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-rw-r--r--src/char/char.c9
-rw-r--r--src/common/mapindex.h1
-rw-r--r--src/common/sql.c1
-rw-r--r--src/map/atcommand.c6
-rw-r--r--src/map/battle.c23
-rw-r--r--src/map/npc.c10
-rw-r--r--src/map/npc.h5
-rw-r--r--src/map/packets.h37
-rw-r--r--src/map/script.c2
-rw-r--r--src/map/skill.c75
-rw-r--r--src/map/status.c2
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc4
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc1
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc27
14 files changed, 123 insertions, 80 deletions
diff --git a/src/char/char.c b/src/char/char.c
index f63f1c66d..1b8d466f9 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -1952,17 +1952,16 @@ int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
- WBUFW(buf,54) = p->hair;
-
#if PACKETVER >= 20141022
- //When the weapon is sent and your option is riding, the client crashes on login!?
- WBUFL(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
+ WBUFL(buf,54) = p->hair;
offset+=2;
buf = WBUFP(buffer,offset);
#else
+ WBUFW(buf,54) = p->hair;
+#endif
+
//When the weapon is sent and your option is riding, the client crashes on login!?
WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
-#endif
WBUFW(buf,58) = p->base_level;
WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
diff --git a/src/common/mapindex.h b/src/common/mapindex.h
index 91bf4562e..8e552261a 100644
--- a/src/common/mapindex.h
+++ b/src/common/mapindex.h
@@ -54,6 +54,7 @@
#define MAP_MALANGDO "malangdo"
#define MAP_MALAYA "malaya"
#define MAP_ECLAGE "eclage"
+#define MAP_ECLAGE_IN "ecl_in01"
#define mapindex_id2name(n) mapindex->id2name((n),__FILE__, __LINE__, __func__)
#define mapindex_exists(n) ( mapindex->list[(n)].name[0] != '\0' )
diff --git a/src/common/sql.c b/src/common/sql.c
index 7f89e9828..abc2ed57a 100644
--- a/src/common/sql.c
+++ b/src/common/sql.c
@@ -410,6 +410,7 @@ void Sql_Free(Sql* self) {
SQL->FreeResult(self);
StrBuf->Destroy(&self->buf);
if( self->keepalive != INVALID_TIMER ) timer->delete(self->keepalive, Sql_P_KeepaliveTimer);
+ mysql_close(&self->handle);
aFree(self);
}
}
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 6f97141b2..5e50a06ee 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -4591,7 +4591,7 @@ ACMD(disguise)
if ((id = atoi(message)) > 0) {
//Acquired an ID
- if (!mob->db_checkid(id) && !npcdb_checkid(id))
+ if (!mob->db_checkid(id) && !npc->db_checkid(id))
id = 0; //Invalid id for either mobs or npcs.
} else {
//Acquired a Name
@@ -4643,7 +4643,7 @@ ACMD(disguiseall)
if ((mob_id = mob->db_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
mob_id = atoi(message);
- if (!mob->db_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
+ if (!mob->db_checkid(mob_id) && !npc->db_checkid(mob_id)) { //if mob or npc...
clif->message(fd, msg_txt(123)); // Monster/NPC name/id not found.
return false;
}
@@ -4676,7 +4676,7 @@ ACMD(disguiseguild)
}
if( (id = atoi(monster)) > 0 ) {
- if( !mob->db_checkid(id) && !npcdb_checkid(id) )
+ if( !mob->db_checkid(id) && !npc->db_checkid(id) )
id = 0;
} else {
if( (id = mob->db_searchname(monster)) == 0 ) {
diff --git a/src/map/battle.c b/src/map/battle.c
index 86134db52..de57e7d2c 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4742,6 +4742,18 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
else
wd.dmg_lv = ATK_DEF;
break;
+
+ case KO_BAKURETSU:
+ {
+#ifdef RENEWAL
+ GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0));
+#endif
+ skillratio = skill_lv * (50 + status_get_dex(src) / 4);
+ skillratio = (int)(skillratio * (sd ? pc->checkskill(sd, NJ_TOBIDOUGU) : 10) * 40.f / 100.0f * status->get_lv(src) / 120);
+ ATK_RATE(skillratio + 10 * (sd ? sd->status.job_level : 0));
+ }
+ break;
+
#ifdef RENEWAL
case NJ_TATAMIGAESHI:
ATK_RATE(200);
@@ -4768,17 +4780,6 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list
wd.damage = battle->calc_masteryfix(src, target, skill_id, skill_lv, wd.damage, wd.div_, 0, flag.weapon);
}
#endif
-
- case KO_BAKURETSU:
- {
-#ifdef RENEWAL
- GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | (sc && sc->data[SC_WEAPONPERFECT] ? 8 : 0));
-#endif
- skillratio = skill_lv * (50 + status_get_dex(src) / 4);
- skillratio = (int)(skillratio * (sd ? pc->checkskill(sd, NJ_TOBIDOUGU) : 10) * 40.f / 100.0f * status->get_lv(src) / 120);
- ATK_RATE(skillratio + 10 * (sd ? sd->status.job_level : 0));
- }
- break;
default:
ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag));
}
diff --git a/src/map/npc.c b/src/map/npc.c
index 04df22f2d..28709d34f 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -75,7 +75,7 @@ struct view_data* npc_get_viewdata(int class_)
//Returns the viewdata for normal npc classes.
