diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/char/int_party.c | 3 | ||||
-rw-r--r-- | src/map/battle.c | 1 | ||||
-rw-r--r-- | src/map/battle.h | 1 | ||||
-rw-r--r-- | src/map/clif.c | 38 | ||||
-rw-r--r-- | src/map/guild.c | 13 | ||||
-rw-r--r-- | src/map/instance.c | 4 | ||||
-rw-r--r-- | src/map/party.c | 6 | ||||
-rw-r--r-- | src/map/pc.h | 6 | ||||
-rw-r--r-- | src/map/script.c | 5 | ||||
-rw-r--r-- | src/map/skill.c | 68 | ||||
-rw-r--r-- | src/map/skill.h | 1 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking.Defs.inc | 2 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc | 4 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc | 1 | ||||
-rw-r--r-- | src/plugins/HPMHooking/HPMHooking_map.Hooks.inc | 27 |
15 files changed, 155 insertions, 25 deletions
diff --git a/src/char/int_party.c b/src/char/int_party.c index c16eea34e..62633b4a8 100644 --- a/src/char/int_party.c +++ b/src/char/int_party.c @@ -67,6 +67,7 @@ static int inter_party_check_lv(struct party_data *p) if (p->party.exp == 1 && inter_party->check_exp_share(p) == 0) { p->party.exp = 0; mapif->party_optionchanged(0, &p->party, 0, 0); + inter_party->tosql(&p->party, PS_BASIC, 0); return 0; } @@ -577,9 +578,9 @@ static bool inter_party_leave(int party_id, int account_id, int char_id) if (p->party.member[i].online == 1) p->party.member[i].online = 0; + inter_party->tosql(&p->party, PS_DELMEMBER, i); memset(&p->party.member[i], 0, sizeof(struct party_member)); inter_party->calc_state(p); /// Count online/offline members and check family state and even share range. - inter_party->tosql(&p->party, PS_DELMEMBER, i); if (inter_party->check_empty(p) == 0) mapif->party_info(-1, &p->party, 0); diff --git a/src/map/battle.c b/src/map/battle.c index c25825e6e..40a7c4b09 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -7450,6 +7450,7 @@ static const struct battle_data { { "hit_max_limit", &battle_config.hit_max, SHRT_MAX, 1, INT_MAX, }, { "autoloot_adjust", &battle_config.autoloot_adjust, 0, 0, 1, }, { "hom_bonus_exp_from_master", &battle_config.hom_bonus_exp_from_master, 10, 0, 100, }, + { "allowed_actions_when_dead", &battle_config.allowed_actions_when_dead, 0, 0, 3, }, }; static bool battle_set_value_sub(int index, int value) diff --git a/src/map/battle.h b/src/map/battle.h index 8477d943d..2db890a42 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -610,6 +610,7 @@ struct Battle_Config { int hit_max; int autoloot_adjust; + int allowed_actions_when_dead; }; /* criteria for battle_config.idletime_critera */ diff --git a/src/map/clif.c b/src/map/clif.c index 64b64fa32..345547ce5 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -11064,6 +11064,19 @@ static void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) #if PACKETVER >= 20090218 quest->questinfo_refresh(sd); // NPC quest/event icon check. [Kisuka] #endif + + if (first_time) { + int i; + + ARR_FIND(0, instance->instances, i, instance->list[i].owner_type == IOT_CHAR && instance->list[i].owner_id == sd->status.account_id); + + if (i < instance->instances) { + sd->instances = 1; + CREATE(sd->instance, short, 1); + sd->instance[0] = instance->list[i].id; + clif->instance_join(sd->fd, instance->list[i].id); + } + } } /// Server's tick (ZC_NOTIFY_TIME). @@ -12292,7 +12305,7 @@ static void clif_parse_CreateChatRoom(int fd, struct map_session_data *sd) __att /// 1 = public static void clif_parse_CreateChatRoom(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; int len = (int)RFIFOW(fd, 2) - 15; @@ -12340,7 +12353,7 @@ static void clif_parse_ChatAddMember(int fd, struct map_session_data *sd) __attr /// 00d9 <chat ID>.L <passwd>.8B static void clif_parse_ChatAddMember(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; int