diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 22 | ||||
-rw-r--r-- | src/map/battleground.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 34 | ||||
-rw-r--r-- | src/map/clif.h | 12 | ||||
-rw-r--r-- | src/map/homunculus.c | 10 | ||||
-rw-r--r-- | src/map/instance.c | 6 | ||||
-rw-r--r-- | src/map/map.c | 6 | ||||
-rw-r--r-- | src/map/mercenary.c | 4 | ||||
-rw-r--r-- | src/map/mob.c | 16 | ||||
-rw-r--r-- | src/map/npc.c | 16 | ||||
-rw-r--r-- | src/map/pc.c | 16 | ||||
-rw-r--r-- | src/map/pc.h | 8 | ||||
-rw-r--r-- | src/map/pet.c | 4 | ||||
-rw-r--r-- | src/map/script.c | 58 | ||||
-rw-r--r-- | src/map/skill.c | 28 | ||||
-rw-r--r-- | src/map/status.c | 10 | ||||
-rw-r--r-- | src/map/unit.c | 26 | ||||
-rw-r--r-- | src/map/unit.h | 9 |
18 files changed, 149 insertions, 140 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 41a27bc8a..7f73a536a 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -452,7 +452,7 @@ ACMD_FUNC(mapmove) clif_displaymessage(fd, msg_txt(248)); return -1; } - if (pc_setpos(sd, mapindex, x, y, 3) != 0) { + if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif_displaymessage(fd, msg_txt(1)); // Map not found. return -1; } @@ -535,7 +535,7 @@ ACMD_FUNC(jumpto) return -1; } - pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, 3); + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s clif_displaymessage(fd, atcmd_output); @@ -572,7 +572,7 @@ ACMD_FUNC(jump) x = y = 0; //Invalid cell, use random spot. } - pc_setpos(sd, sd->mapindex, x, y, 3); + pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT); sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d clif_displaymessage(fd, atcmd_output); return 0; @@ -1114,7 +1114,7 @@ ACMD_FUNC(load) return -1; } - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); clif_displaymessage(fd, msg_txt(7)); // Warping to save point.. return 0; @@ -2308,7 +2308,7 @@ ACMD_FUNC(go) clif_displaymessage(fd, msg_txt(248)); return -1; } - if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, 3) == 0) { + if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { clif_displaymessage(fd, msg_txt(0)); // Warped. } else { clif_displaymessage(fd, msg_txt(1)); // Map not found. @@ -3329,7 +3329,7 @@ ACMD_FUNC(recall) clif_displaymessage(fd, "You are not authorized to warp this player from its actual map."); return -1; } - pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled! clif_displaymessage(fd, atcmd_output); @@ -3988,7 +3988,7 @@ ACMD_FUNC(recallall) pc_setstand(pl_sd); pc_setrestartvalue(pl_sd,1); } - pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } } @@ -4047,7 +4047,7 @@ ACMD_FUNC(guildrecall) if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) count++; else - pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit_free(iter); @@ -4106,7 +4106,7 @@ ACMD_FUNC(partyrecall) if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) count++; else - pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, 2); + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); } } mapit_free(iter); @@ -4704,7 +4704,7 @@ ACMD_FUNC(tonpc) } if ((nd = npc_name2id(npcname)) != NULL) { - if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, 3) == 0) + if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) clif_displaymessage(fd, msg_txt(0)); // Warped. else return -1; @@ -7700,7 +7700,7 @@ ACMD_FUNC(size) size = atoi(message); if(sd->state.size) { sd->state.size=0; - pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, 3); + pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); } if(size==1) { diff --git a/src/map/battleground.c b/src/map/battleground.c index fad22c38f..1c2a90d90 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -64,7 +64,7 @@ int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y) struct battleground_data *bg = bg_team_search(bg_id); if( bg == NULL ) return 0; for( i = 0; i < MAX_BG_MEMBERS; i++ ) - if( bg->members[i].sd != NULL ) pc_setpos(bg->members[i].sd, mapindex, x, y, 3); + if( bg->members[i].sd != NULL ) pc_setpos(bg->members[i].sd, mapindex, x, y, CLR_TELEPORT); return 1; } @@ -145,7 +145,7 @@ int bg_member_respawn(struct map_session_data *sd) return 0; if( bg->mapindex == 0 ) return 0; // Respawn not handled by Core - pc_setpos(sd, bg->mapindex, bg->x, bg->y, 0); + pc_setpos(sd, bg->mapindex, bg->x, bg->y, CLR_OUTSIGHT); status_revive(&sd->bl, 1, 100); return 1; // Warped diff --git a/src/map/clif.c b/src/map/clif.c index 151c63e65..c99dab0b2 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -658,7 +658,7 @@ int clif_clearflooritem(struct flooritem_data *fitem, int fd) * 3 - teleported / logged out * fd : the target client *------------------------------------------*/ -int clif_clearunit_single(int id, uint8 type, int fd) +int clif_clearunit_single(int id, clr_type type, int fd) { WFIFOHEAD(fd, packet_len(0x80)); WFIFOW(fd,0) = 0x80; @@ -676,7 +676,7 @@ int clif_clearunit_single(int id, uint8 type, int fd) * 2 - respawned * 3 - teleported / logged out *------------------------------------------*/ -int clif_clearunit_area(struct block_list* bl, uint8 type) +int clif_clearunit_area(struct block_list* bl, clr_type type) { unsigned char buf[16]; @@ -686,7 +686,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type) WBUFL(buf,2) = bl->id; WBUFB(buf,6) = type; - clif_send(buf, packet_len(0x80), bl, type == 1 ? AREA : AREA_WOS); + clif_send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS); if(disguised(bl)) { WBUFL(buf,2) = -bl->id; @@ -699,7 +699,7 @@ int clif_clearunit_area(struct block_list* bl, uint8 type) static int clif_clearunit_delayed_sub(int tid, unsigned int tick, int id, intptr data) { struct block_list *bl = (struct block_list *)data; - clif_clearunit_area(bl, 0); + clif_clearunit_area(bl, CLR_OUTSIGHT); aFree(bl); return 0; } @@ -4195,7 +4195,7 @@ int clif_outsight(struct block_list *bl,va_list ap) switch(bl->type){ case BL_PC: if (sd->vd.class_ != INVISIBLE_CLASS) - clif_clearunit_single(bl->id,0,tsd->fd); + clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); if(sd->chatID){ struct chat_data *cd; cd=(struct chat_data*)map_id2bl(sd->chatID); @@ -4213,14 +4213,14 @@ int clif_outsight(struct block_list *bl,va_list ap) break; default: if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS) - clif_clearunit_single(bl->id,0,tsd->fd); + clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); break; } } if (sd && sd->fd) { //sd is watching tbl go out of view. if ((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS) - clif_clearunit_single(tbl->id,0,sd->fd); + clif_clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd); } return 0; } @@ -7742,7 +7742,7 @@ int clif_refresh(struct map_session_data *sd) if( pc_issit(sd) ) clif_sitting(&sd->bl); // FIXME: just send to self, not area if( pc_isdead(sd) ) //When you refresh, resend the death packet. - clif_clearunit_single(sd->bl.id,1,sd->fd); + clif_clearunit_single(sd->bl.id,CLR_DEAD,sd->fd); else clif_changed_dir(&sd->bl, SELF); @@ -8720,7 +8720,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) - clif_clearunit_area(&sd->bl, 1); + clif_clearunit_area(&sd->bl, CLR_DEAD); // Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] // else // clif_changed_dir(&sd->bl, SELF); @@ -8821,7 +8821,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd) int cmd; if (pc_isdead(sd)) { - clif_clearunit_area(&sd->bl, 1); + clif_clearunit_area(&sd->bl, CLR_DEAD); return; } @@ -9100,7 +9100,7 @@ void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick) { if (pc_isdead(sd)) { - clif_clearunit_area(&sd->bl, 1); + clif_clearunit_area(&sd->bl, CLR_DEAD); return; } @@ -9198,7 +9198,7 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) { switch(RFIFOB(fd,2)) { case 0x00: - pc_respawn(sd,2); + pc_respawn(sd,CLR_RESPAWN); break; case 0x01: /* Rovert's Prevent logout option - Fixed [Valaris] */ @@ -9416,7 +9416,7 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd) do { if (pc_isdead(sd)) { - clif_clearunit_area(&sd->bl, 1); + clif_clearunit_area(&sd->bl, CLR_DEAD); break; } @@ -9483,7 +9483,7 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) int n; if (pc_isdead(sd)) { - clif_clearunit_area(&sd->bl, 1); + clif_clearunit_area(&sd->bl, CLR_DEAD); return; } @@ -9516,7 +9516,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd) int index; if(pc_isdead(sd)) { - clif_clearunit_area(&sd->bl,1); + clif_clearunit_area(&sd->bl,CLR_DEAD); return; } index = RFIFOW(fd,2)-2; @@ -9559,7 +9559,7 @@ void clif_parse_UnequipItem(int fd,struct map_session_data *sd) int index; if(pc_isdead(sd)) { - clif_clearunit_area(&sd->bl,1); + clif_clearunit_area(&sd->bl,CLR_DEAD); return; } @@ -9581,7 +9581,7 @@ void clif_parse_NpcClicked(int fd,struct map_session_data *sd) struct block_list *bl; if(pc_isdead(sd)) { - clif_clearunit_area(&sd->bl,1); + clif_clearunit_area(&sd->bl,CLR_DEAD); return; } diff --git a/src/map/clif.h b/src/map/clif.h index 5989fa5c8..e93291c9a 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -78,6 +78,14 @@ typedef enum send_target { BG_AREA_WOS, } send_target; +typedef enum clr_type +{ + CLR_OUTSIGHT = 0, + CLR_DEAD, + CLR_RESPAWN, + CLR_TELEPORT, +} clr_type; + int clif_setip(const char* ip); void clif_setbindip(const char* ip); void clif_setport(uint16 port); @@ -92,8 +100,8 @@ int clif_charselectok(int); int clif_dropflooritem(struct flooritem_data *); int clif_clearflooritem(struct flooritem_data *,int); -int clif_clearunit_single(int id, uint8 type, int fd); -int clif_clearunit_area(struct block_list* bl, uint8 type); +int clif_clearunit_single(int id, clr_type type, int fd); +int clif_clearunit_area(struct block_list* bl, clr_type type); int clif_clearunit_delayed(struct block_list* bl, unsigned int tick); int clif_spawn(struct block_list*); //area int clif_walkok(struct map_session_data*); // self diff --git a/src/map/homunculus.c b/src/map/homunculus.c index 97a3274fb..6b31e2b6b 100644 --- a/src/map/homunculus.c +++ b/src/map/homunculus.c @@ -107,7 +107,7 @@ int merc_hom_vaporize(struct map_session_data *sd, int flag) memset(hd->blockskill, 0, sizeof(hd->blockskill)); clif_hominfo(sd, sd->hd, 0); merc_save(hd); - return unit_remove_map(&hd->bl, 0); + return unit_remove_map(&hd->bl, CLR_OUTSIGHT); } //delete a homunculus, completely "killing it". @@ -119,7 +119,7 @@ int merc_hom_delete(struct homun_data *hd, int emote) sd = hd->master; if (!sd) - return unit_free(&hd->bl,1); + return unit_free(&hd->bl,CLR_DEAD); if (emote >= 0) clif_emotion(&sd->bl, emote); @@ -129,7 +129,7 @@ int merc_hom_delete(struct homun_data *hd, int emote) // Send homunculus_dead to client hd->homunculus.hp = 0; clif_hominfo(sd, hd, 0); - return unit_remove_map(&hd->bl,0); + return unit_remove_map(&hd->bl,CLR_OUTSIGHT); } int merc_hom_calc_skilltree(struct homun_data *hd) @@ -317,7 +317,7 @@ int merc_hom_evolution(struct homun_data *hd) hom->luk += 10*rand(min->luk, max->luk); hom->intimacy = 500; - unit_remove_map(&hd->bl, 0); + unit_remove_map(&hd->bl, CLR_OUTSIGHT); map_addblock(&hd->bl); clif_spawn(&hd->bl); @@ -676,7 +676,7 @@ int merc_call_homunculus(struct map_session_data *sd) merc_save(hd); } else //Warp him to master. - unit_warp(&hd->bl,sd->bl.m, sd->bl.x, sd->bl.y,0); + unit_warp(&hd->bl,sd->bl.m, sd->bl.x, sd->bl.y,CLR_OUTSIGHT); return 1; } diff --git a/src/map/instance.c b/src/map/instance.c index c1d43c27b..6fa3a2c0a 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -235,7 +235,7 @@ int instance_del_load(struct map_session_data* sd, va_list args) if( !sd || sd->bl.m != m ) return 0; - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); return 1; } @@ -439,9 +439,9 @@ void instance_check_kick(struct map_session_data *sd) if( map[m].instance_id ) { // User was on the instance map if( map[m].save.map ) - pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3); + pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT); else - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3); + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); } } diff --git a/src/map/map.c b/src/map/map.c index b7b1c09b8..5f4a1cf16 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1645,7 +1645,7 @@ int map_quit(struct map_session_data *sd) if( sd->pd ) pet_lootitem_drop(sd->pd, sd); if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit. - unit_remove_map_pc(sd,3); + unit_remove_map_pc(sd,CLR_TELEPORT); if( map[sd->bl.m].instance_id ) { // Avoid map conflicts and warnings on next login @@ -2150,7 +2150,7 @@ int map_removemobs_sub(struct block_list *bl, va_list ap) if( md->db->mexp > 0 ) return 0; - unit_free(&md->bl,0); + unit_free(&md->bl,CLR_OUTSIGHT); return 1; } @@ -3365,7 +3365,7 @@ int cleanup_sub(struct block_list *bl, va_list ap) npc_unload((struct npc_data *)bl); break; case BL_MOB: - unit_free(bl,0); + unit_free(bl,CLR_OUTSIGHT); break; case BL_PET: //There is no need for this, the pet is removed together with the player. [Skotlex] diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 84974e906..53f70a462 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -244,7 +244,7 @@ int merc_delete(struct mercenary_data *md, int reply) merc_contract_stop(md); if( !sd ) - return unit_free(&md->bl, 0); + return unit_free(&md->bl, CLR_OUTSIGHT); if( md->devotion_flag ) { @@ -259,7 +259,7 @@ int merc_delete(struct mercenary_data *md, int reply) } clif_mercenary_message(sd->fd, reply); - return unit_remove_map(&md->bl, 0); + return unit_remove_map(&md->bl, CLR_OUTSIGHT); } void merc_contract_stop(struct mercenary_data *md) diff --git a/src/map/mob.c b/src/map/mob.c index 15e27b686..a52c6f087 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -547,7 +547,7 @@ static int mob_spawn_guardian_sub(int tid, unsigned int tick, int id, intptr dat md->guardian_data->castle->guardian[md->guardian_data->number].visible = 0; guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); } - unit_free(&md->bl,0); //Remove guardian. + unit_free(&md->bl,CLR_OUTSIGHT); //Remove guardian. } return 0; } @@ -795,7 +795,7 @@ int mob_setdelayspawn(struct mob_data *md) unsigned int spawntime; if (!md->spawn) //Doesn't has respawn data! - return unit_free(&md->bl,1); + return unit_free(&md->bl,CLR_DEAD); spawntime = md->spawn->delay1; //Base respawn time if (md->spawn->delay2) //random variance @@ -826,7 +826,7 @@ int mob_spawn (struct mob_data *md) md->last_thinktime = tick; if (md->bl.prev != NULL) - unit_remove_map(&md->bl,2); + unit_remove_map(&md->bl,CLR_RESPAWN); else if (md->spawn && md->class_ != md->spawn->class_) { @@ -1121,7 +1121,7 @@ static int mob_ai_sub_hard_slavemob(struct mob_data *md,unsigned int tick) md->master_dist > MAX_MINCHASE ){ md->master_dist = 0; - unit_warp(&md->bl,bl->m,bl->x,bl->y,3); + unit_warp(&md->bl,bl->m,bl->x,bl->y,CLR_TELEPORT); return 1; } @@ -1761,7 +1761,7 @@ int mob_timer_delete(int tid, unsigned int tick, int id, intptr data) } //for Alchemist CANNIBALIZE [Lupus] md->deletetimer = INVALID_TIMER; - unit_free(bl, 3); + unit_free(bl, CLR_TELEPORT); } return 0; } @@ -2491,7 +2491,7 