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-rw-r--r--src/map/chat.c10
-rw-r--r--src/map/skill.c1
-rw-r--r--src/map/skill.h1
3 files changed, 10 insertions, 2 deletions
diff --git a/src/map/chat.c b/src/map/chat.c
index 38d255034..dfeb16cad 100644
--- a/src/map/chat.c
+++ b/src/map/chat.c
@@ -13,6 +13,7 @@
#include "map.h"
#include "npc.h" // npc_event_do()
#include "pc.h"
+#include "skill.h" // ext_skill_unit_onplace()
#include "chat.h"
#include <stdio.h>
@@ -202,14 +203,19 @@ int chat_leavechat(struct map_session_data* sd, bool kicked)
if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom
+ struct skill_unit* unit = NULL;
+ struct skill_unit_group* group = NULL;
+
clif_clearchat(cd, 0);
db_destroy(cd->kick_list);
map_deliddb(&cd->bl);
map_delblock(&cd->bl);
map_freeblock(&cd->bl);
- if (map_find_skill_unit_oncell(&sd->bl,sd->bl.x,sd->bl.y,AL_WARP,NULL,0) != NULL)
- clif_changeoption(&sd->bl); // We tell the client that something has changed...
+ unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
+ group = (unit != NULL) ? unit->group : NULL;
+ if (group != NULL)
+ ext_skill_unit_onplace(unit, &sd->bl, group->tick);
return 1;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index 577a6539c..65ea0b600 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10784,6 +10784,7 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli
/*==========================================
*
*------------------------------------------*/
+void ext_skill_unit_onplace(struct skill_unit *src, struct block_list *bl, unsigned int tick){skill_unit_onplace(src, bl, tick);}
static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned int tick)
{
struct skill_unit_group *sg;
diff --git a/src/map/skill.h b/src/map/skill.h
index 78d83e100..a1ca832a3 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -299,6 +299,7 @@ int skill_delunitgroup_(struct skill_unit_group *group, const char* file, int li
#define skill_delunitgroup(group) skill_delunitgroup_(group,__FILE__,__LINE__,__func__)
int skill_clear_unitgroup(struct block_list *src);
int skill_clear_group(struct block_list *bl, int flag);
+void ext_skill_unit_onplace(struct skill_unit *src, struct block_list *bl, unsigned int tick);
int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,int damage,unsigned int tick);