diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/Makefile.in | 4 | ||||
-rw-r--r-- | src/map/atcommand.c | 19 | ||||
-rw-r--r-- | src/map/atcommand.h | 2 | ||||
-rw-r--r-- | src/map/battle.c | 2 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/battleground.c | 30 | ||||
-rw-r--r-- | src/map/battleground.h | 4 | ||||
-rw-r--r-- | src/map/chat.h | 2 | ||||
-rw-r--r-- | src/map/clif.c | 226 | ||||
-rw-r--r-- | src/map/clif.h | 4 | ||||
-rw-r--r-- | src/map/duel.c | 189 | ||||
-rw-r--r-- | src/map/duel.h | 29 | ||||
-rw-r--r-- | src/map/guild.c | 21 | ||||
-rw-r--r-- | src/map/instance.c | 13 | ||||
-rw-r--r-- | src/map/intif.c | 2 | ||||
-rw-r--r-- | src/map/map.c | 33 | ||||
-rw-r--r-- | src/map/map.h | 20 | ||||
-rw-r--r-- | src/map/mob.c | 54 | ||||
-rw-r--r-- | src/map/mob.h | 28 | ||||
-rw-r--r-- | src/map/npc.c | 30 | ||||
-rw-r--r-- | src/map/npc.h | 1 | ||||
-rw-r--r-- | src/map/pc.c | 268 | ||||
-rw-r--r-- | src/map/pc.h | 137 | ||||
-rw-r--r-- | src/map/quest.c | 20 | ||||
-rw-r--r-- | src/map/script.c | 43 | ||||
-rw-r--r-- | src/map/status.c | 25 | ||||
-rw-r--r-- | src/map/status.h | 3 | ||||
-rw-r--r-- | src/map/unit.c | 3 | ||||
-rw-r--r-- | src/map/unit.h | 3 |
29 files changed, 734 insertions, 483 deletions
diff --git a/src/map/Makefile.in b/src/map/Makefile.in index f45f4dd00..7070a0a9d 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -18,7 +18,7 @@ MAP_OBJ = map.o chrif.o clif.o pc.o status.o npc.o \ storage.o skill.o atcommand.o battle.o battleground.o \ intif.o trade.o party.o vending.o guild.o pet.o \ log.o mail.o date.o unit.o homunculus.o mercenary.o quest.o instance.o \ - buyingstore.o searchstore.o + buyingstore.o searchstore.o duel.o MAP_TXT_OBJ = $(MAP_OBJ:%=obj_txt/%) \ obj_txt/mapreg_txt.o MAP_SQL_OBJ = $(MAP_OBJ:%=obj_sql/%) \ @@ -28,7 +28,7 @@ MAP_H = map.h chrif.h clif.h pc.h status.h npc.h \ storage.h skill.h atcommand.h battle.h battleground.h \ intif.h trade.h party.h vending.h guild.h pet.h \ log.h mail.h date.h unit.h homunculus.h mercenary.h quest.h instance.h mapreg.h \ - buyingstore.h searchstore.h + buyingstore.h searchstore.h duel.h HAVE_MYSQL=@HAVE_MYSQL@ ifeq ($(HAVE_MYSQL),yes) diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 3eb0c37ac..7d66d1694 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -17,6 +17,7 @@ #include "chat.h" #include "clif.h" #include "chrif.h" +#include "duel.h" #include "intif.h" #include "itemdb.h" #include "log.h" @@ -88,7 +89,7 @@ int lowtohigh_compare (const void * a, const void * b) //----------------------------------------------------------- // Return the message string of the specified number by [Yor] //----------------------------------------------------------- -char* msg_txt(int msg_number) +const char* msg_txt(int msg_number) { if (msg_number >= 0 && msg_number < MAX_MSG && msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') @@ -5837,7 +5838,7 @@ ACMD_FUNC(skilltree) struct map_session_data *pl_sd = NULL; int skillnum; int meets, j, c=0; - char target[NAME_LENGTH], *tbl; + char target[NAME_LENGTH]; struct skill_tree_entry *ent; nullpo_retr(-1, sd); @@ -5855,9 +5856,7 @@ ACMD_FUNC(skilltree) c = pc_calc_skilltree_normalize_job(pl_sd); c = pc_mapid2jobid(c, pl_sd->status.sex); - tbl = job_name(c); - - sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", tbl, pc_checkskill(pl_sd, 1)); + sprintf(atcmd_output, "Player is using %s skill tree (%d basic points)", job_name(c), pc_checkskill(pl_sd, 1)); clif_displaymessage(fd, atcmd_output); ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skillnum ); @@ -7250,7 +7249,7 @@ ACMD_FUNC(makehomun) int homunid; nullpo_retr(-1, sd); - if ( merc_is_hom_active(sd->hd) ) { + if ( sd->status.hom_id ) { clif_displaymessage(fd, msg_txt(450)); return -1; } @@ -8652,9 +8651,9 @@ ACMD_FUNC(font) font_id = atoi(message); if( font_id == 0 ) { - if( sd->state.user_font ) + if( sd->user_font ) { - sd->state.user_font = 0; + sd->user_font = 0; clif_displaymessage(fd, "Returning to normal font."); clif_font(sd); } @@ -8666,9 +8665,9 @@ ACMD_FUNC(font) } else if( font_id < 0 || font_id > 9 ) clif_displaymessage(fd, "Invalid font. Use a Value from 0 to 9."); - else if( font_id != sd->state.user_font ) + else if( font_id != sd->user_font ) { - sd->state.user_font = font_id; + sd->user_font = font_id; clif_font(sd); clif_displaymessage(fd, "Font changed."); } diff --git a/src/map/atcommand.h b/src/map/atcommand.h index 37ce87ca3..5456bc348 100644 --- a/src/map/atcommand.h +++ b/src/map/atcommand.h @@ -41,7 +41,7 @@ int atcommand_killmonster(const int fd, struct map_session_data* sd, const char* #define MAX_MSG 1000 extern char* msg_table[MAX_MSG]; -char* msg_txt(int msg_number); +const char* msg_txt(int msg_number); int msg_config_read(const char* cfgName); void do_final_msg(void); diff --git a/src/map/battle.c b/src/map/battle.c index 40e59039b..11e696a7f 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -4012,6 +4012,8 @@ static const struct _battle_data { { "searchstore_querydelay", &battle_config.searchstore_querydelay, 10, 0, INT_MAX, }, { "searchstore_maxresults", &battle_config.searchstore_maxresults, 30, 1, INT_MAX, }, { "display_party_name", &battle_config.display_party_name, 0, 0, 1, }, + { "cashshop_show_points", &battle_config.cashshop_show_points, 0, 0, 1, }, + { "mail_show_status", &battle_config.mail_show_status, 0, 0, 2, }, // BattleGround Settings { "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, }, { "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, }, diff --git a/src/map/battle.h b/src/map/battle.h index b2f33b73b..58f622321 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -486,6 +486,8 @@ extern struct Battle_Config int searchstore_querydelay; int searchstore_maxresults; int display_party_name; + int cashshop_show_points; + int mail_show_status; // [BattleGround Settings] int bg_update_interval; diff --git a/src/map/battleground.c b/src/map/battleground.c index 58e3b469c..13f62a042 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -52,7 +52,7 @@ int bg_team_delete(int bg_id) continue; bg_send_dot_remove(sd); - sd->state.bg_id = 0; + sd->bg_id = 0; } idb_remove(bg_team_db, bg_id); return 1; @@ -70,7 +70,7 @@ int bg_team_warp(int bg_id, unsigned short mapindex, short x, short y) int bg_send_dot_remove(struct map_session_data *sd) { - if( sd && sd->state.bg_id ) + if( sd && sd->bg_id ) clif_bg_xy_remove(sd); return 0; } @@ -81,12 +81,12 @@ int bg_team_join(int bg_id, struct map_session_data *sd) struct battleground_data *bg = bg_team_search(bg_id); struct map_session_data *pl_sd; - if( bg == NULL || sd == NULL || sd->state.bg_id ) return 0; + if( bg == NULL || sd == NULL || sd->bg_id ) return 0; ARR_FIND(0, MAX_BG_MEMBERS, i, bg->members[i].sd == NULL); if( i == MAX_BG_MEMBERS ) return 0; // No free slots - sd->state.bg_id = bg_id; + sd->bg_id = bg_id; bg->members[i].sd = sd; bg->members[i].x = sd->bl.x; bg->members[i].y = sd->bl.y; @@ -111,12 +111,12 @@ int bg_team_leave(struct map_session_data *sd, int flag) struct battleground_data *bg; char output[128]; - if( sd == NULL || !sd->state.bg_id ) + if( sd == NULL || !sd->bg_id ) return 0; bg_send_dot_remove(sd); - bg_id = sd->state.bg_id; - sd->state.bg_id = 0; + bg_id = sd->bg_id; + sd->bg_id = 0; if( (bg = bg_team_search(bg_id)) == NULL ) return 0; @@ -141,7 +141,7 @@ int bg_team_leave(struct map_session_data *sd, int flag) int bg_member_respawn(struct map_session_data *sd) { // Respawn after killed struct battleground_data *bg; - if( sd == NULL || !pc_isdead(sd) || !sd->state.bg_id || (bg = bg_team_search(sd->state.bg_id)) == NULL ) + if( sd == NULL || !pc_isdead(sd) || !sd->bg_id || (bg = bg_team_search(sd->bg_id)) == NULL ) return 0; if( bg->mapindex == 0 ) return 0; // Respawn not handled by Core @@ -177,26 +177,26 @@ int bg_team_get_id(struct block_list *bl) switch( bl->type ) { case BL_PC: - return ((TBL_PC*)bl)->state.bg_id; + return ((TBL_PC*)bl)->bg_id; case BL_PET: if( ((TBL_PET*)bl)->msd ) - return ((TBL_PET*)bl)->msd->state.bg_id; + return ((TBL_PET*)bl)->msd->bg_id; break; case BL_MOB: { struct map_session_data *msd; struct mob_data *md = (TBL_MOB*)bl; if( md->special_state.ai && (msd = map_id2sd(md->master_id)) != NULL ) - return msd->state.bg_id; - return md->state.bg_id; + return msd->bg_id; + return md->bg_id; } case BL_HOM: if( ((TBL_HOM*)bl)->master ) - return ((TBL_HOM*)bl)->master->state.bg_id; + return ((TBL_HOM*)bl)->master->bg_id; break; case BL_MER: if( ((TBL_MER*)bl)->master ) - return ((TBL_MER*)bl)->master->state.bg_id; + return ((TBL_MER*)bl)->master->bg_id; break; case BL_SKILL: return ((TBL_SKILL*)bl)->group->bg_id; @@ -210,7 +210,7 @@ int bg_send_message(struct map_session_data *sd, const char *mes, int len) struct battleground_data *bg; nullpo_ret(sd); - if( sd->state.bg_id == 0 || (bg = bg_team_search(sd->state.bg_id)) == NULL ) + if( sd->bg_id == 0 || (bg = bg_team_search(sd->bg_id)) == NULL ) return 0; clif_bg_message(bg, sd->bl.id, sd->status.name, mes, len); return 0; diff --git a/src/map/battleground.h b/src/map/battleground.h index 946ac2692..c2b74a534 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -22,8 +22,8 @@ struct battleground_data { // BG Cementery unsigned short mapindex, x, y; // Logout Event - char logout_event[50]; - char die_event[50]; + char logout_event[EVENT_NAME_LENGTH]; + char die_event[EVENT_NAME_LENGTH]; }; void do_init_battleground(void); diff --git a/src/map/chat.h b/src/map/chat.h index be3efb513..b80832d3d 100644 --- a/src/map/chat.h +++ b/src/map/chat.h @@ -22,7 +22,7 @@ struct chat_data { uint32 maxLvl; // maximum base level allowed to join struct map_session_data* usersd[20]; struct block_list* owner; - char npc_event[50]; + char npc_event[EVENT_NAME_LENGTH]; }; diff --git a/src/map/clif.c b/src/map/clif.c index e4105c170..eeb9f7532 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -451,7 +451,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target if( !