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-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/map.c36
-rw-r--r--src/map/map.h2
-rw-r--r--src/map/mob.c30
-rw-r--r--src/map/mob.h2
-rw-r--r--src/map/pc.c4
-rw-r--r--src/map/pet.c14
-rw-r--r--src/map/script.c34
-rw-r--r--src/map/skill.c12
9 files changed, 64 insertions, 72 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 3ddac9a9d..44d3bdc58 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -6617,7 +6617,7 @@ void getring (struct map_session_data* sd)
if((flag = pc_additem(sd,&item_tmp,1))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
diff --git a/src/map/map.c b/src/map/map.c
index 2476e0e0e..8084881ca 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1544,20 +1544,18 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx
* item_dataはamount以外をcopyする
* type flag: &1 MVP item. &2 do stacking check.
*------------------------------------------*/
-int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct map_session_data *first_sd,
- struct map_session_data *second_sd,struct map_session_data *third_sd,int type)
+int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_id,int second_id,int third_id,int flags)
{
int r;
- unsigned int tick;
struct flooritem_data *fitem=NULL;
nullpo_retr(0, item_data);
- if(!map_searchrandfreecell(m,&x,&y,type&2?1:0))
+ if(!map_searchrandfreecell(m,&x,&y,flags&2?1:0))
return 0;
r=rand();
- fitem = (struct flooritem_data *)aCalloc(1,sizeof(*fitem));
+ CREATE(fitem, struct flooritem_data, 1);
fitem->bl.type=BL_ITEM;
fitem->bl.prev = fitem->bl.next = NULL;
fitem->bl.m=m;
@@ -1569,28 +1567,12 @@ int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,struct
return 0;
}
- tick = gettick();
- if(first_sd) {
- fitem->first_get_id = first_sd->bl.id;
- if(type&1)
- fitem->first_get_tick = tick + battle_config.mvp_item_first_get_time;
- else
- fitem->first_get_tick = tick + battle_config.item_first_get_time;
- }
- if(second_sd) {
- fitem->second_get_id = second_sd->bl.id;
- if(type&1)
- fitem->second_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time;
- else
- fitem->second_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time;
- }
- if(third_sd) {
- fitem->third_get_id = third_sd->bl.id;
- if(type&1)
- fitem->third_get_tick = tick + battle_config.mvp_item_first_get_time + battle_config.mvp_item_second_get_time + battle_config.mvp_item_third_get_time;
- else
- fitem->third_get_tick = tick + battle_config.item_first_get_time + battle_config.item_second_get_time + battle_config.item_third_get_time;
- }
+ fitem->first_get_id = first_id;
+ fitem->first_get_tick = gettick() + (flags&1 ? battle_config.mvp_item_first_get_time : battle_config.item_first_get_time);
+ fitem->second_get_id = second_id;
+ fitem->second_get_tick = fitem->first_get_tick + (flags&1 ? battle_config.mvp_item_second_get_time : battle_config.item_second_get_time);
+ fitem->third_get_id = third_id;
+ fitem->third_get_tick = fitem->second_get_tick + (flags&1 ? battle_config.mvp_item_third_get_time : battle_config.item_third_get_time);
memcpy(&fitem->item_data,item_data,sizeof(*item_data));
fitem->item_data.amount=amount;
diff --git a/src/map/map.h b/src/map/map.h
index b83c965af..b91e91d51 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -1324,7 +1324,7 @@ int map_addnpc(int,struct npc_data *);
int map_clearflooritem_timer(int,unsigned int,int,int);
int map_removemobs_timer(int,unsigned int,int,int);
#define map_clearflooritem(id) map_clearflooritem_timer(0,0,id,1)
