diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 152 | ||||
-rw-r--r-- | src/map/pc.c | 4 | ||||
-rw-r--r-- | src/map/script.c | 7 |
3 files changed, 17 insertions, 146 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 86c14dd29..7f523e649 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -997,151 +997,16 @@ ACMD_FUNC(hide) *------------------------------------------*/ ACMD_FUNC(jobchange) { - //FIXME: redundancy, potentially wrong code, should use job_name() or similar instead of hardcoding the table [ultramage] int job = 0, upper = 0; const char *text; nullpo_retr(-1, sd); if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { int i, found = 0; - const struct { - char name[24]; - int id; - } jobs[] = { - { "novice", 0 }, - { "swordman", 1 }, - { "swordsman", 1 }, - { "magician", 2 }, - { "mage", 2 }, - { "archer", 3 }, - { "acolyte", 4 }, - { "merchant", 5 }, - { "thief", 6 }, - { "knight", 7 }, - { "priest", 8 }, - { "priestess", 8 }, - { "wizard", 9 }, - { "blacksmith", 10 }, - { "hunter", 11 }, - { "assassin", 12 }, - { "crusader", 14 }, - { "monk", 15 }, - { "sage", 16 }, - { "rogue", 17 }, - { "alchemist", 18 }, - { "bard", 19 }, - { "dancer", 20 }, - { "super novice", 23 }, - { "supernovice", 23 }, - { "gunslinger", 24 }, - { "gunner", 24 }, - { "ninja", 25 }, - { "novice high", 4001 }, - { "high novice", 4001 }, - { "swordman high", 4002 }, - { "swordsman high", 4002 }, - { "magician high", 4003 }, - { "mage high", 4003 }, - { "archer high", 4004 }, - { "acolyte high", 4005 }, - { "merchant high", 4006 }, - { "thief high", 4007 }, - { "lord knight", 4008 }, - { "high priest", 4009 }, - { "high priestess", 4009 }, - { "high wizard", 4010 }, - { "whitesmith", 4011 }, - { "sniper", 4012 }, - { "assassin cross", 4013 }, - { "paladin", 4015 }, - { "champion", 4016 }, - { "professor", 4017 }, - { "stalker", 4018 }, - { "creator", 4019 }, - { "clown", 4020 }, - { "gypsy", 4021 }, - { "baby novice", 4023 }, - { "baby swordman", 4024 }, - { "baby swordsman", 4024 }, - { "baby magician", 4025 }, - { "baby mage", 4025 }, - { "baby archer", 4026 }, - { "baby acolyte", 4027 }, - { "baby merchant", 4028 }, - { "baby thief", 4029 }, - { "baby knight", 4030 }, - { "baby priest", 4031 }, - { "baby priestess", 4031 }, - { "baby wizard", 4032 }, - { "baby blacksmith",4033 }, - { "baby hunter", 4034 }, - { "baby assassin", 4035 }, - { "baby crusader", 4037 }, - { "baby monk", 4038 }, - { "baby sage", 4039 }, - { "baby rogue", 4040 }, - { "baby alchemist", 4041 }, - { "baby bard", 4042 }, - { "baby dancer", 4043 }, - { "super baby", 4045 }, - { "taekwon", 4046 }, - { "taekwon boy", 4046 }, - { "taekwon girl", 4046 }, - { "star gladiator", 4047 }, - { "soul linker", 4049 }, - { "gangsi", 4050 }, - { "bongun", 4050 }, - { "munak", 4050 }, - { "death knight", 4051 }, - { "dark collector", 4052 }, - { "rune knight", 4054 }, - { "warlock", 4055 }, - { "ranger", 4056 }, - { "arch bishop", 4057 }, - { "mechanic", 4058 }, - { "guillotine", 4059 }, - { "rune knight2", 4060 }, - { "warlock2", 4061 }, - { "ranger2", 4062 }, - { "arch bishop2", 4063 }, - { "mechanic2", 