summaryrefslogtreecommitdiff
path: root/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
diff options
context:
space:
mode:
Diffstat (limited to 'src/plugins/HPMHooking/HPMHooking_map.Hooks.inc')
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.Hooks.inc1788
1 files changed, 1628 insertions, 160 deletions
diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
index c1ee157af..f6f1b3839 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc
@@ -63781,32 +63781,109 @@ int HP_pc_useitem(struct map_session_data *sd, int n) {
}
return retVal___;
}
-int HP_pc_autocast_clear(struct map_session_data *sd) {
+void HP_pc_autocast_clear_current(struct map_session_data *sd) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_pc_autocast_clear_current_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_clear_current_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_pc_autocast_clear_current_pre[hIndex].func;
+ preHookFunc(&sd);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.pc.autocast_clear_current(sd);
+ }
+ if (HPMHooks.count.HP_pc_autocast_clear_current_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_clear_current_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_pc_autocast_clear_current_post[hIndex].func;
+ postHookFunc(sd);
+ }
+ }
+ return;
+}
+void HP_pc_autocast_clear(struct map_session_data *sd) {
int hIndex = 0;
- int retVal___ = 0;
if (HPMHooks.count.HP_pc_autocast_clear_pre > 0) {
- int (*preHookFunc) (struct map_session_data **sd);
+ void (*preHookFunc) (struct map_session_data **sd);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_clear_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_pc_autocast_clear_pre[hIndex].func;
- retVal___ = preHookFunc(&sd);
+ preHookFunc(&sd);
}
if (*HPMforce_return) {
*HPMforce_return = false;
- return retVal___;
+ return;
}
}
{
- retVal___ = HPMHooks.source.pc.autocast_clear(sd);
+ HPMHooks.source.pc.autocast_clear(sd);
}
if (HPMHooks.count.HP_pc_autocast_clear_post > 0) {
- int (*postHookFunc) (int retVal___, struct map_session_data *sd);
+ void (*postHookFunc) (struct map_session_data *sd);
for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_clear_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_pc_autocast_clear_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, sd);
+ postHookFunc(sd);
}
}
- return retVal___;
+ return;
+}
+void HP_pc_autocast_set_current(struct map_session_data *sd, int skill_id) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_pc_autocast_set_current_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, int *skill_id);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_set_current_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_pc_autocast_set_current_pre[hIndex].func;
+ preHookFunc(&sd, &skill_id);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.pc.autocast_set_current(sd, skill_id);
+ }
+ if (HPMHooks.count.HP_pc_autocast_set_current_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, int skill_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_set_current_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_pc_autocast_set_current_post[hIndex].func;
+ postHookFunc(sd, skill_id);
+ }
+ }
+ return;
+}
+void HP_pc_autocast_remove(struct map_session_data *sd, enum autocast_type type, int skill_id, int skill_lv) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_pc_autocast_remove_pre > 0) {
+ void (*preHookFunc) (struct map_session_data **sd, enum autocast_type *type, int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_remove_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_pc_autocast_remove_pre[hIndex].func;
+ preHookFunc(&sd, &type, &skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.pc.autocast_remove(sd, type, skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_pc_autocast_remove_post > 0) {
+ void (*postHookFunc) (struct map_session_data *sd, enum autocast_type type, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_pc_autocast_remove_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_pc_autocast_remove_post[hIndex].func;
+ postHookFunc(sd, type, skill_id, skill_lv);
+ }
+ }
+ return;
}
int HP_pc_skillatk_bonus(struct map_session_data *sd, uint16 skill_id) {
int hIndex = 0;
@@ -76692,15 +76769,15 @@ int HP_skill_get_index(int skill_id) {
}
return retVal___;
}
-int HP_skill_get_type(int skill_id) {
+int HP_skill_get_type(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_type_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_type_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_type_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -76708,26 +76785,26 @@ int HP_skill_get_type(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_type(skill_id);
+ retVal___ = HPMHooks.source.skill.get_type(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_type_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_type_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_type_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
}
-int HP_skill_get_hit(int skill_id) {
+int HP_skill_get_hit(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_hit_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_hit_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_hit_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -76735,13 +76812,13 @@ int HP_skill_get_hit(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_hit(skill_id);
+ retVal___ = HPMHooks.source.skill.get_hit(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_hit_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_hit_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_hit_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
@@ -76989,6 +77066,33 @@ int HP_skill_get_mhp(int skill_id, int skill_lv) {
}
return retVal___;
}
+int HP_skill_get_msp(int skill_id, int skill_lv) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_get_msp_pre > 0) {
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_msp_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_msp_pre[hIndex].func;
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_msp(skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_get_msp_post > 0) {
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_msp_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_msp_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
int HP_skill_get_sp(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -77070,15 +77174,15 @@ int HP_skill_get_sp_rate(int skill_id, int skill_lv) {
}
return retVal___;
}
-int HP_skill_get_state(int skill_id) {
+int HP_skill_get_state(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_state_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_state_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_state_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77086,13 +77190,13 @@ int HP_skill_get_state(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_state(skill_id);
+ retVal___ = HPMHooks.source.skill.get_state(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_state_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_state_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_state_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
@@ -77151,15 +77255,15 @@ int HP_skill_get_itemid(int skill_id, int item_idx) {
}
return retVal___;
}
-int HP_skill_get_itemqty(int skill_id, int item_idx) {
+int HP_skill_get_itemqty(int skill_id, int item_idx, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_itemqty_pre > 0) {
- int (*preHookFunc) (int *skill_id, int *item_idx);
+ int (*preHookFunc) (int *skill_id, int *item_idx, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_itemqty_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_itemqty_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id, &item_idx);
+ retVal___ = preHookFunc(&skill_id, &item_idx, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77167,17 +77271,125 @@ int HP_skill_get_itemqty(int skill_id, int item_idx) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_itemqty(skill_id, item_idx);
