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-rw-r--r--src/map/atcommand.c110
-rw-r--r--src/map/chrif.c2
-rw-r--r--src/map/instance.c2
-rw-r--r--src/map/intif.c5
-rw-r--r--src/map/map.c2
-rw-r--r--src/map/mob.c26
-rw-r--r--src/map/npc.c62
-rw-r--r--src/map/pc.c15
8 files changed, 95 insertions, 129 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 2466c2cca..8eb3bfd44 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4223,8 +4223,7 @@ ACMD(nuke)
/*==========================================
* @tonpc
*------------------------------------------*/
-ACMD(tonpc)
-{
+ACMD(tonpc) {
char npcname[NAME_LENGTH+1];
struct npc_data *nd;
@@ -4238,7 +4237,7 @@ ACMD(tonpc)
}
if ((nd = npc->name2id(npcname)) != NULL) {
- if (pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0)
+ if (nd->bl.m != -1 && pc->setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0)
clif->message(fd, msg_txt(0)); // Warped.
else
return false;
@@ -7637,7 +7636,7 @@ return true;\
clif->message(sd->fd," ");
clif->message(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
clif->message(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags.
- return 1;
+ return true;
}
for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase
@@ -8146,28 +8145,20 @@ ACMD(itemlist)
nullpo_retr(-1, sd);
- if( strcmp(command+1, "storagelist") == 0 )
- {
+ if( strcmp(command+1, "storagelist") == 0 ) {
location = "storage";
items = sd->status.storage.items;
size = MAX_STORAGE;
- }
- else
- if( strcmp(command+1, "cartlist") == 0 )
- {
- location = "cart";
- items = sd->status.cart;
- size = MAX_CART;
- }
- else
- if( strcmp(command+1, "itemlist") == 0 )
- {
- location = "inventory";
- items = sd->status.inventory;
- size = MAX_INVENTORY;
- }
- else
- return 1;
+ } else if( strcmp(command+1, "cartlist") == 0 ) {
+ location = "cart";
+ items = sd->status.cart;
+ size = MAX_CART;
+ } else if( strcmp(command+1, "itemlist") == 0 ) {
+ location = "inventory";
+ items = sd->status.inventory;
+ size = MAX_INVENTORY;
+ } else
+ return false;
StrBuf->Init(&buf);
@@ -8196,8 +8187,7 @@ ACMD(itemlist)
else
StrBuf->Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
- if( it->equip )
- {
+ if( it->equip ) {
char equipstr[CHAT_SIZE_MAX];
strcpy(equipstr, msg_txt(1333)); // | equipped:
if( it->equip & EQP_GARMENT )
@@ -8236,52 +8226,46 @@ ACMD(itemlist)
clif->message(fd, StrBuf->Value(&buf));
StrBuf->Clear(&buf);
- if( it->card[0] == CARD0_PET )
- {// pet egg
+ if( it->card[0] == CARD0_PET ) {
+ // pet egg
if (it->card[3])
StrBuf->Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
else
StrBuf->Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
- }
- else
- if(it->card[0] == CARD0_FORGE)
- {// forged item
- StrBuf->Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
+ } else if(it->card[0] == CARD0_FORGE) {
+ // forged item
+ StrBuf->Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
+ } else if(it->card[0] == CARD0_CREATE) {
+ // created item
+ StrBuf->Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
+ } else {
+ // normal item
+ int counter2 = 0;
+
+ for( j = 0; j < itd->slot; ++j ) {
+ struct item_data* card;
+
+ if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL )
+ continue;
+
+ counter2++;
+
+ if( counter2 == 1 )