(fd=sd->fd) ) continue; - if( type == GUILD_NOBG && sd->state.bg_id ) + if( type == GUILD_NOBG && sd->bg_id ) continue; if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) ) @@ -498,7 +498,7 @@ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target case BG_SAMEMAP_WOS: case BG: case BG_WOS: - if( sd && sd->state.bg_id && (bg = bg_team_search(sd->state.bg_id)) != NULL ) + if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL ) { for( i = 0; i < MAX_BG_MEMBERS; i++ ) { @@ -797,13 +797,19 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool WBUFW(buf,0) = spawn?0x22b:0x22a; #elif PACKETVER < 20091103 WBUFW(buf,0) = spawn?0x2ed:0x2ee; -#else +#elif PACKETVER < 20101124 WBUFW(buf,0) = spawn?0x7f8:0x7f9; +#else + WBUFW(buf,0) = spawn?0x858:0x857; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); +#if PACKETVER < 20110111 WBUFW(buf,2) = (spawn?62:63)+strlen(name); +#else + WBUFW(buf,2) = (spawn?64:65)+strlen(name); +#endif WBUFB(buf,4) = clif_bl_type(bl); offset+=3; buf = WBUFP(buffer,offset); @@ -877,6 +883,11 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool return packet_len(0x7c); } #endif +#if PACKETVER >= 20110111 + WBUFW(buf,34) = vd->robe; + offset+= 2; + buf = WBUFP(buffer,offset); +#endif WBUFL(buf,34) = status_get_guild_id(bl); WBUFW(buf,38) = status_get_emblem_id(bl); WBUFW(buf,40) = (sd)? sd->status.manner : 0; @@ -910,7 +921,7 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool return packet_len(WBUFW(buffer,0)); #endif #if PACKETVER >= 20080102 - WBUFW(buf,53) = sd?sd->state.user_font:0; + WBUFW(buf,53) = sd?sd->user_font:0; #endif #if PACKETVER >= 20091103 strcpy((char*)WBUFP(buf,55), name); @@ -946,13 +957,19 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un WBUFW(buf, 0) = 0x22c; #elif PACKETVER < 20091103 WBUFW(buf, 0) = 0x2ec; -#else +#elif PACKETVER < 20101124 WBUFW(buf, 0) = 0x7f7; +#else + WBUFW(buf, 0) = 0x856; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); +#if PACKETVER < 20110111 WBUFW(buf, 2) = 69+strlen(name); +#else + WBUFW(buf, 2) = 71+strlen(name); +#endif offset+=2; buf = WBUFP(buffer,offset); #endif @@ -989,6 +1006,11 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un WBUFW(buf,32) = vd->hair_color; WBUFW(buf,34) = vd->cloth_color; WBUFW(buf,36) = (sd)? sd->head_dir : 0; +#if PACKETVER >= 20110111 + WBUFW(buf,38) = vd->robe; + offset+= 2; + buf = WBUFP(buffer,offset); +#endif WBUFL(buf,38) = status_get_guild_id(bl); WBUFW(buf,42) = status_get_emblem_id(bl); WBUFW(buf,44) = (sd)? sd->status.manner : 0; @@ -1006,7 +1028,7 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un WBUFB(buf,57) = (sd)? 5 : 0; WBUFW(buf,58) = clif_setlevel(status_get_lv(bl)); #if PACKETVER >= 20080102 - WBUFW(buf,60) = sd?sd->state.user_font:0; + WBUFW(buf,60) = sd?sd->user_font:0; #endif #if PACKETVER >= 20091103 strcpy((char*)WBUFP(buf,62), name); @@ -1144,7 +1166,7 @@ int clif_spawn(struct block_list *bl) clif_specialeffect(bl,423,AREA); else if(sd->state.size==1) clif_specialeffect(bl,421,AREA); - if( sd->state.bg_id && map[sd->bl.m].flag.battleground ) + if( sd->bg_id && map[sd->bl.m].flag.battleground ) clif_sendbgemblem_area(sd); } break; @@ -2057,7 +2079,7 @@ void clif_inventorylist(struct map_session_data *sd) WBUFW(bufe,ne*se+28)=0; //Unknown #endif #if PACKETVER >= 20100629 - if (sd->inventory_data[i]->equip&EQP_HELM) + if (sd->inventory_data[i]->equip&EQP_VISIBLE) WBUFW(bufe,ne*se+30)= sd->inventory_data[i]->look; else WBUFW(bufe,ne*se+30)=0; @@ -2140,7 +2162,7 @@ void clif_equiplist(struct map_session_data *sd) WBUFW(buf,n*cmd+28)=0; //Unknown #endif #if PACKETVER >= 20100629 - if (sd->inventory_data[i]->equip&EQP_HELM) + if (sd->inventory_data[i]->equip&EQP_VISIBLE) WBUFW(buf,n*cmd+30)= sd->inventory_data[i]->look; else WBUFW(buf,n*cmd+30)=0; @@ -2350,7 +2372,7 @@ int clif_guild_xy(struct map_session_data *sd) *------------------------------------------*/ int clif_guild_xy_single(int fd, struct map_session_data *sd) { - if( sd->state.bg_id ) + if( sd->bg_id ) return 0; WFIFOHEAD(fd,packet_len(0x1eb)); @@ -2449,7 +2471,7 @@ int clif_updatestatus(struct map_session_data *sd,int type) clif_hpmeter(sd); if( !battle_config.party_hp_mode && sd->status.party_id ) clif_party_hp(sd); - if( sd->state.bg_id ) + if( sd->bg_id ) clif_bg_hp(sd); break; case SP_SP: @@ -2705,6 +2727,17 @@ void clif_changelook(struct block_list *bl,int type,int val) #endif //Shoes? No packet uses this.... break; + case LOOK_BODY: + case LOOK_FLOOR: + // unknown purpose + break; + case LOOK_ROBE: +#if PACKETVER < 20110111 + return; +#else + vd->robe = val; +#endif + break; } // prevent leaking the presence of GM-hidden objects @@ -2726,8 +2759,7 @@ void clif_changelook(struct block_list *bl,int type,int val) WBUFW(buf,9)=vd->shield; } else { WBUFB(buf,6)=type; - WBUFW(buf,7)=val; - WBUFW(buf,9)=0; + WBUFL(buf,7)=val; } clif_send(buf,packet_len(0x1d7),bl,target); #endif @@ -2952,7 +2984,7 @@ int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) #if PACKETVER < 20100629 WFIFOB(fd,6)=ok; #else - if (ok && sd->inventory_data[n]->equip&EQP_HELM) + if (ok && sd->inventory_data[n]->equip&EQP_VISIBLE) WFIFOW(fd,6)=sd->inventory_data[n]->look; else WFIFOW(fd,6)=0; @@ -3649,7 +3681,7 @@ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_d clif_spiritball_single(sd->fd, dstsd); if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. - (sd->state.bg_id && sd->state.bg_id == dstsd->state.bg_id) || //BattleGround + (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround (battle_config.disp_hpmeter && (gmlvl = pc_isGM(sd)) >= battle_config.disp_hpmeter && gmlvl >= pc_isGM(dstsd)) ) clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp); @@ -3692,7 +3724,7 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) clif_specialeffect_single(bl,423,sd->fd); else if(tsd->state.size==1) clif_specialeffect_single(bl,421,sd->fd); - if( tsd->state.bg_id && map[tsd->bl.m].flag.battleground ) + if( tsd->bg_id && map[tsd->bl.m].flag.battleground ) clif_sendbgemblem_single(sd->fd,tsd); } break; @@ -4972,17 +5004,12 @@ void clif_MainChatMessage(const char* message) /*========================================== * Send broadcast message with font formatting. * S 01C3 <len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B - * S 040C <len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B *------------------------------------------*/ int clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { unsigned char *buf = (unsigned char*)aMallocA((16 + len)*sizeof(unsigned char)); -#if PACKETVER < 20080820 WBUFW(buf,0) = 0x1c3; -#else - WBUFW(buf,0) = 0x40c; -#endif WBUFW(buf,2) = len + 16; WBUFL(buf,4) = fontColor; WBUFW(buf,8) = fontType; @@ -6986,7 +7013,7 @@ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *me /*========================================== * ギルドメンバ追放通知 *------------------------------------------*/ -int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id) +void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id) { unsigned char buf[128]; #if PACKETVER < 20100803 @@ -6995,46 +7022,58 @@ int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char const unsigned short cmd = 0x839; #endif - nullpo_ret(sd); + nullpo_retv(sd); WBUFW(buf,0) = cmd; - safestrncpy((char*)WBUFP(buf, 2),name,NAME_LENGTH); - safestrncpy((char*)WBUFP(buf,26),mes,40); + safestrncpy((char*)WBUFP(buf,2), name, NAME_LENGTH); + safestrncpy((char*)WBUFP(buf,26), mes, 40); #if PACKETVER < 20100803 - safestrncpy((char*)WBUFP(buf,66),"",NAME_LENGTH); // account name (not used for security reasons) + memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons) #endif - clif_send(buf,packet_len(cmd),&sd->bl,GUILD_NOBG); - return 0; + clif_send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG); } /*========================================== * ギルド追放メンバリスト *------------------------------------------*/ -int clif_guild_expulsionlist(struct map_session_data *sd) +void clif_guild_expulsionlist(struct map_session_data* sd) { - int fd; - int i,c; - struct guild *g; +#if PACKETVER < 20100803 + const int offset = NAME_LENGTH*2+40; +#else + const int offset = NAME_LENGTH+40; +#endif + int fd, i, c = 0; + struct guild* g; + + nullpo_retv(sd); - nullpo_ret(sd); if( (g = guild_search(sd->status.guild_id)) == NULL ) - return 0; + return; fd = sd->fd; - WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * 88); - WFIFOW(fd,0)=0x163; - for(i=c=0;i<MAX_GUILDEXPULSION;i++){ - struct guild_expulsion *e=&g->expulsion[i]; - if(e->account_id>0){ - safestrncpy((char*)WFIFOP(fd,4 + c*88),e->name,NAME_LENGTH); - safestrncpy((char*)WFIFOP(fd,4 + c*88+24),"",24); // account name (not used for security reasons) - safestrncpy((char*)WFIFOP(fd,4 + c*88+48),e->mes,40); + + WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset); + WFIFOW(fd,0) = 0x163; + + for( i = 0; i < MAX_GUILDEXPULSION; i++ ) + { + struct guild_expulsion* e = &g->expulsion[i]; + + if( e->account_id > 0 ) + { + memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH); +#if PACKETVER < 20100803 + memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons) + memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40); +#else + memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40); +#endif c++; } } - WFIFOW(fd,2) = 4 + c*88; + WFIFOW(fd,2) = 4 + c*offset; WFIFOSET(fd,WFIFOW(fd,2)); - return 0; } /*========================================== @@ -8024,15 +8063,15 @@ void clif_equipcheckbox(struct map_session_data* sd) WFIFOSET(fd, packet_len(0x2da)); } -/*========================================== - * Sends info about a player's equipped items - * R 002d7 <length>.W <name>.24B <class>.w <hairstyle>.w <up-viewid>.w <mid-viewid>.w <low-viewid>.w <haircolor>.w <cloth-dye>.w <gender>.1B {equip item}.26B* - * for PACKETVER >= 20100629 - * R 002d7 <length>.W <name>.24B <class>.w <hairstyle>.w <bottom-viewid>.w <mid-viewid>.w <up-viewid>.w <haircolor>.w <cloth-dye>.w <gender>.1B {equip item}.28B* - *------------------------------------------*/ +/// Sends info about a player's equipped