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-rw-r--r--src/config/classes/general.h2
-rw-r--r--src/config/classes/swordsman.h4
-rw-r--r--src/config/const.h2
-rw-r--r--src/config/core.h4
-rw-r--r--src/config/renewal.h10
-rw-r--r--src/config/secure.h4
6 files changed, 13 insertions, 13 deletions
diff --git a/src/config/classes/general.h b/src/config/classes/general.h
index a2c9c64c3..aefbbbedb 100644
--- a/src/config/classes/general.h
+++ b/src/config/classes/general.h
@@ -5,7 +5,7 @@
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/**
diff --git a/src/config/classes/swordsman.h b/src/config/classes/swordsman.h
index 44ae922d5..a3638fd11 100644
--- a/src/config/classes/swordsman.h
+++ b/src/config/classes/swordsman.h
@@ -4,10 +4,10 @@
#define _CONFIG_SKILLS_SWORDS_H_
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
-/// rune knight
+/// Rune Knight
///
/// maximum number of runes that a rune knight character can carry at any given time
/// default: 20
diff --git a/src/config/const.h b/src/config/const.h
index 85a76b1ab..9447d85a1 100644
--- a/src/config/const.h
+++ b/src/config/const.h
@@ -5,7 +5,7 @@
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/**
diff --git a/src/config/core.h b/src/config/core.h
index 848829ea2..b0e139f27 100644
--- a/src/config/core.h
+++ b/src/config/core.h
@@ -5,7 +5,7 @@
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/**
@@ -20,7 +20,7 @@
//Comment to disable the official walk path
// -- The official walkpath disables users from taking non-clear walk paths,
-// -- e.g. if they want to get around a obstacle they have to walk around it,
+// -- e.g. if they want to get around an obstacle they have to walk around it,
// -- while with OFFICIAL_WALKPATH disabled if they click to walk around a obstacle the server will do it automatically
#define OFFICIAL_WALKPATH
diff --git a/src/config/renewal.h b/src/config/renewal.h
index c169c5642..33e9a995b 100644
--- a/src/config/renewal.h
+++ b/src/config/renewal.h
@@ -5,11 +5,11 @@
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/**
- * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/map/config/Skills folder
+ * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder
**/
/// game renewal server mode
@@ -70,9 +70,9 @@
///
/// leave this line to enable renewal ASPD
/// - shield penalty is applied
-/// - agi has a greater factor to your ASPD increase
-/// - there is a change in how skill/items give ASPD
-/// - some skills/items ASPD bonus won't stack
+/// - AGI has a greater factor in ASPD increase
+/// - there is a change in how skills/items give ASPD
+/// - some skill/item ASPD bonuses won't stack
#define RENEWAL_ASPD
#endif // _CONFIG_RENEWAL_H_
diff --git a/src/config/secure.h b/src/config/secure.h
index e2b000440..c57db018a 100644
--- a/src/config/secure.h
+++ b/src/config/secure.h
@@ -5,7 +5,7 @@
/**
* rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/map/config/
+ * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
**/
/**
@@ -15,7 +15,7 @@
/**
* Optional NPC Dialog Timer
* When enabled all npcs dialog will 'timeout' if user is on idle for longer than the amount of seconds allowed
- * - On 'timeout' the npc dialog window changes it's next/menu to a 'close' button
+ * - On 'timeout' the npc dialog window changes its next/menu to a 'close' button
* @values
* - ? : Desired idle time in seconds (e.g. 10)
* - 0 : Disabled