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-rw-r--r--src/map/atcommand.c8
-rw-r--r--src/map/clif.c10
2 files changed, 9 insertions, 9 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 15443640e..f96c7920a 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -6148,7 +6148,7 @@ ACMD(npctalk)
unsigned long color=0;
if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
@@ -6199,7 +6199,7 @@ ACMD(pettalk)
}
if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
@@ -6965,7 +6965,7 @@ ACMD(homtalk)
}
if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
@@ -7348,7 +7348,7 @@ ACMD(me)
memset(atcmd_output, '\0', sizeof(atcmd_output));
if (sd->sc.count && //no "chatting" while muted.
- (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] ||
(sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
return false;
diff --git a/src/map/clif.c b/src/map/clif.c
index 8a33da5e7..202469605 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9862,7 +9862,7 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data* sd)
if( atcommand->parse(fd, sd, message, 1) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay ) { //[Skotlex]
@@ -10321,7 +10321,7 @@ void clif_parse_WisMessage(int fd, struct map_session_data* sd)
if ( atcommand->parse(fd, sd, message, 1) )
return;
- if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
+ if (sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))
return;
if (battle_config.min_chat_delay) { //[Skotlex]
@@ -12096,7 +12096,7 @@ void clif_parse_PartyMessage(int fd, struct map_session_data* sd)
if( atcommand->parse(fd, sd, message, 1) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay )
@@ -12937,7 +12937,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd)
if( atcommand->parse(fd, sd, message, 1) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay )
@@ -15790,7 +15790,7 @@ void clif_parse_BattleChat(int fd, struct map_session_data* sd)
if( atcommand->parse(fd, sd, message, 1) )
return;
- if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ if( sd->sc.data[SC_BERSERK] || sd->sc.data[SC_DEEPSLEEP] || sd->sc.data[SC__BLOODYLUST] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
return;
if( battle_config.min_chat_delay ) {