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-rw-r--r--src/map/status.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 77189bedb..aaabeebaa 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -3701,7 +3701,10 @@ static signed short status_calc_mdef2(struct block_list *bl, struct status_chang
static unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc, int speed)
{
+
+ //Default speed coming in means there's no speed_rate adjustments.
int new_speed = speed;
+ bool default_speed = (speed == 100);
if(!sc || !sc->count)
return cap_value(speed,10,USHRT_MAX);
@@ -3715,7 +3718,7 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha
new_speed += 300;
if(!sc->data[SC_GATLINGFEVER])
- { //These two stack with everything (but only one of them)
+ { //These two stack with everything (but only one of either)
if(sc->data[SC_SPEEDUP1])
new_speed -= new_speed * 50/100;
else if(sc->data[SC_AVOID])
@@ -3732,10 +3735,12 @@ static unsigned short status_calc_speed(struct block_list *bl, struct status_cha
new_speed -= new_speed * 25/100;
+
//These only apply if you don't have increase agi and/or fusion and/or sprint
if(speed == new_speed)
{
- if(sc->data[SC_SPEEDUP0])
+ //Don't allow buff from non speed potion consumables to stack with equips!
+ if(sc->data[SC_SPEEDUP0] && default_speed)
new_speed -= new_speed * 25/100;
else if(sc->data[SC_CARTBOOST])
new_speed -= new_speed * 20/100;