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) md->guardian_data->castle->guardian[md->guardian_data->number].visible = 0; guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); } - unit_free(&md->bl,0); //Remove guardian. + unit_free(&md->bl,CLR_OUTSIGHT); //Remove guardian. } return 0; } @@ -2505,7 +2505,7 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) md->guardian_data->castle->guardian[md->guardian_data->number].visible = 0; guild_castledatasave(md->guardian_data->castle->castle_id, 10+md->guardian_data->number,0); } - unit_free(&md->bl,0); + unit_free(&md->bl,CLR_OUTSIGHT); return 0; } @@ -2631,7 +2631,7 @@ int mob_warpslave_sub(struct block_list *bl,va_list ap) return 0; map_search_freecell(master, 0, &x, &y, range, range, 0); - unit_warp(&md->bl, master->m, x, y,2); + unit_warp(&md->bl, master->m, x, y,CLR_RESPAWN); return 1; } diff --git a/src/map/npc.c b/src/map/npc.c index 9f988df6f..893b3c871 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -176,7 +176,7 @@ int npc_enable(const char* name, int flag) if (nd->class_ == WARP_CLASS || nd->class_ == FLAG_CLASS) { //Client won't display option changes for these classes [Toms] if (nd->sc.option&(OPTION_HIDE|OPTION_INVISIBLE)) - clif_clearunit_area(&nd->bl, 0); + clif_clearunit_area(&nd->bl, CLR_OUTSIGHT); else clif_spawn(&nd->bl); } else @@ -206,7 +206,7 @@ int npc_event_dequeue(struct map_session_data* sd) if(sd->npc_id) { //Current script is aborted. if(sd->state.using_fake_npc){ - clif_clearunit_single(sd->npc_id, 0, sd->fd); + clif_clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); sd->state.using_fake_npc = 0; } if (sd->st) { @@ -866,7 +866,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) case WARP: if( pc_ishiding(sd) ) break; // hidden chars cannot use warps - pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0); + pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,CLR_OUTSIGHT); break; case SCRIPT: if( npc_ontouch_event(sd,map[m].npc[i]) > 0 && npc_ontouch2_event(sd,map[m].npc[i]) > 0 ) @@ -923,7 +923,7 @@ int npc_touch_areanpc2(struct mob_data *md) xs = map_mapindex2mapid(map[m].npc[i]->u.warp.mapindex); if( m < 0 ) break; // Cannot Warp between map servers - if( unit_warp(&md->bl, xs, map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, 0) == 0 ) + if( unit_warp(&md->bl, xs, map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, CLR_OUTSIGHT) == 0 ) return 1; // Warped break; case SCRIPT: @@ -1451,7 +1451,7 @@ int npc_remove_map(struct npc_data* nd) if(nd->bl.prev == NULL || nd->bl.m < 0) return 1; //Not assigned to a map. m = nd->bl.m; - clif_clearunit_area(&nd->bl,2); + clif_clearunit_area(&nd->bl,CLR_RESPAWN); npc_unsetcells(nd); map_delblock(&nd->bl); //Remove npc from map[].npc list. [Skotlex] @@ -2550,7 +2550,7 @@ void npc_setclass(struct npc_data* nd, short class_) if( nd->class_ == class_ ) return; - clif_clearunit_area(&nd->bl, 0);// fade out + clif_clearunit_area(&nd->bl, CLR_OUTSIGHT);// fade out nd->class_ = class_; status_set_viewdata(&nd->bl, class_); clif_spawn(&nd->bl);// fade in @@ -3280,7 +3280,7 @@ int npc_reload(void) npc_unload((struct npc_data *)bl); break; case BL_MOB: - unit_free(bl,0); + unit_free(bl,CLR_OUTSIGHT); break; } } @@ -3360,7 +3360,7 @@ int do_final_npc(void) if (bl->type == BL_NPC) npc_unload((struct npc_data *)bl); else if (bl->type&(BL_MOB|BL_PET|BL_HOM|BL_MER)) - unit_free(bl, 0); + unit_free(bl, CLR_OUTSIGHT); } } diff --git a/src/map/pc.c b/src/map/pc.c index 6c8b94485..902463cb0 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -910,11 +910,11 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim sd->hate_mob[i] = -1; // 位置の設定 - if ((i=pc_setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, 0)) != 0) { + if ((i=pc_setpos(sd,sd->status.last_point.map, sd->status.last_point.x, sd->status.last_point.y, CLR_OUTSIGHT)) != 0) { ShowError ("Last_point_map %s - id %d not found (error code %d)\n", mapindex_id2name(sd->status.last_point.map), sd->status.last_point.map, i); // try warping to a default map instead (church graveyard) - if (pc_setpos(sd, mapindex_name2id(MAP_PRONTERA), 273, 354, 0) != 0) { + if (pc_setpos(sd, mapindex_name2id(MAP_PRONTERA), 273, 354, CLR_OUTSIGHT) != 0) { // if we fail again clif_authfail_fd(sd->fd, 0); return false; @@ -1439,7 +1439,7 @@ int pc_disguise(struct map_session_data *sd, int class_) if (sd->bl.prev != NULL) { pc_stop_walking(sd, 0); - clif_clearunit_area(&sd->bl, 0); + clif_clearunit_area(&sd->bl, CLR_OUTSIGHT); } if (!class_) { @@ -4038,7 +4038,7 @@ int pc_steal_coin(struct map_session_data *sd,struct block_list *target) * 1 - Invalid map index. * 2 - Map not in this map-server, and failed to locate alternate map-server. *------------------------------------------*/ -int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype) +int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, clr_type clrtype) { struct party_data *p; int m; @@ -4196,7 +4196,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y /*========================================== * PCのランダムワ?