diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 2 | ||||
-rw-r--r-- | src/map/charcommand.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index aa6931d74..d0bed703b 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -8883,7 +8883,7 @@ int atcommand_monsterignore(const int fd, struct map_session_data* sd, const cha if (!sd->state.monster_ignore) { sd->state.monster_ignore = 1; - clif_displaymessage(sd->fd, "You are now inmune to attacks."); + clif_displaymessage(sd->fd, "You are now immune to attacks."); } else { sd->state.monster_ignore = 0; clif_displaymessage(sd->fd, "Returned to normal state."); diff --git a/src/map/charcommand.c b/src/map/charcommand.c index 505bf3d37..d6d46d19f 100644 --- a/src/map/charcommand.c +++ b/src/map/charcommand.c @@ -3608,7 +3608,7 @@ int charcommand_monsterignore(const int fd, struct map_session_data* sd, const c if (!pl_sd->state.monster_ignore) { pl_sd->state.monster_ignore = 1; - clif_displaymessage(pl_sd->fd, "You are now inmune to attacks."); + clif_displaymessage(pl_sd->fd, "You are now immune to attacks."); if (fd != pl_sd->fd) clif_displaymessage(pl_sd->fd, "Target player is now immune to attacks."); } else { diff --git a/src/map/skill.c b/src/map/skill.c index daf55d9be..4efd8413b 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7055,7 +7055,7 @@ int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, unsigned sc = status_get_sc(bl); if (sc && sc->option&OPTION_HIDE && sg->skill_id != WZ_HEAVENDRIVE) - return 0; //Hidden characters are inmune to AoE skills except Heaven's Drive. [Skotlex] + return 0; //Hidden characters are immune to AoE skills except Heaven's Drive. [Skotlex] type = SkillStatusChangeTable(sg->skill_id); skillid = sg->skill_id; //In case the group is deleted, we need to return the correct skill id, still. diff --git a/src/map/status.c b/src/map/status.c index e18d92bb0..3b62cfe81 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4601,7 +4601,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val switch (type) { case SC_FREEZE: case SC_STONE: - //Undead are inmune to Freeze/Stone + //Undead are immune to Freeze/Stone if (undead_flag && !(flag&1)) return 0; case SC_SLEEP: |