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-rw-r--r--src/map/itemdb.h1
-rw-r--r--src/map/mob.h2
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/script.c23
-rw-r--r--src/map/status.c11
-rw-r--r--src/map/status.h8
6 files changed, 40 insertions, 9 deletions
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index 198d7a542..72572bb97 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -42,6 +42,7 @@ enum item_itemid {
ITEMID_WHITE_POTION = 504,
ITEMID_BLUE_POTION = 505,
ITEMID_HOLY_WATER = 523,
+ ITEMID_PUMPKIN = 535,
ITEMID_RED_SLIM_POTION = 545,
ITEMID_YELLOW_SLIM_POTION = 546,
ITEMID_WHITE_SLIM_POTION = 547,
diff --git a/src/map/mob.h b/src/map/mob.h
index 848bfbb2f..f3937c0d1 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -16,7 +16,7 @@
// Change this to increase the table size in your mob_db to accommodate a larger mob database.
// Be sure to note that IDs 4001 to 4048 are reserved for advanced/baby/expanded classes.
// Notice that the last 1000 entries are used for player clones, so always set this to desired value +1000
-#define MAX_MOB_DB 4000
+#define MAX_MOB_DB 5000
//The number of drops all mobs have and the max drop-slot that the steal skill will attempt to steal from.
#define MAX_MOB_DROP 10
diff --git a/src/map/pc.c b/src/map/pc.c
index 85dab4559..840891054 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -7633,6 +7633,10 @@ int pc_itemheal(struct map_session_data *sd,int itemid, int hp,int sp)
// Recovery Potion
if( sd->sc.data[SC_HEALPLUS] )
hp += (int)(hp * sd->sc.data[SC_HEALPLUS]->val1/100.);
+
+ // 2014 Halloween Event : Pumpkin Bonus
+ if ( sd->sc.data[SC_MTF_PUMPKIN] && itemid == ITEMID_PUMPKIN )
+ hp += (int)(hp * sd->sc.data[SC_MTF_PUMPKIN]->val1/100);
}
if(sp) {
bonus = 100 + (sd->battle_status.int_<<1)
diff --git a/src/map/script.c b/src/map/script.c
index 05321561e..f4c343452 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -17967,6 +17967,7 @@ BUILDIN(montransform) {
struct block_list* bl;
char msg[CHAT_SIZE_MAX];
int mob_id, val1, val2, val3, val4;
+ val1 = val2 = val3 = val4 = 0;
if( (bl = map->id2bl(st->rid)) == NULL )
return true;
@@ -17986,12 +17987,17 @@ BUILDIN(montransform) {
}
tick = script_getnum(st, 3);
- type = (sc_type)script_getnum(st, 4);
- val1 = val2 = val3 = val4 = 0;
- if( !(type > SC_NONE && type < SC_MAX) ) {
- ShowWarning("buildin_montransform: Unsupported status change id %d\n", type);
- return false;
+ if (script_hasdata(st, 4))
+ type = (sc_type)script_getnum(st, 4);
+ else
+ type = SC_NONE;
+
+ if (script_hasdata(st, 4)) {
+ if( !(type > SC_NONE && type < SC_MAX) ) {
+ ShowWarning("buildin_montransform: Unsupported status change id %d\n", type);
+ return false;
+ }
}
if (script_hasdata(st, 5))
@@ -18027,8 +18033,11 @@ BUILDIN(montransform) {
clif->ShowScript(&sd->bl, msg);
status_change_end(bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); // Clear previous
sc_start2(NULL, bl, SC_MONSTER_TRANSFORM, 100, mob_id, type, tick);
- sc_start4(NULL, bl, type, 100, val1, val2, val3, val4, tick);
+
+ if (script_hasdata(st, 4))
+ sc_start4(NULL, bl, type, 100, val1, val2, val3, val4, tick);
}
+
return true;
}
@@ -19460,7 +19469,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(stand, "?"),
BUILDIN_DEF(issit, "?"),
