diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/atcommand.c | 7 | ||||
-rw-r--r-- | src/map/clif.c | 4 | ||||
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 14 | ||||
-rw-r--r-- | src/map/skill.c | 12 | ||||
-rw-r--r-- | src/map/status.c | 14 |
6 files changed, 30 insertions, 23 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 891fb1a79..abdd8267e 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -2526,7 +2526,7 @@ ACMD_FUNC(skillpoint) *------------------------------------------*/ ACMD_FUNC(zeny) { - int zeny; + int zeny=0, ret=-1; nullpo_retr(-1, sd); if (!message || !*message || (zeny = atoi(message)) == 0) { @@ -2535,12 +2535,13 @@ ACMD_FUNC(zeny) } if(zeny > 0){ - if(pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL) == 1) + if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. } - else if(pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL) == 1){ + else if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1){ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. } + if(!ret) clif_displaymessage(fd, msg_txt(176)); //ret=0 mean cmd success return 0; } diff --git a/src/map/clif.c b/src/map/clif.c index 3b5dc0f57..746a12a75 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -10179,8 +10179,8 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd) if (sd->npc_id) { if (sd->npc_id != sd->npc_item_flag) return; - } else - if (pc_istrading(sd)) + } + else if (pc_istrading(sd)) return; //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] diff --git a/src/map/mob.c b/src/map/mob.c index 56be06b2d..b5db08038 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2436,7 +2436,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if( sd->bonus.get_zeny_num && rnd()%100 < sd->bonus.get_zeny_rate ) { i = sd->bonus.get_zeny_num > 0 ? sd->bonus.get_zeny_num : -md->level * sd->bonus.get_zeny_num; if (!i) i = 1; - pc_getzeny(sd, 1+rnd()%i, LOG_TYPE_OTHER, NULL); + pc_getzeny(sd, 1+rnd()%i, LOG_TYPE_PICKDROP_MONSTER, NULL); } } diff --git a/src/map/pc.c b/src/map/pc.c index 2b9401841..abb99a865 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -3588,7 +3588,7 @@ int pc_inventoryblank(struct map_session_data *sd) *------------------------------------------*/ int pc_payzeny(struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd) { - nullpo_ret(sd); + nullpo_retr(-1,sd); zeny = cap_value(zeny,-MAX_ZENY,MAX_ZENY); //prevent command UB if( zeny < 0 ) @@ -3716,7 +3716,7 @@ int pc_getcash(struct map_session_data *sd, int cash, int points) *------------------------------------------*/ int pc_getzeny(struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd) { - nullpo_ret(sd); + nullpo_retr(-1,sd); zeny = cap_value(zeny,-MAX_ZENY,MAX_ZENY); //prevent command UB if( zeny < 0 ) @@ -3848,6 +3848,10 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l /*========================================== * Remove an item at index n from inventory by amount. + * Parameters : + * @type + * 1 : don't notify deletion + * 2 : don't notify weight change * Return: * 0 = success * 1 = invalid itemid or negative amount @@ -4200,7 +4204,7 @@ int pc_useitem(struct map_session_data *sd,int n) /* Items with delayed consume are not meant to work while in mounts except reins of mount(12622) */ if( sd->inventory_data[n]->flag.delay_consume ) { - if( nameid != 12622 && sd->sc.option&OPTION_MOUNTING ) + if( nameid != ITEMID_REINS_OF_MOUNT && sd->sc.option&OPTION_MOUNTING ) return 0; else if( pc_issit(sd) ) return 0; @@ -6661,7 +6665,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) { base_penalty = (unsigned int)((double)sd->status.zeny * (double)battle_config.zeny_penalty / 10000.); if(base_penalty) - pc_payzeny(sd, base_penalty, LOG_TYPE_OTHER, NULL); //@TODO that type suck + pc_payzeny(sd, base_penalty, LOG_TYPE_PICKDROP_PLAYER, NULL); } } @@ -6871,7 +6875,7 @@ int pc_setparam(struct map_session_data *sd,int type,int val) case SP_ZENY: if( val < 0 ) return 0;// can't set negative zeny - log_zeny(sd, LOG_TYPE_NPC, sd, -(sd->status.zeny - cap_value(val, 0, MAX_ZENY))); + log_zeny(sd, LOG_TYPE_SCRIPT, sd, -(sd->status.zeny - cap_value(val, 0, MAX_ZENY))); sd->status.zeny = cap_value(val, 0, MAX_ZENY); break; case SP_BASEEXP: diff --git a/src/map/skill.c b/src/map/skill.c index ad6ef2b45..c24ffc8c1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5003,7 +5003,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case SA_FORTUNE: clif_skill_nodamage(src,bl,skillid,skilllv,1); - if(sd) pc_getzeny(sd,status_get_lv(bl)*100,LOG_TYPE_OTHER,NULL); + if(sd) pc_getzeny(sd,status_get_lv(bl)*100,LOG_TYPE_STEAL,NULL); break; case SA_TAMINGMONSTER: clif_skill_nodamage(src,bl,skillid,skilllv,1); @@ -10980,10 +10980,12 @@ static int skill_unit_onplace (struct skill_unit *src, struct block_list *bl, un if (!sce) { TBL_PC *sd = BL_CAST(BL_PC, bl); //prevent fullheal exploit if (sd && sd->bloodylust_tick && DIFF_TICK(gettick(), sd->bloodylust_tick) < skill_get_time2(SC_BLOODYLUST, 1)) - sc_start4(bl, type, 100, sg->skill_lv, 1, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv)); //do not refull heal + clif_skill_nodamage(&src->bl,bl,sg->skill_id,sg->skill_lv, + sc_start4(bl, type, 100, sg->skill_lv, 1, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv))); else { if (sd) sd->bloodylust_tick = gettick(); - sc_start4(bl, type, 100, sg->skill_lv, 0, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv)); + clif_skill_nodamage(&src->bl,bl,sg->skill_id,sg->skill_lv, + sc_start4(bl, type, 100, sg->skill_lv, 0, 0, 0, skill_get_time(LK_BERSERK, sg->skill_lv))); } } break; @@ -13288,7 +13290,7 @@ int skill_consume_requirement( struct map_session_data *sd, short skill, short l req.zeny = 0; //Zeny is reduced on skill_attack. if( sd->status.zeny < req.zeny ) req.zeny = sd->status.zeny; - pc_payzeny(sd,req.zeny,LOG_TYPE_OTHER,NULL); //@Need proper type + pc_payzeny(sd,req.zeny,LOG_TYPE_CONSUME,NULL); } } @@ -17791,7 +17793,7 @@ void skill_reload (void) { for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) clif_skillinfoblock(sd); mapit_free(iter); - + } /*========================================== diff --git a/src/map/status.c b/src/map/status.c index 68b7498fc..5fae9350f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -7471,10 +7471,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val sc_start(bl,SC_BLEEDING,100,val1,skill_get_time2(status_sc2skill(type),val1)); break; - case SC__BLOODYLUST: case SC_BERSERK: if (!sc->data[SC_ENDURE] || !sc->data[SC_ENDURE]->val4) sc_start4(bl, SC_ENDURE, 100,10,0,0,2, tick); + case SC__BLOODYLUST: //HP healing is performing after the calc_status call. //Val2 holds HP penalty if (!val4) val4 = skill_get_time2(status_sc2skill(type),val1); @@ -8609,10 +8609,10 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val sc->opt3 |= OPT3_AURABLADE; opt_flag = 0; break; -// case SC__BLOODYLUST: case SC_BERSERK: - sc->opt3 |= OPT3_BERSERK; opt_flag = 0; +// case SC__BLOODYLUST: + sc->opt3 |= OPT3_BERSERK; break; // case ???: // doesn't seem to do anything // sc->opt3 |= OPT3_LIGHTBLADE; @@ -9240,17 +9240,17 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const } break; - case SC__BLOODYLUST: case SC_BERSERK: case SC_SATURDAYNIGHTFEVER: //If val2 is removed, no HP penalty (dispelled?) [Skotlex] - if (status->hp > 100 && sce->val2 && type != SC__BLOODYLUST) + if (status->hp > 100 && sce->val2) status_set_hp(bl, 100, 0); if(sc->data[SC_ENDURE] && sc->data[SC_ENDURE]->val4 == 2) { sc->data[SC_ENDURE]->val4 = 0; status_change_end(bl, SC_ENDURE, INVALID_TIMER); } + case SC__BLOODYLUST: sc_start4(bl, SC_REGENERATION, 100, 10,0,0,(RGN_HP|RGN_SP), skill_get_time(LK_BERSERK, sce->val1)); if( type == SC_SATURDAYNIGHTFEVER ) //Sit down force of Saturday Night Fever has the duration of only 3 seconds. sc_start(bl,SC_SITDOWN_FORCE,100,sce->val1,skill_get_time2(WM_SATURDAY_NIGHT_FEVER,sce->val1)); @@ -9531,10 +9531,10 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const sc->opt3 &= ~OPT3_AURABLADE; opt_flag = 0; break; -// case SC__BLOODYLUST: case SC_BERSERK: - sc->opt3 &= ~OPT3_BERSERK; opt_flag = 0; +// case SC__BLOODYLUST: + sc->opt3 &= ~OPT3_BERSERK; break; // case ???: // doesn't seem to do anything // sc->opt3 &= ~OPT3_LIGHTBLADE; |