle_config.hp_rate != 100) - bstatus->max_hp = (int64)bstatus->max_hp * battle_config.hp_rate/100; + bstatus->max_hp = APPLY_RATE(bstatus->max_hp, battle_config.hp_rate); if(bstatus->max_hp > (unsigned int)battle_config.max_hp) bstatus->max_hp = battle_config.max_hp; @@ -2812,9 +2806,9 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { if(sd->sprate < 0) sd->sprate = 0; if(sd->sprate!=100) - bstatus->max_sp = (int64)bstatus->max_sp * sd->sprate/100; + bstatus->max_sp = APPLY_RATE(bstatus->max_sp, sd->sprate); if(battle_config.sp_rate != 100) - bstatus->max_sp = (int64)bstatus->max_sp * battle_config.sp_rate/100; + bstatus->max_sp = APPLY_RATE(bstatus->max_sp, battle_config.sp_rate); if(bstatus->max_sp > (unsigned int)battle_config.max_sp) bstatus->max_sp = battle_config.max_sp; @@ -2833,11 +2827,11 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { && battle_config.restart_hp_rate < 50) bstatus->hp = bstatus->max_hp>>1; else - bstatus->hp = (int64)bstatus->max_hp * battle_config.restart_hp_rate/100; + bstatus->hp = APPLY_RATE(bstatus->max_hp, battle_config.restart_hp_rate); if(!bstatus->hp) bstatus->hp = 1; - bstatus->sp = (int64)bstatus->max_sp * battle_config.restart_sp_rate /100; + bstatus->sp = APPLY_RATE(bstatus->max_sp, battle_config.restart_sp_rate); if( !bstatus->sp ) /* the minimum for the respawn setting is SP:1 */ bstatus->sp = 1; @@ -6573,10 +6567,8 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val case SC_NIBELUNGEN: case SC_INTOABYSS: case SC_SIEGFRIED: - if( bl->type == BL_PC) { - struct map_session_data *sd = BL_CAST(BL_PC,bl); - if (!sd->status.party_id) return 0; - } + if( sd && !sd->status.party_id ) + return 0; break; case SC_ANGRIFFS_MODUS: case SC_GOLDENE_FERSE: @@ -7302,7 +7294,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val val2 = val1*20; //SP gained break; case SC_KYRIE: - val2 = (int64)st->max_hp * (val1 * 2 + 10) / 100; //%Max HP to absorb + val2 = APPLY_RATE(st->max_hp, (val1 * 2 + 10)); //%Max HP to absorb val3 = (val1 / 2 + 5); //Hits break; case SC_MAGICPOWER: @@ -9402,15 +9394,15 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_BLADESTOP: if(sce->val4) { - int tid = sce->val4; - struct block_list *tbl = map->id2bl(tid); + int target_id = sce->val4; + struct block_list *tbl = map->id2bl(target_id); struct status_change *tsc = status->get_sc(tbl); sce->val4 = 0; if(tbl && tsc && tsc->data[SC_BLADESTOP]) { tsc->data[SC_BLADESTOP]->val4 = 0; status_change_end(tbl, SC_BLADESTOP, INVALID_TIMER); } - clif->bladestop(bl, tid, 0); + clif->bladestop(bl, target_id, 0); } break; case SC_DANCING: @@ -9708,8 +9700,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const case SC_CURSEDCIRCLE_TARGET: { struct block_list *src = map->id2bl(sce->val2); - struct status_change *sc = status->get_sc(src); - if( sc && sc->data[SC_CURSEDCIRCLE_ATKER] && --(sc->data[SC_CURSEDCIRCLE_ATKER]->val2) == 0 ){ + struct status_change *ssc = status->get_sc(src); + if( ssc && ssc->data[SC_CURSEDCIRCLE_ATKER] && --(ssc->data[SC_CURSEDCIRCLE_ATKER]->val2) == 0 ){ status_change_end(src, SC_CURSEDCIRCLE_ATKER, INVALID_TIMER); clif->bladestop(bl, sce->val2, 0); } @@ -9719,8 +9711,8 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const if( sce->val2 ){ struct block_list *src = map->id2bl(sce->val2); if(src) { - struct status_change *sc = status->get_sc(src); - sc->bs_counter--; + struct status_change *ssc = status->get_sc(src); + ssc->bs_counter--; } } break; @@ -10977,7 +10969,7 @@ int status_get_matk(struct block_list *bl, int flag) { st->matk_min = status_base_matk_min(st) + (sd?sd->bonus.ematk:0); st->matk_max = status_base_matk_max(st) + (sd?sd->bonus.ematk:0); #endif - if (bl->type&BL_PC && sd->matk_rate != 100) { + if (sd && sd->matk_rate != 100) { st->matk_max = st->matk_max * sd->matk_rate/100; st->matk_min = st->matk_min * sd->matk_rate/100; } diff --git a/src/map/status.h b/src/map/status.h index 2a281aef4..cdf3e03d6 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -14,6 +14,21 @@ struct homun_data; struct mercenary_data; struct status_change; +//Change the equation when the values are high enough to discard the +//imprecision in exchange of overflow protection [Skotlex] +//Also add 100% checks since those are the most used cases where we don't +//want aproximation errors. +#define APPLY_RATE(value, rate) ( \ + (rate) == 100 ? \ + (value) \ + : ( \ + (value) > 100000 ? \ + (rate) * ( (value) / 100 ) \ + : \ + (value) * (rate) / 100 \ + ) \ +) + /** * Max Refine available to your server * Changing this limit requires edits to refine_db.txt diff --git a/src/map/storage.c b/src/map/storage.c index db85b3c98..e65ed7b80 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -85,7 +85,7 @@ int storage_storageopen(struct map_session_data *sd) if(sd->state.storage_flag) return 1; //Already open? - if( !pc->can_give_items(sd) ) + if( !pc_can_give_items(sd) ) { //check is this GM level