+ retVal___ = HPMHooks.source.skill.get_itemqty(skill_id, item_idx, skill_lv);
}
if (HPMHooks.count.HP_skill_get_itemqty_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id, int item_idx);
+ int (*postHookFunc) (int retVal___, int skill_id, int item_idx, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_itemqty_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_itemqty_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, skill_id, item_idx, skill_lv);
+ }
+ }
+ return retVal___;
+}
+bool HP_skill_get_item_any_flag(int skill_id, int skill_lv) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_skill_get_item_any_flag_pre > 0) {
+ bool (*preHookFunc) (int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_item_any_flag_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_item_any_flag_pre[hIndex].func;
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_item_any_flag(skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_get_item_any_flag_post > 0) {
+ bool (*postHookFunc) (bool retVal___, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_item_any_flag_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_item_any_flag_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
+int HP_skill_get_equip_id(int skill_id, int item_idx) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_get_equip_id_pre > 0) {
+ int (*preHookFunc) (int *skill_id, int *item_idx);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_id_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_equip_id_pre[hIndex].func;
+ retVal___ = preHookFunc(&skill_id, &item_idx);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_equip_id(skill_id, item_idx);
+ }
+ if (HPMHooks.count.HP_skill_get_equip_id_post > 0) {
+ int (*postHookFunc) (int retVal___, int skill_id, int item_idx);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_id_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_equip_id_post[hIndex].func;
retVal___ = postHookFunc(retVal___, skill_id, item_idx);
}
}
return retVal___;
}
+int HP_skill_get_equip_amount(int skill_id, int item_idx, int skill_lv) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_get_equip_amount_pre > 0) {
+ int (*preHookFunc) (int *skill_id, int *item_idx, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_amount_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_equip_amount_pre[hIndex].func;
+ retVal___ = preHookFunc(&skill_id, &item_idx, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_equip_amount(skill_id, item_idx, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_get_equip_amount_post > 0) {
+ int (*postHookFunc) (int retVal___, int skill_id, int item_idx, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_amount_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_equip_amount_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, skill_id, item_idx, skill_lv);
+ }
+ }
+ return retVal___;
+}
+bool HP_skill_get_equip_any_flag(int skill_id, int skill_lv) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_skill_get_equip_any_flag_pre > 0) {
+ bool (*preHookFunc) (int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_any_flag_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_equip_any_flag_pre[hIndex].func;
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_equip_any_flag(skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_get_equip_any_flag_post > 0) {
+ bool (*postHookFunc) (bool retVal___, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_equip_any_flag_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_equip_any_flag_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
int HP_skill_get_zeny(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -77421,15 +77633,15 @@ int HP_skill_get_delaynodex(int skill_id, int skill_lv) {
}
return retVal___;
}
-int HP_skill_get_castdef(int skill_id) {
+int HP_skill_get_castdef(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_castdef_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_castdef_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_castdef_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77437,13 +77649,13 @@ int HP_skill_get_castdef(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_castdef(skill_id);
+ retVal___ = HPMHooks.source.skill.get_castdef(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_castdef_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_castdef_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_castdef_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
@@ -77529,15 +77741,15 @@ int HP_skill_get_ammo_qty(int skill_id, int skill_lv) {
}
return retVal___;
}
-int HP_skill_get_unit_id(int skill_id, int flag) {
+int HP_skill_get_unit_id(int skill_id, int skill_lv, int flag) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_unit_id_pre > 0) {
- int (*preHookFunc) (int *skill_id, int *flag);
+ int (*preHookFunc) (int *skill_id, int *skill_lv, int *flag);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_id_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_unit_id_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id, &flag);
+ retVal___ = preHookFunc(&skill_id, &skill_lv, &flag);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77545,13 +77757,13 @@ int HP_skill_get_unit_id(int skill_id, int flag) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_unit_id(skill_id, flag);
+ retVal___ = HPMHooks.source.skill.get_unit_id(skill_id, skill_lv, flag);
}
if (HPMHooks.count.HP_skill_get_unit_id_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id, int flag);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv, int flag);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_id_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_unit_id_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id, flag);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv, flag);
}
}
return retVal___;
@@ -77583,15 +77795,15 @@ int HP_skill_get_inf2(int skill_id) {
}
return retVal___;
}
-int HP_skill_get_castcancel(int skill_id) {
+int HP_skill_get_castcancel(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_castcancel_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_castcancel_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_castcancel_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77599,13 +77811,13 @@ int HP_skill_get_castcancel(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_castcancel(skill_id);
+ retVal___ = HPMHooks.source.skill.get_castcancel(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_castcancel_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_castcancel_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_castcancel_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
@@ -77691,15 +77903,15 @@ int HP_skill_get_unit_flag(int skill_id) {
}
return retVal___;
}
-int HP_skill_get_unit_target(int skill_id) {
+int HP_skill_get_unit_target(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_unit_target_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_target_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_unit_target_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77707,26 +77919,26 @@ int HP_skill_get_unit_target(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_unit_target(skill_id);
+ retVal___ = HPMHooks.source.skill.get_unit_target(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_unit_target_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_target_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_unit_target_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
}
-int HP_skill_get_unit_interval(int skill_id) {
+int HP_skill_get_unit_interval(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_unit_interval_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_interval_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_unit_interval_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77734,26 +77946,26 @@ int HP_skill_get_unit_interval(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_unit_interval(skill_id);