プ *------------------------------------------*/ -int pc_randomwarp(struct map_session_data *sd, int type) +int pc_randomwarp(struct map_session_data *sd, clr_type type) { int x,y,i=0; int m; @@ -4704,7 +4704,7 @@ int pc_follow_timer(int tid, unsigned int tick, int id, intptr data) if (!check_distance_bl(&sd->bl, tbl, 5)) unit_walktobl(&sd->bl, tbl, 5, 0); } else - pc_setpos(sd, map_id2index(tbl->m), tbl->x, tbl->y, 3); + pc_setpos(sd, map_id2index(tbl->m), tbl->x, tbl->y, CLR_TELEPORT); } sd->followtimer = add_timer( tick + 1000, // increase time a bit to loosen up map's load @@ -5520,7 +5520,7 @@ int pc_skillheal2_bonus(struct map_session_data *sd, int skill_num) return bonus; } -void pc_respawn(struct map_session_data* sd, uint8 clrtype) +void pc_respawn(struct map_session_data* sd, clr_type clrtype) { if( !pc_isdead(sd) ) return; // not applicable @@ -5539,7 +5539,7 @@ static int pc_respawn_timer(int tid, unsigned int tick, int id, intptr data) if( sd != NULL ) { sd->pvp_point=0; - pc_respawn(sd,0); + pc_respawn(sd,CLR_OUTSIGHT); } return 0; diff --git a/src/map/pc.h b/src/map/pc.h index 9c9408da6..16c8ec3fc 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -545,7 +545,7 @@ bool pc_can_give_items(int level); int pc_setrestartvalue(struct map_session_data *sd,int type); int pc_makesavestatus(struct map_session_data *); -void pc_respawn(struct map_session_data* sd, uint8 clrtype); +void pc_respawn(struct map_session_data* sd, clr_type clrtype); int pc_setnewpc(struct map_session_data*,int,int,int,unsigned int,int,int); bool pc_authok(struct map_session_data* sd, int, time_t, int gmlevel, struct mmo_charstatus* status); void pc_authfail(struct map_session_data *); @@ -566,11 +566,11 @@ int pc_clean_skilltree(struct map_session_data *sd); #define pc_checkoverhp(sd) (sd->battle_status.hp == sd->battle_status.max_hp) #define pc_checkoversp(sd) (sd->battle_status.sp == sd->battle_status.max_sp) -int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, uint8 clrtype); +int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y, clr_type clrtype); int pc_setsavepoint(struct map_session_data*,short,int,int); -int pc_randomwarp(struct map_session_data *sd,int type); +int pc_randomwarp(struct map_session_data *sd,clr_type type); int pc_memo(struct map_session_data* sd, int pos); -int pc_remove_map(struct map_session_data *sd,int clrtype); +int pc_remove_map(struct map_session_data *sd,clr_type clrtype); int pc_checkadditem(struct map_session_data*,int,int); int pc_inventoryblank(struct map_session_data*); diff --git a/src/map/pet.c b/src/map/pet.c index d02f93446..d3758b9e5 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -306,7 +306,7 @@ static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd) map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } pd->pet.incuvate = 1; - unit_free(&pd->bl,0); + unit_free(&pd->bl,CLR_OUTSIGHT); status_calc_pc(sd,0); sd->status.pet_id = 0; @@ -523,7 +523,7 @@ int pet_catch_process2(struct map_session_data* sd, int target_id) if(rand()%10000 < pet_catch_rate) { - unit_remove_map(&md->bl,0); + unit_remove_map(&md->bl,CLR_OUTSIGHT); status_kill(&md->bl); clif_pet_roulette(sd,1); intif_create_pet(sd->status.account_id,sd->status.char_id,pet_db[i].class_,mob_db(pet_db[i].class_)->lv, diff --git a/src/map/script.c b/src/map/script.c index 589129b2e..c6c9c3591 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3335,7 +3335,7 @@ void run_script_main(struct script_state *st) if ((sd = map_id2sd(st->rid))!=NULL) { //Restore previous stack and save char. if(sd->state.using_fake_npc){ - clif_clearunit_single(sd->npc_id, 0, sd->fd); + clif_clearunit_single(sd->npc_id, CLR_OUTSIGHT, sd->fd); sd->state.using_fake_npc = 0; } //Restore previous script if any. @@ -4136,11 +4136,11 @@ BUILDIN_FUNC(warp) y = script_getnum(st,4); if(strcmp(str,"Random")==0) - ret = pc_randomwarp(sd,3); + ret = pc_randomwarp(sd,CLR_TELEPORT); else if(strcmp(str,"SavePoint")==0 || strcmp(str,"Save")==0) - ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + ret = pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); else - ret = pc_setpos(sd,mapindex_name2id(str),x,y,0); + ret = pc_setpos(sd,mapindex_name2id(str),x,y,CLR_OUTSIGHT); if( ret ) { ShowError("buildin_warp: moving player '%s' to \"%s\",%d,%d failed.