diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/battleground.c | 62 | ||||
-rw-r--r-- | src/map/battleground.h | 2 | ||||
-rw-r--r-- | src/map/clif.c | 29 | ||||
-rw-r--r-- | src/map/clif.h | 2 | ||||
-rw-r--r-- | src/map/map.c | 3 | ||||
-rw-r--r-- | src/map/packets_struct.h | 6 | ||||
-rw-r--r-- | src/map/script.c | 109 | ||||
-rw-r--r-- | src/map/script.h | 2 |
8 files changed, 179 insertions, 36 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c index 88cc323bf..d54178347 100644 --- a/src/map/battleground.c +++ b/src/map/battleground.c @@ -21,6 +21,7 @@ #include "pet.h" #include "homunculus.h" #include "mercenary.h" +#include "mapreg.h" #include <string.h> #include <stdio.h> @@ -264,7 +265,7 @@ void bg_config_read(void) { config_setting_lookup_int(settings, "maximum_afk_seconds", &bg->mafksec); config_setting_lookup_bool(settings, "feature_off", &offline); - + if( offline == 0 ) bg->queue_on = true; @@ -279,7 +280,7 @@ void bg_config_read(void) { int prizeWin, prizeLoss, prizeDraw; int minPlayers, maxPlayers, minTeamPlayers; int maxDuration; - int fillup_duration, pregame_duration; + int fillup_duration = 0, pregame_duration = 0; bg->arena[i] = NULL; @@ -305,7 +306,7 @@ void bg_config_read(void) { maxLevel = MAX_LEVEL; } - if( !(reward = config_setting_get_member(settings, "reward")) ) { + if( !(reward = config_setting_get_member(arena, "reward")) ) { ShowError("bg_config_read: failed to find 'reward' for arena '%s'/#%d\n",aName,i); continue; } @@ -385,7 +386,7 @@ void bg_config_read(void) { bg->arena[i]->min_team_players = minTeamPlayers; safestrncpy(bg->arena[i]->delay_var, aDelayVar, NAME_LENGTH); bg->arena[i]->maxDuration = maxDuration; - bg->arena[i]->queue_id = -1; + bg->arena[i]->queue_id = script->queue_create(); bg->arena[i]->begin_timer = INVALID_TIMER; bg->arena[i]->fillup_timer = INVALID_TIMER; bg->arena[i]->pregame_duration = pregame_duration; @@ -425,17 +426,35 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo bg->queue_pc_cleanup(sd); return; } - if( response ) { + if( !response ) + bg->queue_pc_cleanup(sd); + else { + struct hQueue *queue = &script->hq[arena->queue_id]; + int i, count = 0; sd->bg_queue.ready = 1; + + for( i = 0; i < queue->items; i++ ) { + if( ( sd = iMap->id2sd(queue->item[i]) ) ) { + if( sd->bg_queue.ready == 1 ) + count++; + } + } /* check if all are ready then cancell timer, and start game */ - } else - bg->queue_pc_cleanup(sd); + if( count == i ) { + iTimer->delete_timer(arena->begin_timer,bg->begin_timer); + arena->begin_timer = INVALID_TIMER; + bg->begin(arena); + } + + } + } void bg_queue_player_cleanup(struct map_session_data *sd) { if ( sd->bg_queue.client_has_bg_data ) { clif->bgqueue_notice_delete(sd,BGQND_CLOSEWINDOW, sd->bg_queue.arena ? sd->bg_queue.arena->id : 0); } - script->queue_remove(sd->bg_queue.arena->queue_id,sd->status.account_id); + if( sd->bg_queue.arena ) + script->queue_remove(sd->bg_queue.arena->queue_id,sd->status.account_id); sd->bg_queue.arena = NULL; sd->bg_queue.ready = 0; sd->bg_queue.client_has_bg_data = 0; @@ -443,27 +462,27 @@ void bg_queue_player_cleanup(struct map_session_data *sd) { } void bg_match_over(struct bg_arena *arena, bool canceled) { struct hQueue *queue = &script->hq[arena->queue_id]; - int i;//, count = 0; - - /* if( !canceled ) <check time/score> */ + int