is allowed to put items to storage clif->message(sd->fd, msg_txt(246)); return 1; @@ -135,13 +135,13 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo return 1; } - if( !itemdb_canstore(item_data, pc->get_group_level(sd)) ) + if( !itemdb_canstore(item_data, pc_get_group_level(sd)) ) { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } - if( item_data->bound > IBT_ACCOUNT && !pc->can_give_bound_items(sd) ) { + if( item_data->bound > IBT_ACCOUNT && !pc_can_give_bound_items(sd) ) { clif->message(sd->fd, msg_txt(294)); return 1; } @@ -387,7 +387,7 @@ int storage_guild_storageopen(struct map_session_data* sd) if(sd->state.storage_flag) return 1; //Can't open both storages at a time. - if( !pc->can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus] + if( !pc_can_give_items(sd) ) { //check is this GM level can open guild storage and store items [Lupus] clif->message(sd->fd, msg_txt(246)); return 1; } @@ -435,13 +435,13 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto return 1; } - if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time ) + if( !itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time ) { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } - if( item_data->bound && item_data->bound != IBT_GUILD && !pc->can_give_bound_items(sd) ) { + if( item_data->bound && item_data->bound != IBT_GUILD && !pc_can_give_bound_items(sd) ) { clif->message(sd->fd, msg_txt(294)); return 1; } diff --git a/src/map/trade.c b/src/map/trade.c index ffd1336f5..6f079bdd3 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -69,7 +69,7 @@ void trade_traderequest(struct map_session_data *sd, struct map_session_data *ta return; } - if (!pc->can_give_items(sd) || !pc->can_give_items(target_sd)) //check if both GMs are allowed to trade + if (!pc_can_give_items(sd) || !pc_can_give_items(target_sd)) //check if both GMs are allowed to trade { clif->message(sd->fd, msg_txt(246)); clif->tradestart(sd, 2); // GM is not allowed to trade @@ -348,8 +348,8 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) return; item = &sd->status.inventory[index]; - src_lv = pc->get_group_level(sd); - dst_lv = pc->get_group_level(target_sd); + src_lv = pc_get_group_level(sd); + dst_lv = pc_get_group_level(target_sd); if( !itemdb_cantrade(item, src_lv, dst_lv) && //Can't trade (pc->get_partner(sd) != target_sd || !itemdb_canpartnertrade(item, src_lv, dst_lv)) ) //Can't partner-trade { @@ -368,7 +368,7 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) if( item->bound && !( item->bound == IBT_GUILD && sd->status.guild_id == target_sd->status.guild_id ) && !( item->bound == IBT_PARTY && sd->status.party_id == target_sd->status.party_id ) - && !pc->can_give_bound_items(sd) ) { + && !pc_can_give_bound_items(sd) ) { clif->message(sd->fd, msg_txt(293)); clif->tradeitemok(sd, index+2, TIO_INDROCKS); return; diff --git a/src/map/unit.c b/src/map/unit.c index 28dd68e7d..7f722684d 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -670,15 +670,15 @@ int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool if( sd->status.pet_id > 0 && sd->pd && sd->pd->pet.intimate > 0 ) { // Check if pet needs to be teleported. [Skotlex] int flag = 0; - struct block_list* bl = &sd->pd->bl; - if( !checkpath && !path->search(NULL,bl->m,bl->x,bl->y,dst_x,dst_y,0,CELL_CHKNOPASS) ) + struct block_list* pbl = &sd->pd->bl; + if( !checkpath && !path->search(NULL,pbl->m,pbl->x,pbl->y,dst_x,dst_y,0,CELL_CHKNOPASS) ) flag = 1; - else if (!check_distance_bl(&sd->bl, bl, AREA_SIZE)) //Too far, teleport. + else if (!check_distance_bl(&sd->bl, pbl, AREA_SIZE)) //Too far, teleport. flag = 2; if( flag ) { - unit->movepos(bl,sd->bl.x,sd->bl.y, 0, 0); - clif->slide(bl,bl->x,bl->y); + unit->movepos(pbl,sd->bl.x,sd->bl.y, 0, 0); + clif->slide(pbl,pbl->x,pbl->y); } } } @@ -720,6 +720,8 @@ int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag) struct skill_unit* su = NULL; int nx, ny, result; + nullpo_ret(bl); + sd = BL_CAST(BL_PC, bl); su = BL_CAST(BL_SKILL, bl); diff --git a/src/map/vending.c b/src/map/vending.c index f16a208e4..7d248351c 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -53,7 +53,7 @@ void vending_vendinglistreq(struct map_session_data* sd, unsigned int id) { if( !vsd->state.vending ) return; // not vending - if (!pc->can_give_items(sd) || !pc->can_give_items(vsd)) { //check if both GMs are allowed to trade + if (!pc_can_give_items(sd) || !pc_can_give_items(vsd)) { //check if both GMs are allowed to trade // GM is not allowed to trade clif->message(sd->fd, msg_txt(246)); return; @@ -257,8 +257,8 @@ void vending_openvending(struct map_session_data* sd, const char* message, const || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case - || (sd->status.cart[index].bound && !pc->can_give_bound_items(sd)) // can't trade bound items w/o permission - || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item + || (sd->status.cart[index].bound && !pc_can_give_bound_items(sd)) // can't trade bound items w/o permission + || !