-int map_addflooritem(struct item *,int,int,int,int,struct map_session_data *,struct map_session_data *,struct map_session_data *,int);
+int map_addflooritem(struct item *item_data,int amount,int m,int x,int y,int first_id,int second_id,int third_id,int flags);
// キャラid=>キャラ名 変換関連
void map_addchariddb(int charid,char *name);
diff --git a/src/map/mob.c b/src/map/mob.c
index b5c83413c..f8be3806b 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1498,7 +1498,7 @@ static int mob_delay_item_drop(int tid, unsigned int tick, int id, int data)
while (ditem) {
map_addflooritem(&ditem->item_data,ditem->item_data.amount,
list->m,list->x,list->y,
- list->first_sd,list->second_sd,list->third_sd,0);
+ list->first_id,list->second_id,list->third_id,0);
ditem_prev = ditem;
ditem = ditem->next;
ers_free(item_drop_ers, ditem_prev);
@@ -1514,6 +1514,8 @@ static int mob_delay_item_drop(int tid, unsigned int tick, int id, int data)
*------------------------------------------*/
static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, struct item_drop *ditem, int loot, int drop_rate)
{
+ TBL_PC* sd;
+
if(log_config.enable_logs&0x10)
{ //Logs items, dropped by mobs [Lupus]
if (loot)
@@ -1522,14 +1524,16 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str
log_pick_mob(md, "M", ditem->item_data.nameid, -ditem->item_data.amount, NULL);
}
- if (dlist->first_sd && dlist->first_sd->state.autoloot &&
- drop_rate <= dlist->first_sd->state.autoloot
+ sd = map_id2sd(dlist->first_id);
+ if( sd == NULL ) sd = map_id2sd(dlist->second_id);
+ if( sd == NULL ) sd = map_id2sd(dlist->third_id);
+ if( sd && drop_rate <= sd->state.autoloot
#ifdef AUTOLOOT_DISTANCE
- && check_distance_blxy(&dlist->first_sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE)
+ && check_distance_blxy(&sd->bl, dlist->x, dlist->y, AUTOLOOT_DISTANCE)
#endif
) { //Autoloot.
- if (party_share_loot(party_search(dlist->first_sd->status.party_id),
- dlist->first_sd, &ditem->item_data, dlist->first_sd->bl.id) == 0
+ if (party_share_loot(party_search(sd->status.party_id),
+ sd, &ditem->item_data, sd->bl.id) == 0
) {
ers_free(item_drop_ers, ditem);
return;
@@ -1978,9 +1982,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
dlist->m = md->bl.m;
dlist->x = md->bl.x;
dlist->y = md->bl.y;
- dlist->first_sd = mvp_sd;
- dlist->second_sd = second_sd;
- dlist->third_sd = third_sd;
+ dlist->first_id = (mvp_sd ? mvp_sd->bl.id : 0);
+ dlist->second_id = (second_sd ? second_sd->bl.id : 0);
+ dlist->third_id = (third_sd ? third_sd->bl.id : 0);
dlist->item = NULL;
for (i = 0; i < MAX_MOB_DROP; i++)
@@ -2086,9 +2090,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
dlist->m = md->bl.m;
dlist->x = md->bl.x;
dlist->y = md->bl.y;
- dlist->first_sd = mvp_sd;
- dlist->second_sd = second_sd;
- dlist->third_sd = third_sd;
+ dlist->first_id = (mvp_sd ? mvp_sd->bl.id : 0);
+ dlist->second_id = (second_sd ? second_sd->bl.id : 0);
+ dlist->third_id = (third_sd ? third_sd->bl.id : 0);
dlist->item = NULL;
for(i = 0; i < md->lootitem_count; i++)
mob_item_drop(md, dlist, mob_setlootitem(&md->lootitem[i]), 1, 10000);
@@ -2155,7 +2159,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
if((temp = pc_additem(mvp_sd,&item,1)) != 0) {
clif_additem(sd,0,0,temp);
- map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd,second_sd,third_sd,1);
+ map_addflooritem(&item,1,mvp_sd->bl.m,mvp_sd->bl.x,mvp_sd->bl.y,mvp_sd->bl.id,(second_sd?second_sd->bl.id:0),(third_sd?third_sd->bl.id:0),1);