+ StrBuf->AppendStr(&buf, msg_txt(1352)); // -> (card(s):
+
+ if( counter2 != 1 )
+ StrBuf->AppendStr(&buf, ", ");
+
+ StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
}
- else
- if(it->card[0] == CARD0_CREATE)
- {// created item
- StrBuf->Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
- }
- else
- {// normal item
- int counter2 = 0;
-
- for( j = 0; j < itd->slot; ++j )
- {
- struct item_data* card;
-
- if( it->card[j] == 0 || (card = itemdb->exists(it->card[j])) == NULL )
- continue;
-
- counter2++;
-
- if( counter2 == 1 )
- StrBuf->AppendStr(&buf, msg_txt(1352)); // -> (card(s):
-
- if( counter2 != 1 )
- StrBuf->AppendStr(&buf, ", ");
-
- StrBuf->Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
- }
-
- if( counter2 > 0 )
- StrBuf->AppendStr(&buf, ")");
- }
+
+ if( counter2 > 0 )
+ StrBuf->AppendStr(&buf, ")");
+ }
if( StrBuf->Length(&buf) > 0 )
clif->message(fd, StrBuf->Value(&buf));
-
+
StrBuf->Clear(&buf);
}
diff --git a/src/map/chrif.c b/src/map/chrif.c
index c79cf9e4a..53ef808a0 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -348,7 +348,7 @@ int chrif_sendmap(int fd) {
WFIFOHEAD(fd, 4 + instance->start_id * 4);
WFIFOW(fd,0) = 0x2afa;
for(i = 0; i < instance->start_id; i++)
- WFIFOW(fd,4+i*4) = map[i].index;
+ WFIFOW(fd,4+i*4) = map_id2index(i);
WFIFOW(fd,2) = 4 + i * 4;
WFIFOSET(fd,WFIFOW(fd,2));
diff --git a/src/map/instance.c b/src/map/instance.c
index 98a0dfc8f..cb5464b24 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -377,7 +377,7 @@ void instance_del_map(int16 m) {
if( map[m].mob_delete_timer != INVALID_TIMER )
iTimer->delete_timer(map[m].mob_delete_timer, iMap->removemobs_timer);
- mapindex_removemap( map[m].index );
+ mapindex_removemap(map_id2index(m));
// Free memory
aFree(map[m].cell);
diff --git a/src/map/intif.c b/src/map/intif.c
index ac1471d23..634735bd6 100644
--- a/src/map/intif.c
+++ b/src/map/intif.c
@@ -458,8 +458,7 @@ int intif_party_leave(int party_id,int account_id, int char_id)
}
// Request keeping party for new map ??
-int intif_party_changemap(struct map_session_data *sd,int online)
-{
+int intif_party_changemap(struct map_session_data *sd,int online) {
int16 m, mapindex;
if (intif->CheckForCharServer())
@@ -468,7 +467,7 @@ int intif_party_changemap(struct map_session_data *sd,int online)
return 0;
if( (m=iMap->mapindex2mapid(sd->mapindex)) >= 0 && map[m].instance_id >= 0 )
- mapindex = map[map[m].instance_src_map].index;
+ mapindex = map_id2index(map[m].instance_src_map);
else
mapindex = sd->mapindex;
diff --git a/src/map/map.c b/src/map/map.c
index d4568766a..865682afc 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3167,7 +3167,7 @@ int map_readallmaps (void) {
map[i].index = mapindex_name2id(map[i].name);
- if ( index2mapid[map[i].index] != -1 ) {
+ if ( index2mapid[map_id2index(i)] != -1 ) {
ShowWarning("Map %s already loaded!"CL_CLL"\n", map[i].name);
if (map[i].cell && map[i].cell != (struct mapcell *)0xdeadbeaf) {
aFree(map[i].cell);
diff --git a/src/map/mob.c b/src/map/mob.c
index 146f82239..0c1ad0d5d 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -457,8 +457,7 @@ struct mob_data *mob_once_spawn_sub(struct block_list *bl, int16 m, int16 x, int
/*==========================================
* Spawn a single mob on the specified coordinates.
