diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/script.c | 54 | ||||
-rw-r--r-- | src/map/script.h | 3 |
2 files changed, 44 insertions, 13 deletions
diff --git a/src/map/script.c b/src/map/script.c index bef5f37e0..fef25b927 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3130,8 +3130,7 @@ struct script_data* push_copy(struct script_stack* stack, int pos) { /// Removes the values in indexes [start,end[ from the stack. /// Adjusts all stack pointers. -void pop_stack(struct script_state* st, int start, int end) -{ +void pop_stack(struct script_state* st, int start, int end) { struct script_stack* stack = st->stack; struct script_data* data; int i; @@ -3153,6 +3152,10 @@ void pop_stack(struct script_state* st, int start, int end) { struct script_retinfo* ri = data->u.ri; if( ri->scope.vars ) { + // Note: This is necessary evern if we're also doing it in run_func + // (in the RETFUNC block) because not all functions return. If a + // function (or a sub) has an 'end' or a 'close', it'll reach this + // block with its scope vars still to be freed. script->free_vars(ri->scope.vars); ri->scope.vars = NULL; } @@ -3224,6 +3227,8 @@ struct script_state* script_alloc_state(struct script_code* rootscript, int pos, st = ers_alloc(script->st_ers, struct script_state); st->stack = ers_alloc(script->stack_ers, struct script_stack); + st->pending_refs = NULL; + st->pending_ref_count = 0; st->stack->sp = 0; st->stack->sp_max = 64; CREATE(st->stack->stack_data, struct script_data, st->stack->sp_max); @@ -3280,6 +3285,12 @@ void script_free_state(struct script_state* st) { } } st->pos = -1; + if (st->pending_ref_count > 0) { + while (st->pending_ref_count > 0) + aFree(st->pending_refs[--st->pending_ref_count]); + aFree(st->pending_refs); + st->pending_refs = NULL; + } idb_remove(script->st_db, st->id); ers_free(script->st_ers, st); if( --script->active_scripts == 0 ) { @@ -3288,6 +3299,19 @@ void script_free_state(struct script_state* st) { } } +/** + * Adds a pending reference entry to the current script. + * + * @see struct script_state::pending_refs + * + * @param st[in] Script state. + * @param ref[in] Reference to be added. + */ +void script_add_pending_ref(struct script_state *st, struct reg_db *ref) { + RECREATE(st->pending_refs, struct reg_db*, ++st->pending_ref_count); + st->pending_refs[st->pending_ref_count-1] = ref; +} + // // Main execution unit // @@ -4883,7 +4907,10 @@ BUILDIN(callfunc) st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->scope.vars = i64db_alloc(DB_OPT_RELEASE_DATA); - st->stack->scope.arrays = i64db_alloc(DB_OPT_BASE); + st->stack->scope.arrays = idb_alloc(DB_OPT_BASE); + + if( !st->script->local.vars ) + st->script->local.vars = i64db_alloc(DB_OPT_RELEASE_DATA); return true; } @@ -4934,7 +4961,7 @@ BUILDIN(callsub) st->stack->defsp = st->stack->sp; st->state = GOTO; st->stack->scope.vars = i64db_alloc(DB_OPT_RELEASE_DATA); - st->stack->scope.arrays = i64db_alloc(DB_OPT_BASE); + st->stack->scope.arrays = idb_alloc(DB_OPT_BASE); return true; } @@ -4977,30 +5004,30 @@ BUILDIN(getarg) /// /// return; /// return <value>; -BUILDIN(return) -{ +BUILDIN(return) { if( script_hasdata(st,2) ) {// return value struct script_data* data; script_pushcopy(st, 2); data = script_getdatatop(st, -1); - if( data_isreference(data) ) - { + if( data_isreference(data) ) { const char* name = reference_getname(data); - if( name[0] == '.' && name[1] == '@' ) - {// scope variable + if( name[0] == '.' && name[1] == '@' ) { + // scope variable if( !data->ref || data->ref->vars == st->stack->scope.vars ) script->get_val(st, data);// current scope, convert to value if( data->ref && data->ref->vars == st->stack->stack_data[st->stack->defsp-1].u.ri->scope.vars ) data->ref = NULL; // Reference to the parent scope, remove reference pointer - } - else if( name[0] == '.' && !data->ref ) - {// script variable, link to current script + } else if( name[0] == '.' && !data->ref ) { + // script variable without a reference set, link to current script data->ref = (struct reg_db *)aCalloc(sizeof(struct reg_db), 1); + script->add_pending_ref(st, data->ref); data->ref->vars = st->script->local.vars; if( !st->script->local.arrays ) st->script->local.arrays = idb_alloc(DB_OPT_BASE); data->ref->arrays = st->script->local.arrays; + } else if ( name[0] == '.' /* && data->ref != NULL */ ) { + data->ref = NULL; // Reference to the parent scope's script, remove reference pointer. } } } @@ -19231,6 +19258,7 @@ void script_defaults(void) { script->free_vars = script_free_vars; script->alloc_state = script_alloc_state; script->free_state = script_free_state; + script->add_pending_ref = script_add_pending_ref; script->run_autobonus = script_run_autobonus; script->cleararray_pc = script_cleararray_pc; script->setarray_pc = script_setarray_pc; diff --git a/src/map/script.h b/src/map/script.h index ff947bf79..73ba7303e 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -401,6 +401,8 @@ struct hQueueIterator { struct script_state { struct script_stack* stack; + struct reg_db **pending_refs; ///< References to .vars returned by sub-functions, pending deletion. + int pending_ref_count; ///< Amount of pending_refs currently stored. int start,end; int pos; enum e_script_state state; @@ -589,6 +591,7 @@ struct script_interface { void (*free_vars) (struct DBMap *var_storage); struct script_state* (*alloc_state) (struct script_code* rootscript, int pos, int rid, int oid); void (*free_state) (struct script_state* st); + void (*add_pending_ref) (struct script_state *st, struct reg_db *ref); void (*run_autobonus) (const char *autobonus,int id, int pos); void (*cleararray_pc) (struct map_session_data* sd, const char* varname, void* value); void (*setarray_pc) (struct map_session_data* sd, const char* varname, uint32 idx, void* value, int* refcache); |