\n", sd->status.name, str, x, y); @@ -4160,9 +4160,9 @@ static int buildin_areawarp_sub(struct block_list *bl,va_list ap) x=va_arg(ap,int); y=va_arg(ap,int); if(map == 0) - pc_randomwarp((TBL_PC *)bl,3); + pc_randomwarp((TBL_PC *)bl,CLR_TELEPORT); else - pc_setpos((TBL_PC *)bl,map,x,y,0); + pc_setpos((TBL_PC *)bl,map,x,y,CLR_OUTSIGHT); return 0; } BUILDIN_FUNC(areawarp) @@ -4248,12 +4248,12 @@ BUILDIN_FUNC(warpchar) return 0; if(strcmp(str, "Random") == 0) - pc_randomwarp(sd, 3); + pc_randomwarp(sd, CLR_TELEPORT); else if(strcmp(str, "SavePoint") == 0) - pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, 3); + pc_setpos(sd, sd->status.save_point.map,sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); else - pc_setpos(sd, mapindex_name2id(str), x, y, 3); + pc_setpos(sd, mapindex_name2id(str), x, y, CLR_TELEPORT); return 0; } @@ -4310,15 +4310,15 @@ BUILDIN_FUNC(warpparty) { case 0: // Random if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,3); + pc_randomwarp(pl_sd,CLR_TELEPORT); break; case 1: // SavePointAll if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,3); + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); break; case 2: // SavePoint if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case 3: // Leader for(j = 0; j < MAX_PARTY && !p->party.member[j].leader; j++); @@ -4334,12 +4334,12 @@ BUILDIN_FUNC(warpparty) continue; if(map[pl_sd->bl.m].flag.noreturn || map[pl_sd->bl.m].flag.nowarp) continue; - pc_setpos(pl_sd,mapindex,x,y,3); + pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); } break; case 4: // m,x,y if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex_name2id(str),x,y,3); + pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); break; } } @@ -4388,19 +4388,19 @@ BUILDIN_FUNC(warpguild) { case 0: // Random if(!map[pl_sd->bl.m].flag.nowarp) - pc_randomwarp(pl_sd,3); + pc_randomwarp(pl_sd,CLR_TELEPORT); break; case 1: // SavePointAll if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,3); + pc_setpos(pl_sd,pl_sd->status.save_point.map,pl_sd->status.save_point.x,pl_sd->status.save_point.y,CLR_TELEPORT); break; case 2: // SavePoint if(!map[pl_sd->bl.m].flag.noreturn) - pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case 3: // m,x,y if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp) - pc_setpos(pl_sd,mapindex_name2id(str),x,y,3); + pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT); break; } } @@ -9104,16 +9104,16 @@ BUILDIN_FUNC(warpwaitingpc) mapreg_setreg(add_str("$@warpwaitingpc")+(i<<24), sd->bl.id); if( strcmp(map_name,"Random") == 0 ) - pc_randomwarp(sd,3); + pc_randomwarp(sd,CLR_TELEPORT); else if( strcmp(map_name,"SavePoint") == 0 ) { if( map[sd->bl.m].flag.noteleport ) return 0;// can't teleport on this map - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3); + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); } else - pc_setpos(sd, mapindex_name2id(map_name), x, y, 0); + pc_setpos(sd, mapindex_name2id(map_name), x, y, CLR_OUTSIGHT); } mapreg_setreg(add_str("$@warpwaitingpcnum"), i); return 0; @@ -9547,7 +9547,7 @@ static int buildin_maprespawnguildid_sub_pc(struct map_session_data* sd, va_list (sd->status.guild_id != g_id && flag&2) || //Warp out outsiders (sd->status.guild_id == 0) // Warp out players not in guild [Valaris] ) - pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); return 1; } @@ -10021,7 +10021,7 @@ BUILDIN_FUNC(mapwarp) // Added by RoVeRT for( i=0; i < g->max_member; i++) { if(g->member[i].sd && g->member[i].sd->bl.m==m){ - pc_setpos(g->member[i].sd,index,x,y,3); + pc_setpos(g->member[i].sd,index,x,y,CLR_TELEPORT); } } } @@ -10031,7 +10031,7 @@ BUILDIN_FUNC(mapwarp) // Added by RoVeRT if(p){ for(i=0;i<MAX_PARTY; i++){ if(p->data[i].sd && p->data[i].sd->bl.m == m){ - pc_setpos(p->data[i].sd,index,x,y,3); + pc_setpos(p->data[i].sd,index,x,y,CLR_TELEPORT); } } } @@ -10194,7 +10194,7 @@ BUILDIN_FUNC(warppartner) mapindex = mapindex_name2id(str); if (mapindex) { - pc_setpos(p_sd,mapindex,x,y,0); + pc_setpos(p_sd,mapindex,x,y,CLR_OUTSIGHT); script_pushint(st,1); } else script_pushint(st,0); @@ -12203,7 +12203,7 @@ BUILDIN_FUNC(setnpcdisplay) npc_setclass(nd, class_); else if( size != -1 ) { // Required to update the visual size - clif_clearunit_area(&nd->bl, 0); + clif_clearunit_area(&nd->bl, CLR_OUTSIGHT); clif_spawn(&nd->bl); } @@ -13068,7 +13068,7 @@ BUILDIN_FUNC(unitwarp) bl = map_id2bl(unit_id); if( map >= 0 && bl != NULL ) - script_pushint(st, unit_warp(bl,map,x,y,0)); + script_pushint(st, unit_warp(bl,map,x,y,CLR_OUTSIGHT)); else script_pushint(st, 0); @@ -13860,7 +13860,7 @@ BUILDIN_FUNC(waitingroom2bg_single) if( bg_team_join(bg_id, sd) ) { - pc_setpos(sd, mapindex, x, y, 3); + pc_setpos(sd, mapindex, x, y, CLR_TELEPORT); script_pushint(st,1); } else @@ -14329,7 +14329,7 @@ BUILDIN_FUNC(instance_warpall) mapindex = map_id2index(m); for( i = 0; i < MAX_PARTY; i++ ) - if( (pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id ) pc_setpos(pl_sd,mapindex,x,y,3); + if( (pl_sd = p->data[i].sd) && map[pl_sd->bl.m].instance_id == st->instance_id ) pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT); return 0; } diff --git a/src/map/skill.c b/src/map/skill.c index ccc3d96f9..4db0b1e2b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2307,11 +2307,11 @@ static int skill_timerskill(int tid, unsigned int tick, int id, intptr data) switch(skl->skill_id) { case RG_INTIMIDATE: - if (unit_warp(src,-1,-1,-1,3) == 0) { + if (unit_warp(src,-1,-1,-1,CLR_TELEPORT) == 0) { short x,y; map_search_freecell(src, 0, &x, &y, 1, 1, 0); if (target != src && !status_isdead(target)) - unit_warp(target, -1, x, y, 3); + unit_warp(target, -1, x, y, CLR_TELEPORT); } break; case