*------------------------------------------*/
-int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai)
-{
+int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const char* mobname, int class_, int amount, const char* event, unsigned int size, unsigned int ai) {
struct mob_data* md = NULL;
int count, lv;
@@ -467,26 +466,22 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const
lv = (sd) ? sd->status.base_level : 255;
- for (count = 0; count < amount; count++)
- {
+ for (count = 0; count < amount; count++) {
int c = (class_ >= 0) ? class_ : mob->get_random_id(-class_ - 1, (battle_config.random_monster_checklv) ? 3 : 1, lv);
md = mob->once_spawn_sub((sd) ? &sd->bl : NULL, m, x, y, mobname, c, event, size, ai);
if (!md)
continue;
- if (class_ == MOBID_EMPERIUM)
- {
- struct guild_castle* gc = guild->mapindex2gc(map[m].index);
+ if (class_ == MOBID_EMPERIUM) {
+ struct guild_castle* gc = guild->mapindex2gc(map_id2index(m));
struct guild* g = (gc) ? guild->search(gc->guild_id) : NULL;
- if (gc)
- {
+ if (gc) {
md->guardian_data = (struct guardian_data*)aCalloc(1, sizeof(struct guardian_data));
md->guardian_data->castle = gc;
md->guardian_data->number = MAX_GUARDIANS;
md->guardian_data->guild_id = gc->guild_id;
- if (g)
- {
+ if (g) {
md->guardian_data->emblem_id = g->emblem_id;
memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH);
}
@@ -497,10 +492,11 @@ int mob_once_spawn(struct map_session_data* sd, int16 m, int16 x, int16 y, const
mob->spawn(md);
- if (class_ < 0 && battle_config.dead_branch_active)
+ if (class_ < 0 && battle_config.dead_branch_active) {
//Behold Aegis's masterful decisions yet again...
//"I understand the "Aggressive" part, but the "Can Move" and "Can Attack" is just stupid" - Poki#3
sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE|MD_CANATTACK|MD_CANMOVE|MD_ANGRY, 0, 60000);
+ }
}
return (md) ? md->bl.id : 0; // id of last spawned mob
@@ -1182,12 +1178,12 @@ int mob_warpchase_sub(struct block_list *bl,va_list ap) {
if(nd->subtype != WARP)
return 0; //Not a warp
- if(nd->u.warp.mapindex != map[target->m].index)
+ if(nd->u.warp.mapindex != map_id2index(target->m))
return 0; //Does not lead to the same map.
cur_distance = distance_blxy(target, nd->u.warp.x, nd->u.warp.y);
- if (cur_distance < *min_distance)
- { //Pick warp that leads closest to target.
+ if (cur_distance < *min_distance) {
+ //Pick warp that leads closest to target.
*target_nd = nd;
*min_distance = cur_distance;
return 1;
diff --git a/src/map/npc.c b/src/map/npc.c
index 51d01d711..20caf2b67 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -1952,8 +1952,7 @@ void npc_delsrcfile(const char* name)
/// Parses and sets the name and exname of a npc.
/// Assumes that m, x and y are already set in nd.
-void npc_parsename(struct npc_data* nd, const char* name, const char* start, const char* buffer, const char* filepath)
-{
+void npc_parsename(struct npc_data* nd, const char* name, const char* start, const char* buffer, const char* filepath) {
const char* p;
struct npc_data* dnd;// duplicate npc
char newname[NAME_LENGTH];
@@ -1997,8 +1996,8 @@ void npc_parsename(struct npc_data* nd, const char* name, const char* start, con
snprintf(newname, ARRAYLENGTH(newname), "%d_%d_%d_%d", i, nd->bl.m, nd->bl.x, nd->bl.y);
} while( npc->name2id(newname) != NULL );
- strcpy(this_mapname, (nd->bl.m==-1?"(not on a map)":mapindex_id2name(map[nd->bl.m].index)));
- strcpy(other_mapname, (dnd->bl.m==-1?"(not on a map)":mapindex_id2name(map[dnd->bl.m].index)));
+ strcpy(this_mapname, (nd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(nd->bl.m))));
+ strcpy(other_mapname, (dnd->bl.m == -1 ? "(not on a map)" : mapindex_id2name(map_id2index(dnd->bl.m))));
ShowWarning("npc_parsename: Duplicate unique name in file '%s', line'%d'. Renaming '%s' to '%s'.\n", filepath, strline(buffer,start-buffer), nd->exname, newname);
ShowDebug("this npc:\n display name '%s'\n unique name '%s'\n map=%s, x=%d, y=%d\n", nd->name, nd->exname, this_mapname, nd->bl.x, nd->bl.y);
