diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 4 | ||||
-rw-r--r-- | src/map/battle.c | 12 | ||||
-rw-r--r-- | src/map/battle.h | 2 | ||||
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/duel.c | 2 | ||||
-rw-r--r-- | src/map/map.c | 4 | ||||
-rw-r--r-- | src/map/mob.c | 6 | ||||
-rw-r--r-- | src/map/npc.c | 6 | ||||
-rw-r--r-- | src/map/party.c | 2 | ||||
-rw-r--r-- | src/map/pc.c | 4 | ||||
-rw-r--r-- | src/map/pet.c | 6 | ||||
-rw-r--r-- | src/map/script.c | 8 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 10 | ||||
-rw-r--r-- | src/map/unit.c | 8 |
15 files changed, 45 insertions, 45 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 7c7aafbb7..3d60e06d0 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -9177,7 +9177,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message //Displays as a normal message for Non-GMs if( battle_config.atc_gmonly != 0 && pc_isGM(sd) == 0 ) - return false; + return false; } while (*message == charcommand_symbol) @@ -9251,7 +9251,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message //Log atcommands if( *atcmd_msg == atcommand_symbol ) - log_atcommand(sd, info->level, atcmd_msg); + log_atcommand(sd, info->level, atcmd_msg); //Log Charcommands else if( *atcmd_msg == charcommand_symbol && ssd != NULL ) log_atcommand(sd, info->level2, message); diff --git a/src/map/battle.c b/src/map/battle.c index 5865ce02b..419e40ebf 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -76,7 +76,7 @@ static int battle_gettargeted_sub(struct block_list *bl, va_list ap) bl_list[(*c)++] = bl; return 1; } - return 0; + return 0; } struct block_list* battle_gettargeted(struct block_list *target) @@ -127,7 +127,7 @@ static int battle_getenemy_sub(struct block_list *bl, va_list ap) bl_list[(*c)++] = bl; return 1; } - return 0; + return 0; } // Picks a random enemy of the given type (BL_PC, BL_CHAR, etc) within the range given. [Skotlex] @@ -164,7 +164,7 @@ static int battle_getenemyarea_sub(struct block_list *bl, va_list ap) bl_list[(*c)++] = bl; return 1; } - return 0; + return 0; } // Pick a random enemy @@ -1075,7 +1075,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo unsigned rh : 1; //Attack considers right hand (wd.damage) unsigned lh : 1; //Attack considers left hand (wd.damage2) unsigned weapon : 1; //It's a weapon attack (consider VVS, and all that) - } flag; + } flag; memset(&wd,0,sizeof(wd)); memset(&flag,0,sizeof(flag)); @@ -3865,7 +3865,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t if(tsc && tsc->data[SC_KAAHI] && tsc->data[SC_KAAHI]->val4 == INVALID_TIMER && tstatus->hp < tstatus->max_hp) tsc->data[SC_KAAHI]->val4 = add_timer(tick + skill_get_time2(SL_KAAHI,tsc->data[SC_KAAHI]->val1), kaahi_heal_timer, target->id, SC_KAAHI); //Activate heal. - wd = battle_calc_attack(BF_WEAPON, src, target, 0, 0, flag); + wd = battle_calc_attack(BF_WEAPON, src, target, 0, 0, flag); if(sc && sc->data[SC_EXEEDBREAK]) { @@ -4801,7 +4801,7 @@ void battle_adjust_conf() { battle_config.monster_max_aspd = 2000 - battle_config.monster_max_aspd*10; battle_config.max_aspd = 2000 - battle_config.max_aspd*10; - battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed; + battle_config.max_walk_speed = 100*DEFAULT_WALK_SPEED/battle_config.max_walk_speed; battle_config.max_cart_weight *= 10; if(battle_config.max_def > 100 && !battle_config.weapon_defense_type) // added by [Skotlex] diff --git a/src/map/battle.h b/src/map/battle.h index e1e196d4d..2669af83d 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -121,7 +121,7 @@ extern struct Battle_Config int use_weapon_skill_range; //[Skotlex] int pc_damage_delay_rate; int defnotenemy; - int vs_traps_bctall; + int vs_traps_bctall; int traps_setting; int summon_flora; //[Skotlex] int clear_unit_ondeath; //[Skotlex] diff --git a/src/map/clif.c b/src/map/clif.c index b2cc2881a..17cc24fd7 