i; for( i = 0; i < queue->items; i++ ) { struct map_session_data * sd = NULL; if( ( sd = iMap->id2sd(queue->item[i]) ) ) { bg->queue_pc_cleanup(sd); - clif->colormes(sd->fd,COLOR_RED,"BG Match Cancelled: not enough players"); + if( canceled ) + clif->colormes(sd->fd,COLOR_RED,"BG Match Cancelled: not enough players"); } } bg->arena[i]->begin_timer = INVALID_TIMER; bg->arena[i]->fillup_timer = INVALID_TIMER; /* reset queue */ + script->queue_clear(arena->queue_id); } void bg_begin(struct bg_arena *arena) { struct hQueue *queue = &script->hq[arena->queue_id]; int i, count = 0; - + for( i = 0; i < queue->items; i++ ) { struct map_session_data * sd = NULL; @@ -476,12 +495,14 @@ void bg_begin(struct bg_arena *arena) { } if( count < arena->min_players ) { - bg_match_over(arena,true); + bg->match_over(arena,true); } else { - ; + mapreg_setreg(add_str("$@bg_queue_id"),arena->queue_id);/* TODO: make this a arena-independant var? or just .@? */ + npc_event_do(arena->npc_event); /* we split evenly? */ /* but if a party of say 10 joins, it cant be split evenly unless by luck there are 10 soloers in the queue besides them */ /* not sure how to split T_T needs more info */ + /* currently running only on solo mode so we do it evenly */ } } int bg_begin_timer(int tid, unsigned int tick, int id, intptr_t data) { @@ -599,11 +620,12 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q clif->bgqueue_ack(sd,BGQA_SUCCESS,arena->id); + bg->queue_check(arena); } enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_arena *arena, enum bg_queue_types type) { int tick; unsigned int tsec; - if ( sd->status.base_level > arena->max_level || sd->status.base_level < arena->max_level ) + if ( sd->status.base_level > arena->max_level || sd->status.base_level < arena->min_level ) return BGQA_FAIL_LEVEL_INCORRECT; if ( !(sd->class_&JOBL_2) ) /* TODO: maybe make this a per-arena setting, so users may make custom arenas like baby-only,whatever. */ @@ -633,6 +655,11 @@ enum BATTLEGROUNDS_QUEUE_ACK bg_canqueue(struct map_session_data *sd, struct bg_ if( sd->bg_queue.arena != NULL ) return BGQA_DUPLICATE_REQUEST; + + if( type != BGQT_INDIVIDUAL ) {/* until we get the damn balancing correct */ + clif->colormes(sd->fd,COLOR_RED,"Queueing is only currently enabled only for Solo Mode"); + return BGQA_FAIL_TEAM_COUNT; + } switch(type) { case BGQT_GUILD: @@ -704,6 +731,7 @@ void do_init_battleground(void) { bg_team_db = idb_alloc(DB_OPT_RELEASE_DATA); iTimer->add_timer_func_list(bg_send_xy_timer, "bg_send_xy_timer"); iTimer->add_timer_interval(iTimer->gettick() + battle_config.bg_update_interval, bg_send_xy_timer, 0, 0, battle_config.bg_update_interval); + bg->config_read(); } void do_final_battleground(void) { @@ -738,6 +766,8 @@ void battleground_defaults(void) { bg->queue_pregame = bg_queue_pregame; bg->fillup_timer = bg_fillup_timer; bg->queue_ready_ack = bg_queue_ready_ack; + bg->match_over = bg_match_over; + bg->queue_check = bg_queue_check; /* */ bg->config_read = bg_config_read; } diff --git a/src/map/battleground.h b/src/map/battleground.h index 030d13d90..f76d84d0c 100644 --- a/src/map/battleground.h +++ b/src/map/battleground.h @@ -97,6 +97,8 @@ struct battleground_interface { void (*queue_pregame) (struct bg_arena *arena); int (*fillup_timer) (int tid, unsigned int tick, int id, intptr_t