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-rw-r--r--src/map/skill.c12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index dc6194691..b55c6bea8 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3069,7 +3069,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
//case NJ_KASUMIKIRI:
//case NJ_KIRIKAGE:
//case NJ_KOUENKA:
- case NJ_KAENSIN:
//case NJ_HYOUSENSOU:
//case NJ_HYOUSYOURAKU:
//case NJ_HUUJIN:
@@ -6409,8 +6408,8 @@ struct skill_unit_group *skill_unitsetting (struct block_list *src, int skillid,
if (sd) val1 = sd->status.child;
break;
case NJ_KAENSIN:
- val1 = skilllv;
- val2 = (skilllv+1)/2 + 4;
+ val1 = (skilllv+1)/2 + 4;
+ skill_clear_group(src,1);
break;
case GS_GROUNDDRIFT:
@@ -7032,9 +7031,8 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns
case UNT_KAENSIN:
skill_attack(BF_MAGIC,ss,&src->bl,bl,sg->skill_id,sg->skill_lv,tick,0);
- src->val2--;
- if (--src->val2<=0)
- skill_delunit(src);
+ if (--sg->val1 <= 0)
+ skill_delunitgroup(NULL,sg);
break;
}
@@ -8895,6 +8893,7 @@ int skill_clear_group (struct block_list *bl, int flag)
case SA_VIOLENTGALE:
case SA_LANDPROTECTOR:
case NJ_SUITON:
+ case NJ_KAENSIN:
if (flag&1)
group[count++]= ud->skillunit[i];
break;
@@ -9441,7 +9440,6 @@ int skill_delunitgroup (struct block_list *src, struct skill_unit_group *group)
group->valstr=NULL;
}
- map_freeblock((struct block_list*)group->unit); /* aFree()の替わり */
group->unit=NULL;
group->group_id=0;
group->unit_count=0;