BA_FROSTJOKER: @@ -4418,9 +4418,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in if( sd->state.autocast || ( (sd->skillitem == AL_TELEPORT || battle_config.skip_teleport_lv1_menu) && skilllv == 1 ) || skilllv == 3 ) { if( skilllv == 1 ) - pc_randomwarp(sd,3); + pc_randomwarp(sd,CLR_TELEPORT); else - pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; } @@ -4430,12 +4430,12 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in else clif_skill_warppoint(sd,skillid,skilllv, (unsigned short)-1,sd->status.save_point.map,0,0); } else - unit_warp(bl,-1,-1,-1,3); + unit_warp(bl,-1,-1,-1,CLR_TELEPORT); break; case NPC_EXPULSION: clif_skill_nodamage(src,bl,skillid,skilllv,1); - unit_warp(bl,-1,-1,-1,3); + unit_warp(bl,-1,-1,-1,CLR_TELEPORT); break; case AL_HOLYWATER: @@ -5360,7 +5360,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case 5: // 2000HP heal, random teleported status_heal(src, 2000, 0, 0); if( !map_flag_vs(bl->m) ) - unit_warp(bl, -1,-1,-1, 3); + unit_warp(bl, -1,-1,-1, CLR_TELEPORT); break; case 6: // random 2 other effects if (count == -1) @@ -5530,7 +5530,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in continue; if(map_getcell(src->m,src->x+dx[j],src->y+dy[j],CELL_CHKNOREACH)) dx[j] = dy[j] = 0; - pc_setpos(dstsd, map_id2index(src->m), src->x+dx[j], src->y+dy[j], 2); + pc_setpos(dstsd, map_id2index(src->m), src->x+dx[j], src->y+dy[j], CLR_RESPAWN); } } if (sd) @@ -6643,9 +6643,9 @@ int skill_castend_map (struct map_session_data *sd, short skill_num, const char { case AL_TELEPORT: if(strcmp(map,"Random")==0) - pc_randomwarp(sd,3); + pc_randomwarp(sd,CLR_TELEPORT); else if (sd->menuskill_val > 1) //Need lv2 to be able to warp here. - pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3); + pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT); break; case AL_WARP: @@ -7259,7 +7259,7 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un if( --sg->val1 <= 0 ) skill_delunitgroup(sg); - pc_setpos(sd,m,x,y,3); + pc_setpos(sd,m,x,y,CLR_TELEPORT); sg = src->group; // avoid dangling pointer (pc_setpos can cause deletion of 'sg') } } else @@ -7267,7 +7267,7 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un { int m = map_mapindex2mapid(sg->val3); if (m < 0) break; //Map not available on this map-server. - unit_warp(bl,m,sg->val2>>16,sg->val2&0xffff,3); + unit_warp(bl,m,sg->val2>>16,sg->val2&0xffff,CLR_TELEPORT); } break; @@ -10404,13 +10404,13 @@ static int skill_unit_timer_sub (DBKey key, void* data, va_list ap) sd = map_charid2sd(group->val1); group->val1 = 0; if (sd && !map[sd->bl.m].flag.nowarp) - pc_setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,3); + pc_setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,CLR_TELEPORT); } if(group->val2) { sd = map_charid2sd(group->val2); group->val2 = 0; if (sd && !map[sd->bl.m].flag.nowarp) - pc_setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,3); + pc_setpos(sd,map_id2index(unit->bl.m),unit->bl.x,unit->bl.y,CLR_TELEPORT); } skill_delunit(unit); } diff --git a/src/map/status.c b/src/map/status.c index a9bf031e1..3b9213ca5 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -831,16 +831,16 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s status_change_clear(target,0); if(flag&4) //Delete from memory. (also invokes map removal code) - unit_free(target,1); + unit_free(target,CLR_DEAD); else if(flag&2) //remove from map - unit_remove_map(target,1); + unit_remove_map(target,CLR_DEAD); else { //Some death states that would normally be handled by unit_remove_map unit_stop_attack(target); unit_stop_walking(target,1); unit_skillcastcancel(target,0); - clif_clearunit_area(target,1); + clif_clearunit_area(target,CLR_DEAD); skill_unit_move(target,gettick(),4); skill_cleartimerskill(target); } @@ -5953,7 +5953,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val int pos = (bl->x&0xFFFF)|(bl->y<<16), //Current Coordinates map = sd->mapindex; //Current Map //1. Place in Jail (val2 -> Jail Map, val3 -> x, val4 -> y - pc_setpos(sd,(unsigned short)val2,val3,val4, 3); + pc_setpos(sd,(unsigned short)val2,val3,val4, CLR_TELEPORT); //2. Set restore point (val3 -> return map, val4 return coords val3 = map; val4 = pos; @@ -6736,7 +6736,7 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) break; //natural expiration. if(sd && sd->mapindex == sce->val2) - pc_setpos(sd,(unsigned short)sce->val3,sce->val4&0xFFFF, sce->val4>>16, 3); + pc_setpos(sd,(unsigned short)sce->val3,sce->val4&0xFFFF, sce->val4>>16, CLR_TELEPORT); break; //guess hes not in jail :P case SC_CHANGE: if (tid == -1) diff --git a/src/map/unit.c b/src/map/unit.c index c6f50f819..a1e523fa1 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -641,7 +641,7 @@ int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag) //Warps a unit/ud to a given map/position. //In the case of players, pc_setpos is used. //it respects the no warp flags, so it is safe to call this without doing nowarpto/nowarp checks. -int unit_warp(struct block_list *bl,short m,short x,short