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-rw-r--r--src/map/clif.c3
-rw-r--r--src/map/skill.c8
-rw-r--r--src/map/status.c4
-rw-r--r--src/map/status.h4
4 files changed, 13 insertions, 6 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 65df60718..9ec2f9cfb 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -11988,6 +11988,9 @@ void clif_parse_AutoRevive(int fd, struct map_session_data *sd)
if (item_position < 0)
return;
+ if (sd->sc.data[SC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER.
+ return;
+
if (!status_revive(&sd->bl, 100, 100))
return;
diff --git a/src/map/skill.c b/src/map/skill.c
index 4c34094b1..2f2a7e6b0 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -3851,7 +3851,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
if( lv > battle_config.devotion_level_difference || // Level difference requeriments
(dstsd->sc.data[type] && dstsd->sc.data[type]->val1 != src->id) || // Cannot Devote a player devoted from another source
(skillid == ML_DEVOTION && (!mer || mer != dstsd->md)) || // Mercenary only can devote owner
- (dstsd->class_&MAPID_UPPERMASK) == MAPID_CRUSADER ) // Crusader Cannot be devoted
+ (dstsd->class_&MAPID_UPPERMASK) == MAPID_CRUSADER || // Crusader Cannot be devoted
+ (dstsd->sc.data[SC_HELLPOWER])) // Players affected by SC_HELLPOWERR cannot be devoted.
{
if( sd )
clif_skill_fail(sd,skillid,0,0);
@@ -4727,7 +4728,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case SC_READYSTORM: case SC_READYDOWN: case SC_READYTURN:
case SC_READYCOUNTER:case SC_DODGE: case SC_WARM:
case SC_SPEEDUP1: case SC_AUTOTRADE: case SC_CRITICALWOUND:
- case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
+ case SC_JEXPBOOST: case SC_INVINCIBLE: case SC_INVINCIBLEOFF:
+ case SC_HELLPOWER: case SC_MANU_ATK: case SC_MANU_DEF:
+ case SC_SPL_ATK: case SC_SPL_DEF: case SC_MANU_MATK:
+ case SC_SPL_MATK:
continue;
case SC_ASSUMPTIO:
if( bl->type == BL_MOB )
diff --git a/src/map/status.c b/src/map/status.c
index 72d020d5f..59b77afa7 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -463,8 +463,8 @@ void initChangeTables(void)
StatusIconChangeTable[SC_ASPDPOTION1] = SI_ASPDPOTION1;
StatusIconChangeTable[SC_ASPDPOTION2] = SI_ASPDPOTION2;
StatusIconChangeTable[SC_ASPDPOTION3] = SI_ASPDPOTIONINFINITY;
- StatusIconChangeTable[SC_SPEEDUP0] = SI_SPEEDPOTION1;
- StatusIconChangeTable[SC_SPEEDUP1] = SI_SPEEDPOTION2;
+ StatusIconChangeTable[SC_SPEEDUP0] = SI_MOVHASTE_HORSE;
+ StatusIconChangeTable[SC_SPEEDUP1] = SI_SPEEDPOTION1;
StatusIconChangeTable[SC_INCSTR] = SI_INCSTR;
StatusIconChangeTable[SC_MIRACLE] = SI_SPIRIT;
StatusIconChangeTable[SC_INTRAVISION] = SI_INTRAVISION;
diff --git a/src/map/status.h b/src/map/status.h
index 664fcd520..e2ec346a4 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -372,7 +372,7 @@ enum si_type {
SI_ASPDPOTION2 = 39,
SI_ASPDPOTIONINFINITY = 40,
SI_SPEEDPOTION1 = 41,
- SI_SPEEDPOTION2 = 42,
+// SI_MOVHASTE_INFINITY = 42,
// SI_AUTOCOUNTER = 43,
// SI_SPLASHER = 44,
// SI_ANKLESNARE = 45,
@@ -619,7 +619,7 @@ enum si_type {
SI_CRITICALWOUND = 286,
// SI_NPC_DEFENDER = 287,
// SI_NOACTION_WAIT = 288,
-// SI_MOVHASTE_HORSE = 289,
+ SI_MOVHASTE_HORSE = 289,
SI_DEF_RATE = 290,
SI_MDEF_RATE = 291,
SI_INCHEALRATE = 292,