diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/status.c | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index b19e13438..88037b042 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4905,7 +4905,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if(flag.cri && sd->bonus.crit_atk_rate) ATK_ADDRATE(sd->bonus.crit_atk_rate); if(flag.cri && sc && sc->data[SC_MTF_CRIDAMAGE]) - ATK_ADDRATE(25);// temporary it should be 'bonus.crit_atk_rate' + ATK_ADDRATE(sc->data[SC_MTF_CRIDAMAGE]->val1);// temporary it should be 'bonus.crit_atk_rate' #ifndef RENEWAL if(sd->status.party_id && (temp=pc->checkskill(sd,TK_POWER)) > 0){ @@ -5218,7 +5218,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list if( wd.flag&BF_LONG ) ATK_ADDRATE(sd->bonus.long_attack_atk_rate); if( sc && sc->data[SC_MTF_RANGEATK] ) - ATK_ADDRATE(25);// temporary it should be 'bonus.long_attack_atk_rate' + ATK_ADDRATE(sc->data[SC_MTF_RANGEATK]->val1);// temporary it should be 'bonus.long_attack_atk_rate' #endif if( (i=pc->checkskill(sd,AB_EUCHARISTICA)) > 0 && (tstatus->race == RC_DEMON || tstatus->def_ele == ELE_DARK) ) diff --git a/src/map/status.c b/src/map/status.c index 039315659..9348307b3 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3074,7 +3074,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) { sd->subele[ELE_FIRE] -= i; } if (sc->data[SC_MTF_MLEATKED]) - sd->subele[ELE_NEUTRAL] += 2; + sd->subele[ELE_NEUTRAL] += sc->data[SC_MTF_MLEATKED]->val1; if (sc->data[SC_FIRE_INSIGNIA] && sc->data[SC_FIRE_INSIGNIA]->val1 == 3) sd->magic_addele[ELE_FIRE] += 25; if (sc->data[SC_WATER_INSIGNIA] && sc->data[SC_WATER_INSIGNIA]->val1 == 3) @@ -4932,7 +4932,7 @@ unsigned short status_calc_matk(struct block_list *bl, struct status_change *sc, if (sc->data[SC_MOONLIT_SERENADE]) matk += matk * sc->data[SC_MOONLIT_SERENADE]->val2/100; if (sc->data[SC_MTF_MATK]) - matk += matk * 25 / 100; + matk += matk * sc->data[SC_MTF_MATK]->val1 / 100; if (sc->data[SC_MYSTICSCROLL]) matk += matk * sc->data[SC_MYSTICSCROLL]->val1 / 100; @@ -5008,7 +5008,7 @@ signed short status_calc_hit(struct block_list *bl, struct status_change *sc, in if (!viewable) { /* some statuses that are hidden in the status window */ if (sc->data[SC_MTF_ASPD]) - hit += 5; + hit += sc->data[SC_MTF_ASPD]->val2; return (short)cap_value(hit, 1, SHRT_MAX); } @@ -5780,7 +5780,7 @@ short status_calc_fix_aspd(struct block_list *bl, struct status_change *sc, int if (sc->data[SC_FIGHTINGSPIRIT] && sc->data[SC_FIGHTINGSPIRIT]->val2) aspd -= (bl->type==BL_PC?pc->checkskill((TBL_PC *)bl, RK_RUNEMASTERY):10) / 10 * 40; if (sc->data[SC_MTF_ASPD]) - aspd -= 10; + aspd -= sc->data[SC_MTF_ASPD]->val1; if (sc->data[SC_OVERED_BOOST]) // should be final and unmodifiable by any means aspd = (200 - sc->data[SC_OVERED_BOOST]->val3) * 10; |