chatid = RFIFOL(fd,2); @@ -12357,7 +12370,7 @@ static void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data *sd) /// 1 = public static void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; int len = (int)RFIFOW(fd, 2) - 15; @@ -12392,7 +12405,7 @@ static void clif_parse_ChangeChatOwner(int fd, struct map_session_data *sd) __at /// 1 = normal static void clif_parse_ChangeChatOwner(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; chat->change_owner(sd, RFIFOP(fd,6)); // non null terminated @@ -12403,7 +12416,7 @@ static void clif_parse_KickFromChat(int fd, struct map_session_data *sd) __attri /// 00e2 <name>.24B static void clif_parse_KickFromChat(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; chat->kick(sd, RFIFOP(fd,2)); // non null terminated @@ -12414,7 +12427,7 @@ static void clif_parse_ChatLeave(int fd, struct map_session_data *sd) __attribut /// 00e3 static void clif_parse_ChatLeave(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_CHAT) == 0) || pc_isvending(sd)) return; chat->leave(sd, false); @@ -12441,7 +12454,7 @@ static void clif_parse_TradeRequest(int fd, struct map_session_data *sd) __attri /// 00e4 <account id>.L static void clif_parse_TradeRequest(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; struct map_session_data *t_sd = map->id2sd(RFIFOL(fd, 2)); @@ -12471,7 +12484,7 @@ static void clif_parse_TradeAck(int fd, struct map_session_data *sd) __attribute /// 4 = rejected static void clif_parse_TradeAck(int fd, struct map_session_data *sd) { - if (sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; trade->ack(sd,RFIFOB(fd,2)); @@ -12482,7 +12495,7 @@ static void clif_parse_TradeAddItem(int fd, struct map_session_data *sd) __attri /// 00e8 <index>.W <amount>.L static void clif_parse_TradeAddItem(int fd, struct map_session_data *sd) { - if (!sd->state.trading || pc_isdead(sd) || pc_isvending(sd)) + if (sd->state.trading == 0 || (pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; short index = RFIFOW(fd,2); @@ -12499,8 +12512,9 @@ static void clif_parse_TradeOk(int fd, struct map_session_data *sd) __attribute_ /// 00eb static void clif_parse_TradeOk(int fd, struct map_session_data *sd) { - if (pc_isdead(sd) || pc_isvending(sd)) + if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; + trade->ok(sd); } @@ -12509,7 +12523,7 @@ static void clif_parse_TradeCancel(int fd, struct map_session_data *sd) __attrib /// 00ed static void clif_parse_TradeCancel(int fd, struct map_session_data *sd) { - if (pc_isdead(sd) || pc_isvending(sd)) + if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; trade->cancel(sd); @@ -12520,7 +12534,7 @@ static void clif_parse_TradeCommit(int fd, struct map_session_data *sd) __attrib /// 00ef static void clif_parse_TradeCommit(int fd, struct map_session_data *sd) { - if (pc_isdead(sd) || pc_isvending(sd)) + if ((pc_isdead(sd) && (battle_config.allowed_actions_when_dead & PCALLOWACTION_TRADE) == 0) || pc_isvending(sd)) return; trade->commit(sd); diff --git a/src/map/guild.c b/src/map/guild.c index 90f870f1c..a78ea169c 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -887,6 +887,12 @@ static void guild_member_joined(struct map_session_data *sd) channel->join(g->channel, sd, "", true); } + for (int j = 0; j < g->instances; j++) { + if (g->instance[j] >= 0) { + clif->instance_join(sd->fd, g->instance[j]); + break; + } + } } } @@ -940,6 +946,13 @@ static int guild_member_added(int guild_id, int account_id, int char_id, int fla channel->join(g->channel, sd, "", true); } + for (int i = 0; i < g->instances; i++) { + if (g->instance[i] >= 0) { + clif->instance_join(sd->fd, g->instance[i]); + break; + } + } + return 0; } diff --git a/src/map/instance.c