+ retVal___ = HPMHooks.source.skill.get_unit_interval(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_unit_interval_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_interval_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_unit_interval_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
}
-int HP_skill_get_unit_bl_target(int skill_id) {
+int HP_skill_get_unit_bl_target(int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_get_unit_bl_target_pre > 0) {
- int (*preHookFunc) (int *skill_id);
+ int (*preHookFunc) (int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_bl_target_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_get_unit_bl_target_pre[hIndex].func;
- retVal___ = preHookFunc(&skill_id);
+ retVal___ = preHookFunc(&skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -77761,13 +77973,13 @@ int HP_skill_get_unit_bl_target(int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.get_unit_bl_target(skill_id);
+ retVal___ = HPMHooks.source.skill.get_unit_bl_target(skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_get_unit_bl_target_post > 0) {
- int (*postHookFunc) (int retVal___, int skill_id);
+ int (*postHookFunc) (int retVal___, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_unit_bl_target_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_get_unit_bl_target_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skill_id);
+ retVal___ = postHookFunc(retVal___, skill_id, skill_lv);
}
}
return retVal___;
@@ -78042,15 +78254,15 @@ int HP_skill_name2id(const char *name) {
}
return retVal___;
}
-int HP_skill_isammotype(struct map_session_data *sd, int skill_id) {
+int HP_skill_isammotype(struct map_session_data *sd, int skill_id, int skill_lv) {
int hIndex = 0;
int retVal___ = 0;
if (HPMHooks.count.HP_skill_isammotype_pre > 0) {
- int (*preHookFunc) (struct map_session_data **sd, int *skill_id);
+ int (*preHookFunc) (struct map_session_data **sd, int *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_isammotype_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_isammotype_pre[hIndex].func;
- retVal___ = preHookFunc(&sd, &skill_id);
+ retVal___ = preHookFunc(&sd, &skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -78058,13 +78270,13 @@ int HP_skill_isammotype(struct map_session_data *sd, int skill_id) {
}
}
{
- retVal___ = HPMHooks.source.skill.isammotype(sd, skill_id);
+ retVal___ = HPMHooks.source.skill.isammotype(sd, skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_isammotype_post > 0) {
- int (*postHookFunc) (int retVal___, struct map_session_data *sd, int skill_id);
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, int skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_isammotype_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_isammotype_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, sd, skill_id);
+ retVal___ = postHookFunc(retVal___, sd, skill_id, skill_lv);
}
}
return retVal___;
@@ -78717,6 +78929,33 @@ int HP_skill_delay_fix(struct block_list *bl, uint16 skill_id, uint16 skill_lv)
}
return retVal___;
}
+int HP_skill_check_condition_required_equip(struct map_session_data *sd, int skill_id, int skill_lv) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_check_condition_required_equip_pre > 0) {
+ int (*preHookFunc) (struct map_session_data **sd, int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_check_condition_required_equip_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_check_condition_required_equip_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.check_condition_required_equip(sd, skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_check_condition_required_equip_post > 0) {
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_check_condition_required_equip_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_check_condition_required_equip_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
int HP_skill_check_condition_castbegin(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -78744,6 +78983,60 @@ int HP_skill_check_condition_castbegin(struct map_session_data *sd, uint16 skill
}
return retVal___;
}
+int HP_skill_check_condition_required_items(struct map_session_data *sd, int skill_id, int skill_lv) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_check_condition_required_items_pre > 0) {
+ int (*preHookFunc) (struct map_session_data **sd, int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_check_condition_required_items_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_check_condition_required_items_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.check_condition_required_items(sd, skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_check_condition_required_items_post > 0) {
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_check_condition_required_items_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_check_condition_required_items_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
+bool HP_skill_items_required(struct map_session_data *sd, int skill_id, int skill_lv) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_skill_items_required_pre > 0) {
+ bool (*preHookFunc) (struct map_session_data **sd, int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_items_required_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_items_required_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.items_required(sd, skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_items_required_post > 0) {
+ bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_items_required_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_items_required_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
int HP_skill_check_condition_castend(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv) {
int hIndex = 0;
int retVal___ = 0;
@@ -78771,6 +79064,33 @@ int HP_skill_check_condition_castend(struct map_session_data *sd, uint16 skill_i
}
return retVal___;
}
+int HP_skill_get_any_item_index(struct map_session_data *sd, int skill_id, int skill_lv) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_get_any_item_index_pre > 0) {
+ int (*preHookFunc) (struct map_session_data **sd, int *skill_id, int *skill_lv);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_any_item_index_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_get_any_item_index_pre[hIndex].func;
+ retVal___ = preHookFunc(&sd, &skill_id, &skill_lv);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.get_any_item_index(sd, skill_id, skill_lv);
+ }
+ if (HPMHooks.count.HP_skill_get_any_item_index_post > 0) {
+ int (*postHookFunc) (int retVal___, struct map_session_data *sd, int skill_id, int skill_lv);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_get_any_item_index_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_get_any_item_index_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, sd, skill_id, skill_lv);
+ }
+ }
+ return retVal___;
+}
int HP_skill_consume_requirement(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv, short type) {
int hIndex = 0;
int retVal___ = 0;
@@ -79962,14 +80282,14 @@ int HP_skill_check_unit_range2_sub(struct block_list *bl, va_list ap) {
}
return retVal___;
}
-void HP_skill_toggle_magicpower(struct block_list *bl, uint16 skill_id) {
+void HP_skill_toggle_magicpower(struct block_list *bl, uint16 skill_id, int skill_lv) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_toggle_magicpower_pre > 0) {
- void (*preHookFunc) (struct block_list **bl, uint16 *skill_id);
+ void (*preHookFunc) (struct block_list **bl, uint16 *skill_id, int *skill_lv);
*HPMforce_return = false;
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_toggle_magicpower_pre; hIndex++) {
preHookFunc = HPMHooks.list.HP_skill_toggle_magicpower_pre[hIndex].func;
- preHookFunc(&bl, &skill_id);
+ preHookFunc(&bl, &skill_id, &skill_lv);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -79977,13 +80297,13 @@ void HP_skill_toggle_magicpower(struct block_list *bl, uint16 skill_id) {
}
}
{
- HPMHooks.source.skill.toggle_magicpower(bl, skill_id);
+ HPMHooks.source.skill.toggle_magicpower(bl, skill_id, skill_lv);
}
if (HPMHooks.count.HP_skill_toggle_magicpower_post > 0) {