- BUILDIN_DEF(montransform, "vii????"), // Monster Transform [malufett/Hercules]
+ BUILDIN_DEF(montransform, "vi?????"), // Monster Transform [malufett/Hercules]
/* New BG Commands [Hercules] */
BUILDIN_DEF(bg_create_team,"sii"),
diff --git a/src/map/status.c b/src/map/status.c
index 7ae6606e3..6c1be1029 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -935,13 +935,16 @@ void initChangeTables(void) {
status->ChangeFlagTable[SC_INCHITRATE] |= SCB_HIT;
status->ChangeFlagTable[SC_INCFLEE] |= SCB_FLEE;
status->ChangeFlagTable[SC_INCFLEERATE] |= SCB_FLEE;
+ status->ChangeFlagTable[SC_MTF_HITFLEE] |= SCB_HIT|SCB_FLEE;
status->ChangeFlagTable[SC_CRITICALPERCENT] |= SCB_CRI;
status->ChangeFlagTable[SC_INCASPDRATE] |= SCB_ASPD;
status->ChangeFlagTable[SC_PLUSAVOIDVALUE] |= SCB_FLEE2;
status->ChangeFlagTable[SC_INCMHPRATE] |= SCB_MAXHP;
status->ChangeFlagTable[SC_INCMSPRATE] |= SCB_MAXSP;
status->ChangeFlagTable[SC_INCMHP] |= SCB_MAXHP;
+ status->ChangeFlagTable[SC_MTF_MHP] |= SCB_MAXHP;
status->ChangeFlagTable[SC_INCMSP] |= SCB_MAXSP;
+ status->ChangeFlagTable[SC_MTF_MSP] |= SCB_MAXSP;
status->ChangeFlagTable[SC_INCATKRATE] |= SCB_BATK|SCB_WATK;
status->ChangeFlagTable[SC_INCMATKRATE] |= SCB_MATK;
status->ChangeFlagTable[SC_INCDEFRATE] |= SCB_DEF;
@@ -4805,6 +4808,8 @@ signed short status_calc_hit(struct block_list *bl, struct status_change *sc, in
if(sc->data[SC_INCHIT])
hit += sc->data[SC_INCHIT]->val1;
+ if(sc->data[SC_MTF_HITFLEE])
+ hit += sc->data[SC_MTF_HITFLEE]->val1;
if(sc->data[SC_FOOD_BASICHIT])
hit += sc->data[SC_FOOD_BASICHIT]->val1;
if(sc->data[SC_TRUESIGHT])
@@ -4856,6 +4861,8 @@ signed short status_calc_flee(struct block_list *bl, struct status_change *sc, i
if(sc->data[SC_INCFLEE])
flee += sc->data[SC_INCFLEE]->val1;
+ if(sc->data[SC_MTF_HITFLEE])
+ flee += sc->data[SC_MTF_HITFLEE]->val2;
if(sc->data[SC_FOOD_BASICAVOIDANCE])
flee += sc->data[SC_FOOD_BASICAVOIDANCE]->val1;
if(sc->data[SC_WHISTLE])
@@ -5700,6 +5707,8 @@ unsigned int status_calc_maxhp(struct block_list *bl, struct status_change *sc,
maxhp += maxhp * sc->data[SC_INCMHPRATE]->val1/100;
if(sc->data[SC_INCMHP])
maxhp += (sc->data[SC_INCMHP]->val1);
+ if(sc->data[SC_MTF_MHP])
+ maxhp += (sc->data[SC_MTF_MHP]->val1);
if(sc->data[SC_APPLEIDUN])
maxhp += maxhp * sc->data[SC_APPLEIDUN]->val2/100;
if(sc->data[SC_DELUGE])
@@ -5767,6 +5776,8 @@ unsigned int status_calc_maxsp(struct block_list *bl, struct status_change *sc,
maxsp += maxsp * sc->data[SC_INCMSPRATE]->val1/100;
if(sc->data[SC_INCMSP])
maxsp += (sc->data[SC_INCMSP]->val1);
+ if(sc->data[SC_MTF_MSP])
+ maxsp += (sc->data[SC_MTF_MSP]->val1);
if(sc->data[SC_SERVICEFORYOU])
maxsp += maxsp * sc->data[SC_SERVICEFORYOU]->val2/100;
if(sc->data[SC_MER_SP])
diff --git a/src/map/status.h b/src/map/status.h
index 623ba7eb3..e96894e9f 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -730,7 +730,7 @@ typedef enum sc_type {
SC__FEINTBOMB_MASTER,
SC_FALLENEMPIRE,
- SC_FLASHCOMBO,
+ SC_FLASHCOMBO, // 580
//Vellum Weapon reductions
SC_DEFSET,
@@ -738,6 +738,12 @@ typedef enum sc_type {
SC_NO_SWITCH_EQUIP,
+ // 2014 Halloween Event
+ SC_MTF_MHP,
+ SC_MTF_MSP,
+ SC_MTF_PUMPKIN,
+ SC_MTF_HITFLEE,
+
SC_MAX, //Automatically updated max, used in for's to check we are within bounds.
} sc_type;