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-rw-r--r--src/map/clif.c52
-rw-r--r--src/map/mercenary.c7
-rw-r--r--src/map/skill.c4
-rw-r--r--src/map/status.c82
4 files changed, 94 insertions, 51 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index f03264557..f1f1417fc 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -12376,36 +12376,56 @@ void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool act
void clif_mercenary_updatestatus(struct map_session_data *sd, int type)
{
struct mercenary_data *md;
+ struct status_data *status;
int fd;
if( sd == NULL || (md = sd->md) == NULL )
return;
fd = sd->fd;
+ status = &md->battle_status;
WFIFOHEAD(fd,8);
WFIFOW(fd,0) = 0x02a2;
WFIFOW(fd,2) = type;
switch( type )
{
- case SP_HP:
- WFIFOL(fd,4) = md->battle_status.hp;
+ case SP_ATK1:
+ {
+ int atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
+ WFIFOL(fd,4) = cap_value(atk, 0, SHRT_MAX);
+ }
break;
- case SP_MAXHP:
- WFIFOL(fd,4) = md->battle_status.max_hp;
+ case SP_MATK1:
+ WFIFOL(fd,4) = cap_value(status->matk_max, 0, SHRT_MAX);
break;
- case SP_SP:
- WFIFOL(fd,4) = md->battle_status.sp;
+ case SP_HIT:
+ WFIFOL(fd,4) = status->hit;
break;
- case SP_MAXSP:
- WFIFOL(fd,4) = md->battle_status.max_sp;
+ case SP_CRITICAL:
+ WFIFOL(fd,4) = status->cri/10;
+ break;
+ case SP_DEF1:
+ WFIFOL(fd,4) = status->def;
+ break;
+ case SP_MDEF1:
+ WFIFOL(fd,4) = status->mdef;
break;
case SP_MERCFLEE:
- WFIFOL(fd,4) = md->battle_status.flee;
+ WFIFOL(fd,4) = status->flee;
break;
- case SP_ATK1:
- WFIFOL(fd,4) = md->battle_status.rhw.atk + md->battle_status.rhw.atk2;
+ case SP_ASPD:
+ WFIFOL(fd,4) = status->amotion;
break;
- case SP_HIT:
- WFIFOL(fd,4) = md->battle_status.hit;
+ case SP_HP:
+ WFIFOL(fd,4) = status->hp;
+ break;
+ case SP_MAXHP:
+ WFIFOL(fd,4) = status->max_hp;
+ break;
+ case SP_SP:
+ WFIFOL(fd,4) = status->sp;
+ break;
+ case SP_MAXSP:
+ WFIFOL(fd,4) = status->max_sp;
break;
case SP_MERCKILLS:
WFIFOL(fd,4) = md->mercenary.kill_count;
@@ -12433,13 +12453,15 @@ void clif_mercenary_info(struct map_session_data *sd)
WFIFOHEAD(fd,80);
WFIFOW(fd,0) = 0x029b;
WFIFOL(fd,2) = md->bl.id;
+
// Mercenary shows ATK as a random value between ATK ~ ATK2
- atk = rand()%(status->rhw.atk - status->rhw.atk2 + 1) + status->rhw.atk;
+ atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
WFIFOW(fd,6) = cap_value(atk, 0, SHRT_MAX);
+
WFIFOW(fd,8) = cap_value(status->matk_max, 0, SHRT_MAX);
WFIFOW(fd,10) = status->hit;
WFIFOW(fd,12) = status->cri/10;
- WFIFOW(fd,14) = status->def + (status->vit/2);
+ WFIFOW(fd,14) = status->def;
WFIFOW(fd,16) = status->mdef;
WFIFOW(fd,18) = status->flee;
WFIFOW(fd,20) = status->amotion;
diff --git a/src/map/mercenary.c b/src/map/mercenary.c
index 36d67b52e..0c6e03b6b 100644
--- a/src/map/mercenary.c
+++ b/src/map/mercenary.c
@@ -346,13 +346,14 @@ int mercenary_kills(struct mercenary_data *md)
md->mercenary.kill_count = cap_value(md->mercenary.kill_count, 0, INT_MAX);
if( (md->mercenary.kill_count % 50) == 0 )
+ {
mercenary_set_faith(md, 1);
+ mercenary_killbonus(md);
+ }
if( md->master )
clif_mercenary_updatestatus(md->master, SP_MERCKILLS);
- mercenary_killbonus(md);
-
return 0;
}
@@ -407,7 +408,7 @@ int read_mercenarydb(void)
status->max_sp = atoi(str[5]);
status->rhw.range = atoi(str[6]);
status->rhw.atk = atoi(str[7]);
- status->rhw.atk2 = atoi(str[8]);
+ status->rhw.atk2 = status->rhw.atk + atoi(str[8]);
status->def = atoi(str[9]);
status->mdef = atoi(str[10]);
status->str = atoi(str[11]);
diff --git a/src/map/skill.c b/src/map/skill.c
index 03f9725d5..b75245a98 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -275,8 +275,8 @@ int skill_calc_heal (struct block_list *src, struct block_list *target, int skil
if(src->type == BL_HOM && (skill = merc_hom_checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0)
heal += heal * skill * 2 / 100;