y,int type) +int unit_warp(struct block_list *bl,short m,short x,short y,clr_type type) { struct unit_data *ud; nullpo_ret(bl); @@ -650,7 +650,7 @@ int unit_warp(struct block_list *bl,short m,short x,short y,int type) if(bl->prev==NULL || !ud) return 1; - if (type == 1) + if (type == CLR_DEAD) //Type 1 is invalid, since you shouldn't warp a bl with the "death" //animation, it messes up with unit_remove_map! [Skotlex] return 1; @@ -1811,7 +1811,7 @@ int unit_changeviewsize(struct block_list *bl,short size) * Otherwise it is assumed bl is being warped. * On-Kill specific stuff is not performed here, look at status_damage for that. *------------------------------------------*/ -int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int line, const char* func) +int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func) { struct unit_data *ud = unit_bl2ud(bl); struct status_change *sc = status_get_sc(bl); @@ -1960,7 +1960,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l { //If logging out, this is deleted on unit_free clif_clearunit_area(bl,clrtype); map_delblock(bl); - unit_free(bl,0); + unit_free(bl,CLR_OUTSIGHT); map_freeblock_unlock(); return 0; } @@ -1976,7 +1976,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l clif_emotion(bl, 28) ; //sob clif_clearunit_area(bl,clrtype); map_delblock(bl); - unit_free(bl,0); + unit_free(bl,CLR_OUTSIGHT); map_freeblock_unlock(); return 0; } @@ -1990,7 +1990,7 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l { clif_clearunit_area(bl,clrtype); map_delblock(bl); - unit_free(bl,0); + unit_free(bl,CLR_OUTSIGHT); map_freeblock_unlock(); return 0; } @@ -2005,11 +2005,11 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l return 1; } -void unit_remove_map_pc(struct map_session_data *sd, int clrtype) +void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype) { unit_remove_map(&sd->bl,clrtype); - if (clrtype == 3) clrtype = 0; //3 is the warp from logging out, but pets/homunc need to just 'vanish' instead of showing the warping out animation. + if (clrtype == CLR_TELEPORT) clrtype = CLR_OUTSIGHT; //CLR_TELEPORT is the warp from logging out, but pets/homunc need to just 'vanish' instead of showing the warping out animation. if(sd->pd) unit_remove_map(&sd->pd->bl, clrtype); @@ -2021,17 +2021,17 @@ void unit_remove_map_pc(struct map_session_data *sd, int clrtype) void unit_free_pc(struct map_session_data *sd) { - if (sd->pd) unit_free(&sd->pd->bl,0); - if (sd->hd) unit_free(&sd->hd->bl,0); - if (sd->md) unit_free(&sd->md->bl,0); - unit_free(&sd->bl,3); + if (sd->pd) unit_free(&sd->pd->bl,CLR_OUTSIGHT); + if (sd->hd) unit_free(&sd->hd->bl,CLR_OUTSIGHT); + if (sd->md) unit_free(&sd->md->bl,CLR_OUTSIGHT); + unit_free(&sd->bl,CLR_TELEPORT); } /*========================================== * Function to free all related resources to the bl * if unit is on map, it is removed using the clrtype specified *------------------------------------------*/ -int unit_free(struct block_list *bl, int clrtype) +int unit_free(struct block_list *bl, clr_type clrtype) { struct unit_data *ud = unit_bl2ud( bl ); nullpo_ret(ud); diff --git a/src/map/unit.h b/src/map/unit.h index 3b82dce56..fd5a83208 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -9,6 +9,7 @@ struct block_list; struct unit_data; struct map_session_data; +#include "clif.h" // clr_type #include "map.h" // struct block_list #include "path.h" // struct walkpath_data #include "skill.h" // struct skill_timerskill, struct skill_unit_group, struct skill_unit_group_tickset @@ -81,7 +82,7 @@ int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int int unit_escape(struct block_list *bl, struct block_list *target, short dist); // 位置の強制移動(吹き飛ばしなど) int unit_movepos(struct block_list *bl, short dst_x, short dst_y, int easy, bool checkpath); -int unit_warp(struct block_list *bl, short map, short x, short y, int type); +int unit_warp(struct block_list *bl, short map, short x, short y, clr_type type); int unit_setdir(struct block_list *bl,unsigned char dir); uint8 unit_getdir(struct block_list *bl); int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag); @@ -114,11 +115,11 @@ void unit_dataset(struct block_list *bl); int unit_fixdamage(struct block_list *src,struct block_list *target,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // その他 struct unit_data* unit_bl2ud(struct block_list *bl); -void unit_remove_map_pc(struct map_session_data *sd, int clrtype); +void unit_remove_map_pc(struct map_session_data *sd, clr_type clrtype); void unit_free_pc(struct map_session_data *sd); #define unit_remove_map(bl,clrtype) unit_remove_map_(bl,clrtype,__FILE__,__LINE__,__func__) -int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int line, const char* func); -int unit_free(struct block_list *bl, int clrtype); +int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file, int line, const char* func); +int unit_free(struct block_list *bl, clr_type clrtype); int unit_changeviewsize(struct block_list *bl,short size); // 初期化ルーチン |