- void (*postHookFunc) (struct block_list *bl, uint16 skill_id);
+ void (*postHookFunc) (struct block_list *bl, uint16 skill_id, int skill_lv);
for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_toggle_magicpower_post; hIndex++) {
postHookFunc = HPMHooks.list.HP_skill_toggle_magicpower_post[hIndex].func;
- postHookFunc(bl, skill_id);
+ postHookFunc(bl, skill_id, skill_lv);
}
}
return;
@@ -81163,6 +81483,163 @@ void HP_skill_init_unit_layout_unknown(int skill_idx, int pos) {
}
return;
}
+void HP_skill_validate_id(struct config_setting_t *conf, struct s_skill_db *sk, int conf_index) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_id_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk, int *conf_index);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_id_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_id_pre[hIndex].func;
+ preHookFunc(&conf, &sk, &conf_index);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_id(conf, sk, conf_index);
+ }
+ if (HPMHooks.count.HP_skill_validate_id_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk, int conf_index);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_id_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_id_post[hIndex].func;
+ postHookFunc(conf, sk, conf_index);
+ }
+ }
+ return;
+}
+bool HP_skill_name_contains_invalid_character(const char *name) {
+ int hIndex = 0;
+ bool retVal___ = false;
+ if (HPMHooks.count.HP_skill_name_contains_invalid_character_pre > 0) {
+ bool (*preHookFunc) (const char **name);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_name_contains_invalid_character_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_name_contains_invalid_character_pre[hIndex].func;
+ retVal___ = preHookFunc(&name);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.name_contains_invalid_character(name);
+ }
+ if (HPMHooks.count.HP_skill_name_contains_invalid_character_post > 0) {
+ bool (*postHookFunc) (bool retVal___, const char *name);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_name_contains_invalid_character_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_name_contains_invalid_character_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, name);
+ }
+ }
+ return retVal___;
+}
+void HP_skill_validate_name(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_name_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_name_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_name_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_name(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_name_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_name_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_name_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_max_level(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_max_level_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_level_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_max_level_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_max_level(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_max_level_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_level_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_max_level_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_description(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_description_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_description_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_description_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_description(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_description_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_description_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_description_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_range(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_range_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_range_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_range_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_range(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_range_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_range_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_range_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
void HP_skill_validate_hittype(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_hittype_pre > 0) {
@@ -81215,6 +81692,32 @@ void HP_skill_validate_skilltype(struct config_setting_t *conf, struct s_skill_d
}
return;
}
+void HP_skill_validate_skillinfo(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_skillinfo_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skillinfo_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_skillinfo_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_skillinfo(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_skillinfo_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skillinfo_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_skillinfo_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
void HP_skill_validate_attacktype(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_attacktype_pre > 0) {
@@ -81267,13 +81770,13 @@ void HP_skill_validate_element(struct config_setting_t *conf, struct s_skill_db
}
return;
}
-void HP_skill_validate_skillinfo(struct config_setting_t *conf, struct s_skill_db *sk) {
+void HP_skill_validate_damagetype(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
- if (HPMHooks.count.HP_skill_validate_skillinfo_pre > 0) {
+ if (HPMHooks.count.HP_skill_validate_damagetype_pre > 0) {
void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skillinfo_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_skillinfo_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_damagetype_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_damagetype_pre[hIndex].func;
preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
@@ -81282,24 +81785,24 @@ void HP_skill_validate_skillinfo(struct config_setting_t *conf, struct s_skill_d
}
}
{
- HPMHooks.source.skill.validate_skillinfo(conf, sk);
+ HPMHooks.source.skill.validate_damagetype(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_skillinfo_post > 0) {
+ if (HPMHooks.count.HP_skill_validate_damagetype_post > 0) {
void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skillinfo_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_skillinfo_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_damagetype_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_damagetype_post[hIndex].func;
postHookFunc(conf, sk);
}
}
return;
}
-void HP_skill_validate_damagetype(struct config_setting_t *conf, struct s_skill_db *sk) {
+void HP_skill_validate_splash_range(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
- if (HPMHooks.count.HP_skill_validate_damagetype_pre > 0) {
+ if (HPMHooks.count.HP_skill_validate_splash_range_pre > 0) {
void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_damagetype_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_damagetype_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_splash_range_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_splash_range_pre[hIndex].func;
preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
@@ -81308,12 +81811,324 @@ void HP_skill_validate_damagetype(struct config_setting_t *conf, struct s_skill_
}
}
{
- HPMHooks.source.skill.validate_damagetype(conf, sk);
+ HPMHooks.source.skill.validate_splash_range(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_damagetype_post > 0) {
+ if (HPMHooks.count.HP_skill_validate_splash_range_post > 0) {