items (ZC_EQUIPWIN_MICROSCOPE) +/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* +/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20100629) +/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20101124) +/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (PACKETVER >= 20110111) void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) { - int i, n, fd; + uint8* buf; + int i, n, fd, offset = 0; #if PACKETVER < 20100629 const int s = 26; #else @@ -8043,17 +8082,27 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts fd = sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * s + 43); + buf = WFIFOP(fd,0); - WFIFOW(fd, 0) = 0x2d7; - safestrncpy((char*)WFIFOP(fd, 4), tsd->status.name, NAME_LENGTH); - WFIFOW(fd,28) = tsd->status.class_; - WFIFOW(fd,30) = tsd->vd.hair_style; - WFIFOW(fd,32) = tsd->vd.head_bottom; - WFIFOW(fd,34) = tsd->vd.head_mid; - WFIFOW(fd,36) = tsd->vd.head_top; - WFIFOW(fd,38) = tsd->vd.hair_color; - WFIFOW(fd,40) = tsd->vd.cloth_color; - WFIFOB(fd,42) = tsd->vd.sex; +#if PACKETVER < 20101124 + WBUFW(buf, 0) = 0x2d7; +#else + WBUFW(buf, 0) = 0x859; +#endif + safestrncpy((char*)WBUFP(buf, 4), tsd->status.name, NAME_LENGTH); + WBUFW(buf,28) = tsd->status.class_; + WBUFW(buf,30) = tsd->vd.hair_style; + WBUFW(buf,32) = tsd->vd.head_bottom; + WBUFW(buf,34) = tsd->vd.head_mid; + WBUFW(buf,36) = tsd->vd.head_top; +#if PACKETVER >= 20110111 + WBUFW(buf,38) = tsd->vd.robe; + offset+= 2; + buf = WBUFP(buf,2); +#endif + WBUFW(buf,38) = tsd->vd.hair_color; + WBUFW(buf,40) = tsd->vd.cloth_color; + WBUFB(buf,42) = tsd->vd.sex; for(i=0,n=0; i < MAX_INVENTORY; i++) { @@ -8063,24 +8112,24 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts continue; // Inventory position - WFIFOW(fd, n*s+43) = i + 2; + WBUFW(buf, n*s+43) = i + 2; // Add refine, identify flag, element, etc. - clif_item_sub(WFIFOP(fd,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); + clif_item_sub(WBUFP(buf,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); // Add cards - clif_addcards(WFIFOP(fd, n*s+55), &tsd->status.inventory[i]); + clif_addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]); // Expiration date stuff, if all of those are set to 0 then the client doesn't show anything related (6 bytes) - WFIFOL(fd, n*s+63) = tsd->status.inventory[i].expire_time; - WFIFOW(fd, n*s+67) = 0; + WBUFL(buf, n*s+63) = tsd->status.inventory[i].expire_time; + WBUFW(buf, n*s+67) = 0; #if PACKETVER >= 20100629 - if (tsd->inventory_data[i]->equip&EQP_HELM) - WFIFOW(fd, n*s+69) = tsd->inventory_data[i]->look; + if (tsd->inventory_data[i]->equip&EQP_VISIBLE) + WBUFW(buf, n*s+69) = tsd->inventory_data[i]->look; else - WFIFOW(fd, n*s+69) = 0; + WBUFW(buf, n*s+69) = 0; #endif n++; } - WFIFOW(fd, 2) = 43 + n*s; // Set length + WFIFOW(fd, 2) = 43+offset+n*s; // Set length WFIFOSET(fd, WFIFOW(fd, 2)); } @@ -8443,13 +8492,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_party_hp(sd); // Show hp after displacement [LuzZza] } - if( sd->state.bg_id ) clif_bg_hp(sd); // BattleGround System - if( sd->state.changemap && map[sd->bl.m].flag.battleground ) - { - clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode - if( map[sd->bl.m].flag.battleground == 2 ) - clif_bg_updatescore_single(sd); - } + if( sd->bg_id ) clif_bg_hp(sd); // BattleGround System if(map[sd->bl.m].flag.pvp) { if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] @@ -8606,6 +8649,13 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_status_load(&sd->bl, SI_NIGHT, 0); } + if( map[sd->bl.m].flag.battleground ) + { + clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode + if( map[sd->bl.m].flag.battleground == 2 ) + clif_bg_updatescore_single(sd); + } + if( map[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) ) { char output[128]; @@ -9642,7 +9692,8 @@ void clif_parse_ChatLeave(int fd, struct map_session_data* sd) //0: static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) { - char *msg, output[256]; + const char* msg; + char output[256]; // Your request has been rejected by autoreject option. msg = msg_txt(392); clif_disp_onlyself(src, msg, strlen(msg)); @@ -10928,7 +10979,7 @@ void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) *------------------------------------------*/ void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) { - if( !sd->status.guild_id && !sd->state.bg_id ) + if( !sd->status.guild_id && !sd->bg_id ) return; switch( RFIFOL(fd,2) ) @@ -11076,7 +11127,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) clif_displaymessage(fd, msg_txt(228)); return; } - if( sd->state.bg_id ) + if( sd->bg_id ) { clif_displaymessage(fd, "You can't leave battleground guilds."); return; @@ -11091,7 +11142,7 @@ void clif_parse_GuildLeave(int fd,struct map_session_data *sd) *------------------------------------------*/ void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) { - if( map[sd->bl.m].flag.guildlock || sd->state.bg_id ) + if( map[sd->bl.m].flag.guildlock || sd->bg_id ) { // Guild locked. clif_displaymessage(fd, msg_txt(228)); return; @@ -11128,7 +11179,7 @@ void clif_parse_GuildMessage(int fd, struct map_session_data* sd) sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } - if( sd->state.bg_id ) + if( sd->bg_id ) bg_send_message(sd, text, textlen); else guild_send_message(sd, text, textlen); @@ -13859,7 +13910,7 @@ int clif_sendbgemblem_area(struct map_session_data *sd) WBUFW(buf, 0) = 0x2dd; WBUFL(buf,2) = sd->bl.id; safestrncpy((char*)WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen. - WBUFW(buf,30) = sd->state.bg_id; + WBUFW(buf,30) = sd->bg_id; clif_send(buf,packet_len(0x2dd), &sd->bl, AREA); return 0; } @@ -13871,7 +13922,7 @@ int clif_sendbgemblem_single(int fd, struct map_session_data *sd) WFIFOW(fd,0) = 0x2dd; WFIFOL(fd,2) = sd->bl.id; safestrncpy((char*)WFIFOP(fd,6), sd->status.name, NAME_LENGTH); - WFIFOW(fd,30) = sd->state.bg_id; + WFIFOW(fd,30) = sd->bg_id; WFIFOSET(fd,packet_len(0x2dd)); return 0; } @@ -13886,7 +13937,7 @@ int clif_font(struct map_session_data *sd) nullpo_ret(sd); WBUFW(buf,0) = 0x2ef; WBUFL(buf,2) = sd->bl.id; - WBUFW(buf,6) = sd->state.user_font; + WBUFW(buf,6) = sd->user_font; clif_send(buf, packet_len(0x2ef), &sd->bl, AREA); return 1; } @@ -14977,6 +15028,11 @@ static int packetdb_readdb(void) 3, -1, 8, -1, 86, 2, 6, 6, -1, -1, 4, 10, 10, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, 3, 2, 66, 5, 2, 12, 6, 0, 0, + //#0x0840 + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; struct { void (*func)(int, struct map_session_data *); diff --git a/src/map/clif.h b/src/map/clif.h index 2d90eb522..70a7fdce8 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -29,7 +29,7 @@ struct party_booking_ad_info; #include <stdarg.h> // packet DB #define MAX_PACKET_DB 0x900 -#define MAX_PACKET_VER 25 +#define MAX_PACKET_VER 26 struct s_packet_db { short len; @@ -430,7 +430,7 @@ int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag); int clif_guild_invite(struct map_session_data *sd,struct guild *g); int clif_guild_inviteack(struct map_session_data *sd,int flag); int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes); -int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id); +void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id); int clif_guild_positionchanged(struct guild *g,int idx); int clif_guild_memberpositionchanged(struct guild *g,int idx); int clif_guild_emblem(struct map_session_data *sd,struct guild *g); diff --git a/src/map/duel.c b/src/map/duel.c new file mode 100644 index 000000000..7621b92be --- /dev/null +++ b/src/map/duel.c @@ -0,0 +1,189 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" + +#include "atcommand.h" // msg_txt +#include "clif.h" +#include "duel.h" +#include "pc.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <time.h> + +struct duel duel_list[MAX_DUEL]; +int duel_count = 0; + +/*========================================== + * Duel organizing functions [LuzZza] + *------------------------------------------*/ +void duel_savetime(struct map_session_data* sd) +{ + time_t timer; + struct tm *t; + + time(&timer); + t = localtime(&timer); + + pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); + return; +} + +int duel_checktime(struct map_session_data* sd) +{ + int diff; + time_t timer; + struct tm *t; + + time(&timer); + t = localtime(&timer); + + diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME"); + + return !(diff >= 0 && diff < battle_config.duel_time_interval); +} +static int duel_showinfo_sub(struct map_session_data* sd, va_list va) +{ + struct map_session_data *ssd = va_arg(va, struct map_session_data*); + int *p = va_arg(va, int*); + char output[256]; + + if (sd->duel_group != ssd->duel_group) return 0; + + sprintf(output, " %d. %s", ++(*p), sd->status.name); + clif_disp_onlyself(ssd, output, strlen(output)); + return 1; +} + +int duel_showinfo(const unsigned int did, struct map_session_data* sd) +{ + int p=0; + char output[256]; + + if(duel_list[did].max_players_limit > 0) + sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --" + did, duel_count, + duel_list[did].members_count, + duel_list[did].members_count + duel_list[did].invites_count, + duel_list[did].max_players_limit); + else + sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --" + did, duel_count, + duel_list[did].members_count, + duel_list[did].members_count + duel_list[did].invites_count); + + clif_disp_onlyself(sd, output, strlen(output)); + map_foreachpc(duel_showinfo_sub, sd, &p); + return 0; +} + +int duel_create(struct map_session_data* sd, const unsigned int maxpl) +{ + int i=1; + char output[256]; + + while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++; + if(i == MAX_DUEL) return 0; + + duel_count++; + sd->duel_group = i; + duel_list[i].members_count++; + duel_list[i].invites_count = 0; + duel_list[i].max_players_limit = maxpl; + + strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --" + clif_disp_onlyself(sd, output, strlen(output)); + + clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); + //clif_misceffect2(&sd->bl, 