- if(src->type == BL_MER)
- heal /= 2;
+ if(target && target->type == BL_MER)
+ heal >>= 1;
sc = status_get_sc(target);
if( sc && sc->count )
diff --git a/src/map/status.c b/src/map/status.c
index 3bdc84221..44c829078 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2945,6 +2945,54 @@ void status_calc_bl_sub_hom(struct homun_data *hd, unsigned long flag) //[orn]
clif_hominfo(hd->master,hd,0);
}
+void status_calc_bl_sub_mer(struct mercenary_data *md, unsigned long flag)
+{
+ struct status_data
+ *status = &md->battle_status,
+ *b_status = &md->base_status;
+
+ if( flag&(SCB_MAXHP|SCB_VIT) )
+ {
+ flag |= SCB_MAXHP;
+ status->max_hp = cap_value(status->max_hp, 1, battle_config.max_hp);
+ status->hp = cap_value(status->hp, 0, status->max_hp);
+ }
+ if( flag&(SCB_MAXSP|SCB_INT) )
+ {
+ flag |= SCB_MAXSP;
+ status->max_sp = cap_value(status->max_sp, 1, battle_config.max_sp);
+ status->sp = cap_value(status->sp, 0, status->max_sp);
+ }
+ if( flag&SCB_VIT )
+ {
+ flag |= SCB_DEF;
+ status->def += status->vit; // Doddler says Merc DEF = DEF + VIT
+ }
+ if( flag == SCB_ALL )
+ return; // Client Refresh invoked by status_calc_mercenary
+
+ if( flag&SCB_WATK ) clif_mercenary_updatestatus(md->master, SP_ATK1);
+ if( flag&SCB_MATK ) clif_mercenary_updatestatus(md->master, SP_MATK1);
+ if( flag&SCB_HIT ) clif_mercenary_updatestatus(md->master, SP_HIT);
+ if( flag&SCB_CRI ) clif_mercenary_updatestatus(md->master, SP_CRITICAL);
+ if( flag&SCB_DEF ) clif_mercenary_updatestatus(md->master, SP_DEF1);
+ if( flag&SCB_MDEF ) clif_mercenary_updatestatus(md->master, SP_MDEF1);
+ if( flag&SCB_FLEE ) clif_mercenary_updatestatus(md->master, SP_MERCFLEE);
+ if( flag&SCB_ASPD ) clif_mercenary_updatestatus(md->master, SP_ASPD);
+
+ if( flag&SCB_MAXHP )
+ {
+ clif_mercenary_updatestatus(md->master, SP_MAXHP);
+ clif_mercenary_updatestatus(md->master, SP_HP);
+ }
+
+ if( flag&SCB_MAXSP )
+ {
+ clif_mercenary_updatestatus(md->master, SP_MAXSP);
+ clif_mercenary_updatestatus(md->master, SP_SP);
+ }
+}
+
void status_calc_bl(struct block_list *bl, unsigned long flag)
{
struct status_data *b_status, *status;
@@ -3166,6 +3214,9 @@ void status_calc_bl(struct block_list *bl, unsigned long flag)
if(flag&SCB_REGEN)
status_calc_regen_rate(bl, status_get_regen_data(bl), sc);
}
+
+ if(bl->type == BL_MER)
+ status_calc_bl_sub_mer((TBL_MER*)bl, flag);
}
/*==========================================
* Apply shared stat mods from status changes [DracoRPG]
@@ -6241,22 +6292,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
clif_bossmapinfo(sd->fd, boss_md, 0); // First Message
break;
case SC_MERC_HPUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXHP);
status_percent_heal(bl, 100, 0); // Recover Full HP
break;
case SC_MERC_SPUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXSP);
status_percent_heal(bl, 0, 100); // Recover Full SP
break;
- case SC_MERC_FLEEUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MERCFLEE);
- break;
- case SC_MERC_ATKUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_ATK1);
- break;
- case SC_MERC_HITUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_HIT);
- break;
}
return 1;
@@ -6784,26 +6824,6 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid)
if (calc_flag)
status_calc_bl(bl,calc_flag);
- if( bl->type == BL_MER )
- switch( type )
- { // Update Status Window
- case SC_MERC_HPUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXHP);
- break;
- case SC_MERC_SPUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXSP);
- break;
- case SC_MERC_FLEEUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MERCFLEE);
- break;
- case SC_MERC_ATKUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_ATK1);
- break;
- case SC_MERC_HITUP:
- clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_HIT);
- break;
- }
-
if(opt_flag&4) //Out of hiding, invoke on place.
skill_unit_move(bl,gettick(),1);