}
if(log_config.enable_logs&0x200) {//Logs items, MVP prizes [Lupus]
diff --git a/src/map/mob.h b/src/map/mob.h
index 25a314d75..ec4d58432 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -142,7 +142,7 @@ struct item_drop {
};
struct item_drop_list {
int m, x, y; // coordinates
- struct map_session_data *first_sd, *second_sd, *third_sd; // sd's of players with higher pickup priority
+ int first_id, second_id, third_id; // id's of players with higher pickup priority
struct item_drop* item; // linked list of drops
};
diff --git a/src/map/pc.c b/src/map/pc.c
index d6a41db37..0423ffb78 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2894,7 +2894,7 @@ int pc_dropitem(struct map_session_data *sd,int n,int amount)
log_pick_pc(sd, "P", sd->status.inventory[n].nameid, -amount, (struct item*)&sd->status.inventory[n]);
//Logs
- if (!map_addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, NULL, NULL, NULL, 2))
+ if (!map_addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2))
return 0;
pc_delitem(sd, n, amount, 0);
@@ -5043,7 +5043,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
item_tmp.card[1]=0;
item_tmp.card[2]=GetWord(sd->status.char_id,0); // CharId
item_tmp.card[3]=GetWord(sd->status.char_id,1);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
// activate Steel body if a super novice dies at 99+% exp [celest]
diff --git a/src/map/pet.c b/src/map/pet.c
index 9bebf27bc..f66492799 100644
--- a/src/map/pet.c
+++ b/src/map/pet.c
@@ -353,7 +353,7 @@ static int pet_return_egg(struct map_session_data *sd, struct pet_data *pd)
tmp_item.card[3] = pd->pet.rename_flag;
if((flag = pc_additem(sd,&tmp_item,1))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
pd->pet.incuvate = 1;
//No need, pet is saved on unit_free below.
@@ -622,7 +622,7 @@ int pet_get_egg(int account_id,int pet_id,int flag)
tmp_item.card[3] = 0; //New pets are not named.
if((ret = pc_additem(sd,&tmp_item,1))) {
clif_additem(sd,0,0,ret);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
return 1;
@@ -751,7 +751,7 @@ static int pet_unequipitem(struct map_session_data *sd, struct pet_data *pd)
tmp_item.identify = 1;
if((flag = pc_additem(sd,&tmp_item,1))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&tmp_item,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
if (battle_config.pet_equip_required)
{ //Skotlex: halt support timers if needed
@@ -1028,7 +1028,7 @@ static int pet_delay_item_drop(int tid,unsigned int tick,int id,int data)
while (ditem) {
map_addflooritem(&ditem->item_data,ditem->item_data.amount,
list->m,list->x,list->y,
- list->first_sd,list->second_sd,list->third_sd,0);
+ list->first_id,list->second_id,list->third_id,0);
ditem_prev = ditem;
ditem = ditem->next;
ers_free(item_drop_ers, ditem_prev);
@@ -1049,9 +1049,9 @@ int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd)
dlist->m = pd->bl.m;
dlist->x = pd->bl.x;
dlist->y = pd->bl.y;
- dlist->first_sd = NULL;
- dlist->second_sd = NULL;
- dlist->third_sd = NULL;
+ dlist->first_id = 0;
+ dlist->second_id = 0;
+ dlist->third_id = 0;
dlist->item = NULL;
for(i=0;i<pd->loot->count;i++) {
diff --git a/src/map/script.c b/src/map/script.c
index 37dd99229..1aeff2e2e 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -6038,7 +6038,7 @@ BUILDIN_FUNC(getitem)
else if( (flag=pc_additem(sd,&it,amount)) ){
clif_additem(sd,0,0,flag);
if( pc_candrop(sd,&it) )
- map_addflooritem(&it,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&it,amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
