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path: root/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
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Diffstat (limited to 'src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc')
-rw-r--r--src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc66
1 files changed, 60 insertions, 6 deletions
diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
index 138c69de2..899f443d1 100644
--- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
+++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc
@@ -2957,6 +2957,7 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(skill->get_splash, HP_skill_get_splash) },
{ HP_POP(skill->get_hp, HP_skill_get_hp) },
{ HP_POP(skill->get_mhp, HP_skill_get_mhp) },
+ { HP_POP(skill->get_msp, HP_skill_get_msp) },
{ HP_POP(skill->get_sp, HP_skill_get_sp) },
{ HP_POP(skill->get_hp_rate, HP_skill_get_hp_rate) },
{ HP_POP(skill->get_sp_rate, HP_skill_get_sp_rate) },
@@ -2964,6 +2965,10 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(skill->get_spiritball, HP_skill_get_spiritball) },
{ HP_POP(skill->get_itemid, HP_skill_get_itemid) },
{ HP_POP(skill->get_itemqty, HP_skill_get_itemqty) },
+ { HP_POP(skill->get_item_any_flag, HP_skill_get_item_any_flag) },
+ { HP_POP(skill->get_equip_id, HP_skill_get_equip_id) },
+ { HP_POP(skill->get_equip_amount, HP_skill_get_equip_amount) },
+ { HP_POP(skill->get_equip_any_flag, HP_skill_get_equip_any_flag) },
{ HP_POP(skill->get_zeny, HP_skill_get_zeny) },
{ HP_POP(skill->get_num, HP_skill_get_num) },
{ HP_POP(skill->get_cast, HP_skill_get_cast) },
@@ -3021,8 +3026,12 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(skill->cast_fix_sc, HP_skill_cast_fix_sc) },
{ HP_POP(skill->vf_cast_fix, HP_skill_vf_cast_fix) },
{ HP_POP(skill->delay_fix, HP_skill_delay_fix) },
+ { HP_POP(skill->check_condition_required_equip, HP_skill_check_condition_required_equip) },
{ HP_POP(skill->check_condition_castbegin, HP_skill_check_condition_castbegin) },
+ { HP_POP(skill->check_condition_required_items, HP_skill_check_condition_required_items) },
+ { HP_POP(skill->items_required, HP_skill_items_required) },
{ HP_POP(skill->check_condition_castend, HP_skill_check_condition_castend) },
+ { HP_POP(skill->get_any_item_index, HP_skill_get_any_item_index) },
{ HP_POP(skill->consume_requirement, HP_skill_consume_requirement) },
{ HP_POP(skill->get_requirement, HP_skill_get_requirement) },
{ HP_POP(skill->check_pc_partner, HP_skill_check_pc_partner) },
@@ -3107,23 +3116,68 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(skill->unit_timer_sub, HP_skill_unit_timer_sub) },
{ HP_POP(skill->init_unit_layout, HP_skill_init_unit_layout) },
{ HP_POP(skill->init_unit_layout_unknown, HP_skill_init_unit_layout_unknown) },
+ { HP_POP(skill->validate_id, HP_skill_validate_id) },
+ { HP_POP(skill->name_contains_invalid_character, HP_skill_name_contains_invalid_character) },
+ { HP_POP(skill->validate_name, HP_skill_validate_name) },
+ { HP_POP(skill->validate_max_level, HP_skill_validate_max_level) },
+ { HP_POP(skill->validate_description, HP_skill_validate_description) },
+ { HP_POP(skill->validate_range, HP_skill_validate_range) },
{ HP_POP(skill->validate_hittype, HP_skill_validate_hittype) },
{ HP_POP(skill->validate_skilltype, HP_skill_validate_skilltype) },
+ { HP_POP(skill->validate_skillinfo, HP_skill_validate_skillinfo) },
{ HP_POP(skill->validate_attacktype, HP_skill_validate_attacktype) },
{ HP_POP(skill->validate_element, HP_skill_validate_element) },
- { HP_POP(skill->validate_skillinfo, HP_skill_validate_skillinfo) },
{ HP_POP(skill->validate_damagetype, HP_skill_validate_damagetype) },
+ { HP_POP(skill->validate_splash_range, HP_skill_validate_splash_range) },
+ { HP_POP(skill->validate_number_of_hits, HP_skill_validate_number_of_hits) },
+ { HP_POP(skill->validate_interrupt_cast, HP_skill_validate_interrupt_cast) },
+ { HP_POP(skill->validate_cast_def_rate, HP_skill_validate_cast_def_rate) },
+ { HP_POP(skill->validate_number_of_instances, HP_skill_validate_number_of_instances) },
+ { HP_POP(skill->validate_knock_back_tiles, HP_skill_validate_knock_back_tiles) },