4064 }, - { "guillotine2", 4065 }, - { "royal guard", 4066 }, - { "sorcerer", 4067 }, - { "minstrel", 4068 }, - { "wanderer", 4069 }, - { "sura", 4070 }, - { "genetic", 4071 }, - { "shadow chaser", 4072 }, - { "royal guard2", 4073 }, - { "sorcerer2", 4074 }, - { "minstrel2", 4075 }, - { "wanderer2", 4076 }, - { "sura2", 4077 }, - { "genetic2", 4078 }, - { "shadow chaser2", 4079 }, - { "baby rune", 4096 }, - { "baby warlock", 4097 }, - { "baby ranger", 4098 }, - { "baby bishop", 4099 }, - { "baby mechanic", 4100 }, - { "baby cross", 4101 }, - { "baby guard", 4102 }, - { "baby sorcerer", 4103 }, - { "baby minstrel", 4104 }, - { "baby wanderer", 4105 }, - { "baby sura", 4106 }, - { "baby genetic", 4107 }, - { "baby chaser", 4108 }, - { "super novice e", 4190 }, - { "super baby e", 4191 }, - { "kagerou", 4211 }, - { "oboro", 4212 }, - }; - - for (i=0; i < ARRAYLENGTH(jobs); i++) { - if (strncmpi(message, jobs[i].name, 16) == 0) { - job = jobs[i].id; + + for (i = JOB_NOVICE; i < JOB_MAX; ++i) { + if (strncmpi(message, job_name(i), 16) == 0) { + job = i; upper = 0; found = 1; break; @@ -1150,12 +1015,14 @@ ACMD_FUNC(jobchange) if (!found) { text = atcommand_help_string(command); - if (text) clif_displaymessage(fd, text); + if (text) + clif_displaymessage(fd, text); return -1; } } - if (job == 13 || job == 21 || job == 22 || job == 26 || job == 27 || job == 4014 || job == 4022 || job == 4036 || job == 4044 || job == 4048 + if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER + || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) ) { // Deny direct transformation into dummy jobs clif_displaymessage(fd, msg_txt(923)); //"You can not change to this job by command." @@ -1171,7 +1038,8 @@ ACMD_FUNC(jobchange) } } else { text = atcommand_help_string(command); - if (text) clif_displaymessage(fd, text); + if (text) + clif_displaymessage(fd, text); return -1; } diff --git a/src/map/pc.c b/src/map/pc.c index 085919add..c2ca012ac 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -5460,7 +5460,7 @@ const char *job_name(int class_) case JOB_ARCH_BISHOP_T: case JOB_MECHANIC_T: case JOB_GUILLOTINE_CROSS_T: - return msg_txt(625 - JOB_RUNE_KNIGHT_T+class_); + return msg_txt(681 - JOB_RUNE_KNIGHT_T+class_); case JOB_ROYAL_GUARD: case JOB_SORCERER: @@ -5478,7 +5478,7 @@ const char *job_name(int class_) case JOB_SURA_T: case JOB_GENETIC_T: case JOB_SHADOW_CHASER_T: - return msg_txt(631 - JOB_ROYAL_GUARD_T+class_); + return msg_txt(687 - JOB_ROYAL_GUARD_T+class_); case JOB_RUNE_KNIGHT2: case JOB_RUNE_KNIGHT_T2: diff --git a/src/map/script.c b/src/map/script.c index 351d5d615..8ff244538 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -17363,13 +17363,16 @@ static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) BUILDIN_FUNC(cleanmap) { const char *map; - int m, index; - short x0, y0, x1, y1; + int m = -1, index = -1; + short x0 = 0, y0 = 0, x1 = 0, y1 = 0; map = script_getstr(st, 2); index = mapindex_name2id(map); if (index) m = map_mapindex2mapid(index); + + if (!m) + return 1; if ((script_lastdata(st) - 2) < 4) { map_foreachinmap(atcommand_cleanfloor_sub, m, BL_ITEM); |