diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/mob.c | 2 | ||||
-rw-r--r-- | src/map/skill.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/map/mob.c b/src/map/mob.c index 822eb61d9..b469ab12e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -1929,7 +1929,7 @@ static int mob_ai_sub_hard(struct block_list *bl,va_list ap) {
if (DIFF_TICK(md->next_walktime, tick) > 7000 &&
(md->walkpath.path_len == 0 || md->walkpath.path_pos >= md->walkpath.path_len))
- md->next_walktime = tick + 3000 * rand() % 2000;
+ md->next_walktime = tick + 3000 + rand() % 2000;
// Random movement
if (mob_randomwalk(md,tick))
return 0;
diff --git a/src/map/skill.c b/src/map/skill.c index 137c812e9..33bd65255 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -779,10 +779,10 @@ int skillnotok(int skillid, struct map_session_data *sd) if (i >= GD_SKILLBASE)
i = GD_SKILLRANGEMIN + i - GD_SKILLBASE;
- if (sd->blockskill[i] > 0)
+ if (i > MAX_SKILL || i < 0)
return 1;
- if (i > MAX_SKILL || i < 0)
+ if (sd->blockskill[i] > 0)
return 1;
if (battle_config.gm_skilluncond && pc_isGM(sd) >= battle_config.gm_skilluncond)
|