+ { HP_POP(skill->validate_cast_time, HP_skill_validate_cast_time) },
+ { HP_POP(skill->validate_act_delay, HP_skill_validate_act_delay) },
+ { HP_POP(skill->validate_walk_delay, HP_skill_validate_walk_delay) },
+ { HP_POP(skill->validate_skill_data1, HP_skill_validate_skill_data1) },
+ { HP_POP(skill->validate_skill_data2, HP_skill_validate_skill_data2) },
+ { HP_POP(skill->validate_cooldown, HP_skill_validate_cooldown) },
+ { HP_POP(skill->validate_fixed_cast_time, HP_skill_validate_fixed_cast_time) },
{ HP_POP(skill->validate_castnodex, HP_skill_validate_castnodex) },
+ { HP_POP(skill->validate_hp_cost, HP_skill_validate_hp_cost) },
+ { HP_POP(skill->validate_sp_cost, HP_skill_validate_sp_cost) },
+ { HP_POP(skill->validate_hp_rate_cost, HP_skill_validate_hp_rate_cost) },
+ { HP_POP(skill->validate_sp_rate_cost, HP_skill_validate_sp_rate_cost) },
+ { HP_POP(skill->validate_max_hp_trigger, HP_skill_validate_max_hp_trigger) },
+ { HP_POP(skill->validate_max_sp_trigger, HP_skill_validate_max_sp_trigger) },
+ { HP_POP(skill->validate_zeny_cost, HP_skill_validate_zeny_cost) },
+ { HP_POP(skill->validate_weapontype_sub, HP_skill_validate_weapontype_sub) },
{ HP_POP(skill->validate_weapontype, HP_skill_validate_weapontype) },
+ { HP_POP(skill->validate_ammotype_sub, HP_skill_validate_ammotype_sub) },
{ HP_POP(skill->validate_ammotype, HP_skill_validate_ammotype) },
+ { HP_POP(skill->validate_ammo_amount, HP_skill_validate_ammo_amount) },
+ { HP_POP(skill->validate_state_sub, HP_skill_validate_state_sub) },
{ HP_POP(skill->validate_state, HP_skill_validate_state) },
+ { HP_POP(skill->validate_spirit_sphere_cost, HP_skill_validate_spirit_sphere_cost) },
+ { HP_POP(skill->validate_item_requirements_sub_item_amount, HP_skill_validate_item_requirements_sub_item_amount) },
+ { HP_POP(skill->validate_item_requirements_sub_items, HP_skill_validate_item_requirements_sub_items) },
+ { HP_POP(skill->validate_item_requirements_sub_any_flag, HP_skill_validate_item_requirements_sub_any_flag) },
{ HP_POP(skill->validate_item_requirements, HP_skill_validate_item_requirements) },
- { HP_POP(skill->validate_unit_target, HP_skill_validate_unit_target) },
+ { HP_POP(skill->validate_equip_requirements_sub_item_amount, HP_skill_validate_equip_requirements_sub_item_amount) },
+ { HP_POP(skill->validate_equip_requirements_sub_items, HP_skill_validate_equip_requirements_sub_items) },
+ { HP_POP(skill->validate_equip_requirements_sub_any_flag, HP_skill_validate_equip_requirements_sub_any_flag) },
+ { HP_POP(skill->validate_equip_requirements, HP_skill_validate_equip_requirements) },
+ { HP_POP(skill->validate_requirements_item_name, HP_skill_validate_requirements_item_name) },
+ { HP_POP(skill->validate_requirements, HP_skill_validate_requirements) },
+ { HP_POP(skill->validate_unit_id_sub, HP_skill_validate_unit_id_sub) },
+ { HP_POP(skill->validate_unit_id, HP_skill_validate_unit_id) },
+ { HP_POP(skill->validate_unit_layout, HP_skill_validate_unit_layout) },
+ { HP_POP(skill->validate_unit_range, HP_skill_validate_unit_range) },
+ { HP_POP(skill->validate_unit_interval, HP_skill_validate_unit_interval) },
+ { HP_POP(skill->validate_unit_flag_sub, HP_skill_validate_unit_flag_sub) },
{ HP_POP(skill->validate_unit_flag, HP_skill_validate_unit_flag) },
+ { HP_POP(skill->validate_unit_target_sub, HP_skill_validate_unit_target_sub) },
+ { HP_POP(skill->validate_unit_target, HP_skill_validate_unit_target) },
+ { HP_POP(skill->validate_unit, HP_skill_validate_unit) },
{ HP_POP(skill->validate_additional_fields, HP_skill_validate_additional_fields) },
- { HP_POP(skill->validate_weapontype_sub, HP_skill_validate_weapontype_sub) },
- { HP_POP(skill->validate_ammotype_sub, HP_skill_validate_ammotype_sub) },
- { HP_POP(skill->validate_unit_flag_sub, HP_skill_validate_unit_flag_sub) },
{ HP_POP(skill->read_skilldb, HP_skill_read_skilldb) },
{ HP_POP(skill->config_set_level, HP_skill_config_set_level) },
{ HP_POP(skill->level_set_value, HP_skill_level_set_value) },
@@ -3558,4 +3612,4 @@ struct HookingPointData HookingPoints[] = {
{ HP_POP(vending->searchall, HP_vending_searchall) },
};
-int HookingPointsLenMax = 49;
+int HookingPointsLenMax = 50;