diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 21 |
2 files changed, 13 insertions, 12 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 7ff7e5348..d039ce032 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -3226,8 +3226,8 @@ static struct Damage battle_calc_pc_weapon_attack( break; case MC_CARTREVOLUTION: // カートレボリューション if(sd->cart_max_weight > 0 && sd->cart_weight > 0) { - damage = ( damage*(150 + sd->cart_weight/80) )/100; //fixed CARTREV damage [Lupus] - damage2 = ( damage2*(150 + sd->cart_weight/80) )/100; + damage = ( damage*(150 + sd->cart_weight/800) )/100; //fixed CARTREV damage [Lupus] // should be 800, not 80... weight is *10 ^_- [celest] + damage2 = ( damage2*(150 + sd->cart_weight/800) )/100; //damage = (damage*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100; //damage2 = (damage2*(150 + pc_checkskill(sd,BS_WEAPONRESEARCH) + (sd->cart_weight*100/sd->cart_max_weight) ) )/100; } diff --git a/src/map/skill.c b/src/map/skill.c index 59f25274f..fbff7e339 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4410,13 +4410,13 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int (su->group->unit_id != 0x92)){ //?を取り返す if(sd){ if(battle_config.skill_removetrap_type == 1){ - for(i=0;i<10;i++) { - if(skill_db[su->group->skill_id].itemid[i] > 0){ - memset(&item_tmp,0,sizeof(item_tmp)); - item_tmp.nameid = skill_db[su->group->skill_id].itemid[i]; - item_tmp.identify = 1; - if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){ - clif_additem(sd,0,0,flag); + for(i=0;i<10;i++) { + if(skill_db[su->group->skill_id].itemid[i] > 0){ + memset(&item_tmp,0,sizeof(item_tmp)); + item_tmp.nameid = skill_db[su->group->skill_id].itemid[i]; + item_tmp.identify = 1; + if(item_tmp.nameid && (flag=pc_additem(sd,&item_tmp,skill_db[su->group->skill_id].amount[i]))){ + clif_additem(sd,0,0,flag); map_addflooritem(&item_tmp,skill_db[su->group->skill_id].amount[i],sd->bl.m,sd->bl.x,sd->bl.y,NULL,NULL,NULL,0); } } @@ -7096,7 +7096,7 @@ int skill_check_condition(struct map_session_data *sd,int type) case DC_THROWARROW: case SN_SHARPSHOOTING: case CG_ARROWVULCAN: - if(sd->equip_index[10] <= 0) { + if(sd->equip_index[10] < 0) { clif_arrow_fail(sd,0); return 0; } @@ -7493,11 +7493,12 @@ int skill_use_id( struct map_session_data *sd, int target_id, struct guild *g; if (!sd->status.guild_id) return 0; - if (!(g = guild_search(sd->status.guild_id))) + if ((g = guild_search(sd->status.guild_id)) == NULL) return 0; if (strcmp(sd->status.name,g->master)) return 0; - if (skill_lv <= 0) skill_lv = 1; + skill_lv = guild_checkskill(g, skill_num); + if (skill_lv <= 0) return 0; } break; } |