159); + return i; +} + +int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd) +{ + char output[256]; + + // " -- Player %s invites %s to duel --" + sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name); + clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + target_sd->duel_invite = did; + duel_list[did].invites_count++; + + // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --" + sprintf(output, msg_txt(374), sd->status.name); + clif_broadcast((struct block_list *)target_sd, output, strlen(output)+1, 0x10, SELF); + return 0; +} + +static int duel_leave_sub(struct map_session_data* sd, va_list va) +{ + int did = va_arg(va, int); + if (sd->duel_invite == did) + sd->duel_invite = 0; + return 0; +} + +int duel_leave(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + // " <- Player %s has left duel --" + sprintf(output, msg_txt(375), sd->status.name); + clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + duel_list[did].members_count--; + + if(duel_list[did].members_count == 0) { + map_foreachpc(duel_leave_sub, did); + duel_count--; + } + + sd->duel_group = 0; + duel_savetime(sd); + clif_map_property(sd, MAPPROPERTY_NOTHING); + return 0; +} + +int duel_accept(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + duel_list[did].members_count++; + sd->duel_group = sd->duel_invite; + duel_list[did].invites_count--; + sd->duel_invite = 0; + + // " -> Player %s has accepted duel --" + sprintf(output, msg_txt(376), sd->status.name); + clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); + //clif_misceffect2(&sd->bl, 159); + return 0; +} + +int duel_reject(const unsigned int did, struct map_session_data* sd) +{ + char output[256]; + + // " -- Player %s has rejected duel --" + sprintf(output, msg_txt(377), sd->status.name); + clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); + + duel_list[did].invites_count--; + sd->duel_invite = 0; + return 0; +} + +void do_final_duel(void) +{ +} + +int do_init_duel(void) +{ + memset(&duel_list[0], 0, sizeof(duel_list)); + return 0; +} diff --git a/src/map/duel.h b/src/map/duel.h new file mode 100644 index 000000000..674d0e12f --- /dev/null +++ b/src/map/duel.h @@ -0,0 +1,29 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#ifndef _DUEL_H_ +#define _DUEL_H_ + +struct duel { + int members_count; + int invites_count; + int max_players_limit; +}; + +#define MAX_DUEL 1024 +extern struct duel duel_list[MAX_DUEL]; +extern int duel_count; + +//Duel functions // [LuzZza] +int duel_create(struct map_session_data* sd, const unsigned int maxpl); +int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd); +int duel_accept(const unsigned int did, struct map_session_data* sd); +int duel_reject(const unsigned int did, struct map_session_data* sd); +int duel_leave(const unsigned int did, struct map_session_data* sd); +int duel_showinfo(const unsigned int did, struct map_session_data* sd); +int duel_checktime(struct map_session_data* sd); + +int do_init_duel(void); +void do_final_duel(void); + +#endif /* _DUEL_H_ */ diff --git a/src/map/guild.c b/src/map/guild.c index e56b346ec..c80b124ef 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -36,7 +36,7 @@ static DBMap* guild_infoevent_db; // int guild_id -> struct eventlist* static DBMap* guild_castleinfoevent_db; // int castle_id_index -> struct eventlist* struct eventlist { - char name[50]; + char name[EVENT_NAME_LENGTH]; struct eventlist *next; }; @@ -325,7 +325,7 @@ int guild_send_xy_timer_sub(DBKey key,void *data,va_list ap) for(i=0;i<g->max_member;i++){ //struct map_session_data* sd = g->member[i].sd; struct map_session_data* sd = map_charid2sd(g->member[i].char_id); // temporary crashfix - if( sd != NULL && (sd->guild_x != sd->bl.x || sd->guild_y != sd->bl.y) && !sd->state.bg_id ) + if( sd != NULL && (sd->guild_x != sd->bl.x || sd->guild_y != sd->bl.y) && !sd->bg_id ) { clif_guild_xy(sd); sd->guild_x = sd->bl.x; @@ -1545,7 +1545,7 @@ int guild_broken(int guild_id,int flag) struct guild_castle *gc=NULL; struct map_session_data *sd; int i; - char name[50]; + char name[EVENT_NAME_LENGTH]; if(flag!=0 || g==NULL) return 0; @@ -1604,7 +1604,7 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) { struct guild *g; struct guild_member gm; - int pos; + int pos, i; g=guild_search(guild_id); @@ -1638,7 +1638,18 @@ int guild_gm_changed(int guild_id, int account_id, int char_id) g->member[0].sd->state.gmaster_flag = g; //Block his skills for 5 minutes to prevent abuse. guild_block_skill(g->member[0].sd, 300000); - } + } + + // announce the change to all guild members + for( i = 0; i < g->max_member; i++ ) + { + if( g->member[i].sd && g->member[i].sd->fd ) + { + clif_guild_basicinfo(g->member[i].sd); + clif_guild_memberlist(g->member[i].sd); + } + } + return 1; } diff --git a/src/map/instance.c b/src/map/instance.c index 6fa3a2c0a..e9ff2b409 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -31,22 +31,21 @@ struct s_instance instance[MAX_INSTANCE]; /*-------------------------------------- * name : instance name * Return value could be - * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type + * -4 = already exists | -3 = no free instances | -2 = party not found | -1 = invalid type * On success return instance_id *--------------------------------------*/ int instance_create(int party_id, const char *name) { int i; - struct party_data *p = NULL; + struct party_data* p; - if( !party_id || !name ) + if( ( p = party_search(party_id) ) == NULL ) { - ShowError("map_instance_create: missing parameter.\n"); + ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name); return -2; } - p = party_search(party_id); - if( !p || p->instance_id ) + if( p->instance_id ) return -4; // Party already instancing // Searching a Free Instance @@ -54,7 +53,7 @@ int instance_create(int party_id, const char *name) ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE); if( i == MAX_INSTANCE ) { - ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); + ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); return -3; } diff --git a/src/map/intif.c b/src/map/intif.c index 875baa036..1b69c0837 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -1465,7 +1465,7 @@ int intif_parse_Mail_inboxreceived(int fd) if (flag) clif_Mail_refreshinbox(sd); - else + else if( battle_config.mail_show_status && ( battle_config.mail_show_status == 1 || sd->mail.inbox.unread ) ) { char output[128]; sprintf(output, msg_txt(510), sd->mail.inbox.unchecked, sd->mail.inbox.unread + sd->mail.inbox.unchecked); diff --git a/src/map/map.c b/src/map/map.c index 9f9c93608..c086b73c0 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -17,6 +17,7 @@ #include "path.h" #include "chrif.h" #include "clif.h" +#include "duel.h" #include "intif.h" #include "npc.h" #include "pc.h" @@ -1508,7 +1509,7 @@ void map_addiddb(struct block_list *bl) TBL_MOB* md = (TBL_MOB*)bl; idb_put(mobid_db,bl->id,bl); - if( md->boss ) + if( md->state.boss ) idb_put(bossid_db, bl->id, bl); } @@ -1658,8 +1659,30 @@ struct mob_data * map_id2md(int id) struct npc_data * map_id2nd(int id) {// just a id2bl lookup because there's no npc_db - if (id <= 0) return NULL; - return (struct npc_data*)map_id2bl(id); + struct block_list* bl = map_id2bl(id); + + return BL_CAST(BL_NPC, bl); +} + +struct homun_data* map_id2hd(int id) +{ + struct block_list* bl = map_id2bl(id); + + return BL_CAST(BL_HOM, bl); +} + +struct mercenary_data* map_id2mc(int id) +{ + struct block_list* bl = map_id2bl(id); + + return BL_CAST(BL_MER, bl); +} + +struct chat_data* map_id2cd(int id) +{ + struct block_list* bl = map_id2bl(id); + + return BL_CAST(BL_CHAT, bl); } /// Returns the nick of the target charid or NULL if unknown (requests the nick to the char server). @@ -2704,7 +2727,7 @@ int map_readfromcache(struct map_data *m, char *buffer, char *decode_buffer) } // TO-DO: Maybe handle the scenario, if the decoded buffer isn't the same size as expected? [Shinryo] - decode_zip(decode_buffer, &size, p+sizeof(struct map_cache_map_info), info->len); + uncompress(decode_buffer, &size, p+sizeof(struct map_cache_map_info), info->len); CREATE(m->cell, struct mapcell, size); @@ -3438,6 +3461,7 @@ void do_final(void) do_final_status(); do_final_unit(); do_final_battleground(); + do_final_duel(); map_db->destroy(map_db, map_db_final); @@ -3673,6 +3697,7 @@ int do_init(int argc, char *argv[]) do_init_npc(); do_init_unit(); do_init_battleground(); + do_init_duel(); npc_event_do_oninit(); // npcのOnInitイベント?行 diff --git a/src/map/map.h b/src/map/map.h index 8c817387f..d572cec4c 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -203,6 +203,8 @@ enum { #define CHATROOM_PASS_SIZE (8 + 1) //Max allowed chat text length #define CHAT_SIZE_MAX (255 + 1) +//24 for npc name + 24 for label + 2 for a "::" and 1 for EOS +#define EVENT_NAME_LENGTH ( NAME_LENGTH * 2 + 3 ) #define DEFAULT_AUTOSAVE_INTERVAL 5*60*1000 @@ -301,18 +303,18 @@ struct block_list { // Expanded to specify all mob-related spawn data by [Skotlex] struct spawn_data { short class_; //Class, used because a mob can change it's class - unsigned boss : 1; unsigned short m,x,y; //Spawn information (map, point, spawn-area around point) signed short xs,ys; unsigned short num; //Number of mobs using this structure unsigned short active; //Number of mobs that are already spawned (for mob_remove_damaged: no) unsigned int delay1,delay2; //Min delay before respawning after spawn/death struct { - unsigned size :2; //Holds if mob has to be tiny/large - unsigned ai :2; //Holds if mob is special ai. - unsigned dynamic :1; //Whether this data is indexed by a map's dynamic mob list + unsigned int size :2; //Holds if mob has to be tiny/large + unsigned int ai :2; //Holds if mob is special ai. + unsigned int dynamic :1; //Whether this data is indexed by a map's dynamic mob list + unsigned int boss : 1; } state; - char name[NAME_LENGTH],eventname[50]; //Name/event + char name[NAME_LENGTH],eventname[EVENT_NAME_LENGTH]; //Name/event }; @@ -398,7 +400,10 @@ enum _look { LOOK_HAIR_COLOR, LOOK_CLOTHES_COLOR, LOOK_SHIELD, - LOOK_SHOES + LOOK_SHOES, + LOOK_BODY, + LOOK_FLOOR, + LOOK_ROBE, }; // used by map_setcell() @@ -625,6 +630,9 @@ struct map_session_data* map_charid2sd(int charid); struct map_session_data * map_id2sd(int id); struct mob_data * map_id2md(int id); struct npc_data * map_id2nd(int id); +struct homun_data* map_id2hd(int id); +struct mercenary_data* map_id2mc(int id); +struct chat_data* map_id2cd(int id); struct block_list * map_id2bl(int id); #define map_id2index(id) map[(id)].index diff --git a/src/map/mob.c b/src/map/mob.c index 1626f49a0..4c8fa685a 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -160,7 +160,8 @@ struct view_data * mob_get_viewdata(int class_) *------------------------------------------*/ int mob_parse_dataset(struct spawn_data *data) { - int i; + size_t len; + //FIXME: This implementation is not stable, npc scripts will stop working once MAX_MOB_DB changes value! [Skotlex] if(data->class_ > 2*MAX_MOB_DB){ // large/tiny mobs [Valaris] data->state.size=2; @@ -173,36 +174,33 @@ int mob_parse_dataset(struct spawn_data *data) if ((!mobdb_checkid(data->class_) && !mob_is_clone(data->class_)) || !data->num) return 0; - //better safe than sorry, current md->npc_event has a size of 50 - if ((i=strlen(data->eventname)) >= 50) - return 0; + if( npc_event_isspecial(data->eventname) ) + {//Portable monster big/small implementation. [Skotlex] + int i = atoi(data->eventname); - if (data->eventname[0]) - { - if(i <= 2) - { //Portable monster big/small implementation. [Skotlex] - i = atoi(data->eventname); - if (i) { - if (i&2) - data->state.size=1; - else if (i&4) - data->state.size=2; - if (i&8) - data->state.ai=1; - data->eventname[0] = '\0'; //Clear event as it is not used. - } - } else { - if (data->eventname[i-1] == '"') - data->eventname[i-1] = '\0'; //Remove trailing quote. - if (data->eventname[0] == '"') //Strip leading quotes - memmove(data->eventname, data->eventname+1, i-1); + if( i ) + { + if( i&2 ) + data->state.size = 1; + else if( i&4 ) + data->state.size = 2; + if( i&8 ) + data->state.ai = 1; } + data->eventname[0] = '\0'; //Clear event as it is not used. + } + else if( ( len = strlen(data->eventname) ) > 0 ) + { + if( data->eventname[len-1] == '"' ) + data->eventname[len-1] = '\0'; //Remove trailing quote. + if( data->eventname[0] == '"' ) //Strip leading quotes + memmove(data->eventname, data->eventname+1, len-1); } if(strcmp(data->name,"--en--")==0) - strncpy(data->name,mob_db(data->class_)->name,NAME_LENGTH-1); + safestrncpy(data->name, mob_db(data->class_)->name, sizeof(data->name)); else if(strcmp(data->name,"--ja--")==0) - strncpy(data->name,mob_db(data->class_)->jname,NAME_LENGTH-1); + safestrncpy(data->name, mob_db(data->class_)->jname, sizeof(data->name)); return 1; } @@ -218,7 +216,7 @@ struct mob_data* mob_spawn_dataset(struct spawn_data *data) md->bl.x = data->x; md->bl.y = data->y; md->class_ = data->class_; - md->boss = data->boss; + md->state.boss = data->state.boss; md->db = mob_db(md->class_); memcpy(md->name, data->name, NAME_LENGTH); if (data->state.ai) @@ -667,7 +665,7 @@ int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobnam /*========================================== * Summoning BattleGround [Zephyrus] *------------------------------------------*/ -int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int bg_id) +int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, unsigned int bg_id) { struct mob_data *md = NULL; struct spawn_data data; @@ -704,7 +702,7 @@ int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int md = mob_spawn_dataset(&data); mob_spawn(md); - md->state.bg_id = bg_id; // BG Team ID + md->bg_id = bg_id; // BG Team ID return md->bl.id; } diff --git a/src/map/mob.h b/src/map/mob.h index ce896646c..605439f12 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -113,42 +113,42 @@ struct mob_data { struct mob_db *db; //For quick data access (saves doing mob_db(md->class_) all the time) [Skotlex] char name[NAME_LENGTH]; struct { - unsigned size : 2; //Small/Big monsters. - unsigned ai : 2; //Special ai for summoned monsters. + unsigned int size : 2; //Small/Big monsters. + unsigned int ai : 2; //Special ai for summoned monsters. //0: Normal mob. //1: Standard summon, attacks mobs. //2: Alchemist Marine Sphere //3: Alchemist Summon Flora } special_state; //Special mob information that does not needs to be zero'ed on mob respawn. struct { + unsigned int aggressive : 1; //Signals whether the mob AI is in aggressive mode or reactive mode. [Skotlex] + unsigned int steal_coin_flag : 1; + unsigned int soul_change_flag : 1; // Celest + unsigned int alchemist: 1; + unsigned int spotted: 1; + unsigned int npc_killmonster: 1; //for new killmonster behavior + unsigned int rebirth: 1; // NPC_Rebirth used + unsigned int boss : 1; enum MobSkillState skillstate; - unsigned aggressive : 1; //Signals whether the mob AI is in aggressive mode or reactive mode. [Skotlex] unsigned char steal_flag; //number of steal tries (to prevent steal exploit on mobs with few items) [Lupus] - unsigned steal_coin_flag : 1; - unsigned soul_change_flag : 1; // Celest - unsigned alchemist: 1; - unsigned spotted: 1; unsigned char attacked_count; //For rude attacked. int provoke_flag; // Celest - unsigned npc_killmonster: 1; //for new killmonster behavior - unsigned rebirth: 1; // NPC_Rebirth used - unsigned int bg_id; // BattleGround System } state; struct guardian_data* guardian_data; struct { int id; unsigned int dmg; - unsigned flag : 2; //0: Normal. 1: Homunc exp. 2: Pet exp + unsigned int flag : 2; //0: Normal. 1: Homunc exp. 2: Pet exp } dmglog[DAMAGELOG_SIZE]; struct spawn_data *spawn; //Spawn data. int spawn_timer; //Required for Convex Mirror struct item *lootitem; short class_; - unsigned boss : 1; unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex] int level; int target_id,attacked_id; int areanpc_id; //Required in OnTouchNPC (to avoid multiple area touchs) + unsigned int bg_id; // BattleGround System unsigned int next_walktime,last_thinktime,last_linktime,last_pcneartime; short move_fail_count; @@ -160,7 +160,7 @@ struct mob_data { short skillidx; unsigned int skilldelay[MAX_MOBSKILL]; - char npc_event[50]; + char npc_event[EVENT_NAME_LENGTH]; }; @@ -230,7 +230,7 @@ int mob_once_spawn_area(struct map_session_data* sd,int m,int x0,int y0,int x1,i bool mob_ksprotected (struct block_list *src, struct block_list *target); int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian, bool has_index); // Spawning Guardians [Valaris] -int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int bg_id); +int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, unsigned int bg_id); int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex] int mob_randomwalk(struct mob_data *md,unsigned int tick); diff --git a/src/map/npc.c b/src/map/npc.c index 95331ae5b..d070b6886 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -105,7 +105,7 @@ struct view_data* npc_get_viewdata(int class_) int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) { - char name[NAME_LENGTH*2+3]; + char name[EVENT_NAME_LENGTH]; if( nd->touching_id ) return 0; // Attached a player already. Can't trigger on anyone else. @@ -119,7 +119,7 @@ int npc_ontouch_event(struct map_session_data *sd, struct npc_data *nd) int npc_ontouch2_event(struct map_session_data *sd, struct npc_data *nd) { - char name[NAME_LENGTH*2+3]; + char name[EVENT_NAME_LENGTH]; if( sd->areanpc_id == nd->bl.id ) return 0; @@ -245,7 +245,7 @@ int npc_event_export(char* lname, void* data, va_list ap) if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) { struct event_data *ev; - char buf[NAME_LENGTH*2+3]; + char buf[EVENT_NAME_LENGTH]; char* p = strchr(lname, ':'); // エクスポートされる ev = (struct event_data *) aMalloc(sizeof(struct event_data)); @@ -345,6 +345,14 @@ int npc_event_doall_id(const char* name, int rid) } +/// Checks whether or not the event name is used as transport for +/// special flags. +bool npc_event_isspecial(const char* eventname) +{ + return (bool)( eventname && ISDIGIT(eventname[0]) && !strstr(eventname, "::") ); +} + + /*========================================== * 時計イベント実行 *------------------------------------------*/ @@ -636,7 +644,7 @@ void npc_timerevent_quit(struct map_session_data* sd) // Execute OnTimerQuit if( nd && nd->bl.type == BL_NPC ) { - char buf[NAME_LENGTH*2+3]; + char buf[EVENT_NAME_LENGTH]; struct event_data *ev; snprintf(buf, ARRAYLENGTH(buf), "%s::OnTimerQuit", nd->exname); @@ -813,7 +821,7 @@ int npc_touchnext_areanpc(struct map_session_data* sd, bool leavemap) sd->bl.y < nd->bl.y - ys || sd->bl.y > nd->bl.y + ys || pc_ishiding(sd) || leavemap ) { - char name[NAME_LENGTH*2+3]; + char name[EVENT_NAME_LENGTH]; nd->touching_id = sd->touching_id = 0; snprintf(name, ARRAYLENGTH(name), "%s::%s", nd->exname, script_config.ontouch_name); @@ -894,7 +902,7 @@ int npc_touch_areanpc(struct map_session_data* sd, int m, int x, int y) int npc_touch_areanpc2(struct mob_data *md) { int i, m = md->bl.m, x = md->bl.x, y = md->bl.y, id; - char eventname[NAME_LENGTH*2+3]; + char eventname[EVENT_NAME_LENGTH]; struct event_data* ev; int xs, ys; @@ -1144,7 +1152,7 @@ int npc_buysellsel(struct map_session_data* sd, int id, int type) //npc_buylist for script-controlled shops. static int npc_buylist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd) { - char npc_ev[NAME_LENGTH*2+3]; + char npc_ev[EVENT_NAME_LENGTH]; int i; int key_nameid = 0; int key_amount = 0; @@ -1379,7 +1387,7 @@ int npc_buylist(struct map_session_data* sd, int n, unsigned short* item_list) /// npc_selllist for script-controlled shops static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short* item_list, struct npc_data* nd) { - char npc_ev[NAME_LENGTH*2+3]; + char npc_ev[EVENT_NAME_LENGTH]; int i, idx; int key_nameid = 0; int key_amount = 0; @@ -2211,7 +2219,7 @@ static const char* npc_parse_script(char* w1, char* w2, char* w3, char* w4, cons