b/src/map/instance.c index 1104b7e88..d2c0a229c 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -68,7 +68,7 @@ static bool instance_is_valid(int instance_id) /*-------------------------------------- * name : instance name * Return value could be - * -4 = already exists | -3 = no free instances | -2 = owner not found | -1 = invalid type + * -4 = already exists | -2 = owner not found | -1 = invalid type * On success return instance_id *--------------------------------------*/ static int instance_create(int owner_id, const char *name, enum instance_owner_type type) @@ -734,7 +734,7 @@ static void instance_force_destroy(struct map_session_data *sd) switch (instance->list[i].owner_type) { case IOT_CHAR: { - if (instance->list[i].owner_id != sd->status.char_id) + if (instance->list[i].owner_id != sd->status.account_id) continue; break; } diff --git a/src/map/party.c b/src/map/party.c index 8eeae2215..a6f6b7774 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -353,8 +353,6 @@ static int party_recv_info(const struct party *sp, int char_id) clif->party_info(p,NULL); for( j = 0; j < p->instances; j++ ) { if( p->instance[j] >= 0 ) { - if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; clif->instance_join(sd->fd, p->instance[j]); break; } @@ -488,8 +486,6 @@ static void party_member_joined(struct map_session_data *sd) p->data[i].sd = sd; for( j = 0; j < p->instances; j++ ) { if( p->instance[j] >= 0 ) { - if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; clif->instance_join(sd->fd, p->instance[j]); break; } @@ -551,8 +547,6 @@ static int party_member_added(int party_id, int account_id, int char_id, int fla for( j = 0; j < p->instances; j++ ) { if( p->instance[j] >= 0 ) { - if( instance->list[p->instance[j]].idle_timer == INVALID_TIMER && instance->list[p->instance[j]].progress_timer == INVALID_TIMER ) - continue; clif->instance_join(sd->fd, p->instance[j]); break; } diff --git a/src/map/pc.h b/src/map/pc.h index 49ffcf3b0..6b83a7b91 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -876,6 +876,12 @@ struct class_exp_tables { struct class_exp_group *class_exp_table[CLASS_COUNT][2]; }; +enum player_actions_when_dead_flags { + PCALLOWACTION_NONE = 0x0, // Don't allow trading and open chat rooms. + PCALLOWACTION_TRADE = 0x1, // Allow trading when dead. + PCALLOWACTION_CHAT = 0x2, // Allow open chat room when dead. +}; + /*===================================== * Interface : pc.h * Generated by HerculesInterfaceMaker diff --git a/src/map/script.c b/src/map/script.c index 3da0cdceb..a8fee9076 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -28358,6 +28358,11 @@ static void script_hardcoded_constants(void) script->set_constant("P_AIRSHIP_INVALID_END_MAP", P_AIRSHIP_INVALID_END_MAP, false, false); script->set_constant("P_AIRSHIP_ITEM_NOT_ENOUGH", P_AIRSHIP_ITEM_NOT_ENOUGH, false, false); script->set_constant("P_AIRSHIP_ITEM_INVALID", P_AIRSHIP_ITEM_INVALID, false, false); + + script->constdb_comment("player allowed actions when dead"); + script->set_constant("PCALLOWACTION_NONE", PCALLOWACTION_NONE, false, false); + script->set_constant("PCALLOWACTION_TRADE", PCALLOWACTION_TRADE, false, false); + script->set_constant("PCALLOWACTION_CHAT", PCALLOWACTION_CHAT, false, false); script->constdb_comment("questinfo types"); script->set_constant("QINFO_JOB", QINFO_JOB, false, false); diff --git a/src/map/skill.c b/src/map/skill.c index 24fbe7892..ccc4264d9 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -370,6 +370,41 @@ static int skill_get_spiritball(int skill_id, int skill_lv) } /** + * Gets the index of the first required item for a skill at given level. + * + * @param skill_id The skill's ID. + * @param skill_lv The skill's level. + * @return The