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; diff --git a/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc index cc234a000..3303e93ae 100644 --- a/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking.HPMHooksCore.inc @@ -3479,16 +3479,12 @@ struct { struct HPMHookPoint *HP_pc_get_dummy_sd_post; struct HPMHookPoint *HP_pc_class2idx_pre; struct HPMHookPoint *HP_pc_class2idx_post; - struct HPMHookPoint *HP_pc_get_group_level_pre; - struct HPMHookPoint *HP_pc_get_group_level_post; struct HPMHookPoint *HP_pc_can_give_items_pre; struct HPMHookPoint *HP_pc_can_give_items_post; struct HPMHookPoint *HP_pc_can_give_bound_items_pre; struct HPMHookPoint *HP_pc_can_give_bound_items_post; struct HPMHookPoint *HP_pc_can_use_command_pre; struct HPMHookPoint *HP_pc_can_use_command_post; - struct HPMHookPoint *HP_pc_has_permission_pre; - struct HPMHookPoint *HP_pc_has_permission_post; struct HPMHookPoint *HP_pc_set_group_pre; struct HPMHookPoint *HP_pc_set_group_post; struct HPMHookPoint *HP_pc_should_log_commands_pre; @@ -4095,8 +4091,6 @@ struct { struct HPMHookPoint *HP_script_reportdata_post; struct HPMHookPoint *HP_script_reportfunc_pre; struct HPMHookPoint *HP_script_reportfunc_post; - struct HPMHookPoint *HP_script_disp_error_message2_pre; - struct HPMHookPoint *HP_script_disp_error_message2_post; struct HPMHookPoint *HP_script_disp_warning_message_pre; struct HPMHookPoint *HP_script_disp_warning_message_post; struct HPMHookPoint *HP_script_check_event_pre; @@ -8452,16 +8446,12 @@ struct { int HP_pc_get_dummy_sd_post; int HP_pc_class2idx_pre; int HP_pc_class2idx_post; - int HP_pc_get_group_level_pre; - int HP_pc_get_group_level_post; int HP_pc_can_give_items_pre; int HP_pc_can_give_items_post; int HP_pc_can_give_bound_items_pre; int HP_pc_can_give_bound_items_post; int HP_pc_can_use_command_pre; int HP_pc_can_use_command_post; - int HP_pc_has_permission_pre; - int HP_pc_has_permission_post; int HP_pc_set_group_pre; int HP_pc_set_group_post; int HP_pc_should_log_commands_pre; @@ -9068,8 +9058,6 @@ struct { int HP_script_reportdata_post; int HP_script_reportfunc_pre; int HP_script_reportfunc_post; - int HP_script_disp_error_message2_pre; - int HP_script_disp_error_message2_post; int HP_script_disp_warning_message_pre; int HP_script_disp_warning_message_post; int HP_script_check_event_pre; diff --git a/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc index 91b6b15b7..86e1cf53a 100644 --- a/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking.HookingPoints.inc @@ -1770,11 +1770,9 @@ struct HookingPointData HookingPoints[] = { { HP_POP(pc->final, HP_pc_final) }, { HP_POP(pc->get_dummy_sd, HP_pc_get_dummy_sd) }, { HP_POP(pc->class2idx, HP_pc_class2idx) }, - { HP_POP(pc->get_group_level, HP_pc_get_group_level) }, { HP_POP(pc->can_give_items, HP_pc_can_give_items) }, { HP_POP(pc->can_give_bound_items, HP_pc_can_give_bound_items) }, { HP_POP(pc->can_use_command, HP_pc_can_use_command) }, - { HP_POP(pc->has_permission, HP_pc_has_permission) }, { HP_POP(pc->set_group, HP_pc_set_group) }, { HP_POP(pc->should_log_commands, HP_pc_should_log_commands) }, { HP_POP(pc->setrestartvalue, HP_pc_setrestartvalue) }, @@ -2081,7 +2079,6 @@ struct HookingPointData HookingPoints[] = { { HP_POP(script->reportsrc, HP_script_reportsrc) }, { HP_POP(script->reportdata, HP_script_reportdata) }, { HP_POP(script->reportfunc, HP_script_reportfunc) }, - { HP_POP(script->disp_error_message2, HP_script_disp_error_message2) }, { HP_POP(script->disp_warning_message, HP_script_disp_warning_message) }, { HP_POP(script->check_event, HP_script_check_event) }, { HP_POP(script->calc_hash, HP_script_calc_hash) }, diff --git a/src/plugins/HPMHooking/HPMHooking.Hooks.inc b/src/plugins/HPMHooking/HPMHooking.Hooks.inc index 44c6ea243..c6f58a4c1 100644 --- a/src/plugins/HPMHooking/HPMHooking.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking.Hooks.inc @@ -9049,10 +9049,10 @@ void HP_clif_font(struct map_session_data *sd) { } return; } -void HP_clif_progressbar(struct map_session_data *sd, unsigned long color, unsigned int second) { +void HP_clif_progressbar(struct map_session_data *sd, unsigned int color, unsigned int second) { int hIndex = 0; if( HPMHooks.count.HP_clif_progressbar_pre ) { - void (*preHookFunc) (struct map_session_data *sd, unsigned long *color, unsigned int *second); + void (*preHookFunc) (struct map_session_data *sd, unsigned int *color, unsigned int *second); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_progressbar_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_progressbar_pre[hIndex].func; preHookFunc(sd, &color, &second); @@ -9066,7 +9066,7 @@ void HP_clif_progressbar(struct map_session_data *sd, unsigned long color, unsig HPMHooks.source.clif.progressbar(sd, color, second); } if( HPMHooks.count.HP_clif_progressbar_post ) { - void (*postHookFunc) (struct map_session_data *sd, unsigned long *color, unsigned int *second); + void (*postHookFunc) (struct map_session_data *sd, unsigned int *color, unsigned int *second); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_progressbar_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_progressbar_post[hIndex].func; postHookFunc(sd, &color, &second); @@ -10883,10 +10883,10 @@ void HP_clif_changechatstatus(struct chat_data *cd) { } return; } -void HP_clif_wis_message(int fd, const char *nick, const char *mes, int mes_len) { +void HP_clif_wis_message(int fd, const char *nick, const char *mes, size_t mes_len) { int hIndex = 0; if( HPMHooks.count.HP_clif_wis_message_pre ) { - void (*preHookFunc) (int *fd, const char *nick, const char *mes, int *mes_len); + void (*preHookFunc) (int *fd, const char *nick, const char *mes, size_t *mes_len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_wis_message_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_wis_message_pre[hIndex].func; preHookFunc(&fd, nick, mes, &mes_len); @@ -10900,7 +10900,7 @@ void HP_clif_wis_message(int fd, const char *nick, const char *mes, int mes_len) HPMHooks.source.clif.wis_message(fd, nick, mes, mes_len); } if( HPMHooks.count.HP_clif_wis_message_post ) { - void (*postHookFunc) (int *fd, const char *nick, const char *mes, int *mes_len); + void (*postHookFunc) (int *fd, const char *nick, const char *mes, size_t *mes_len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_wis_message_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_wis_message_post[hIndex].func; postHookFunc(&fd, nick, mes, &mes_len); @@ -10933,10 +10933,10 @@ void HP_clif_wis_end(int fd, int flag) { } return; } -void HP_clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len) { +void HP_clif_disp_onlyself(struct map_session_data *sd, const char *mes, size_t len) { int hIndex = 0; if( HPMHooks.count.HP_clif_disp_onlyself_pre ) { - void (*preHookFunc) (struct map_session_data *sd, const char *mes, int *len); + void (*preHookFunc) (struct map_session_data *sd, const char *mes, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_disp_onlyself_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_disp_onlyself_pre[hIndex].func; preHookFunc(sd, mes, &len); @@ -10950,7 +10950,7 @@ void HP_clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len HPMHooks.source.clif.disp_onlyself(sd, mes, len); } if( HPMHooks.count.HP_clif_disp_onlyself_post ) { - void (*postHookFunc) (struct map_session_data *sd, const char *mes, int *len); + void (*postHookFunc) (struct map_session_data *sd, const char *mes, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_disp_onlyself_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_disp_onlyself_post[hIndex].func; postHookFunc(sd, mes, &len); @@ -10958,10 +10958,10 @@ void HP_clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len } return; } -void HP_clif_disp_message(struct block_list *src, const char *mes, int len, enum send_target target) { +void HP_clif_disp_message(struct block_list *src, const char *mes, size_t len, enum send_target target) { int hIndex = 0; if( HPMHooks.count.HP_clif_disp_message_pre ) { - void (*preHookFunc) (struct block_list *src, const char *mes, int *len, enum send_target *target); + void (*preHookFunc) (struct block_list *src, const char *mes, size_t *len, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_disp_message_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_disp_message_pre[hIndex].func; preHookFunc(src, mes, &len, &target); @@ -10975,7 +10975,7 @@ void HP_clif_disp_message(struct block_list *src, const char *mes, int len, enum HPMHooks.source.clif.disp_message(src, mes, len, target); } if( HPMHooks.count.HP_clif_disp_message_post ) { - void (*postHookFunc) (struct block_list *src, const char *mes, int *len, enum send_target *target); + void (*postHookFunc) (struct block_list *src, const char *mes, size_t *len, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_disp_message_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_disp_message_post[hIndex].func; postHookFunc(src, mes, &len, &target); @@ -10983,10 +10983,10 @@ void HP_clif_disp_message(struct block_list *src, const char *mes, int len, enum } return; } -void HP_clif_broadcast(struct block_list *bl, const char *mes, int len, int type, enum send_target target) { +void HP_clif_broadcast(struct block_list *bl, const char *mes, size_t len, int type, enum send_target target) { int hIndex = 0; if( HPMHooks.count.HP_clif_broadcast_pre ) { - void (*preHookFunc) (struct block_list *bl, const char *mes, int *len, int *type, enum send_target *target); + void (*preHookFunc) (struct block_list *bl, const char *mes, size_t *len, int *type, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_broadcast_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_broadcast_pre[hIndex].func; preHookFunc(bl, mes, &len, &type, &target); @@ -11000,7 +11000,7 @@ void HP_clif_broadcast(struct block_list *bl, const char *mes, int len, int type HPMHooks.source.clif.broadcast(bl, mes, len, type, target); } if( HPMHooks.count.HP_clif_broadcast_post ) { - void (*postHookFunc) (struct block_list *bl, const char *mes, int *len, int *type, enum send_target *target); + void (*postHookFunc) (struct block_list *bl, const char *mes, size_t *len, int *type, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_broadcast_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_broadcast_post[hIndex].func; postHookFunc(bl, mes, &len, &type, &target); @@ -11008,10 +11008,10 @@ void HP_clif_broadcast(struct block_list *bl, const char *mes, int len, int type } return; } -void HP_clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { +void HP_clif_broadcast2(struct block_list *bl, const char *mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { int hIndex = 0; if( HPMHooks.count.HP_clif_broadcast2_pre ) { - void (*preHookFunc) (struct block_list *bl, const char *mes, int *len, unsigned long *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY, enum send_target *target); + void (*preHookFunc) (struct block_list *bl, const char *mes, size_t *len, unsigned int *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_broadcast2_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_broadcast2_pre[hIndex].func; preHookFunc(bl, mes, &len, &fontColor, &fontType, &fontSize, &fontAlign, &fontY, &target); @@ -11025,7 +11025,7 @@ void HP_clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigne HPMHooks.source.clif.broadcast2(bl, mes, len, fontColor, fontType, fontSize, fontAlign, fontY, target); } if( HPMHooks.count.HP_clif_broadcast2_post ) { - void (*postHookFunc) (struct block_list *bl, const char *mes, int *len, unsigned long *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY, enum send_target *target); + void (*postHookFunc) (struct block_list *bl, const char *mes, size_t *len, unsigned int *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY, enum send_target *target); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_broadcast2_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_broadcast2_post[hIndex].func; postHookFunc(bl, mes, &len, &fontColor, &fontType, &fontSize, &fontAlign, &fontY, &target); @@ -11033,10 +11033,10 @@ void HP_clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigne } return; } -void HP_clif_messagecolor(struct block_list *bl, unsigned long color, const char *msg) { +void HP_clif_messagecolor(struct block_list *bl, unsigned int color, const char *msg) { int hIndex = 0; if( HPMHooks.count.HP_clif_messagecolor_pre ) { - void (*preHookFunc) (struct block_list *bl, unsigned long *color, const char *msg); + void (*preHookFunc) (struct block_list *bl, unsigned int *color, const char *msg); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_messagecolor_pre[hIndex].func; preHookFunc(bl, &color, msg); @@ -11050,7 +11050,7 @@ void HP_clif_messagecolor(struct block_list *bl, unsigned long color, const char HPMHooks.source.clif.messagecolor(bl, color, msg); } if( HPMHooks.count.HP_clif_messagecolor_post ) { - void (*postHookFunc) (struct block_list *bl, unsigned long *color, const char *msg); + void (*postHookFunc) (struct block_list *bl, unsigned int *color, const char *msg); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_messagecolor_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_messagecolor_post[hIndex].func; postHookFunc(bl, &color, msg); @@ -11284,11 +11284,11 @@ int HP_clif_colormes(int fd, enum clif_colors color, const char *msg) { } return retVal___; } -bool HP_clif_process_message(struct map_session_data *sd, int format, char **name_, int *namelen_, char **message_, int *messagelen_) { +bool HP_clif_process_message(struct map_session_data *sd, int format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_) { int hIndex = 0; bool retVal___ = false; if( HPMHooks.count.HP_clif_process_message_pre ) { - bool (*preHookFunc) (struct map_session_data *sd, int *format, char **name_, int *namelen_, char **message_, int *messagelen_); + bool (*preHookFunc) (struct map_session_data *sd, int *format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_process_message_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_process_message_pre[hIndex].func; retVal___ = preHookFunc(sd, &format, name_, namelen_, message_, messagelen_); @@ -11302,7 +11302,7 @@ bool HP_clif_process_message(struct map_session_data *sd, int format, char **nam retVal___ = HPMHooks.source.clif.process_message(sd, format, name_, namelen_, message_, messagelen_); } if( HPMHooks.count.HP_clif_process_message_post ) { - bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *format, char **name_, int *namelen_, char **message_, int *messagelen_); + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int *format, char **name_, size_t *namelen_, char **message_, size_t *messagelen_); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_process_message_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_process_message_post[hIndex].func; retVal___ = postHookFunc(retVal___, sd, &format, name_, namelen_, message_, messagelen_); @@ -13262,10 +13262,10 @@ void HP_clif_bg_xy_remove(struct map_session_data *sd) { } return; } -void HP_clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, int len) { +void HP_clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes, size_t len) { int hIndex = 0; if( HPMHooks.count.HP_clif_bg_message_pre ) { - void (*preHookFunc) (struct battleground_data *bgd, int *src_id, const char *name, const char *mes, int *len); + void (*preHookFunc) (struct battleground_data *bgd, int *src_id, const char *name, const char *mes, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_bg_message_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_bg_message_pre[hIndex].func; preHookFunc(bgd, &src_id, name, mes, &len); @@ -13279,7 +13279,7 @@ void HP_clif_bg_message(struct battleground_data *bgd, int src_id, const char *n HPMHooks.source.clif.bg_message(bgd, src_id, name, mes, len); } if( HPMHooks.count.HP_clif_bg_message_post ) { - void (*postHookFunc) (struct battleground_data *bgd, int *src_id, const char *name, const char *mes, int *len); + void (*postHookFunc) (struct battleground_data *bgd, int *src_id, const char *name, const char *mes, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_bg_message_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_bg_message_post[hIndex].func; postHookFunc(bgd, &src_id, name, mes, &len); @@ -15047,10 +15047,10 @@ void HP_clif_PartyBookingVolunteerInfo(int index, struct map_session_data *sd) { } return; } -void HP_clif_PartyBookingRefuseVolunteer(unsigned long aid, struct map_session_data *sd) { +void HP_clif_PartyBookingRefuseVolunteer(unsigned int aid, struct map_session_data *sd) { int hIndex = 0; if( HPMHooks.count.HP_clif_PartyBookingRefuseVolunteer_pre ) { - void (*preHookFunc) (unsigned long *aid, struct map_session_data *sd); + void (*preHookFunc) (unsigned int *aid, struct map_session_data *sd); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_PartyBookingRefuseVolunteer_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_clif_PartyBookingRefuseVolunteer_pre[hIndex].func; preHookFunc(&aid, sd); @@ -15064,7 +15064,7 @@ void HP_clif_PartyBookingRefuseVolunteer(unsigned long aid, struct map_session_d HPMHooks.source.clif.PartyBookingRefuseVolunteer(aid, sd); } if( HPMHooks.count.HP_clif_PartyBookingRefuseVolunteer_post ) { - void (*postHookFunc) (unsigned long *aid, struct map_session_data *sd); + void (*postHookFunc) (unsigned int *aid, struct map_session_data *sd); for(hIndex = 0; hIndex < HPMHooks.count.HP_clif_PartyBookingRefuseVolunteer_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_clif_PartyBookingRefuseVolunteer_post[hIndex].func; postHookFunc(&aid, sd); @@ -27396,11 +27396,11 @@ int HP_intif_create_pet(int account_id, int char_id, short pet_type, short pet_l } return retVal___; } -int HP_intif_broadcast(const char *mes, int len, int type) { +int HP_intif_broadcast(const char *mes, size_t len, int type) { int hIndex = 0; int retVal___ = 0; if( HPMHooks.count.HP_intif_broadcast_pre ) { - int (*preHookFunc) (const char *mes, int *len, int *type); + int (*preHookFunc) (const char *mes, size_t *len, int *type); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_broadcast_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_intif_broadcast_pre[hIndex].func; retVal___ = preHookFunc(mes, &len, &type); @@ -27414,7 +27414,7 @@ int HP_intif_broadcast(const char *mes, int len, int type) { retVal___ = HPMHooks.source.intif.broadcast(mes, len, type); } if( HPMHooks.count.HP_intif_broadcast_post ) { - int (*postHookFunc) (int retVal___, const char *mes, int *len, int *type); + int (*postHookFunc) (int retVal___, const char *mes, size_t *len, int *type); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_broadcast_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_intif_broadcast_post[hIndex].func; retVal___ = postHookFunc(retVal___, mes, &len, &type); @@ -27422,11 +27422,11 @@ int HP_intif_broadcast(const char *mes, int len, int type) { } return retVal___; } -int HP_intif_broadcast2(const char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY) { +int HP_intif_broadcast2(const char *mes, size_t len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY) { int hIndex = 0; int retVal___ = 0; if( HPMHooks.count.HP_intif_broadcast2_pre ) { - int (*preHookFunc) (const char *mes, int *len, unsigned long *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY); + int (*preHookFunc) (const char *mes, size_t *len, unsigned int *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_broadcast2_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_intif_broadcast2_pre[hIndex].func; retVal___ = preHookFunc(mes, &len, &fontColor, &fontType, &fontSize, &fontAlign, &fontY); @@ -27440,7 +27440,7 @@ int HP_intif_broadcast2(const char *mes, int len, unsigned long fontColor, short retVal___ = HPMHooks.source.intif.broadcast2(mes, len, fontColor, fontType, fontSize, fontAlign, fontY); } if( HPMHooks.count.HP_intif_broadcast2_post ) { - int (*postHookFunc) (int retVal___, const char *mes, int *len, unsigned long *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY); + int (*postHookFunc) (int retVal___, const char *mes, size_t *len, unsigned int *fontColor, short *fontType, short *fontSize, short *fontAlign, short *fontY); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_broadcast2_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_intif_broadcast2_post[hIndex].func; retVal___ = postHookFunc(retVal___, mes, &len, &fontColor, &fontType, &fontSize, &fontAlign, &fontY); @@ -27474,11 +27474,11 @@ int HP_intif_main_message(struct map_session_data *sd, const char *message) { } return retVal___; } -int HP_intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int mes_len) { +int HP_intif_wis_message(struct map_session_data *sd, char *nick, char *mes, size_t mes_len) { int hIndex = 0; int retVal___ = 0; if( HPMHooks.count.HP_intif_wis_message_pre ) { - int (*preHookFunc) (struct map_session_data *sd, char *nick, char *mes, int *mes_len); + int (*preHookFunc) (struct map_session_data *sd, char *nick, char *mes, size_t *mes_len); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_wis_message_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_intif_wis_message_pre[hIndex].func; retVal___ = preHookFunc(sd, nick, mes, &mes_len); @@ -27492,7 +27492,7 @@ int HP_intif_wis_message(struct map_session_data *sd, char *nick, char *mes, int retVal___ = HPMHooks.source.intif.wis_message(sd, nick, mes, mes_len); } if( HPMHooks.count.HP_intif_wis_message_post ) { - int (*postHookFunc) (int retVal___, struct map_session_data *sd, char *nick, char *mes, int *mes_len); + int (*postHookFunc) (int retVal___, struct map_session_data *sd, char *nick, char *mes, size_t *mes_len); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_wis_message_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_intif_wis_message_post[hIndex].func; retVal___ = postHookFunc(retVal___, sd, nick, mes, &mes_len); @@ -28046,11 +28046,11 @@ int HP_intif_guild_message(int guild_id, int account_id, const char *mes, int le } return retVal___; } -int HP_intif_guild_change_gm(int guild_id, const char *name, int len) { +int HP_intif_guild_change_gm(int guild_id, const char *name, size_t len) { int hIndex = 0; int retVal___ = 0; if( HPMHooks.count.HP_intif_guild_change_gm_pre ) { - int (*preHookFunc) (int *guild_id, const char *name, int *len); + int (*preHookFunc) (int *guild_id, const char *name, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_guild_change_gm_pre; hIndex++ ) { preHookFunc = HPMHooks.list.HP_intif_guild_change_gm_pre[hIndex].func; retVal___ = preHookFunc(&guild_id, name, &len); @@ -28064,7 +28064,7 @@ int HP_intif_guild_change_gm(int guild_id, const char *name, int len) { retVal___ = HPMHooks.source.intif.guild_change_gm(guild_id, name, len); } if( HPMHooks.count.HP_intif_guild_change_gm_post ) { - int (*postHookFunc) (int retVal___, int *guild_id, const char *name, int *len); + int (*postHookFunc) (int retVal___, int *guild_id, const char *name, size_t *len); for(hIndex = 0; hIndex < HPMHooks.count.HP_intif_guild_change_gm_post; hIndex++ ) { postHookFunc = HPMHooks.list.HP_intif_guild_change_gm_post[hIndex].func; retVal___ = postHookFunc(retVal___, &guild_id, name, &len); @@ -44808,32 +44808,6 @@ int HP_pc_class2idx(int class_) { } return retVal___; } -int HP_pc_get_group_level(struct map_session_data *sd) { - int hIndex = 0; - int retVal___ = 0; - if( HPMHooks.count.HP_pc_get_group_level_pre ) { - int (*preHookFunc) (struct map_session_data *sd); - for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_get_group_level_pre; hIndex++ ) { - preHookFunc = HPMHooks.list.HP_pc_get_group_level_pre[hIndex].func; - retVal___ = preHookFunc(sd); - } - if( *HPMforce_return ) { - *HPMforce_return = false; - return retVal___; - } - } - { - retVal___ = HPMHooks.source.pc.get_group_level(sd); - } - if( HPMHooks.count.HP_pc_get_group_level_post ) { - int (*postHookFunc) (int retVal___, struct map_session_data *sd); - for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_get_group_level_post; hIndex++ ) { - postHookFunc = HPMHooks.list.HP_pc_get_group_level_post[hIndex].func; - retVal___ = postHookFunc(retVal___, sd); - } - } - return retVal___; -} bool HP_pc_can_give_items(struct map_session_data *sd) { int hIndex = 0; bool retVal___ = false; @@ -44912,32 +44886,6 @@ bool HP_pc_can_use_command(struct map_session_data *sd, const char *command) { } return retVal___; } -bool HP_pc_has_permission(struct map_session_data *sd, unsigned int permission) { - int