if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) { struct event_data* ev; - char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS + char buf[EVENT_NAME_LENGTH]; snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname); // generate the data and insert it @@ -2399,7 +2407,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) { struct event_data* ev; - char buf[NAME_LENGTH*2+3]; // 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS + char buf[EVENT_NAME_LENGTH]; snprintf(buf, ARRAYLENGTH(buf), "%s::%s", nd->exname, lname); // generate the data and insert it @@ -2697,7 +2705,7 @@ static const char* npc_parse_mob(char* w1, char* w2, char* w3, char* w4, const c memset(&mob, 0, sizeof(struct spawn_data)); - mob.boss = !strcmpi(w2,"boss_monster"); + mob.state.boss = !strcmpi(w2,"boss_monster"); // w1=<map name>,<x>,<y>,<xs>,<ys> // w4=<mob id>,<amount>,<delay1>,<delay2>,<event> diff --git a/src/map/npc.h b/src/map/npc.h index 6f705a09c..6e7c7cbeb 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -134,6 +134,7 @@ int npc_do_ontimer(int npc_id, int option); int npc_event_do(const char* name); int npc_event_doall(const char* name); int npc_event_doall_id(const char* name, int rid); +bool npc_event_isspecial(const char* eventname); int npc_timerevent_start(struct npc_data* nd, int rid); int npc_timerevent_stop(struct npc_data* nd); diff --git a/src/map/pc.c b/src/map/pc.c index 7ee8bec90..f55a77b6a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -18,6 +18,7 @@ #include "chrif.h" #include "clif.h" #include "date.h" // is_day_of_*() +#include "duel.h" #include "intif.h" #include "itemdb.h" #include "log.h" @@ -63,9 +64,6 @@ static unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARM #define MOTD_LINE_SIZE 128 static char motd_text[MOTD_LINE_SIZE][CHAT_SIZE_MAX]; // Message of the day buffer [Valaris] -struct duel duel_list[MAX_DUEL]; -int duel_count = 0; - //Links related info to the sd->hate_mob[]/sd->feel_map[] entries const struct sg_data sg_info[MAX_PC_FEELHATE] = { { SG_SUN_ANGER, SG_SUN_BLESS, SG_SUN_COMFORT, "PC_FEEL_SUN", "PC_HATE_MOB_SUN", is_day_of_sun }, @@ -3271,13 +3269,37 @@ int pc_payzeny(struct map_session_data *sd,int zeny) void pc_paycash(struct map_session_data *sd, int price, int points) { char output[128]; - int cash = price - points; + int cash; nullpo_retv(sd); - pc_setaccountreg(sd,"#CASHPOINTS",sd->cashPoints - cash); - pc_setaccountreg(sd,"#KAFRAPOINTS",sd->kafraPoints - points); - sprintf(output, "Used %d kafra points and %d cash points. %d kafra and %d cash points remaining.", points, cash, sd->kafraPoints, sd->cashPoints); - clif_disp_onlyself(sd, output, strlen(output)); + if( price < 0 || points < 0 ) + { + ShowError("pc_paycash: Paying negative points (price=%d, points=%d, account_id=%d, char_id=%d).\n", price, points, sd->status.account_id, sd->status.char_id); + return; + } + + if( points > price ) + { + ShowWarning("pc_paycash: More kafra points provided than needed (price=%d, points=%d, account_id=%d, char_id=%d).\n", price, points, sd->status.account_id, sd->status.char_id); + points = price; + } + + cash = price-points; + + if( sd->cashPoints < cash || sd->kafraPoints < points ) + { + ShowError("pc_paycash: Not enough points (cash=%d, kafra=%d) to cover the price (cash=%d, kafra=%d) (account_id=%d, char_id=%d).\n", sd->cashPoints, sd->kafraPoints, cash, points, sd->status.account_id, sd->status.char_id); + return; + } + + pc_setaccountreg(sd, "#CASHPOINTS", sd->cashPoints-cash); + pc_setaccountreg(sd, "#KAFRAPOINTS", sd->kafraPoints-points); + + if( battle_config.cashshop_show_points ) + { + sprintf(output, msg_txt(504), points, cash, sd->kafraPoints, sd->cashPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } } void pc_getcash(struct map_session_data *sd, int cash, int points) @@ -3287,18 +3309,44 @@ void pc_getcash(struct map_session_data *sd, int cash, int points) if( cash > 0 ) { - pc_setaccountreg(sd,"#CASHPOINTS",sd->cashPoints + cash); + if( cash > MAX_ZENY-sd->cashPoints ) + { + ShowWarning("pc_getcash: Cash point overflow (cash=%d, have cash=%d, account_id=%d, char_id=%d).\n", cash, sd->cashPoints, sd->status.account_id, sd->status.char_id); + cash = MAX_ZENY-sd->cashPoints; + } - sprintf(output, "Gained %d cash points. Total %d points", cash, sd->cashPoints); - clif_disp_onlyself(sd, output, strlen(output)); + pc_setaccountreg(sd, "#CASHPOINTS", sd->cashPoints+cash); + + if( battle_config.cashshop_show_points ) + { + sprintf(output, msg_txt(505), cash, sd->cashPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + } + else if( cash < 0 ) + { + ShowError("pc_getcash: Obtaining negative cash points (cash=%d, account_id=%d, char_id=%d).\n", cash, sd->status.account_id, sd->status.char_id); } if( points > 0 ) { - pc_setaccountreg(sd,"#KAFRAPOINTS",sd->kafraPoints + points); + if( points > MAX_ZENY-sd->kafraPoints ) + { + ShowWarning("pc_getcash: Kafra point overflow (points=%d, have points=%d, account_id=%d, char_id=%d).\n", points, sd->kafraPoints, sd->status.account_id, sd->status.char_id); + points = MAX_ZENY-sd->kafraPoints; + } - sprintf(output, "Gained %d kafra points. Total %d points", points, sd->kafraPoints); - clif_disp_onlyself(sd, output, strlen(output)); + pc_setaccountreg(sd, "#KAFRAPOINTS", sd->kafraPoints+points); + + if( battle_config.cashshop_show_points ) + { + sprintf(output, msg_txt(506), points, sd->kafraPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + } + else if( points < 0 ) + { + ShowError("pc_getcash: Obtaining negative kafra points (points=%d, account_id=%d, char_id=%d).\n", points, sd->status.account_id, sd->status.char_id); } } @@ -4386,6 +4434,7 @@ int pc_checkallowskill(struct map_session_data *sd) SC_SPEARQUICKEN, SC_ADRENALINE, SC_ADRENALINE2, + SC_DANCING, SC_GATLINGFEVER }; const enum sc_type scs_list[] = { @@ -4703,7 +4752,7 @@ int pc_mapid2jobid(unsigned short class_, int sex) /*==================================================== * This function return the name of the job (by [Yor]) *----------------------------------------------------*/ -char* job_name(int class_) +const char* job_name(int class_) { switch (class_) { case JOB_NOVICE: @@ -5809,7 +5858,7 @@ void pc_respawn(struct map_session_data* sd, clr_type clrtype) { if( !pc_isdead(sd) ) return; // not applicable - if( sd->state.bg_id && bg_member_respawn(sd) ) + if( sd->bg_id && bg_member_respawn(sd) ) return; // member revived by battleground pc_setstand(sd); @@ -5900,10 +5949,10 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) pc_setglobalreg(sd,"PC_DIE_COUNTER",sd->die_counter+1); pc_setparam(sd, SP_KILLERRID, src?src->id:0); - if( sd->state.bg_id ) + if( sd->bg_id ) { struct battleground_data *bg; - if( (bg = bg_team_search(sd->state.bg_id)) != NULL && bg->die_event[0] ) + if( (bg = bg_team_search(sd->bg_id)) != NULL && bg->die_event[0] ) npc_event(sd, bg->die_event, 0); } npc_script_event(sd,NPCE_DIE); @@ -6147,9 +6196,9 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0); return 1|8; } - else if( sd->state.bg_id ) + else if( sd->bg_id ) { - struct battleground_data *bg = bg_team_search(sd->state.bg_id); + struct battleground_data *bg = bg_team_search(sd->bg_id); if( bg && bg->mapindex > 0 ) { // Respawn by BG add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0); @@ -6627,6 +6676,7 @@ int pc_equiplookall(struct map_session_data *sd) clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom); clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top); clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid); + clif_changelook(&sd->bl, LOOK_ROBE, sd->status.robe); return 0; } @@ -6683,6 +6733,9 @@ int pc_changelook(struct map_session_data *sd,int type,int val) break; case LOOK_SHOES: break; + case LOOK_ROBE: + sd->status.robe = val; + break; } clif_changelook(&sd->bl,type,val); return 0; @@ -7413,6 +7466,11 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos) } if(pos & EQP_SHOES) clif_changelook(&sd->bl,LOOK_SHOES,0); + if( pos&EQP_GARMENT ) + { + sd->status.robe = id ? id->look : 0; + clif_changelook(&sd->bl, LOOK_ROBE, sd->status.robe); + } pc_checkallowskill(sd); //Check if status changes should be halted. @@ -7483,7 +7541,6 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) sd->status.weapon = sd->weapontype2; pc_calcweapontype(sd); clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); - status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER); //When unequipping, stop dancing. [Skotlex] } if(sd->status.inventory[n].equip & EQP_HAND_L) { sd->status.shield = sd->weapontype2 = 0; @@ -7504,6 +7561,11 @@ int pc_unequipitem(struct map_session_data *sd,int n,int flag) } if(sd->status.inventory[n].equip & EQP_SHOES) clif_changelook(&sd->bl,LOOK_SHOES,0); + if( sd->status.inventory[n].equip&EQP_GARMENT ) + { + sd->status.robe = 0; + clif_changelook(&sd->bl, LOOK_ROBE, 0); + } clif_unequipitemack(sd,n,sd->status.inventory[n].equip,1); @@ -7963,168 +8025,6 @@ void pc_setstand(struct map_session_data *sd){ sd->state.dead_sit = sd->vd.dead_sit = 0; } -/*========================================== - * Duel organizing functions [LuzZza] - *------------------------------------------*/ -void duel_savetime(struct map_session_data* sd) -{ - time_t timer; - struct tm *t; - - time(&timer); - t = localtime(&timer); - - pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); - return; -} - -int duel_checktime(struct map_session_data* sd) -{ - int diff; - time_t timer; - struct tm *t; - - time(&timer); - t = localtime(&timer); - - diff = t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min - pc_readglobalreg(sd, "PC_LAST_DUEL_TIME"); - - return !