@@ -2627,7 +2626,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
int npc_duplicate4instance(struct npc_data *snd, int16 m) {
char newname[NAME_LENGTH];
- if( map[m].instance_id == -1 )
+ if( m == -1 || map[m].instance_id == -1 )
return 1;
snprintf(newname, ARRAYLENGTH(newname), "dup_%d_%d", map[m].instance_id, snd->bl.id);
@@ -2924,8 +2923,7 @@ void npc_parse_mob2(struct spawn_data* mobspawn)
}
}
-const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath)
-{
+const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* start, const char* buffer, const char* filepath) {
int num, class_, m,x,y,xs,ys, i,j;
int mob_lv = -1, ai = -1, size = -1;
char mapname[32], mobname[NAME_LENGTH];
@@ -2940,14 +2938,13 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
// w3=<mob name>{,<mob level>}
// w4=<mob id>,<amount>,<delay1>,<delay2>,<event>{,<mob size>,<mob ai>}
if( sscanf(w1, "%31[^,],%d,%d,%d,%d", mapname, &x, &y, &xs, &ys) < 3
- || sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1
- || sscanf(w4, "%d,%d,%u,%u,%127[^,],%d,%d[^\t\r\n]", &class_, &num, &mobspawn.delay1, &mobspawn.delay2, mobspawn.eventname, &size, &ai) < 2 )
- {
+ || sscanf(w3, "%23[^,],%d", mobname, &mob_lv) < 1
+ || sscanf(w4, "%d,%d,%u,%u,%127[^,],%d,%d[^\t\r\n]", &class_, &num, &mobspawn.delay1, &mobspawn.delay2, mobspawn.eventname, &size, &ai) < 2
+ ) {
ShowError("npc_parse_mob: Invalid mob definition in file '%s', line '%d'.\n * w1=%s\n * w2=%s\n * w3=%s\n * w4=%s\n", filepath, strline(buffer,start-buffer), w1, w2, w3, w4);
return strchr(start,'\n');// skip and continue
}
- if( mapindex_name2id(mapname) == 0 )
- {
+ if( mapindex_name2id(mapname) == 0 ) {
ShowError("npc_parse_mob: Unknown map '%s' in file '%s', line '%d'.\n", mapname, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
@@ -2956,39 +2953,33 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
return strchr(start,'\n');// skip and continue
mobspawn.m = (unsigned short)m;
- if( x < 0 || x >= map[mobspawn.m].xs || y < 0 || y >= map[mobspawn.m].ys )
- {
+ if( x < 0 || x >= map[mobspawn.m].xs || y < 0 || y >= map[mobspawn.m].ys ) {
ShowError("npc_parse_mob: Spawn coordinates out of range: %s (%d,%d), map size is (%d,%d) - %s %s (file '%s', line '%d').\n", map[mobspawn.m].name, x, y, (map[mobspawn.m].xs-1), (map[mobspawn.m].ys-1), w1, w3, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
// check monster ID if exists!
- if( mob->db_checkid(class_) == 0 )
- {
+ if( mob->db_checkid(class_) == 0 ) {
ShowError("npc_parse_mob: Unknown mob ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
- if( num < 1 || num > 1000 )
- {
+ if( num < 1 || num > 1000 ) {
ShowError("npc_parse_mob: Invalid number of monsters %d, must be inside the range [1,1000] (file '%s', line '%d').\n", num, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
- if( (mobspawn.state.size < 0 || mobspawn.state.size > 2) && size != -1 )
- {
+ if( (mobspawn.state.size < 0 || mobspawn.state.size > 2) && size != -1 ) {
ShowError("npc_parse_mob: Invalid size number %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.size, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
- if( (mobspawn.state.ai < 0 || mobspawn.state.ai > 4) && ai != -1 )
- {
+ if( (mobspawn.state.ai < 0 || mobspawn.state.ai > 4) && ai != -1 ) {
ShowError("npc_parse_mob: Invalid ai %d for mob ID %d (file '%s', line '%d').\n", mobspawn.state.ai, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
- if( (mob_lv == 0 || mob_lv > MAX_LEVEL) && mob_lv != -1 )
- {
+ if( (mob_lv == 0 || mob_lv > MAX_LEVEL) && mob_lv != -1 ) {
ShowError("npc_parse_mob: Invalid level %d for mob ID %d (file '%s', line '%d').\n", mob_lv, class_, filepath, strline(buffer, start - buffer));
return strchr(start, '\n');
}
@@ -3012,8 +3003,8 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
mobspawn.num = 1;
}
- if (battle_config.force_random_spawn || (mobspawn.x == 0 && mobspawn.y == 0))
- { //Force a random spawn anywhere on the map.
