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-rw-r--r--src/char/char.c76
-rw-r--r--src/char_sql/char.c84
-rw-r--r--src/map/chrif.c74
3 files changed, 220 insertions, 14 deletions
diff --git a/src/char/char.c b/src/char/char.c
index 13da079ab..b35e46c9f 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -2838,12 +2838,16 @@ int parse_frommap(int fd)
//Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
if (map_fd >= 0 && session[map_fd] && char_data)
{ //Send the map server the auth of this player.
+ struct auth_node* node;
+
//Update the "last map" as this is where the player must be spawned on the new map server.
char_data->last_point.map = RFIFOW(fd,18);
char_data->last_point.x = RFIFOW(fd,20);
char_data->last_point.y = RFIFOW(fd,22);
char_data->sex = RFIFOB(fd,30);
+#if 0
+ // the map-server must request it [FlavioJS]
WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
WFIFOW(map_fd,0) = 0x2afd;
WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
@@ -2853,6 +2857,18 @@ int parse_frommap(int fd)
WFIFOL(map_fd,12) = (unsigned long)0; //TODO: expiration_time, how do I figure it out right now?
memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
+#endif
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = RFIFOL(fd,2);
+ node->char_id = RFIFOL(fd,14);
+ node->login_id1 = RFIFOL(fd,6);
+ node->login_id2 = RFIFOL(fd,10);
+ node->sex = RFIFOB(fd,30);
+ node->expiration_time = 0; // FIXME
+ node->ip = ntohl(RFIFOL(fd,31));
+ idb_put(auth_db, RFIFOL(fd,2), node);
data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
data->char_id = char_data->char_id;
@@ -3111,6 +3127,63 @@ int parse_frommap(int fd)
RFIFOSKIP(fd,2);
break;
+ case 0x2b26: // auth request from map-server
+ if (RFIFOREST(fd) < 19)
+ return 0;
+
+ {
+ int account_id;
+ int char_id;
+ int login_id1;
+ char sex;
+ uint32 ip;
+ struct auth_node* node;
+ struct mmo_charstatus* cd;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ login_id1 = RFIFOL(fd,10);
+ sex = RFIFOB(fd,14);
+ ip = ntohl(RFIFOL(fd,15));
+ RFIFOSKIP(fd,19);
+
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ cd = search_character(account_id, char_id);
+ if( node != NULL && cd != NULL &&
+ node->account_id == account_id &&
+ node->char_id == char_id &&
+ node->login_id1 == login_id1 &&
+ node->sex == sex &&
+ node->ip == ip )
+ {// auth ok
+ WFIFOHEAD(fd,20 + sizeof(struct mmo_charstatus));
+ WFIFOW(fd,0) = 0x2afd;
+ WFIFOW(fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = login_id1;
+ WFIFOL(fd,12) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
+ WFIFOL(fd,16) = node->login_id2;
+ memcpy(WFIFOP(fd,20), cd, sizeof(struct mmo_charstatus));
+ WFIFOSET(fd, WFIFOW(fd,2));
+
+ // only use the auth once and mark user online
+ idb_remove(auth_db, account_id);
+ set_char_online(id, account_id, char_id);
+ }
+ else
+ {// auth failed
+ WFIFOHEAD(fd,19);
+ WFIFOW(fd,0) = 0x2b27;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ WFIFOL(fd,10) = login_id1;
+ WFIFOB(fd,14) = sex;
+ WFIFOL(fd,15) = htonl(ip);
+ WFIFOSET(fd,19);
+ }
+ }
+ break;
+
case 0x2736: // ip address update
if (RFIFOREST(fd) < 6) return 0;
server[id].ip = ntohl(RFIFOL(fd, 2));
@@ -3398,6 +3471,8 @@ int parse_char(int fd)
ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
+#if 0
+ // The server must request it [FlavioJS]
//Send auth ok to map server
WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
WFIFOW(map_fd,0) = 0x2afd;
@@ -3408,6 +3483,7 @@ int parse_char(int fd)
WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time;
memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
+#endif
// create temporary auth entry
CREATE(node, struct auth_node, 1);
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index ca1b74ce7..9afd6b59d 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -2532,17 +2532,21 @@ int parse_frommap(int fd)
if (char_data == NULL)
{ //Really shouldn't happen.
mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
- char_data = &char_dat;
+ char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
}
//Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
if (map_fd >= 0 && session[map_fd] && char_data)
{ //Send the map server the auth of this player.