(diff >= 0 && diff < battle_config.duel_time_interval); -} -static int duel_showinfo_sub(struct map_session_data* sd, va_list va) -{ - struct map_session_data *ssd = va_arg(va, struct map_session_data*); - int *p = va_arg(va, int*); - char output[256]; - - if (sd->duel_group != ssd->duel_group) return 0; - - sprintf(output, " %d. %s", ++(*p), sd->status.name); - clif_disp_onlyself(ssd, output, strlen(output)); - return 1; -} - -int duel_showinfo(const unsigned int did, struct map_session_data* sd) -{ - int p=0; - char output[256]; - - if(duel_list[did].max_players_limit > 0) - sprintf(output, msg_txt(370), //" -- Duels: %d/%d, Members: %d/%d, Max players: %d --" - did, duel_count, - duel_list[did].members_count, - duel_list[did].members_count + duel_list[did].invites_count, - duel_list[did].max_players_limit); - else - sprintf(output, msg_txt(371), //" -- Duels: %d/%d, Members: %d/%d --" - did, duel_count, - duel_list[did].members_count, - duel_list[did].members_count + duel_list[did].invites_count); - - clif_disp_onlyself(sd, output, strlen(output)); - map_foreachpc(duel_showinfo_sub, sd, &p); - return 0; -} - -int duel_create(struct map_session_data* sd, const unsigned int maxpl) -{ - int i=1; - char output[256]; - - while(duel_list[i].members_count > 0 && i < MAX_DUEL) i++; - if(i == MAX_DUEL) return 0; - - duel_count++; - sd->duel_group = i; - duel_list[i].members_count++; - duel_list[i].invites_count = 0; - duel_list[i].max_players_limit = maxpl; - - strcpy(output, msg_txt(372)); // " -- Duel has been created (@invite/@leave) --" - clif_disp_onlyself(sd, output, strlen(output)); - - clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); - //clif_misceffect2(&sd->bl, 159); - return i; -} - -int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd) -{ - char output[256]; - - // " -- Player %s invites %s to duel --" - sprintf(output, msg_txt(373), sd->status.name, target_sd->status.name); - clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - - target_sd->duel_invite = did; - duel_list[did].invites_count++; - - // "Blue -- Player %s invites you to PVP duel (@accept/@reject) --" - sprintf(output, msg_txt(374), sd->status.name); - clif_broadcast((struct block_list *)target_sd, output, strlen(output)+1, 0x10, SELF); - return 0; -} - -static int duel_leave_sub(struct map_session_data* sd, va_list va) -{ - int did = va_arg(va, int); - if (sd->duel_invite == did) - sd->duel_invite = 0; - return 0; -} - -int duel_leave(const unsigned int did, struct map_session_data* sd) -{ - char output[256]; - - // " <- Player %s has left duel --" - sprintf(output, msg_txt(375), sd->status.name); - clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - - duel_list[did].members_count--; - - if(duel_list[did].members_count == 0) { - map_foreachpc(duel_leave_sub, did); - duel_count--; - } - - sd->duel_group = 0; - duel_savetime(sd); - clif_map_property(sd, MAPPROPERTY_NOTHING); - return 0; -} - -int duel_accept(const unsigned int did, struct map_session_data* sd) -{ - char output[256]; - - duel_list[did].members_count++; - sd->duel_group = sd->duel_invite; - duel_list[did].invites_count--; - sd->duel_invite = 0; - - // " -> Player %s has accepted duel --" - sprintf(output, msg_txt(376), sd->status.name); - clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - - clif_map_property(sd, MAPPROPERTY_FREEPVPZONE); - //clif_misceffect2(&sd->bl, 159); - return 0; -} - -int duel_reject(const unsigned int did, struct map_session_data* sd) -{ - char output[256]; - - // " -- Player %s has rejected duel --" - sprintf(output, msg_txt(377), sd->status.name); - clif_disp_message(&sd->bl, output, strlen(output), DUEL_WOS); - - duel_list[did].invites_count--; - sd->duel_invite = 0; - return 0; -} - int pc_split_str(char *str,char **val,int num) { int i; @@ -8486,8 +8386,6 @@ int do_init_pc(void) pc_readdb(); pc_read_motd(); // Read MOTD [Valaris] - memset(&duel_list[0], 0, sizeof(duel_list)); - add_timer_func_list(pc_invincible_timer, "pc_invincible_timer"); add_timer_func_list(pc_eventtimer, "pc_eventtimer"); add_timer_func_list(pc_inventory_rental_end, "pc_inventory_rental_end"); diff --git a/src/map/pc.h b/src/map/pc.h index 7d86706ca..b6b6fb851 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -96,63 +96,61 @@ struct map_session_data { //NOTE: When deciding to add a flag to state or special_state, take into consideration that state is preserved in //status_calc_pc, while special_state is recalculated in each call. [Skotlex] struct { - unsigned active : 1; //Marks active player (not active is logging in/out, or changing map servers) - unsigned menu_or_input : 1;// if a script is waiting for feedback from the player - unsigned dead_sit : 2; - unsigned lr_flag : 2; - unsigned connect_new : 1; - unsigned arrow_atk : 1; - unsigned combo : 2; // 1:Asura, 2:Kick [Inkfish] - unsigned gangsterparadise : 1; - unsigned rest : 1; - unsigned storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex] - unsigned snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used. - unsigned abra_flag : 1; // Abracadabra bugfix by Aru - unsigned autocast : 1; // Autospell flag [Inkfish] - unsigned autotrade : 1; //By Fantik - unsigned reg_dirty : 3; //By Skotlex (marks whether registry variables have been saved or not yet) - unsigned showdelay :1; - unsigned showexp :1; - unsigned showzeny :1; - unsigned mainchat :1; //[LuzZza] - unsigned noask :1; // [LuzZza] - unsigned trading :1; //[Skotlex] is 1 only after a trade has started. - unsigned deal_locked :2; //1: Clicked on OK. 2: Clicked on TRADE - unsigned monster_ignore :1; // for monsters to ignore a character [Valaris] [zzo] - unsigned size :2; // for tiny/large types - unsigned night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex] - unsigned blockedmove :1; - unsigned using_fake_npc :1; - unsigned rewarp :1; //Signals that a player should warp as soon as he is done loading a map. [Skotlex] - unsigned killer : 1; - unsigned killable : 1; - unsigned doridori : 1; - unsigned ignoreAll : 1; - unsigned debug_remove_map : 1; // temporary state to track double remove_map's [FlavioJS] - unsigned buyingstore : 1; - unsigned lesseffect : 1; - unsigned vending : 1; + unsigned int active : 1; //Marks active player (not active is logging in/out, or changing map servers) + unsigned int menu_or_input : 1;// if a script is waiting for feedback from the player + unsigned int dead_sit : 2; + unsigned int lr_flag : 2; + unsigned int connect_new : 1; + unsigned int arrow_atk : 1; + unsigned int combo : 2; // 1:Asura, 2:Kick [Inkfish] + unsigned int gangsterparadise : 1; + unsigned int rest : 1; + unsigned int storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex] + unsigned int snovice_dead_flag : 1; //Explosion spirits on death: 0 off, 1 used. + unsigned int abra_flag : 1; // Abracadabra bugfix by Aru + unsigned int autocast : 1; // Autospell flag [Inkfish] + unsigned int autotrade : 1; //By Fantik + unsigned int reg_dirty : 3; //By Skotlex (marks whether registry variables have been saved or not yet) + unsigned int showdelay :1; + unsigned int showexp :1; + unsigned int showzeny :1; + unsigned int mainchat :1; //[LuzZza] + unsigned int noask :1; // [LuzZza] + unsigned int trading :1; //[Skotlex] is 1 only after a trade has started. + unsigned int deal_locked :2; //1: Clicked on OK. 2: Clicked on TRADE + unsigned int monster_ignore :1; // for monsters to ignore a character [Valaris] [zzo] + unsigned int size :2; // for tiny/large types + unsigned int night :1; //Holds whether or not the player currently has the SI_NIGHT effect on. [Skotlex] + unsigned int blockedmove :1; + unsigned int using_fake_npc :1; + unsigned int rewarp :1; //Signals that a player should warp as soon as he is done loading a map. [Skotlex] + unsigned int killer : 1; + unsigned int killable : 1; + unsigned int doridori : 1; + unsigned int ignoreAll : 1; + unsigned int debug_remove_map : 1; // temporary state to track double remove_map's [FlavioJS] + unsigned int buyingstore : 1; + unsigned int lesseffect : 1; + unsigned int vending : 1; + unsigned int noks : 3; // [Zeph Kill Steal Protection] + unsigned int changemap : 1; + short pmap; // Previous map on Map Change unsigned short autoloot; unsigned short autolootid; // [Zephyrus] - unsigned noks : 3; // [Zeph Kill Steal Protection] - bool changemap; - short pmap; // Previous map on Map Change - struct guild *gmaster_flag; - unsigned int bg_id; - unsigned short user_font; unsigned short autobonus; //flag to indicate if an autobonus is activated. [Inkfish] + struct guild *gmaster_flag; } state; struct { unsigned char no_weapon_damage, no_magic_damage, no_misc_damage; - unsigned restart_full_recover : 1; - unsigned no_castcancel : 1; - unsigned no_castcancel2 : 1; - unsigned no_sizefix : 1; - unsigned no_gemstone : 1; - unsigned intravision : 1; // Maya Purple Card effect [DracoRPG] - unsigned perfect_hiding : 1; // [Valaris] - unsigned no_knockback : 1; - unsigned bonus_coma : 1; + unsigned int restart_full_recover : 1; + unsigned int no_castcancel : 1; + unsigned int no_castcancel2 : 1; + unsigned int no_sizefix : 1; + unsigned int no_gemstone : 1; + unsigned int intravision : 1; // Maya Purple Card effect [DracoRPG] + unsigned int perfect_hiding : 1; // [Valaris] + unsigned int no_knockback : 1; + unsigned int bonus_coma : 1; } special_state; int login_id1, login_id2; unsigned short class_; //This is the internal job ID used by the map server to simplify comparisons/queries/etc. [Skotlex] @@ -380,7 +378,7 @@ struct map_session_data { unsigned short pvp_rank, pvp_lastusers; unsigned short pvp_won, pvp_lost; - char eventqueue[MAX_EVENTQUEUE][NAME_LENGTH*2+3]; + char eventqueue[MAX_EVENTQUEUE][EVENT_NAME_LENGTH]; int eventtimer[MAX_EVENTTIMER]; unsigned short eventcount; // [celest] @@ -420,6 +418,13 @@ struct map_session_data { const char* debug_file; int debug_line; const char* debug_func; + + unsigned int bg_id; + unsigned short user_font; + + // temporary debugging of bug #3504 + const char* delunit_prevfile; + int delunit_prevline; }; //Update this max as necessary. 