+ if (battle_config.force_random_spawn || (mobspawn.x == 0 && mobspawn.y == 0)) {
+ //Force a random spawn anywhere on the map.
mobspawn.x = mobspawn.y = 0;
mobspawn.xs = mobspawn.ys = -1;
}
@@ -3032,23 +3023,20 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
safestrncpy(mobspawn.name, mobname, sizeof(mobspawn.name));
//Verify dataset.
- if( !mob->parse_dataset(&mobspawn) )
- {
+ if( !mob->parse_dataset(&mobspawn) ) {
ShowError("npc_parse_mob: Invalid dataset for monster ID %d (file '%s', line '%d').\n", class_, filepath, strline(buffer,start-buffer));
return strchr(start,'\n');// skip and continue
}
//Update mob spawn lookup database
db = mob->db(class_);
- for( i = 0; i < ARRAYLENGTH(db->spawn); ++i )
- {
- if (map[mobspawn.m].index == db->spawn[i].mapindex)
- { //Update total
+ for( i = 0; i < ARRAYLENGTH(db->spawn); ++i ) {
+ if (map_id2index(mobspawn.m) == db->spawn[i].mapindex) {
+ //Update total
db->spawn[i].qty += mobspawn.num;
//Re-sort list
for( j = i; j > 0 && db->spawn[j-1].qty < db->spawn[i].qty; --j );
- if( j != i )
- {
+ if( j != i ) {
xs = db->spawn[i].mapindex;
ys = db->spawn[i].qty;
memmove(&db->spawn[j+1], &db->spawn[j], (i-j)*sizeof(db->spawn[0]));
@@ -3057,10 +3045,10 @@ const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const char* st
}
break;
}
- if (mobspawn.num > db->spawn[i].qty)
- { //Insert into list
+ if (mobspawn.num > db->spawn[i].qty) {
+ //Insert into list
memmove(&db->spawn[i+1], &db->spawn[i], sizeof(db->spawn) -(i+1)*sizeof(db->spawn[0]));
- db->spawn[i].mapindex = map[mobspawn.m].index;
+ db->spawn[i].mapindex = map_id2index(mobspawn.m);
db->spawn[i].qty = mobspawn.num;
break;
}
diff --git a/src/map/pc.c b/src/map/pc.c
index 995687170..4738d816a 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -4825,7 +4825,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != sd->instances ) {
m = instances[sd->instance[i]].map[j];
- mapindex = map[m].index;
+ mapindex = map_id2index(m);
stop = true;
}
}
@@ -4839,7 +4839,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != p->instances ) {
m = instances[p->instance[i]].map[j];
- mapindex = map[m].index;
+ mapindex = map_id2index(m);
stop = true;
}
}
@@ -4853,7 +4853,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
}
if( i != sd->guild->instances ) {
m = instances[sd->guild->instance[i]].map[j];
- mapindex = map[m].index;
+ mapindex = map_id2index(m);
stop = true;
}
}
@@ -5009,8 +5009,7 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
* 0 = fail or FIXME success (from pc->setpos)
* x(1|2) = fail
*------------------------------------------*/
-int pc_randomwarp(struct map_session_data *sd, clr_type type)
-{
+int pc_randomwarp(struct map_session_data *sd, clr_type type) {
int x,y,i=0;
int16 m;
@@ -5021,13 +5020,13 @@ int pc_randomwarp(struct map_session_data *sd, clr_type type)
if (map[sd->bl.m].flag.noteleport) //Teleport forbidden
return 0;
- do{
+ do {
x=rnd()%(map[m].xs-2)+1;
y=rnd()%(map[m].ys-2)+1;
- }while(iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++)<1000 );
+ } while( iMap->getcell(m,x,y,CELL_CHKNOPASS) && (i++) < 1000 );
if (i < 1000)
- return pc->setpos(sd,map[sd->bl.m].index,x,y,type);
+ return pc->setpos(sd,map_id2index(sd->bl.m),x,y,type);
return 0;
}