+ struct auth_node* node;
+
//Update the "last map" as this is where the player must be spawned on the new map server.
char_data->last_point.map = RFIFOW(fd,18);
char_data->last_point.x = RFIFOW(fd,20);
char_data->last_point.y = RFIFOW(fd,22);
char_data->sex = RFIFOB(fd,30);
+#if 0
+ // the map-server must request it [FlavioJS]
WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
WFIFOW(map_fd,0) = 0x2afd;
WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
@@ -2552,6 +2556,18 @@ int parse_frommap(int fd)
WFIFOL(map_fd,12) = (unsigned long)0; //TODO: expiration_time, how do I figure it out right now?
memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
+#endif
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = RFIFOL(fd,2);
+ node->char_id = RFIFOL(fd,14);
+ node->login_id1 = RFIFOL(fd,6);
+ node->login_id2 = RFIFOL(fd,10);
+ node->sex = RFIFOB(fd,30);
+ node->expiration_time = 0; // FIXME
+ node->ip = ntohl(RFIFOL(fd,31));
+ idb_put(auth_db, RFIFOL(fd,2), node);
data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
data->char_id = char_data->char_id;
@@ -2852,6 +2868,69 @@ int parse_frommap(int fd)
RFIFOSKIP(fd,2);
break;
+ case 0x2b26: // auth request from map-server
+ if (RFIFOREST(fd) < 19)
+ return 0;
+
+ {
+ int account_id;
+ int char_id;
+ int login_id1;
+ char sex;
+ uint32 ip;
+ struct auth_node* node;
+ struct mmo_charstatus* cd;
+ struct mmo_charstatus char_dat;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ login_id1 = RFIFOL(fd,10);
+ sex = RFIFOB(fd,14);
+ ip = ntohl(RFIFOL(fd,15));
+ RFIFOSKIP(fd,19);
+
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ if( cd == NULL )
+ { //Really shouldn't happen.
+ mmo_char_fromsql(char_id, &char_dat, true);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ }
+ if( node != NULL && cd != NULL &&
+ node->account_id == account_id &&
+ node->char_id == char_id &&
+ node->login_id1 == login_id1 &&
+ node->sex == sex &&
+ node->ip == ip )
+ {// auth ok
+ WFIFOHEAD(fd,20 + sizeof(struct mmo_charstatus));
+ WFIFOW(fd,0) = 0x2afd;
+ WFIFOW(fd,2) = 20 + sizeof(struct mmo_charstatus);
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = login_id1;
+ WFIFOL(fd,12) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
+ WFIFOL(fd,16) = node->login_id2;
+ memcpy(WFIFOP(fd,20), cd, sizeof(struct mmo_charstatus));
+ WFIFOSET(fd, WFIFOW(fd,2));
+
+ // only use the auth once and mark user online
+ idb_remove(auth_db, account_id);
+ set_char_online(id, account_id, char_id);
+ }
+ else
+ {// auth failed
+ WFIFOHEAD(fd,19);
+ WFIFOW(fd,0) = 0x2b27;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ WFIFOL(fd,10) = login_id1;
+ WFIFOB(fd,14) = sex;
+ WFIFOL(fd,15) = htonl(ip);
+ WFIFOSET(fd,19);
+ }
+ }
+ break;
+
case 0x2736: // ip address update
if (RFIFOREST(fd) < 6) return 0;
server[id].ip = ntohl(RFIFOL(fd, 2));
@@ -3139,6 +3218,8 @@ int parse_char(int fd)
WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
WFIFOSET(fd,28);
+#if 0
+ // The server must request it [FlavioJS]
//Send auth ok to map server
WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
WFIFOW(map_fd,0) = 0x2afd;
@@ -3149,6 +3230,7 @@ int parse_char(int fd)
WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time;
memcpy(WFIFOP(map_fd,20), &char_dat, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
+#endif
// create temporary auth entry
CREATE(node, struct auth_node, 1);
diff --git a/src/map/chrif.c b/src/map/chrif.c
index c4fe9dd67..7fbff78e4 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -37,7 +37,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
6,30,-1,-1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
11,10,10, 6,11,-1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, U->2b15, U->2b16, U->2b17
2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
- -1,10, 8, 2, 2,14,-1,-1, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, F->2b26, F->2b27
+ -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, F->2b26, F->2b27
};
//Used Packets:
@@ -46,7 +46,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2afa: Outgoing, chrif_sendmap -> 'sending our maps'
//2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
//2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
-//2afd: Incoming, chrif_authok -> 'character selected, add to auth db'
+//2afd: Incoming, chrif_authok -> 'client authentication ok'
//2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
//2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
//2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
@@ -87,8 +87,8 @@ static const int packet_len_table[0x3d] = { // U - used, F - free
//2b23: Outgoing, chrif_keepalive. charserver ping.