void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_damagetype_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_damagetype_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_splash_range_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_splash_range_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_number_of_hits(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_number_of_hits_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_number_of_hits_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_number_of_hits_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_number_of_hits(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_number_of_hits_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_number_of_hits_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_number_of_hits_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_interrupt_cast(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_interrupt_cast_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_interrupt_cast_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_interrupt_cast_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_interrupt_cast(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_interrupt_cast_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_interrupt_cast_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_interrupt_cast_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_cast_def_rate(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_cast_def_rate_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cast_def_rate_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_cast_def_rate_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_cast_def_rate(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_cast_def_rate_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cast_def_rate_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_cast_def_rate_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_number_of_instances(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_number_of_instances_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_number_of_instances_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_number_of_instances_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_number_of_instances(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_number_of_instances_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_number_of_instances_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_number_of_instances_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_knock_back_tiles(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_knock_back_tiles_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_knock_back_tiles_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_knock_back_tiles_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_knock_back_tiles(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_knock_back_tiles_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_knock_back_tiles_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_knock_back_tiles_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_cast_time(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_cast_time_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cast_time_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_cast_time_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_cast_time(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_cast_time_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cast_time_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_cast_time_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_act_delay(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_act_delay_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_act_delay_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_act_delay_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_act_delay(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_act_delay_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_act_delay_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_act_delay_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_walk_delay(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_walk_delay_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_walk_delay_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_walk_delay_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_walk_delay(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_walk_delay_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_walk_delay_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_walk_delay_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_skill_data1(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_skill_data1_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skill_data1_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_skill_data1_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_skill_data1(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_skill_data1_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skill_data1_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_skill_data1_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_skill_data2(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_skill_data2_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skill_data2_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_skill_data2_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_skill_data2(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_skill_data2_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skill_data2_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_skill_data2_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_cooldown(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_cooldown_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cooldown_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_cooldown_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_cooldown(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_cooldown_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_cooldown_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_cooldown_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_fixed_cast_time(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_fixed_cast_time_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_fixed_cast_time_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_fixed_cast_time_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_fixed_cast_time(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_fixed_cast_time_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_fixed_cast_time_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_fixed_cast_time_post[hIndex].func;
postHookFunc(conf, sk);
}
}
@@ -81345,6 +82160,215 @@ void HP_skill_validate_castnodex(struct config_setting_t *conf, struct s_skill_d
}
return;
}
+void HP_skill_validate_hp_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_hp_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_hp_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_hp_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_hp_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_hp_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_hp_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_hp_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_sp_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_sp_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_sp_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_sp_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_sp_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_sp_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_sp_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_sp_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_hp_rate_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_hp_rate_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_hp_rate_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_hp_rate_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_hp_rate_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_hp_rate_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_hp_rate_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_hp_rate_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_sp_rate_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_sp_rate_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_sp_rate_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_sp_rate_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