data); void (*queue_ready_ack) (struct bg_arena *arena, struct map_session_data *sd, bool response); + void (*match_over) (struct bg_arena *arena, bool canceled); + void (*queue_check) (struct bg_arena *arena); /* */ void (*config_read) (void); } bg_s; diff --git a/src/map/clif.c b/src/map/clif.c index e5132a938..373d510ba 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -545,8 +545,24 @@ int clif_send(const void* buf, int len, struct block_list* bl, enum send_target } break; + case BG_QUEUE: + if( sd && sd->bg_queue.arena ) { + struct hQueue *queue = &script->hq[sd->bg_queue.arena->queue_id]; + + for( i = 0; i < queue->items; i++ ) { + struct map_session_data * sd = NULL; + + if( ( sd = iMap->id2sd(queue->item[i]) ) ) { + WFIFOHEAD(sd->fd,len); + memcpy(WFIFOP(sd->fd,0), buf, len); + WFIFOSET(sd->fd,len); + } + } + } + break; + default: - ShowError("clif->send: Unrecognized type %d\n",type); + ShowError("clif_send: Unrecognized type %d\n",type); return -1; } @@ -17317,7 +17333,6 @@ void clif_status_change_end(struct block_list *bl, int tid, enum send_target tar } void clif_bgqueue_ack(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id) { - switch (response) { case BGQA_FAIL_COOLDOWN: case BGQA_FAIL_DESERTER: @@ -17348,15 +17363,16 @@ void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_ } void clif_parse_bgqueue_register(int fd, struct map_session_data *sd) { - struct packet_bgqueue_register *p = P2PTR(fd, bgqueue_registerType); + struct packet_bgqueue_register *p = P2PTR(fd); struct bg_arena *arena = NULL; - if( !bg->queue_on ) return; /* temp, until feature is complete */ if( !(arena = bg->name2arena(p->bg_name)) ) { clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID,0); return; } + //debug + safestrncpy(arena->name, p->bg_name, sizeof(arena->name)); switch( (enum bg_queue_types)p->type ) { case BGQT_INDIVIDUAL: @@ -17387,7 +17403,6 @@ void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd) { //struct packet_bgqueue_checkstate *p = P2PTR(fd, bgqueue_checkstateType); /* TODO: bgqueue_notice_delete should use this p->bg_name */ if( !bg->queue_on ) return; /* temp, until feature is complete */ if ( sd->bg_queue.arena && sd->bg_queue.type ) { - sd->bg_queue.client_has_bg_data = true; clif->bgqueue_update_info(sd,sd->bg_queue.arena->id,bg->id2pos(sd->bg_queue.arena->queue_id,sd->status.account_id)); } else clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,0);/* TODO: wrong response, should respond with p->bg_name not id 0 */ @@ -17400,10 +17415,10 @@ void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) { } void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) { - struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd, bgqueue_checkstateType); + struct packet_bgqueue_battlebegin_ack *p = P2PTR(fd); struct bg_arena *arena; if( !bg->queue_on ) return; /* temp, until feature is complete */ - if( ( arena = bg->name2arena(p->bg_name) ) ) { + if( ( arena = bg->name2arena(p->bg_name) ) ) { bg->queue_ready_ack(arena,sd, ( p->result == 1 ) ? true : false); } else { clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID, 0); diff --git a/src/map/clif.h b/src/map/clif.h index bea701223..81376db15 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -43,7 +43,7 @@ struct eri; * Defines **/ #define packet_len(cmd) packet_db[cmd].len -#define P2PTR(fd,cmd) RFIFO2PTR(fd,packet_db[cmd].len) +#define P2PTR(fd) RFIFO2PTR(fd) #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0; #define HCHSYS_NAME_LENGTH 20 diff --git a/src/map/map.c b/src/map/map.c index ee56f140f..99f585a8d 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1657,7 +1657,8 @@ int map_quit(struct map_session_data *sd) { } /* two times, the npc event above may assign a new one or delete others */ for( i = 0; i < sd->queues_count; i++ ) { - script->queue_remove(sd->queues[i],sd->status.account_id); + if( sd->queues[i] != -1 ) + script->queue_remove(sd->queues[i],sd->status.account_id); } npc_script_event(sd, NPCE_LOGOUT); diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index d77784dc5..8e7506686 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -404,13 +404,13 @@ struct packet_maptypeproperty2 { struct packet_bgqueue_ack { short PacketType; - short type; + unsigned char type; char bg_name[NAME_LENGTH]; } __attribute__((packed)); struct packet_bgqueue_notice_delete { short PacketType; - short type; + unsigned char type; char bg_name[NAME_LENGTH]; } __attribute__((packed)); @@ -438,7 +438,7 @@ struct packet_bgqueue_revoke_req { struct packet_bgqueue_battlebegin_ack { short PacketType; - short result; + unsigned char result; char bg_name[NAME_LENGTH]; char game_name[NAME_LENGTH]; } __attribute__((packed)); diff --git a/src/map/script.c b/src/map/script.c index 5cc48c7ce..354ec0522 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -17016,9 +17016,7 @@ struct hQueue *script_hqueue_get(int idx) { return NULL; return &script->hq[idx]; } -/* set .@id,queue(); */ -/* creates queue, returns created queue id */ -BUILDIN(queue) { +int script_hqueue_create(void) { int idx = script->hqs; int i; @@ -17039,8 +17037,12 @@ BUILDIN(queue) { script->hq[ idx ].onDeath[0] = '\0'; script->hq[ idx ].onLogOut[0] = '\0'; script->hq[ idx ].onMapChange[0] = '\0'; - - script_pushint(st,idx); + return idx; +} +/* set .@id,queue(); */ +/* creates queue, returns created queue id */ +BUILDIN(queue) { + script_pushint(st,script->queue_create()); return true; } /* set .@length,queuesize(.@queue_id); */ @@ -17135,7 +17137,7 @@ bool script_hqueue_remove(int idx, int var) { if( var >= START_ACCOUNT_NUM && (sd = iMap->id2sd(var)) ) { for(i = 0; i < sd->queues_count; i++) { - if( sd->queues[i] == var ) { + if( sd->queues[i] == idx ) { break; } } @@ -17237,7 +17239,33 @@ BUILDIN(queuedel) { return true; } +void script_hqueue_clear(int idx) { + if( idx < 0 || idx >= script->hqs || script->hq[idx].items == -1 ) { + ShowWarning("script_hqueue_clear: unknown queue id %d\n",idx); + return; + } else { + struct map_session_data *sd; + int i, j; + + for(i = 0; i < script->hq[idx].items; i++) { + if( script->hq[idx].item[i] != -1 ) { + if( script->hq[idx].item[i] >= START_ACCOUNT_NUM && (sd = iMap->id2sd(script->hq[idx].item[i])) ) { + for(j = 0; j < sd->queues_count; j++) { + if( sd->queues[j] == idx ) { + break; + } + } + + if( j != sd->queues_count ) + sd->queues[j] = -1; + } + script->hq[idx].item[i] = -1; + } + } + } + return; +} /* set .@id, queueiterator(.