//Logs items, got from (N)PC scripts [Lupus]
@@ -6122,7 +6122,7 @@ BUILDIN_FUNC(getitem2)
item_tmp.card[3]=c4;
if((flag = pc_additem(sd,&item_tmp,amount))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
//Logs items, got from (N)PC scripts [Lupus]
@@ -6269,7 +6269,7 @@ BUILDIN_FUNC(makeitem)
else
item_tmp.identify=itemdb_isidentified(nameid);
- map_addflooritem(&item_tmp,amount,m,x,y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,amount,m,x,y,0,0,0,0);
}
return 0;
@@ -9806,7 +9806,7 @@ BUILDIN_FUNC(successremovecards)
if((flag=pc_additem(sd,&item_tmp,1))){ // 持てないならドロップ
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
}while(c--);
@@ -9831,7 +9831,7 @@ BUILDIN_FUNC(successremovecards)
if((flag=pc_additem(sd,&item_tmp,1))){ // もてないならドロップ
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
clif_misceffect(&sd->bl,3);
return 0;
@@ -9883,7 +9883,7 @@ BUILDIN_FUNC(failedremovecards)
if((flag=pc_additem(sd,&item_tmp,1))){
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
}
@@ -9920,7 +9920,7 @@ BUILDIN_FUNC(failedremovecards)
if((flag=pc_additem(sd,&item_tmp,1))){
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
clif_misceffect(&sd->bl,2);
@@ -12219,13 +12219,19 @@ BUILDIN_FUNC(query_sql)
//Allows escaping of a given string.
BUILDIN_FUNC(escape_sql)
{
- const char *query;
- char *t_query;
- query = script_getstr(st,2);
-
- t_query = aMallocA((strlen(query)*2+1)*sizeof(char));
- jstrescapecpy(t_query,query);
- script_pushstr(st,t_query);
+ const char *str;
+ char *esc_str;
+ size_t len;
+
+ str = script_getstr(st,2);
+ len = strlen(str);
+ esc_str = aMallocA(len*2+1);
+#if defined(TXT_ONLY)
+ jstrescapecpy(esc_str, str);
+#else
+ Sql_EscapeStringLen(mmysql_handle, esc_str, str, len);
+#endif
+ script_pushstr(st, esc_str);
return 0;
}
diff --git a/src/map/skill.c b/src/map/skill.c
index d5462eef8..173de5c0b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4624,7 +4624,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
eflag = pc_additem(sd,&item_tmp,1);
if(eflag) {
clif_additem(sd,0,0,eflag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
break;
@@ -5206,7 +5206,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
item_tmp.identify = 1;
if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
}
@@ -5216,7 +5216,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
item_tmp.identify = 1;
if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,1))){
clif_additem(sd,0,0,flag);
- map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}
}
@@ -10271,7 +10271,7 @@ int skill_unit_timer_sub (struct block_list *bl, va_list ap)
memset(&item_tmp,0,sizeof(item_tmp));
item_tmp.nameid=1065;
item_tmp.identify=1;
- map_addflooritem(&item_tmp,1,bl->m,bl->x,bl->y,NULL,NULL,NULL,0);
+ map_addflooritem(&item_tmp,1,bl->m,bl->x,bl->y,0,0,0,0);
}
skill_delunit(unit, 0);
break;
@@ -10907,7 +10907,7 @@ int skill_produce_mix (struct map_session_data *sd, int skill_id, int nameid, in
if (tmp_item.amount) { //Success
if((flag = pc_additem(sd,&tmp_item,tmp_item.amount))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
return 1;
}
@@ -10982,7 +10982,7 @@ int skill_arrow_create (struct map_session_data *sd, int nameid)
continue;
if((flag = pc_additem(sd,&tmp_item,tmp_item.amount))) {
clif_additem(sd,0,0,flag);
- map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0);
+ map_addflooritem(&tmp_item,tmp_item.amount,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
}
}