_sp_rate_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_sp_rate_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_sp_rate_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_sp_rate_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_max_hp_trigger(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_max_hp_trigger_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_hp_trigger_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_max_hp_trigger_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_max_hp_trigger(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_max_hp_trigger_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_hp_trigger_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_max_hp_trigger_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_max_sp_trigger(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_max_sp_trigger_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_sp_trigger_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_max_sp_trigger_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_max_sp_trigger(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_max_sp_trigger_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_max_sp_trigger_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_max_sp_trigger_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_zeny_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_zeny_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_zeny_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_zeny_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_zeny_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_zeny_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_zeny_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_zeny_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+int HP_skill_validate_weapontype_sub(const char *type, bool on, struct s_skill_db *sk) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_validate_weapontype_sub_pre > 0) {
+ int (*preHookFunc) (const char **type, bool *on, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_weapontype_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_weapontype_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&type, &on, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.validate_weapontype_sub(type, on, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_weapontype_sub_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *type, bool on, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_weapontype_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_weapontype_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, type, on, sk);
+ }
+ }
+ return retVal___;
+}
void HP_skill_validate_weapontype(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_weapontype_pre > 0) {
@@ -81371,6 +82395,33 @@ void HP_skill_validate_weapontype(struct config_setting_t *conf, struct s_skill_
}
return;
}
+int HP_skill_validate_ammotype_sub(const char *type, bool on, struct s_skill_db *sk) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_validate_ammotype_sub_pre > 0) {
+ int (*preHookFunc) (const char **type, bool *on, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammotype_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_ammotype_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&type, &on, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.validate_ammotype_sub(type, on, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_ammotype_sub_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *type, bool on, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammotype_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_ammotype_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, type, on, sk);
+ }
+ }
+ return retVal___;
+}
void HP_skill_validate_ammotype(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_ammotype_pre > 0) {
@@ -81397,6 +82448,59 @@ void HP_skill_validate_ammotype(struct config_setting_t *conf, struct s_skill_db
}
return;
}
+void HP_skill_validate_ammo_amount(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_ammo_amount_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammo_amount_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_ammo_amount_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_ammo_amount(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_ammo_amount_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammo_amount_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_ammo_amount_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+int HP_skill_validate_state_sub(const char *state) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_validate_state_sub_pre > 0) {
+ int (*preHookFunc) (const char **state);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_state_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_state_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&state);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.validate_state_sub(state);
+ }
+ if (HPMHooks.count.HP_skill_validate_state_sub_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *state);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_state_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_state_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, state);
+ }
+ }
+ return retVal___;
+}
void HP_skill_validate_state(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_state_pre > 0) {
@@ -81423,6 +82527,110 @@ void HP_skill_validate_state(struct config_setting_t *conf, struct s_skill_db *s
}
return;
}
+void HP_skill_validate_spirit_sphere_cost(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_spirit_sphere_cost_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_spirit_sphere_cost_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_spirit_sphere_cost_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_spirit_sphere_cost(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_spirit_sphere_cost_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_spirit_sphere_cost_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_spirit_sphere_cost_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_item_requirements_sub_item_amount(struct config_setting_t *conf, struct s_skill_db *sk, int item_index) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_item_amount_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk, int *item_index);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_item_amount_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_item_amount_pre[hIndex].func;
+ preHookFunc(&conf, &sk, &item_index);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_item_requirements_sub_item_amount(conf, sk, item_index);
+ }
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_item_amount_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk, int item_index);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_item_amount_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_item_amount_post[hIndex].func;
+ postHookFunc(conf, sk, item_index);
+ }
+ }
+ return;
+}
+void HP_skill_validate_item_requirements_sub_items(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_items_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_items_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_items_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_item_requirements_sub_items(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_items_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_items_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_items_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_item_requirements_sub_any_flag(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_any_flag_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_any_flag_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_any_flag_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_item_requirements_sub_any_flag(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_item_requirements_sub_any_flag_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_item_requirements_sub_any_flag_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_item_requirements_sub_any_flag_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
