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-rw-r--r--src/map/status.c16
-rw-r--r--src/map/status.h11
2 files changed, 14 insertions, 13 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 7b30ee37a..362afa014 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1351,7 +1351,7 @@ void status_calc_misc(struct block_list *bl, struct status_data *status, int lev
//Skotlex: Calculates the initial status for the given mob
//first will only be false when the mob leveled up or got a GuardUp level.
-int status_calc_mob(struct mob_data* md, int first)
+int status_calc_mob(struct mob_data* md, bool first)
{
struct status_data *status;
struct block_list *mbl = NULL;
@@ -1504,7 +1504,7 @@ int status_calc_mob(struct mob_data* md, int first)
}
//Skotlex: Calculates the stats of the given pet.
-int status_calc_pet(struct pet_data *pd, int first)
+int status_calc_pet(struct pet_data *pd, bool first)
{
nullpo_retr(0, pd);
@@ -1631,7 +1631,7 @@ static unsigned int status_base_pc_maxsp(struct map_session_data* sd, struct sta
//Calculates player data from scratch without counting SC adjustments.
//Should be invoked whenever players raise stats, learn passive skills or change equipment.
-int status_calc_pc(struct map_session_data* sd,int first)
+int status_calc_pc(struct map_session_data* sd, bool first)
{
static int calculating = 0; //Check for recursive call preemption. [Skotlex]
struct status_data b_status, *status;
@@ -1654,7 +1654,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
sd->max_weight = max_weight_base[pc_class2idx(sd->status.class_)]+sd->status.str*300;
- if(first&1) {
+ if(first) {
//Load Hp/SP from char-received data.
sd->battle_status.hp = sd->status.hp;
sd->battle_status.sp = sd->status.sp;
@@ -1835,7 +1835,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
status->def += sd->inventory_data[index]->def;
- if(first&1 && sd->inventory_data[index]->equip_script)
+ if(first && sd->inventory_data[index]->equip_script)
{ //Execute equip-script on login
run_script(sd->inventory_data[index]->equip_script,0,sd->bl.id,0);
if (!calculating)
@@ -1938,7 +1938,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
data = itemdb_exists(c);
if(!data)
continue;
- if(first&1 && data->equip_script)
+ if(first && data->equip_script)
{ //Execute equip-script on login
run_script(data->equip_script,0,sd->bl.id,0);
if (!calculating)
@@ -2434,7 +2434,7 @@ int status_calc_pc(struct map_session_data* sd,int first)
return 0;
}
-int status_calc_mercenary(struct mercenary_data *md, int first)
+int status_calc_mercenary(struct mercenary_data *md, bool first)
{
struct status_data *status;
struct s_mercenary *merc;
@@ -2459,7 +2459,7 @@ int status_calc_mercenary(struct mercenary_data *md, int first)
return 0;
}
-int status_calc_homunculus(struct homun_data *hd, int first)
+int status_calc_homunculus(struct homun_data *hd, bool first)
{
struct status_data b_status, *status;
struct s_homunculus *hom;
diff --git a/src/map/status.h b/src/map/status.h
index ef10d7811..1a5efe514 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -993,11 +993,12 @@ int status_change_clear(struct block_list* bl, int type);
int status_change_clear_buffs(struct block_list* bl, int type);
void status_calc_bl(struct block_list *bl, unsigned long flag);
-int status_calc_pet(struct pet_data* pd, int first); // [Skotlex]
-int status_calc_pc(struct map_session_data* sd,int first);
-int status_calc_mob(struct mob_data* md, int first); //[Skotlex]
-int status_calc_homunculus(struct homun_data *hd, int first);
-int status_calc_mercenary(struct mercenary_data *md, int first);
+int status_calc_mob(struct mob_data* md, bool first);
+int status_calc_pet(struct pet_data* pd, bool first);
+int status_calc_pc(struct map_session_data* sd, bool first);
+int status_calc_homunculus(struct homun_data *hd, bool first);
+int status_calc_mercenary(struct mercenary_data *md, bool first);
+
void status_calc_misc(struct block_list *bl, struct status_data *status, int level);
void status_calc_regen(struct block_list *bl, struct status_data *status, struct regen_data *regen);
void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, struct status_change *sc);