hIndex = 0; - bool retVal___ = false; - if( HPMHooks.count.HP_pc_has_permission_pre ) { - bool (*preHookFunc) (struct map_session_data *sd, unsigned int *permission); - for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_has_permission_pre; hIndex++ ) { - preHookFunc = HPMHooks.list.HP_pc_has_permission_pre[hIndex].func; - retVal___ = preHookFunc(sd, &permission); - } - if( *HPMforce_return ) { - *HPMforce_return = false; - return retVal___; - } - } - { - retVal___ = HPMHooks.source.pc.has_permission(sd, permission); - } - if( HPMHooks.count.HP_pc_has_permission_post ) { - bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, unsigned int *permission); - for(hIndex = 0; hIndex < HPMHooks.count.HP_pc_has_permission_post; hIndex++ ) { - postHookFunc = HPMHooks.list.HP_pc_has_permission_post[hIndex].func; - retVal___ = postHookFunc(retVal___, sd, &permission); - } - } - return retVal___; -} int HP_pc_set_group(struct map_session_data *sd, int group_id) { int hIndex = 0; int retVal___ = 0; @@ -52803,31 +52751,6 @@ void HP_script_reportfunc(struct script_state *st) { } return; } -void HP_script_disp_error_message2(const char *mes, const char *pos, int report) { - int hIndex = 0; - if( HPMHooks.count.HP_script_disp_error_message2_pre ) { - void (*preHookFunc) (const char *mes, const char *pos, int *report); - for(hIndex = 0; hIndex < HPMHooks.count.HP_script_disp_error_message2_pre; hIndex++ ) { - preHookFunc = HPMHooks.list.HP_script_disp_error_message2_pre[hIndex].func; - preHookFunc(mes, pos, &report); - } - if( *HPMforce_return ) { - *HPMforce_return = false; - return; - } - } - { - HPMHooks.source.script.disp_error_message2(mes, pos, report); - } - if( HPMHooks.count.HP_script_disp_error_message2_post ) { - void (*postHookFunc) (const char *mes, const char *pos, int *report); - for(hIndex = 0; hIndex < HPMHooks.count.HP_script_disp_error_message2_post; hIndex++ ) { - postHookFunc = HPMHooks.list.HP_script_disp_error_message2_post[hIndex].func; - postHookFunc(mes, pos, &report); - } - } - return; -} void HP_script_disp_warning_message(const char *mes, const char *pos) { int hIndex = 0; if( HPMHooks.count.HP_script_disp_warning_message_pre ) { diff --git a/src/plugins/sample.c b/src/plugins/sample.c index 552194e43..b3e2b570f 100644 --- a/src/plugins/sample.c +++ b/src/plugins/sample.c @@ -109,6 +109,10 @@ int my_pc_dropitem_post(int retVal, struct map_session_data *sd,int *n,int *amou } return 1; } +void parse_my_setting(const char *val) { + ShowDebug("Received 'my_setting:%s'\n",val); + /* do anything with the var e.g. config_switch(val) */ +} /* run when server starts */ HPExport void plugin_init (void) { char *server_type; @@ -168,7 +172,14 @@ HPExport void plugin_init (void) { /* if the original pc->dropitem was successful and the amount stored on my_pc_dropitem_storage is higher than 1, */ /* our posthook will display a message to the user about the cap */ /* - by checking whether it was successful (retVal value) it allows for the originals conditions to take place */ - addHookPost("pc->dropitem",my_pc_dropitem_post); + addHookPost("pc->dropitem",my_pc_dropitem_post); +} +/* triggered when server starts loading, before any server-specific data is set */ +HPExport void server_preinit (void) { + /* makes map server listen to mysetting:value in any "battleconf" file (including imported or custom ones) */ + /* value is not limited to numbers, its passed to our plugins handler (parse_my_setting) as const char *, + * and thus can be manipulated at will */ + addBattleConf("my_setting",parse_my_setting); } /* run when server is ready (online) */ HPExport void server_online (void) { diff --git a/src/tool/Makefile.in b/src/tool/Makefile.in index 307aa6d2c..3d0de1122 100644 --- a/src/tool/Makefile.in +++ b/src/tool/Makefile.in @@ -4,9 +4,9 @@ CONFIG_H = $(wildcard $(CONFIG_D)/*.h) $(wildcard $(CONFIG_D)/*/*.h) COMMON_D = ../common COMMON_OBJ = $(addprefix $(COMMON_D)/obj_all/, des.o grfio.o malloc.o \ - miniconsole.o minicore.o showmsg.o strlib.o utils.o) + nullpo.o miniconsole.o minicore.o showmsg.o strlib.o utils.o) COMMON_H = $(addprefix $(COMMON_D)/, cbasetypes.h console.h core.h des.h \ - grfio.h malloc.h mmo.h showmsg.h strlib.h utils.h) + grfio.h malloc.h mmo.h nullpo.h showmsg.h strlib.h utils.h) LIBCONFIG_D = ../../3rdparty/libconfig LIBCONFIG_OBJ = $(addprefix $(LIBCONFIG_D)/, libconfig.o grammar.o scanctx.o \ diff --git a/src/tool/mapcache.c b/src/tool/mapcache.c index 49f948709..caa55c87a 100644 --- a/src/tool/mapcache.c +++ b/src/tool/mapcache.c @@ -181,7 +181,7 @@ void cache_map(char *name, struct map_data *m) strncpy(info.name, name, MAP_NAME_LENGTH); info.xs = MakeShortLE(m->xs); info.ys = MakeShortLE(m->ys); - info.len = MakeLongLE(len); + info.len = MakeLongLE((uint32)len); // Append map header then compressed cells at the end of the file fseek(map_cache_fp, header.file_size, SEEK_SET); |