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-rw-r--r--src/map/unit.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/map/unit.c b/src/map/unit.c
index 715bb11e4..ac89f3c1e 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -218,7 +218,7 @@ static int unit_walktoxy_timer(int tid, unsigned int tick, int id, intptr data)
else
i = status_get_speed(bl);
- if (map_getcell(bl->m,x,y,CELL_CHKBASILICA)) {
+ if( md && map_getcell(bl->m,x,y,CELL_CHKBASILICA) ) {
skill_blown(bl,bl,2,unit_getdir(bl),0);
clif_fixpos(bl);
}
@@ -677,9 +677,8 @@ int unit_stop_walking(struct block_list *bl,int type)
ud->canmove_tick = gettick() + (type>>8);
//Readded, the check in unit_set_walkdelay means dmg during running won't fall through to this place in code [Kevin]
- if (ud->state.running)
- status_change_end(bl, SC_RUN, -1);
-
+ if (ud->state.running)
+ status_change_end(bl, SC_RUN, -1);
return 1;
}