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-rw-r--r--src/map/status.c42
1 files changed, 12 insertions, 30 deletions
diff --git a/src/map/status.c b/src/map/status.c
index d8fb9a350..506c45ddf 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -7767,30 +7767,6 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
if (sc->data[SC_FOOD_LUK_CASH] && sc->data[SC_FOOD_LUK_CASH]->val1 > val1)
return 0;
break;
- case SC_FOOD_STR_CASH:
- if (sc->data[SC_FOOD_STR] && sc->data[SC_FOOD_STR]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_AGI_CASH:
- if (sc->data[SC_FOOD_AGI] && sc->data[SC_FOOD_AGI]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_VIT_CASH:
- if (sc->data[SC_FOOD_VIT] && sc->data[SC_FOOD_VIT]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_INT_CASH:
- if (sc->data[SC_FOOD_INT] && sc->data[SC_FOOD_INT]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_DEX_CASH:
- if (sc->data[SC_FOOD_DEX] && sc->data[SC_FOOD_DEX]->val1 > val1)
- return 0;
- break;
- case SC_FOOD_LUK_CASH:
- if (sc->data[SC_FOOD_LUK] && sc->data[SC_FOOD_LUK]->val1 > val1)
- return 0;
- break;
case SC_CAMOUFLAGE:
if( sd && pc->checkskill(sd, RA_CAMOUFLAGE) < 3 && !skill->check_camouflage(bl,NULL) )
return 0;
@@ -8009,40 +7985,46 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
status_change_end(bl, SC_INC_AGI, INVALID_TIMER);
break;
case SC_FOOD_STR:
- status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_STR, INVALID_TIMER);
break;
case SC_FOOD_AGI:
- status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER);
break;
case SC_FOOD_VIT:
- status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER);
break;
case SC_FOOD_INT:
- status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_INT, INVALID_TIMER);
break;
case SC_FOOD_DEX:
- status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER);
break;
case SC_FOOD_LUK:
- status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
break;
case SC_FOOD_STR_CASH:
status_change_end(bl, SC_FOOD_STR, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_STR_CASH, INVALID_TIMER);
break;
case SC_FOOD_AGI_CASH:
status_change_end(bl, SC_FOOD_AGI, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_AGI_CASH, INVALID_TIMER);
break;
case SC_FOOD_VIT_CASH:
status_change_end(bl, SC_FOOD_VIT, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_VIT_CASH, INVALID_TIMER);
break;
case SC_FOOD_INT_CASH:
status_change_end(bl, SC_FOOD_INT, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_INT_CASH, INVALID_TIMER);
break;
case SC_FOOD_DEX_CASH:
status_change_end(bl, SC_FOOD_DEX, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_DEX_CASH, INVALID_TIMER);
break;
case SC_FOOD_LUK_CASH:
status_change_end(bl, SC_FOOD_LUK, INVALID_TIMER);
+ status_change_end(bl, SC_FOOD_LUK_CASH, INVALID_TIMER);
break;
case SC_GM_BATTLE:
status_change_end(bl, SC_GM_BATTLE2, INVALID_TIMER);