void HP_skill_validate_item_requirements(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
if (HPMHooks.count.HP_skill_validate_item_requirements_pre > 0) {
@@ -81449,13 +82657,39 @@ void HP_skill_validate_item_requirements(struct config_setting_t *conf, struct s
}
return;
}
-void HP_skill_validate_unit_target(struct config_setting_t *conf, struct s_skill_db *sk) {
+void HP_skill_validate_equip_requirements_sub_item_amount(struct config_setting_t *conf, struct s_skill_db *sk, int item_index) {
int hIndex = 0;
- if (HPMHooks.count.HP_skill_validate_unit_target_pre > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_item_amount_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk, int *item_index);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_item_amount_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_item_amount_pre[hIndex].func;
+ preHookFunc(&conf, &sk, &item_index);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_equip_requirements_sub_item_amount(conf, sk, item_index);
+ }
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_item_amount_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk, int item_index);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_item_amount_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_item_amount_post[hIndex].func;
+ postHookFunc(conf, sk, item_index);
+ }
+ }
+ return;
+}
+void HP_skill_validate_equip_requirements_sub_items(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_items_pre > 0) {
void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_unit_target_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_items_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_items_pre[hIndex].func;
preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
@@ -81464,24 +82698,24 @@ void HP_skill_validate_unit_target(struct config_setting_t *conf, struct s_skill
}
}
{
- HPMHooks.source.skill.validate_unit_target(conf, sk);
+ HPMHooks.source.skill.validate_equip_requirements_sub_items(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_unit_target_post > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_items_post > 0) {
void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_unit_target_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_items_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_items_post[hIndex].func;
postHookFunc(conf, sk);
}
}
return;
}
-void HP_skill_validate_unit_flag(struct config_setting_t *conf, struct s_skill_db *sk) {
+void HP_skill_validate_equip_requirements_sub_any_flag(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
- if (HPMHooks.count.HP_skill_validate_unit_flag_pre > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_any_flag_pre > 0) {
void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_flag_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_unit_flag_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_any_flag_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_any_flag_pre[hIndex].func;
preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
@@ -81490,24 +82724,24 @@ void HP_skill_validate_unit_flag(struct config_setting_t *conf, struct s_skill_d
}
}
{
- HPMHooks.source.skill.validate_unit_flag(conf, sk);
+ HPMHooks.source.skill.validate_equip_requirements_sub_any_flag(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_unit_flag_post > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_sub_any_flag_post > 0) {
void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_flag_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_unit_flag_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_sub_any_flag_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_sub_any_flag_post[hIndex].func;
postHookFunc(conf, sk);
}
}
return;
}
-void HP_skill_validate_additional_fields(struct config_setting_t *conf, struct s_skill_db *sk) {
+void HP_skill_validate_equip_requirements(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
- if (HPMHooks.count.HP_skill_validate_additional_fields_pre > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_pre > 0) {
void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_additional_fields_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_additional_fields_pre[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_pre[hIndex].func;
preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
@@ -81516,26 +82750,26 @@ void HP_skill_validate_additional_fields(struct config_setting_t *conf, struct s
}
}
{
- HPMHooks.source.skill.validate_additional_fields(conf, sk);
+ HPMHooks.source.skill.validate_equip_requirements(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_additional_fields_post > 0) {
+ if (HPMHooks.count.HP_skill_validate_equip_requirements_post > 0) {
void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_additional_fields_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_additional_fields_post[hIndex].func;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_equip_requirements_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_equip_requirements_post[hIndex].func;
postHookFunc(conf, sk);
}
}
return;
}
-bool HP_skill_validate_skilldb(struct s_skill_db *skt, const char *source) {
+int HP_skill_validate_requirements_item_name(const char *name) {
int hIndex = 0;
- bool retVal___ = false;
- if (HPMHooks.count.HP_skill_validate_skilldb_pre > 0) {
- bool (*preHookFunc) (struct s_skill_db **skt, const char **source);
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_validate_requirements_item_name_pre > 0) {
+ int (*preHookFunc) (const char **name);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skilldb_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_skilldb_pre[hIndex].func;
- retVal___ = preHookFunc(&skt, &source);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_requirements_item_name_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_requirements_item_name_pre[hIndex].func;
+ retVal___ = preHookFunc(&name);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -81543,53 +82777,52 @@ bool HP_skill_validate_skilldb(struct s_skill_db *skt, const char *source) {
}
}
{
- retVal___ = HPMHooks.source.skill.validate_skilldb(skt, source);
+ retVal___ = HPMHooks.source.skill.validate_requirements_item_name(name);
}
- if (HPMHooks.count.HP_skill_validate_skilldb_post > 0) {
- bool (*postHookFunc) (bool retVal___, struct s_skill_db *skt, const char *source);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_skilldb_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_skilldb_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, skt, source);
+ if (HPMHooks.count.HP_skill_validate_requirements_item_name_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *name);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_requirements_item_name_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_requirements_item_name_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, name);
}
}
return retVal___;
}
-int HP_skill_validate_weapontype_sub(const char *type, bool on, struct s_skill_db *sk) {
+void HP_skill_validate_requirements(struct config_setting_t *conf, struct s_skill_db *sk) {
int hIndex = 0;
- int retVal___ = 0;
- if (HPMHooks.count.HP_skill_validate_weapontype_sub_pre > 0) {
- int (*preHookFunc) (const char **type, bool *on, struct s_skill_db **sk);
+ if (HPMHooks.count.HP_skill_validate_requirements_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_weapontype_sub_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_weapontype_sub_pre[hIndex].func;
- retVal___ = preHookFunc(&type, &on, &sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_requirements_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_requirements_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
}
if (*HPMforce_return) {
*HPMforce_return = false;
- return retVal___;
+ return;
}
}
{
- retVal___ = HPMHooks.source.skill.validate_weapontype_sub(type, on, sk);