if( class_ == INVISIBLE_CLASS )
return &npc_viewdb[0];
- if (npcdb_checkid(class_) || class_ == WARP_CLASS){
+ if (npc->db_checkid(class_) || class_ == WARP_CLASS){
if( class_ > MAX_NPC_CLASS2_START ){
return &npc_viewdb2[class_-MAX_NPC_CLASS2_START];
}else{
@@ -85,6 +85,13 @@ struct view_data* npc_get_viewdata(int class_)
return NULL;
}
+//Checks if a given id is a valid npc id. [Skotlex]
+//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
+bool npc_db_checkid(int id)
+{
+ return ((id >= 46 && id <= 125) || id == HIDDEN_WARP_CLASS || (id > 400 && id < MAX_NPC_CLASS) || id == INVISIBLE_CLASS || (id > MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END));
+}
+
/// Returns a new npc id that isn't being used in id_db.
/// Fatal error if nothing is available.
int npc_get_new_npc_id(void) {
@@ -4745,4 +4752,5 @@ void npc_defaults(void) {
npc->market_tosql = npc_market_tosql;
npc->market_delfromsql = npc_market_delfromsql;
npc->market_delfromsql_sub = npc_market_delfromsql_sub;
+ npc->db_checkid = npc_db_checkid;
}
diff --git a/src/map/npc.h b/src/map/npc.h
index a5a2b4676..b0014e323 100644
--- a/src/map/npc.h
+++ b/src/map/npc.h
@@ -124,10 +124,6 @@ enum actor_classes {
#define MAX_NPC_CLASS2_START 10000
#define MAX_NPC_CLASS2_END 10110
-//Checks if a given id is a valid npc id. [Skotlex]
-//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)
-#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS || ( (id) > MAX_NPC_CLASS2_START && (id) < MAX_NPC_CLASS2_END ) )
-
//Script NPC events.
enum npce_event {
NPCE_LOGIN,
@@ -276,6 +272,7 @@ struct npc_interface {
void (*market_tosql) (struct npc_data *nd, unsigned short index);
void (*market_delfromsql) (struct npc_data *nd, unsigned short index);
void (*market_delfromsql_sub) (const char *npcname, unsigned short index);
+ bool (*db_checkid) (const int id);
/**
* For the Secure NPC Timeout option (check config/Secure.h) [RR]
**/
diff --git a/src/map/packets.h b/src/map/packets.h
index b022e369c..ccf1c28ef 100644
--- a/src/map/packets.h
+++ b/src/map/packets.h
@@ -2767,39 +2767,6 @@ packet(0x020d,-1);
packet(0x09DF,7);
#endif
-// 2014-10-22bRagexe - YomRawr
-#if PACKETVER >= 20141022
- packet(0x0369,7,clif->pActionRequest,2,6);
- packet(0x083C,10,clif->pUseSkillToId,2,4,6);
- packet(0x0437,5,clif->pWalkToXY,2);
- packet(0x035F,6,clif->pTickSend,2);
- packet(0x08AD,5,clif->pChangeDir,2,4);
- packet(0x094E,6,clif->pTakeItem,2);
- packet(0x087D,6,clif->pDropItem,2,4);
- packet(0x0878,8,clif->pMoveToKafra,2,4);
- packet(0x08AA,8,clif->pMoveFromKafra,2,4);
- packet(0x023B,10,clif->pUseSkillToPos,2,4,6,8);
- packet(0x0366,90,clif->pUseSkillToPosMoreInfo,2,4,6,8,10);
- packet(0x096A,6,clif->pGetCharNameRequest,2);
- packet(0x0368,6,clif->pSolveCharName,2);
- packet(0x0835,12,clif->pSearchStoreInfoListItemClick,2,6,10);