required item's index. Defaults to INDEX_NOT_FOUND (-1) in case of error or if no appropriate index was found. + * + **/ +static int skill_get_item_index(int skill_id, int skill_lv) +{ + if (skill_id == 0) + return INDEX_NOT_FOUND; + + Assert_retr(INDEX_NOT_FOUND, skill_lv > 0); + + int idx = skill->get_index(skill_id); + + Assert_retr(INDEX_NOT_FOUND, idx != 0); + + int item_index = INDEX_NOT_FOUND; + int level_index = skill_get_lvl_idx(skill_lv); + + for (int i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++) { + if (skill->dbs->db[idx].req_items.item[i].id == 0) + continue; + + if (skill->dbs->db[idx].req_items.item[i].amount[level_index] != -1) { + item_index = i; + break; + } + } + + return item_index; +} + +/** * Gets a skill's required item's ID by the skill's ID and the item's index. * * @param skill_id The skill's ID. @@ -7937,7 +7972,14 @@ static int skill_castend_nodamage_id(struct block_list *src, struct block_list * } if( sd ) { int bonus = 100, potion = min(500+skill_lv,505); - int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE; + int item_idx = skill->get_item_index(skill_id, skill_lv); + + if (item_idx == INDEX_NOT_FOUND) { + clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); + map->freeblock_unlock(); + return 1; + } + int item_id = skill->get_itemid(skill_id, item_idx); int inventory_idx = pc->search_inventory(sd, item_id); if (inventory_idx == INDEX_NOT_FOUND || item_id <= 0) { @@ -11797,7 +11839,13 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill // Slim Pitcher [Celest] case CR_SLIMPITCHER: if (sd) { - int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE; + int item_idx = skill->get_item_index(skill_id, skill_lv); + + if (item_idx == INDEX_NOT_FOUND) { + clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0, 0); + return 1; + } + int item_id = skill->get_itemid(skill_id, item_idx); int inventory_idx = pc->search_inventory(sd, item_id); int bonus; @@ -11830,7 +11878,11 @@ static int skill_castend_pos2(struct block_list *src, int x, int y, uint16 skill skill->castend_nodamage_id); } } else { - int item_idx = (skill_lv - 1) % MAX_SKILL_ITEM_REQUIRE; + int item_idx = skill->get_item_index(skill_id, skill_lv); + + if (item_idx == INDEX_NOT_FOUND) + return 1; + int item_id = skill->get_itemid(skill_id, item_idx); struct item_data *item = itemdb->search(item_id); int bonus; @@ -17766,13 +17818,20 @@ static int skill_get_new_group_id(void) static struct skill_unit_group *skill_initunitgroup(struct block_list *src, int count, uint16 skill_id, uint16 skill_lv, int unit_id, int limit, int interval) { - struct unit_data* ud = unit->bl2ud( src ); struct skill_unit_group* group; int i; if(!(skill_id && skill_lv)) return 0; nullpo_retr(NULL, src); + + struct unit_data *ud; + + if (src->type == BL_NPC) + ud = unit->bl2ud2(src); + else + ud = unit->bl2ud(src); + nullpo_retr(NULL, ud); // find a free spot to store the new unit group @@ -23937,6 +23996,7 @@ void skill_defaults(void) skill->get_sp_rate = skill_get_sp_rate; skill->get_state = skill_get_state; skill->get_spiritball = skill_get_spiritball; + skill->get_item_index = skill_get_item_index; skill->get_itemid = skill_get_itemid; skill->get_itemqty = skill_get_itemqty; skill->get_item_any_flag = skill_get_item_any_flag; diff --git a/src/map/skill.h b/src/map/skill.h index b505412b6..fdeaefe01 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -2007,6 +2007,7 @@ struct skill_interface { int (*get_sp_rate) (int skill_id, int skill_lv); int (*get_state) (int skill_id, int skill_lv); int (*get_spiritball) (int skill_id, int skill_lv); + int (*get_item_index) (int skill_id, int skill_lv); int (*get_itemid) (int skill_id, int item_idx); int (*get_itemqty) (int