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-rw-r--r--src/map/mob.c3
-rw-r--r--src/map/skill.c6
2 files changed, 7 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index cf2e8ed6e..b1deb5b81 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1074,12 +1074,15 @@ static int mob_ai_sub_hard_activesearch(struct block_list *bl,va_list ap)
((*target) == NULL || !check_distance_bl(&md->bl, *target, dist)) &&
battle_check_range(&md->bl,bl,md->db->range2)
) { //Pick closest target?
+
if( map[bl->m].icewall_num &&
!path_search_long(NULL,bl->m,md->bl.x,md->bl.y,bl->x,bl->y,CELL_CHKICEWALL) ) {
if( !check_distance_bl(&md->bl, bl, status_get_range(&md->bl) ) )
return 0;
+
}
+
(*target) = bl;
md->target_id=bl->id;
md->min_chase= dist + md->db->range3;
diff --git a/src/map/skill.c b/src/map/skill.c
index 0916f33bd..f373ab08f 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -9954,12 +9954,14 @@ static int skill_icewall_block(struct block_list *bl,va_list ap) {
if( !md->target_id )
return 0;
nullpo_ret( ( target = map_id2bl(md->target_id) ) );
-
+
if( path_search_long(NULL,bl->m,bl->x,bl->y,target->x,target->y,CELL_CHKICEWALL) )
return 0;
- if( !check_distance_bl(bl, target, status_get_range(bl) ) )
+ if( !check_distance_bl(bl, target, status_get_range(bl) ) ) {
mob_unlocktarget(md,gettick());
+ mob_stop_walking(md,1);
+ }
return 0;
}