+ HPMHooks.source.skill.validate_requirements(conf, sk);
}
- if (HPMHooks.count.HP_skill_validate_weapontype_sub_post > 0) {
- int (*postHookFunc) (int retVal___, const char *type, bool on, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_weapontype_sub_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_weapontype_sub_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, type, on, sk);
+ if (HPMHooks.count.HP_skill_validate_requirements_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_requirements_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_requirements_post[hIndex].func;
+ postHookFunc(conf, sk);
}
}
- return retVal___;
+ return;
}
-int HP_skill_validate_ammotype_sub(const char *type, bool on, struct s_skill_db *sk) {
+int HP_skill_validate_unit_id_sub(int unit_id) {
int hIndex = 0;
int retVal___ = 0;
- if (HPMHooks.count.HP_skill_validate_ammotype_sub_pre > 0) {
- int (*preHookFunc) (const char **type, bool *on, struct s_skill_db **sk);
+ if (HPMHooks.count.HP_skill_validate_unit_id_sub_pre > 0) {
+ int (*preHookFunc) (int *unit_id);
*HPMforce_return = false;
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammotype_sub_pre; hIndex++) {
- preHookFunc = HPMHooks.list.HP_skill_validate_ammotype_sub_pre[hIndex].func;
- retVal___ = preHookFunc(&type, &on, &sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_id_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_id_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&unit_id);
}
if (*HPMforce_return) {
*HPMforce_return = false;
@@ -81597,17 +82830,121 @@ int HP_skill_validate_ammotype_sub(const char *type, bool on, struct s_skill_db
}
}
{
- retVal___ = HPMHooks.source.skill.validate_ammotype_sub(type, on, sk);
+ retVal___ = HPMHooks.source.skill.validate_unit_id_sub(unit_id);
}
- if (HPMHooks.count.HP_skill_validate_ammotype_sub_post > 0) {
- int (*postHookFunc) (int retVal___, const char *type, bool on, struct s_skill_db *sk);
- for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_ammotype_sub_post; hIndex++) {
- postHookFunc = HPMHooks.list.HP_skill_validate_ammotype_sub_post[hIndex].func;
- retVal___ = postHookFunc(retVal___, type, on, sk);
+ if (HPMHooks.count.HP_skill_validate_unit_id_sub_post > 0) {
+ int (*postHookFunc) (int retVal___, int unit_id);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_id_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_id_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, unit_id);
}
}
return retVal___;
}
+void HP_skill_validate_unit_id(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_id_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_id_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_id_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_id(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_id_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_id_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_id_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_unit_layout(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_layout_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_layout_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_layout_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_layout(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_layout_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_layout_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_layout_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_unit_range(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_range_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_range_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_range_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_range(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_range_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_range_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_range_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_unit_interval(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_interval_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_interval_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_interval_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_interval(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_interval_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_interval_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_interval_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
int HP_skill_validate_unit_flag_sub(const char *type, bool on, struct s_skill_db *sk) {
int hIndex = 0;
int retVal___ = 0;
@@ -81635,6 +82972,137 @@ int HP_skill_validate_unit_flag_sub(const char *type, bool on, struct s_skill_db
}
return retVal___;
}
+void HP_skill_validate_unit_flag(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_flag_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_flag_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_flag_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_flag(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_flag_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_flag_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_flag_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+int HP_skill_validate_unit_target_sub(const char *target) {
+ int hIndex = 0;
+ int retVal___ = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_target_sub_pre > 0) {
+ int (*preHookFunc) (const char **target);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_sub_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_target_sub_pre[hIndex].func;
+ retVal___ = preHookFunc(&target);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return retVal___;
+ }
+ }
+ {
+ retVal___ = HPMHooks.source.skill.validate_unit_target_sub(target);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_target_sub_post > 0) {
+ int (*postHookFunc) (int retVal___, const char *target);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_sub_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_target_sub_post[hIndex].func;
+ retVal___ = postHookFunc(retVal___, target);
+ }
+ }
+ return retVal___;
+}
+void HP_skill_validate_unit_target(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_target_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_target_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit_target(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_target_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_target_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_target_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_unit(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_unit_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_unit_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_unit(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_unit_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_unit_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_unit_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
+void HP_skill_validate_additional_fields(struct config_setting_t *conf, struct s_skill_db *sk) {
+ int hIndex = 0;
+ if (HPMHooks.count.HP_skill_validate_additional_fields_pre > 0) {
+ void (*preHookFunc) (struct config_setting_t **conf, struct s_skill_db **sk);
+ *HPMforce_return = false;
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_additional_fields_pre; hIndex++) {
+ preHookFunc = HPMHooks.list.HP_skill_validate_additional_fields_pre[hIndex].func;
+ preHookFunc(&conf, &sk);
+ }
+ if (*HPMforce_return) {
+ *HPMforce_return = false;
+ return;
+ }
+ }
+ {
+ HPMHooks.source.skill.validate_additional_fields(conf, sk);
+ }
+ if (HPMHooks.count.HP_skill_validate_additional_fields_post > 0) {
+ void (*postHookFunc) (struct config_setting_t *conf, struct s_skill_db *sk);
+ for (hIndex = 0; hIndex < HPMHooks.count.HP_skill_validate_additional_fields_post; hIndex++) {
+ postHookFunc = HPMHooks.list.HP_skill_validate_additional_fields_post[hIndex].func;
+ postHookFunc(conf, sk);
+ }
+ }
+ return;
+}
bool HP_skill_read_skilldb(const char *filename) {
int hIndex = 0;
bool retVal___ = false;