@queue_id); */ /* creates a new queue iterator, returns its id */ BUILDIN(queueiterator) { @@ -17281,7 +17309,7 @@ BUILDIN(qiget) { if( idx < 0 || idx >= script->hqis ) { ShowWarning("buildin_qiget: unknown queue iterator id %d\n",idx); script_pushint(st, 0); - } else if ( script->hqi[idx].pos == script->hqi[idx].items ) { + } else if ( script->hqi[idx].pos -1 == script->hqi[idx].items ) { script_pushint(st, 0); } else { struct hQueueIterator *it = &script->hqi[idx]; @@ -17298,7 +17326,7 @@ BUILDIN(qicheck) { if( idx < 0 || idx >= script->hqis ) { ShowWarning("buildin_qicheck: unknown queue iterator id %d\n",idx); script_pushint(st, 0); - } else if ( script->hqi[idx].pos == script->hqi[idx].items ) { + } else if ( script->hqi[idx].pos -1 == script->hqi[idx].items ) { script_pushint(st, 0); } else { script_pushint(st, 1); @@ -17355,7 +17383,66 @@ BUILDIN(packageitem) { return true; } +/* New Battlegrounds Stuff */ +/* bg_team_create(map_name,respawn_x,respawn_y) */ +/* returns created team id or -1 when fails */ +BUILDIN(bg_create_team) { + const char *map_name, *ev = "", *dev = "";//ev and dev will be dropped. + int x, y, mapindex = 0, bg_id; + + map_name = script_getstr(st,2); + if( strcmp(map_name,"-") != 0 ) { + mapindex = mapindex_name2id(map_name); + if( mapindex == 0 ) { // Invalid Map + script_pushint(st,0); + return true; + } + } + + x = script_getnum(st,3); + y = script_getnum(st,4); + + if( (bg_id = bg_create(mapindex, x, y, ev, dev)) == 0 ) { // Creation failed + script_pushint(st,-1); + } else + script_pushint(st,bg_id); + + return true; +} +/* bg_join_team(team_id{,optional account id}) */ +/* when account id is not present it tries to autodetect from the attached player (if any) */ +/* returns 0 when successful, 1 otherwise */ +BUILDIN(bg_join_team) { + struct map_session_data *sd; + int team_id = script_getnum(st, 2); + + if( script_hasdata(st, 3) ) + sd = iMap->id2sd(script_getnum(st, 3)); + else + sd = script->rid2sd(st); + + if( !sd ) + script_pushint(st, 1); + else + script_pushint(st,bg_team_join(team_id, sd)?0:1); + + return true; +} +/* bg_match_over( arena_name {, optional canceled } ) */ +/* returns 0 when successful, 1 otherwise */ +BUILDIN(bg_match_over) { + bool canceled = script_hasdata(st,3) ? true : false; + struct bg_arena *arena = bg->name2arena((char*)script_getstr(st, 2)); + + if( arena ) { + bg->match_over(arena,canceled); + script_pushint(st, 0); + } else + script_pushint(st, 1); + + return true; +} // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT BUILDIN(defpattern); @@ -17872,6 +17959,10 @@ void script_parse_builtin(void) { BUILDIN_DEF(packageitem,"?"), + /* New BG Commands [Hercules] */ + BUILDIN_DEF(bg_create_team,"sii"), + BUILDIN_DEF(bg_join_team,"i?"), + BUILDIN_DEF(bg_match_over,"s?"), }; int i,n, len = ARRAYLENGTH(BUILDIN), start = script->buildin_count; char* p; @@ -17974,4 +18065,6 @@ void script_defaults(void) { script->queue_add = script_hqueue_add; script->queue_del = script_hqueue_del; script->queue_remove = script_hqueue_remove; + script->queue_create = script_hqueue_create; + script->queue_clear = script_hqueue_clear; } diff --git a/src/map/script.h b/src/map/script.h index a047779a8..a77e957c0 100644 --- a/src/map/script.h +++ b/src/map/script.h @@ -383,6 +383,8 @@ struct script_interface { bool (*queue_add) (int idx, int var); bool (*queue_del) (int idx); bool (*queue_remove) (int idx, int var); + int (*queue_create) (void); + void (*queue_clear) (int idx); } script_s; struct script_interface *script; |