skill_id, int item_idx, int skill_lv); bool (*get_item_any_flag) (int skill_id, int skill_lv); diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc index c04eedb05..9ce99fbe7 100644 --- a/src/plugins/HPMHooking/HPMHooking.Defs.inc +++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc @@ -7264,6 +7264,8 @@ typedef int (*HPMHOOK_pre_skill_get_state) (int *skill_id, int *skill_lv); typedef int (*HPMHOOK_post_skill_get_state) (int retVal___, int skill_id, int skill_lv); typedef int (*HPMHOOK_pre_skill_get_spiritball) (int *skill_id, int *skill_lv); typedef int (*HPMHOOK_post_skill_get_spiritball) (int retVal___, int skill_id, int skill_lv); +typedef int (*HPMHOOK_pre_skill_get_item_index) (int *skill_id, int *skill_lv); +typedef int (*HPMHOOK_post_skill_get_item_index) (int retVal___, int skill_id, int skill_lv); typedef int (*HPMHOOK_pre_skill_get_itemid) (int *skill_id, int *item_idx); typedef int (*HPMHOOK_post_skill_get_itemid) (int retVal___, int skill_id, int item_idx); typedef int (*HPMHOOK_pre_skill_get_itemqty) (int *skill_id, int *item_idx, int *skill_lv); diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index 60d8b7e20..c0627fa5c 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -5788,6 +5788,8 @@ struct { struct HPMHookPoint *HP_skill_get_state_post; struct HPMHookPoint *HP_skill_get_spiritball_pre; struct HPMHookPoint *HP_skill_get_spiritball_post; + struct HPMHookPoint *HP_skill_get_item_index_pre; + struct HPMHookPoint *HP_skill_get_item_index_post; struct HPMHookPoint *HP_skill_get_itemid_pre; struct HPMHookPoint *HP_skill_get_itemid_post; struct HPMHookPoint *HP_skill_get_itemqty_pre; @@ -12819,6 +12821,8 @@ struct { int HP_skill_get_state_post; int HP_skill_get_spiritball_pre; int HP_skill_get_spiritball_post; + int HP_skill_get_item_index_pre; + int HP_skill_get_item_index_post; int HP_skill_get_itemid_pre; int HP_skill_get_itemid_post; int HP_skill_get_itemqty_pre; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index 899f443d1..c35e9b3d6 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -2963,6 +2963,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(skill->get_sp_rate, HP_skill_get_sp_rate) }, { HP_POP(skill->get_state, HP_skill_get_state) }, { HP_POP(skill->get_spiritball, HP_skill_get_spiritball) }, + { HP_POP(skill->get_item_index, HP_skill_get_item_index) }, { HP_POP(skill->get_itemid, HP_skill_get_itemid) }, { HP_POP(skill->get_itemqty, HP_skill_get_itemqty) }, { HP_POP(skill->get_item_any_flag, HP_skill_get_item_any_flag) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index f6f1b3839..4ef6c21eb 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -77228,6 +77228,33 @@ int HP_skill_get_spiritball(int skill_id, int skill_lv) { } return retVal___; } +int HP_skill_get_item_index(int skill_id, int skill_lv) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_skill_get_item_index_pre > 0) { + int (*preHookFunc) (int *skill_id, int *skill_lv); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_item_index_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_skill_get_item_index_pre[hIndex].func; + retVal___ = preHookFunc(&skill_id, &skill_lv); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.skill.get_item_index(skill_id, skill_lv); + } + if (HPMHooks.count.HP_skill_get_item_index_post > 0) { + int (*postHookFunc) (int retVal___, int skill_id, int skill_lv); + for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_item_index_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_skill_get_item_index_post[hIndex].func; + retVal___ = postHookFunc(retVal___, skill_id, skill_lv); + } + } + return retVal___; +} int HP_skill_get_itemid(int skill_id, int item_idx) { int hIndex = 0; int retVal___ = 0; |