- packet(0x0940,2,clif->pSearchStoreInfoNextPage,0);
- packet(0x0819,-1,clif->pSearchStoreInfo,2,4,5,9,13,14,15);
- packet(0x0811,-1,clif->pReqTradeBuyingStore,2,4,8,12);
- packet(0x0360,6,clif->pReqClickBuyingStore,2);
- packet(0x0817,2,clif->pReqCloseBuyingStore,0);
- packet(0x0815,-1,clif->pReqOpenBuyingStore,2,4,8,9,89);
- packet(0x0955,18,clif->pPartyBookingRegisterReq,2,4);
- // packet(0x092B,8); // CZ_JOIN_BATTLE_FIELD
- packet(0x0281,-1,clif->pItemListWindowSelected,2,4,8);
- packet(0x093B,19,clif->pWantToConnection,2,6,10,14,18);
- packet(0x0896,26,clif->pPartyInvite2,2);
- // packet(0x08AB,4); // CZ_GANGSI_RANK
- packet(0x091A,26,clif->pFriendsListAdd,2);
- packet(0x0899,5,clif->pHomMenu,2,4);
- packet(0x0438,36,clif->pStoragePassword,0);
-#endif
-
// 2014-10-16aRagexe - YomRawr
#if PACKETVER >= 20141016
packet(0x0369,7,clif->pActionRequest,2,6);
@@ -3113,10 +3080,6 @@ packet(0x020d,-1);
packetKeys(0x04810281,0x42814281,0x42814281); /* Themon */
#endif
-#if PACKETVER >= 20141022
- packetKeys(0x290551EA,0x2B952C75,0x2D67669B); /* YomRawr */
-#endif
-
#if PACKETVER >= 20141016
packetKeys(0x2DFF467C,0x444B37EE,0x2C1B634F); /* YomRawr */
#endif
diff --git a/src/map/script.c b/src/map/script.c
index 3ed779fba..aca4650c5 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -12488,7 +12488,7 @@ BUILDIN(disguise)
id = script_getnum(st,2);
- if (mob->db_checkid(id) || npcdb_checkid(id)) {
+ if (mob->db_checkid(id) || npc->db_checkid(id)) {
pc->disguise(sd, id);
script_pushint(st,id);
} else
diff --git a/src/map/skill.c b/src/map/skill.c
index cd46be0fa..429a0b739 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -493,6 +493,7 @@ int skillnotok (uint16 skill_id, struct map_session_data *sd)
case AL_WARP:
case RETURN_TO_ELDICASTES:
case ALL_GUARDIAN_RECALL:
+ case ECLAGE_RECALL:
if(map->list[m].flag.nowarp) {
clif->skill_mapinfomessage(sd,0);
return 1;
@@ -9170,34 +9171,74 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
}
break;
-
case RETURN_TO_ELDICASTES:
case ALL_GUARDIAN_RECALL:
- if( sd )
- {
- short x, y; // Destiny position.
- unsigned short map_index;
+ case ECLAGE_RECALL:
+ if( sd ) {
+ short x = 0, y = 0; //Destiny position.
+ unsigned short map_index = 0;
- if( skill_id == RETURN_TO_ELDICASTES) {
- x = 198;
- y = 187;
- map_index = mapindex->name2id(MAP_DICASTES);
- } else {
- x = 44;
- y = 151;
- map_index = mapindex->name2id(MAP_MORA);
+ switch( skill_id ) {
+ default:
+ case RETURN_TO_ELDICASTES:
+ x = 198;
+ y = 187;
+ map_index = mapindex->name2id(MAP_DICASTES);
+ break;
+ case ALL_GUARDIAN_RECALL:
+ x = 44;
+ y = 151;
+ map_index = mapindex->name2id(MAP_MORA);
+ break;
+ case ECLAGE_RECALL:
+ x = 47;
+ y = 31;
+ map_index = mapindex->name2id(MAP_ECLAGE_IN);
+ break;
}
-
- if(!map_index) {
- //Given map not found?
+ if( !mapindex ) { //Given map not found?
clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
map->freeblock_unlock();
return 0;
}
- pc->setpos(sd, map_index, x, y, CLR_TELEPORT);
+ pc->setpos(sd,map_index,x,y,CLR_TELEPORT);
}
break;
+ case ECL_SNOWFLIP:
+ case ECL_PEONYMAMY:
+ case ECL_SADAGUI:
+ case ECL_SEQUOIADUST:
+ switch( skill_id ) {
+ case ECL_SNOWFLIP:
+ status_change_end(bl,SC_SLEEP,INVALID_TIMER);
+ status_change_end(bl,SC_BLOODING,INVALID_TIMER);
+ status_change_end(bl,SC_BURNING,INVALID_TIMER);
+ status_change_end(bl,SC_DEEP_SLEEP,INVALID_TIMER);
+ break;
+ case ECL_PEONYMAMY:
+ status_change_end(bl,SC_FREEZE,INVALID_TIMER);
+ status_change_end(bl,SC_FROSTMISTY,INVALID_TIMER);
+ status_change_end(bl,SC_COLD,INVALID_TIMER);
+ break;
+ case ECL_SADAGUI:
+ status_change_end(bl,SC_STUN,INVALID_TIMER);
+ status_change_end(bl,SC_CONFUSION,INVALID_TIMER);
+ status_change_end(bl,SC_ILLUSION,INVALID_TIMER);
+ status_change_end(bl,SC_FEAR,INVALID_TIMER);
+ break;
+ case ECL_SEQUOIADUST:
+ status_change_end(bl,SC_STONE,INVALID_TIMER);
+ status_change_end(bl,SC_POISON,INVALID_TIMER);
+ status_change_end(bl,SC_CURSE,INVALID_TIMER);
+ status_change_end(bl,SC_BLIND,INVALID_TIMER);
+ status_change_end(bl,SC_ORCISH,INVALID_TIMER);
+ break;
+ }
+ clif->skill_nodamage(src,bl,skill_id,skill_lv,1);
+ clif->skill_damage(src,bl,tick, status_get_amotion(src), 0, 0, 1, skill_id, -2, 6);
+ break;
+
case GM_SANDMAN:
if( tsc ) {
if( tsc->opt1 == OPT1_SLEEP )
diff --git a/src/map/status.c b/src/map/status.c
index c0611f97b..7b4e6f274 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -6203,7 +6203,7 @@ void status_set_viewdata(struct block_list *bl, int class_)
nullpo_retv(bl);
if (mob->db_checkid(class_) || mob->is_clone(class_))
vd = mob->get_viewdata(class_);
- else if (npcdb_checkid(class_) || (bl->type == BL_NPC && class_ == WARP_CLASS))
+ else if (npc->db_checkid(class_) || (bl->type == BL_NPC && class_ == WARP_CLASS))
vd = npc->get_viewdata(class_);
else if (homdb_checkid(class_))
vd = homun->get_viewdata(class_);
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
index 034b14b79..c2c6daf58 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc
@@ -3399,6 +3399,8 @@ struct {
struct HPMHookPoint *HP_npc_market_delfromsql_post;
struct HPMHookPoint *HP_npc_market_delfromsql_sub_pre;
struct HPMHookPoint *HP_npc_market_delfromsql_sub_post;
+ struct HPMHookPoint *HP_npc_db_checkid_pre;
+ struct HPMHookPoint *HP_npc_db_checkid_post;
struct HPMHookPoint *HP_npc_secure_timeout_timer_pre;
struct HPMHookPoint *HP_npc_secure_timeout_timer_post;
struct HPMHookPoint *HP_party_init_pre;
@@ -8482,6 +8484,8 @@ struct {
int HP_npc_market_delfromsql_post;
int HP_npc_market_delfromsql_sub_pre;
int HP_npc_market_delfromsql_sub_post;
+ int HP_npc_db_checkid_pre;
+ int HP_npc_db_checkid_post;
int HP_npc_secure_timeout_timer_pre;
int HP_npc_secure_timeout_timer_post;
int HP_party_init_pre;
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index 21f48134c..89ded9041 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -1726,6 +1726,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(npc->market_tosql, HP_npc_market_tosql) },
{ HP_POP(npc->market_delfromsql, HP_npc_market_delfromsql) },
{ HP_POP(npc->market_delfromsql_sub, HP_npc_market_delfromsql_sub) },
+ { HP_POP(npc->db_checkid, HP_npc_db_checkid) },
{ HP_POP(npc->secure_timeout_timer, HP_npc_secure_timeout_timer) },
/* party */
{ HP_POP(party->init, HP_party_init) },
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index 9078efe2e..ff08b8909 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -45435,6 +45435,33 @@ void HP_npc_market_delfromsql_sub(const char *npcname, unsigned short index) {
}
return;
}
+bool HP_npc_db_checkid(const int id) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if( HPMHooks.count.HP_npc_db_checkid_pre ) {
+ bool (*preHookFunc) (const int *id);
+ *HPMforce_return = false;
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_npc_db_checkid_pre; hIndex++ ) {
+ preHookFunc = HPMHooks.list.HP_npc_db_checkid_pre[hIndex].func;
+ retVal___ = preHookFunc(&id);
+ }
+ if( *HPMforce_return ) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.npc.db_checkid(id);
+ }
+ if( HPMHooks.count.HP_npc_db_checkid_post ) {
+ bool (*postHookFunc) (bool retVal___, const int *id);
+ for(hIndex = 0; hIndex < HPMHooks.count.HP_npc_db_checkid_post; hIndex++ ) {
+ postHookFunc = HPMHooks.list.HP_npc_db_checkid_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, &id);
+ }
+ }
+ return retVal___;
+}
int HP_npc_secure_timeout_timer(int tid, int64 tick, int id, intptr_t data) {
int hIndex = 0;
int retVal___ = 0;