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -2931,7 +2931,7 @@ void clif_changelook(struct block_list *bl,int type,int val) break; case LOOK_HEAD_TOP: vd->head_top = val; - break; + break; case LOOK_HEAD_MID: vd->head_mid = val; break; @@ -7862,7 +7862,7 @@ void clif_manner_message(struct map_session_data* sd, uint32 type) /// 1 = negative (mute) void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type) { - int fd; + int fd; nullpo_retv(sd); nullpo_retv(tsd); @@ -8584,7 +8584,7 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts #endif safestrncpy((char*)WBUFP(buf, 4), tsd->status.name, NAME_LENGTH); WBUFW(buf,28) = tsd->status.class_; - WBUFW(buf,30) = tsd->vd.hair_style; + WBUFW(buf,30) = tsd->vd.hair_style; WBUFW(buf,32) = tsd->vd.head_bottom; WBUFW(buf,34) = tsd->vd.head_mid; WBUFW(buf,36) = tsd->vd.head_top; @@ -8609,7 +8609,7 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts // Add refine, identify flag, element, etc. clif_item_sub(WBUFP(buf,0), n*s+45, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); // Add cards - clif_addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]); + clif_addcards(WBUFP(buf, n*s+55), &tsd->status.inventory[i]); // Expiration date stuff, if all of those are set to 0 then the client doesn't show anything related (6 bytes) WBUFL(buf, n*s+63) = tsd->status.inventory[i].expire_time; WBUFW(buf, n*s+67) = 0; @@ -11072,7 +11072,7 @@ void clif_parse_ResetChar(int fd, struct map_session_data *sd) if( sd->mission_mobid ) { //bugreport:2200 sd->mission_mobid = 0; sd->mission_count = 0; - pc_setglobalreg(sd,"TK_MISSION_ID", 0); + pc_setglobalreg(sd,"TK_MISSION_ID", 0); } } log_atcommand(sd, get_atcommand_level("reset"), RFIFOW(fd,2) ? "/resetskill" : "/resetstate"); @@ -12713,7 +12713,7 @@ void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) break; case MAPID_SUPER_NOVICE: sd->state.doridori=1; - break; + break; } } @@ -13017,7 +13017,7 @@ void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0])); memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1])); - clif_displaymessage(fd, "Friend removed"); + clif_displaymessage(fd, "Friend removed"); WFIFOHEAD(fd,packet_len(0x20a)); WFIFOW(fd,0) = 0x20a; diff --git a/src/map/duel.c b/src/map/duel.c index 7621b92be..ac1297bd5 100644 --- a/src/map/duel.c +++ b/src/map/duel.c @@ -27,7 +27,7 @@ void duel_savetime(struct map_session_data* sd) time(&timer); t = localtime(&timer); - pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); + pc_setglobalreg(sd, "PC_LAST_DUEL_TIME", t->tm_mday*24*60 + t->tm_hour*60 + t->tm_min); return; } diff --git a/src/map/map.c b/src/map/map.c index 841e95df1..ea6c58d2b 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -386,7 +386,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) //Block not in map, just update coordinates, but do naught else. bl->x = x1; bl->y = y1; - return 0; + return 0; } //TODO: Perhaps some outs of bounds checking should be placed here? @@ -2960,7 +2960,7 @@ int map_readallmaps (void) ShowWarning("Map %s already loaded!"CL_CLL"\n", map[i].name); if (map[i].cell) { aFree(map[i].cell); - map[i].cell = NULL; + map[i].cell = NULL; } map_delmapid(i); maps_removed++; diff --git a/src/map/mob.c b/src/map/mob.c index 199c09dd6..7da208827 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -137,7 +137,7 @@ int mobdb_searchname_array(struct mob_db** data, int size, const char *str) if (!mobdb_searchname_array_sub(mob, str)) { if (count < size) data[count] = mob; - count++; + count++; } } return count; @@ -1995,7 +1995,7 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if( src ) { // Use Dead skill only if not killed by Script or Command - md->state.skillstate = MSS_DEAD; + md->state.skillstate = MSS_DEAD; mobskill_use(md,tick,-1); } @@ -2561,7 +2561,7 @@ int mob_guardian_guildchange(struct block_list *bl,va_list ap) md->guardian_data->guardup_lv = guild_checkskill(g,GD_GUARDUP); memcpy(md->guardian_data->guild_name, g->name, NAME_LENGTH); - return 1; + return 1; } /*========================================== diff --git a/src/map/npc.c b/src/map/npc.c index 3859d8c68..7802ac1f9 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -511,7 +511,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) } // These stuffs might need to be restored. - old_rid = nd->u.scr.rid; + old_rid = nd->u.scr.rid; old_tick = nd->u.scr.timertick; old_timer = nd->u.scr.timer; @@ -524,7 +524,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) te = nd->u.scr.timer_event + ted->next; // Arrange for the next event - ted->next++; + ted->next++; if( nd->u.scr.timeramount > ted->next ) { next = nd->u.scr.timer_event[ ted->next ].timer - nd->u.scr.timer_event[ ted->next - 1 ].timer; @@ -547,7 +547,7 @@ int npc_timerevent(int tid, unsigned int tick, int id, intptr_t data) } // Run the script - run_script(nd->u.scr.script,te->pos,nd->u.scr.rid,nd->bl.id); + run_script(nd->u.scr.script,te->pos,nd->u.scr.rid,nd->bl.id); nd->u.scr.rid = old_rid; // Attached-rid should be restored anyway. if( sd ) diff --git a/src/map/party.c b/src/map/party.c index 15ada66fd..2c9b45a11 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -988,7 +988,7 @@ int party_exp_share(struct party_data* p, struct block_list* src, unsigned int b if (c < 1) return 0; - base_exp/=c; + base_exp/=c; job_exp/=c; zeny/=c; diff --git a/src/map/pc.c b/src/map/pc.c index 44de2f8d4..9af3c9213 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -343,7 +343,7 @@ void pc_addfame(struct map_session_data *sd,int count) break; case MAPID_TAEKWON: // Taekwon clif_fame_taekwon(sd,count); - break; + break; } chrif_updatefamelist(sd); } @@ -5199,7 +5199,7 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi struct status_data *status = status_get_status_data(src); if (sd->expaddrace[status->race]) - bonus += sd->expaddrace[status->race]; + bonus += sd->expaddrace[status->race]; bonus += sd->expaddrace[status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS]; if (battle_config.pk_mode && diff --git a/src/map/pet.c b/src/map/pet.c index 09c924c3c..248373edc 100644 --- a/src/map/pet.c +++ b/src/map/pet.c @@ -655,7 +655,7 @@ int pet_equipitem(struct map_session_data *sd,int index) nullpo_retr(1, sd); pd = sd->pd; - if (!pd) return 1; + if (!pd) return 1; nameid = sd->status.inventory[index].nameid; @@ -1156,7 +1156,7 @@ int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data) struct map_session_data *sd=map_id2sd(id); struct pet_data *pd; struct status_data *status; - short rate = 100; + short rate = 100; if(sd==NULL || sd->pd == NULL || sd->pd->s_skill == NULL) return 1; @@ -1355,7 +1355,7 @@ int do_init_pet(void) add_timer_func_list(pet_hungry,"pet_hungry"); add_timer_func_list(pet_ai_hard,"pet_ai_hard"); add_timer_func_list(pet_skill_bonus_timer,"pet_skill_bonus_timer"); // [Valaris] - add_timer_func_list(pet_delay_item_drop,"pet_delay_item_drop"); + add_timer_func_list(pet_delay_item_drop,"pet_delay_item_drop"); add_timer_func_list(pet_skill_support_timer, "pet_skill_support_timer"); // [Skotlex] add_timer_func_list(pet_recovery_timer,"pet_recovery_timer"); // [Valaris] add_timer_func_list(pet_heal_timer,"pet_heal_timer"); // [Valaris] diff --git a/src/map/script.c b/src/map/script.c index dbbabf74f..220583ff5 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -9356,7 +9356,7 @@ BUILDIN_FUNC(globalmes) /// waitingroom "<title>",<limit>{,"<event>"{,<trigger>{,<zeny>{,<minlvl>{,<maxlvl>}}}}}; BUILDIN_FUNC(waitingroom) { - struct npc_data* nd; + struct npc_data* nd; int pub = 1; const char* title = script_getstr(st, 2); int limit = script_getnum(st, 3); @@ -9630,7 +9630,7 @@ BUILDIN_FUNC(setmapflagnosave) x=script_getnum(st,4); y=script_getnum(st,5); m = map_mapname2mapid(str); - mapindex = mapindex_name2id(str2); + mapindex = mapindex_name2id(str2); if(m >= 0 && mapindex) { map[m].flag.nosave=1; @@ -14147,7 +14147,7 @@ int axtoi(const char *hexStg) BUILDIN_FUNC(axtoi) { const char *hex = script_getstr(st,2); - script_pushint(st,axtoi(hex)); + script_pushint(st,axtoi(hex)); return 0; } @@ -14786,7 +14786,7 @@ BUILDIN_FUNC(mercenary_heal) hp = script_getnum(st,2); sp = script_getnum(st,3); - status_heal(&sd->md->bl, hp, sp, 0); + status_heal(&sd->md->bl, hp, sp, 0); return 0; } diff --git a/src/map/skill.c b/src/map/skill.c index 267f19324..1af0c34b7 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1161,7 +1161,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int **/ case LG_SHIELDPRESS: sc_start(bl, SC_STUN, 30 + 8 * skilllv, skilllv, skill_get_time(skillid,skilllv)); - break; + break; case LG_PINPOINTATTACK: rate = 12 + (10 * skilllv + (sstatus->agi / 100) ) * 140 / 100; switch( skilllv ) { diff --git a/src/map/status.c b/src/map/status.c index c2264717f..275c6c8f2 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -3438,7 +3438,7 @@ void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag) if(status->aspd_rate != 1000) amotion = amotion*status->aspd_rate/1000; - status->amotion = cap_value(amotion, battle_config.monster_max_aspd, 2000); + status->amotion = cap_value(amotion, battle_config.monster_max_aspd, 2000); temp = b_status->adelay*status->aspd_rate/1000; status->adelay = cap_value(temp, battle_config.monster_max_aspd*2, 4000); @@ -4586,7 +4586,7 @@ static short status_calc_aspd_rate(struct block_list *bl, struct status_change * if( sc->data[SC_SWINGDANCE] ) aspd_rate -= aspd_rate * sc->data[SC_SWINGDANCE]->val2 / 100; if( sc->data[SC_DANCEWITHWUG] ) - aspd_rate -= aspd_rate * sc->data[SC_DANCEWITHWUG]->val3 / 100; + aspd_rate -= aspd_rate * sc->data[SC_DANCEWITHWUG]->val3 / 100; if( sc->data[SC_GLOOMYDAY] ) aspd_rate += aspd_rate * sc->data[SC_GLOOMYDAY]->val3 / 100; if( sc->data[SC_EARTHDRIVE] ) @@ -7332,7 +7332,7 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val clif_changelook(bl,LOOK_SHIELD,0); clif_changelook(bl,LOOK_BASE,type==SC_WEDDING?JOB_WEDDING:type==SC_XMAS?JOB_XMAS:JOB_SUMMER); clif_changelook(bl,LOOK_CLOTHES_COLOR,val4); - break; + break; case SC_KAAHI: val4 = INVALID_TIMER; break; @@ -8838,7 +8838,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) case SC_OBLIVIONCURSE: if( --(sce->val4) >= 0 ) { - clif_emotion(bl,1); + clif_emotion(bl,1); sc_timer_next(3000 + tick, status_change_timer, bl->id, data ); return 0; } @@ -9171,7 +9171,7 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data) } // default for all non-handled control paths is to end the status - return status_change_end( bl,type,tid ); + return status_change_end( bl,type,tid ); #undef sc_timer_next } diff --git a/src/map/unit.c b/src/map/unit.c index 950ffc983..c27bde544 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -368,7 +368,7 @@ static int unit_walktobl_sub(int tid, unsigned int tick, int id, intptr_t data) set_mobstate(bl, ud->state.attack_continue); } } - return 0; + return 0; } // Chases a tbl. If the flag&1, use hard-path seek, @@ -1019,7 +1019,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh ud = unit_bl2ud(src); if(ud == NULL) return 0; - sc = status_get_sc(src); + sc = status_get_sc(src); if (sc && !sc->count) sc = NULL; //Unneeded @@ -1214,7 +1214,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh if( k > 2 ) k = 2; // ...but hard-limited to 300%. casttime += casttime * k; } - break; + break; case GD_EMERGENCYCALL: //Emergency Call double cast when the user has learned Leap [Daegaladh] if( sd && pc_checkskill(sd,TK_HIGHJUMP) ) casttime *= 2; @@ -1885,7 +1885,7 @@ static int unit_counttargeted_sub(struct block_list* bl, va_list ap) if (ud && ud->target == id && ud->attacktimer != INVALID_TIMER && ud->attacktarget_lv >= target_lv) return 1; - return 0; + return 0; } /*========================================== |