diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/map/status.c | 48 |
1 files changed, 42 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c index 4fc975268..720a02494 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -12067,7 +12067,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->HP_table[idx][i] = status->dbs->HP_table[iidx][i]; } base = (i > 1 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified - avg_increment = (i > 2 ? (status->dbs->HP_table[idx][i] - base) / (i-1) : 5); // Safe value if none are specified + if (i > 2) { + if (i >= MAX_LEVEL + 1) + i = MAX_LEVEL; + avg_increment = (status->dbs->HP_table[idx][i] - base) / (i - 1); + } else { + avg_increment = 5; + } for ( ; i <= pc->max_level[idx][0]; i++) { status->dbs->HP_table[idx][i] = min(base + avg_increment * i, battle_config.max_hp); } @@ -12076,7 +12082,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->SP_table[idx][i] = status->dbs->SP_table[iidx][i]; } base = (i > 1 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified - avg_increment = (i > 2 ? (status->dbs->SP_table[idx][i] - base) / (i-1) : 1); // Safe value if none are specified + if (i > 2) { + if (i >= MAX_LEVEL + 1) + i = MAX_LEVEL; + avg_increment = (status->dbs->SP_table[idx][i] - base) / (i - 1); + } else { + avg_increment = 1; + } for ( ; i <= pc->max_level[idx][0]; i++) { status->dbs->SP_table[idx][i] = min(base + avg_increment * i, battle_config.max_sp); } @@ -12096,7 +12108,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->HP_table[idx][i] = status->dbs->HP_table[iidx][i]; } base = (i > 1 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified - avg_increment = (i > 2 ? (status->dbs->HP_table[idx][i] - base) / (i-1) : 5); // Safe value if none are specified + if (i > 2) { + if (i >= MAX_LEVEL + 1) + i = MAX_LEVEL; + avg_increment = (status->dbs->HP_table[idx][i] - base) / (i - 1); + } else { + avg_increment = 5; + } for ( ; i <= pc->max_level[idx][0]; i++) { status->dbs->HP_table[idx][i] = min(base + avg_increment * i, battle_config.max_hp); } @@ -12116,7 +12134,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->SP_table[idx][i] = status->dbs->SP_table[iidx][i]; } base = (i > 1 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified - avg_increment = (i > 2 ? (status->dbs->SP_table[idx][i] - base) / (i-1) : 1); // Safe value if none are specified + if (i > 2) { + if (i >= MAX_LEVEL + 1) + i = MAX_LEVEL; + avg_increment = (status->dbs->SP_table[idx][i] - base) / (i - 1); + } else { + avg_increment = 1; + } for ( ; i <= pc->max_level[idx][0]; i++) { status->dbs->SP_table[idx][i] = min(avg_increment * i, battle_config.max_sp); } @@ -12152,7 +12176,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->HP_table[idx][++level] = min(i32, battle_config.max_hp); } base = (level > 0 ? status->dbs->HP_table[idx][1] : 35); // Safe value if none are specified - avg_increment = (level > 1 ? (status->dbs->HP_table[idx][level] - base) / level : 5); // Safe value if none are specified + if (level > 2) { + if (level >= MAX_LEVEL + 1) + level = MAX_LEVEL; + avg_increment = (status->dbs->HP_table[idx][level] - base) / level; + } else { + avg_increment = 5; + } for (++level; level <= pc->max_level[idx][0]; ++level) { /* limit only to possible maximum level of the given class */ status->dbs->HP_table[idx][level] = min(base + avg_increment * level, battle_config.max_hp); /* some are still empty? then let's use the average increase */ } @@ -12166,7 +12196,13 @@ void status_read_job_db_sub(int idx, const char *name, config_setting_t *jdb) status->dbs->SP_table[idx][++level] = min(i32, battle_config.max_sp); } base = (level > 0 ? status->dbs->SP_table[idx][1] : 10); // Safe value if none are specified - avg_increment = (level > 1 ? (status->dbs->SP_table[idx][level] - base) / level : 1); + if (level > 2) { + if (level >= MAX_LEVEL + 1) + level = MAX_LEVEL; + avg_increment = (status->dbs->SP_table[idx][level] - base) / level; + } else { + avg_increment = 1; + } for ( ; level <= pc->max_level[idx][0]; level++ ) { status->dbs->SP_table[idx][level] = min(base + avg_increment * level, battle_config.max_sp); } |