55 is the value needed for Super Baby currently @@ -493,6 +498,13 @@ enum equip_pos { #define EQP_HELM (EQP_HEAD_LOW|EQP_HEAD_MID|EQP_HEAD_TOP) #define EQP_ACC (EQP_ACC_L|EQP_ACC_R) +/// Equip positions that use a visible sprite +#if PACKETVER < 20110111 + #define EQP_VISIBLE EQP_HELM +#else + #define EQP_VISIBLE (EQP_HELM|EQP_GARMENT) +#endif + //Equip indexes constants. (eg: sd->equip_index[EQI_AMMO] returns the index //where the arrows are equipped) enum equip_index { @@ -510,16 +522,6 @@ enum equip_index { EQI_MAX }; -struct duel { - int members_count; - int invites_count; - int max_players_limit; -}; - -#define MAX_DUEL 1024 -extern struct duel duel_list[MAX_DUEL]; -extern int duel_count; - #define pc_setdead(sd) ( (sd)->state.dead_sit = (sd)->vd.dead_sit = 1 ) #define pc_setsit(sd) ( (sd)->state.dead_sit = (sd)->vd.dead_sit = 2 ) #define pc_isdead(sd) ( (sd)->state.dead_sit == 1 ) @@ -731,7 +733,7 @@ int pc_candrop(struct map_session_data *sd,struct item *item); int pc_jobid2mapid(unsigned short b_class); // Skotlex int pc_mapid2jobid(unsigned short class_, int sex); // Skotlex -char * job_name(int class_); +const char * job_name(int class_); struct skill_tree_entry { short id; @@ -784,15 +786,6 @@ void pc_inventory_rentals(struct map_session_data *sd); int pc_inventory_rental_clear(struct map_session_data *sd); void pc_inventory_rental_add(struct map_session_data *sd, int seconds); -//Duel functions // [LuzZza] -int duel_create(struct map_session_data* sd, const unsigned int maxpl); -int duel_invite(const unsigned int did, struct map_session_data* sd, struct map_session_data* target_sd); -int duel_accept(const unsigned int did, struct map_session_data* sd); -int duel_reject(const unsigned int did, struct map_session_data* sd); -int duel_leave(const unsigned int did, struct map_session_data* sd); -int duel_showinfo(const unsigned int did, struct map_session_data* sd); -int duel_checktime(struct map_session_data* sd); - int pc_read_motd(void); // [Valaris] int pc_disguise(struct map_session_data *sd, int class_); diff --git a/src/map/quest.c b/src/map/quest.c index 3e43fcda6..4960d8a93 100644 --- a/src/map/quest.c +++ b/src/map/quest.c @@ -279,17 +279,13 @@ int quest_check(TBL_PC * sd, int quest_id, quest_check_type type) return (sd->quest_log[i].time < (unsigned int)time(NULL) ? 2 : sd->quest_log[i].state == Q_COMPLETE ? 1 : 0); case HUNTING: { - int j = sd->quest_index[i]; - - if( sd->quest_log[i].count[0] < quest_db[j].count[0] || sd->quest_log[i].count[1] < quest_db[j].count[1] || sd->quest_log[i].count[2] < quest_db[j].count[2] ) - { - if( sd->quest_log[i].time < (unsigned int)time(NULL) ) - return 1; - - return 0; - } - - return 2; + int j; + ARR_FIND(0, MAX_QUEST_OBJECTIVES, j, sd->quest_log[i].count[j] < quest_db[sd->quest_index[i]].count[j]); + if( j == MAX_QUEST_OBJECTIVES ) + return 2; + if( sd->quest_log[i].time < (unsigned int)time(NULL) ) + return 1; + return 0; } default: ShowError("quest_check_quest: Unknown parameter %d",type); @@ -334,7 +330,7 @@ int quest_read_db(void) continue; else { - ShowError("quest_read_db: insufficient columes in line %s\n", line); + ShowError("quest_read_db: insufficient columns in line %s\n", line); continue; } } diff --git a/src/map/script.c b/src/map/script.c index 4e874b5f0..bf0b4f652 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -577,9 +577,17 @@ static void disp_error_message2(const char *mes,const char *pos,int report) /// Checks event parameter validity static void check_event(struct script_state *st, const char *evt) { - if( evt != NULL && *evt != '\0' && !stristr(evt,"::On") ){ - ShowError("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n",evt); - script_reportsrc(st); + if( evt && evt[0] && !stristr(evt, "::On") ) + { + if( npc_event_isspecial(evt) ) + { + ; // portable small/large monsters or other attributes + } + else + { + ShowWarning("NPC event parameter deprecated! Please use 'NPCNAME::OnEVENT' instead of '%s'.\n", evt); + script_reportsrc(st); + } } } @@ -4780,7 +4788,7 @@ BUILDIN_FUNC(jobchange) BUILDIN_FUNC(jobname) { int class_=script_getnum(st,2); - script_pushconststr(st,job_name(class_)); + script_pushconststr(st, (char*)job_name(class_)); return 0; } @@ -6316,7 +6324,7 @@ BUILDIN_FUNC(getcharid) case 1: script_pushint(st,sd->status.party_id); break; case 2: script_pushint(st,sd->status.guild_id); break; case 3: script_pushint(st,sd->status.account_id); break; - case 4: script_pushint(st,sd->state.bg_id); break; + case 4: script_pushint(st,sd->bg_id); break; default: ShowError("buildin_getcharid: invalid parameter (%d).\n", num); script_pushint(st,0); @@ -8179,8 +8187,8 @@ BUILDIN_FUNC(cmdothernpc) // Added by RoVeRT { const char* npc = script_getstr(st,2); const char* command = script_getstr(st,3); - char event[51]; - snprintf(event, 51, "%s::OnCommand%s", npc, command); + char event[EVENT_NAME_LENGTH]; + snprintf(event, sizeof(event), "%s::OnCommand%s", npc, command); check_event(st, event); npc_event_do(event); return 0; @@ -12737,6 +12745,13 @@ BUILDIN_FUNC(query_sql) BUILDIN_FUNC(query_logsql) { #ifndef TXT_ONLY + if( !log_config.sql_logs ) + {// logmysql_handle == NULL + ShowWarning("buildin_query_logsql: SQL logs are disabled, query '%s' will not be executed.\n", script_getstr(st,2)); + script_pushint(st,-1); + return 1; + } + return buildin_query_sql_sub(st, logmysql_handle); #else //for TXT version, we always return -1 @@ -14239,7 +14254,7 @@ BUILDIN_FUNC(bg_monster_set_team) if( (mbl = map_id2bl(id)) == NULL || mbl->type != BL_MOB ) return 0; md = (TBL_MOB *)mbl; - md->state.bg_id = bg_id; + md->bg_id = bg_id; mob_stop_attack(md); mob_stop_walking(md, 0); @@ -14252,7 +14267,7 @@ BUILDIN_FUNC(bg_monster_set_team) BUILDIN_FUNC(bg_leave) { struct map_session_data *sd = script_rid2sd(st); - if( sd == NULL || !sd->state.bg_id ) + if( sd == NULL || !sd->bg_id ) return 0; bg_team_leave(sd,0); @@ -14360,11 +14375,11 @@ BUILDIN_FUNC(instance_create) } else if( res < 0 ) { - char *err; + const char *err; switch(res) { case -3: err = "No free instances"; break; - case -2: err = "Missing parameter"; break; + case -2: err = "Invalid party ID"; break; case -1: err = "Invalid type"; break; default: err = "Unknown"; break; } @@ -14658,10 +14673,10 @@ BUILDIN_FUNC(setfont) if( sd == NULL ) return 0; - if( sd->state.user_font != font ) - sd->state.user_font = font; + if( sd->user_font != font ) + sd->user_font = font; else - sd->state.user_font = 0; + sd->user_font = 0; clif_font(sd); return 0; diff --git a/src/map/status.c b/src/map/status.c index e4f333753..e68ebd291 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -6429,7 +6429,7 @@ int status_change_clear(struct block_list* bl, int type) /*========================================== * ステータス異常終了 *------------------------------------------*/ -int status_change_end(struct block_list* bl, enum sc_type type, int tid) +int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line) { struct map_session_data *sd; struct status_change *sc; @@ -6588,10 +6588,27 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) break; case SC_DANCING: { + const char* prevfile = "<unknown>"; + int prevline = 0; struct map_session_data *dsd; struct status_change_entry *dsc; struct skill_unit_group *group; + if( sd ) + { + if( sd->delunit_prevfile ) + {// initially this is NULL, when a character logs in + prevfile = sd->delunit_prevfile; + prevline = sd->delunit_prevline; + } + else + { + prevfile = "<none>"; + } + sd->delunit_prevfile = file; + sd->delunit_prevline = line; + } + if(sce->val4 && sce->val4 != BCT_SELF && (dsd=map_id2sd(sce->val4))) {// end status on partner as well dsc = dsd->sc.data[SC_DANCING]; @@ -6608,10 +6625,12 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) if( group == NULL ) { - ShowDebug("status_change_end: SC_DANCING is missing skill unit group (val1=%d, val2=%d, val3=%d, val4=%d, timer=%d, tid=%d, char_id=%d, map=%s, x=%d, y=%d). Please report this! (#3504)\n", + ShowDebug("status_change_end: SC_DANCING is missing skill unit group (val1=%d, val2=%d, val3=%d, val4=%d, timer=%d, tid=%d, char_id=%d, map=%s, x=%d, y=%d, prev=%s:%d, from=%s:%d). Please report this! (#3504)\n", sce->val1, sce->val2, sce->val3, sce->val4, sce->timer, tid, sd ? sd->status.char_id : 0, - mapindex_id2name(map_id2index(bl->m)), bl->x, bl->y); + mapindex_id2name(map_id2index(bl->m)), bl->x, bl->y, + prevfile, prevline, + file, line); } sce->val2 = 0; diff --git a/src/map/status.h b/src/map/status.h index 718fd2e88..45eaa5c8d 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1276,7 +1276,8 @@ int status_get_sc_def(struct block_list *bl, enum sc_type type, int rate, int ti #define sc_start4(bl, type, rate, val1, val2, val3, val4, tick) status_change_start(bl,type,100*(rate),val1,val2,val3,val4,tick,0) int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val1,int val2,int val3,int val4,int tick,int flag); -int status_change_end(struct block_list* bl, enum sc_type type, int tid); +int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const char* file, int line); +#define status_change_end(bl,type,tid) status_change_end_(bl,type,tid,__FILE__,__LINE__) int kaahi_heal_timer(int tid, unsigned int tick, int id, intptr data); int status_change_timer(int tid, unsigned int tick, int id, intptr data); int status_change_timer_sub(struct block_list* bl, va_list ap); diff --git a/src/map/unit.c b/src/map/unit.c index da1ce1c14..3cec43f70 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -17,6 +17,7 @@ #include "mercenary.h" #include "skill.h" #include "clif.h" +#include "duel.h" #include "npc.h" #include "guild.h" #include "status.h" @@ -2067,7 +2068,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) guild_send_memberinfoshort(sd,0); pc_cleareventtimer(sd); pc_inventory_rental_clear(sd); - if( sd->state.bg_id ) bg_team_leave(sd,1); + if( sd->bg_id ) bg_team_leave(sd,1); pc_delspiritball(sd,sd->spiritball,1); if( sd->reg ) diff --git a/src/map/unit.h b/src/map/unit.h index fd5a83208..e349a7466 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -47,9 +47,10 @@ struct unit_data { struct view_data { unsigned short - class_, + class_, weapon, shield, //Or left-hand weapon. + robe, head_top, head_mid, head_bottom, |