//2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
//2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
-//2b26: FREE
-//2b27: FREE
+//2b26: Outgoing, chrif_authreq -> 'client authentication request'
+//2b27: Incoming, chrif_authfail -> 'client authentication failed'
int chrif_connected = 0;
int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
@@ -384,7 +384,7 @@ int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port)
WFIFOL(char_fd,24) = htonl(ip);
WFIFOW(char_fd,28) = htons(port);
WFIFOB(char_fd,30) = sd->status.sex;
- WFIFOL(char_fd,31) = 0; // sd's IP, not used anymore
+ WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
WFIFOSET(char_fd,35);
return 0;
}
@@ -517,6 +517,14 @@ void chrif_authreq(struct map_session_data *sd)
if(!node) {
//data from char server has not arrived yet.
+ WFIFOHEAD(char_fd,19);
+ WFIFOW(char_fd,0) = 0x2b26;
+ WFIFOL(char_fd,2) = sd->status.account_id;
+ WFIFOL(char_fd,6) = sd->status.char_id;
+ WFIFOL(char_fd,10) = sd->login_id1;
+ WFIFOB(char_fd,14) = sd->status.sex;
+ WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
+ WFIFOSET(char_fd,19);
chrif_sd_to_auth(sd, ST_LOGIN);
return;
}
@@ -550,10 +558,13 @@ void chrif_authreq(struct map_session_data *sd)
//character selected, insert into auth db
void chrif_authok(int fd)
{
+ int account_id;
+ uint32 login_id1;
+ time_t expiration_time;
+ uint32 login_id2;
+ struct mmo_charstatus* status;
+ int char_id;
struct auth_node *node;
- int account_id = RFIFOL(fd, 4);
- struct mmo_charstatus *status = (struct mmo_charstatus *)RFIFOP(fd, 20);
- int char_id = status->char_id;
TBL_PC* sd;
//Check if both servers agree on the struct's size
@@ -563,6 +574,13 @@ void chrif_authok(int fd)
return;
}
+ account_id = RFIFOL(fd,4);
+ login_id1 = RFIFOL(fd,8);
+ expiration_time = (time_t)(int32)RFIFOL(fd,12);
+ login_id2 = RFIFOL(fd,16);
+ status = (struct mmo_charstatus*)RFIFOP(fd,20);
+ char_id = status->char_id;
+
//Check if we don't already have player data in our server
//Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
if ((sd = map_id2sd(account_id)) != NULL)
@@ -578,9 +596,9 @@ void chrif_authok(int fd)
if(node->char_dat == NULL &&
node->account_id == account_id &&
node->char_id == char_id &&
- node->login_id1 == RFIFOL(fd, 8))
+ node->login_id1 == login_id1 )
{ //Auth Ok
- if (pc_authok(sd, RFIFOL(fd, 16), RFIFOL(fd, 12), status))
+ if (pc_authok(sd, login_id2, expiration_time, status))
{
chrif_char_online(sd);
return;
@@ -604,14 +622,43 @@ void chrif_authok(int fd)
node->account_id=account_id;
node->char_id=char_id;
- node->login_id1=RFIFOL(fd, 8);
- node->expiration_time=RFIFOL(fd, 12);
- node->login_id2=RFIFOL(fd, 16);
+ node->login_id1=login_id1;
+ node->expiration_time=expiration_time;
+ node->login_id2=login_id2;
memcpy(node->char_dat,status,sizeof(struct mmo_charstatus));
node->node_created=gettick();
idb_put(auth_db, account_id, node);
}
+// client authentication failed
+void chrif_authfail(int fd)
+{
+ int account_id;
+ int char_id;
+ uint32 login_id1;
+ char sex;
+ uint32 ip;
+ struct auth_node* node;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ login_id1 = RFIFOL(fd,10);
+ sex = RFIFOB(fd,14);
+ ip = ntohl(RFIFOL(fd,15));
+
+ node = chrif_search(account_id);
+ if( node != NULL &&
+ node->account_id == account_id &&
+ node->char_id == char_id &&
+ node->login_id1 == login_id1 &&
+ node->sex == sex &&
+ node->state == ST_LOGIN )
+ {// found a match
+ clif_authfail_fd(node->fd, 0);
+ chrif_auth_delete(account_id, char_id, ST_LOGIN);
+ }
+}
+
int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
{
struct auth_node *node=(struct auth_node*)data;
@@ -1443,6 +1490,7 @@ int chrif_parse(int fd)
case 0x2b22: chrif_updatefamelist_ack(fd); break;
case 0x2b24: chrif_keepalive_ack(fd); break;
case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x2b27: chrif_authfail(fd); break;
default:
ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
set_eof(fd);