diff options
Diffstat (limited to 'src/map')
-rw-r--r-- | src/map/atcommand.c | 3 | ||||
-rw-r--r-- | src/map/clif.c | 17 | ||||
-rw-r--r-- | src/map/clif.h | 1 | ||||
-rw-r--r-- | src/map/itemdb.h | 2 | ||||
-rw-r--r-- | src/map/packets.h | 7 | ||||
-rw-r--r-- | src/map/pc.c | 16 | ||||
-rw-r--r-- | src/map/pc.h | 2 | ||||
-rw-r--r-- | src/map/script.c | 41 | ||||
-rw-r--r-- | src/map/status.c | 8 | ||||
-rw-r--r-- | src/map/unit.c | 16 |
10 files changed, 104 insertions, 9 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index e223f698c..08119457d 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -8414,6 +8414,7 @@ ACMD(charcommands) atcommand->commands_sub(sd, fd, COMMAND_CHARCOMMAND); return true; } + /* for new mounts */ ACMD(cashmount) { @@ -8425,7 +8426,7 @@ ACMD(cashmount) clif->message(sd->fd,msg_fd(fd,1362)); // NOTICE: If you crash with mount your LUA is outdated. if (!sd->sc.data[SC_ALL_RIDING]) { clif->message(sd->fd,msg_fd(fd,1363)); // You have mounted. - sc_start(NULL,&sd->bl,SC_ALL_RIDING,100,0,-1); + sc_start(NULL,&sd->bl,SC_ALL_RIDING,100,25,-1); } else { clif->message(sd->fd,msg_fd(fd,1364)); // You have released your mount. status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); diff --git a/src/map/clif.c b/src/map/clif.c index 1cd18b68d..3b15265f7 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -11484,6 +11484,22 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) clif_menuskill_clear(sd); } +/// Identifying item with right-click (CZ_REQ_ONECLICK_ITEMIDENTIFY). +/// 0A35 <index>.W +void clif_parse_OneClick_ItemIdentify(int fd, struct map_session_data *sd) +{ + int cmd = RFIFOW(fd,0); + short idx = RFIFOW(fd, packet_db[cmd].pos[0]) - 2; + int n; + + if (idx < 0 || idx >= MAX_INVENTORY || sd->inventory_data[idx] == NULL || sd->status.inventory[idx].nameid <= 0) + return; + + if ((n = pc->have_magnifier(sd) ) != INDEX_NOT_FOUND && + pc->delitem(sd, n, 1, 0, DELITEM_NORMAL, LOG_TYPE_OTHER) == 0) + skill->identify(sd, idx); +} + void clif_parse_SelectArrow(int fd,struct map_session_data *sd) __attribute__((nonnull (2))); /// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW). /// 01ae <name id>.W @@ -19707,4 +19723,5 @@ void clif_defaults(void) { clif->add_random_options = clif_add_random_options; clif->pHotkeyRowShift = clif_parse_HotkeyRowShift; clif->dressroom_open = clif_dressroom_open; + clif->pOneClick_ItemIdentify = clif_parse_OneClick_ItemIdentify; } diff --git a/src/map/clif.h b/src/map/clif.h index 250689e90..3d43b064c 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -1338,6 +1338,7 @@ struct clif_interface { void (*add_random_options) (unsigned char* buf, struct item* item); void (*pHotkeyRowShift) (int fd, struct map_session_data *sd); void (*dressroom_open) (struct map_session_data *sd, int view); + void (*pOneClick_ItemIdentify) (int fd,struct map_session_data *sd); /* Cart Deco */ void(*selectcart) (struct map_session_data *sd); void(*pSelectCart) (int fd, struct map_session_data *sd); diff --git a/src/map/itemdb.h b/src/map/itemdb.h index cde73f3b4..8a0ec389d 100644 --- a/src/map/itemdb.h +++ b/src/map/itemdb.h @@ -64,6 +64,7 @@ enum item_itemid { ITEMID_BRANCH_OF_DEAD_TREE = 604, ITEMID_ANODYNE = 605, ITEMID_ALOEBERA = 606, + ITEMID_MAGNIFIER = 611, ITEMID_POISON_BOTTLE = 678, ITEMID_EMPTY_BOTTLE = 713, ITEMID_EMPERIUM = 714, @@ -136,6 +137,7 @@ enum item_itemid { ITEMID_MAGIC_CASTLE = 12308, ITEMID_BULGING_HEAD = 12309, ITEMID_THICK_MANUAL50 = 12312, + ITEMID_NOVICE_MAGNIFIER = 12325, ITEMID_ANCILLA = 12333, ITEMID_REPAIR_A = 12392, ITEMID_REPAIR_B = 12393, diff --git a/src/map/packets.h b/src/map/packets.h index 6174d76d2..0badd94f5 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2910,9 +2910,10 @@ packet(0x96e,-1,clif->ackmergeitems); packet(0x08A8,26,clif->pFriendsListAdd,2); packet(0x0817,5,clif->pHomMenu,2,4); packet(0x0923,36,clif->pStoragePassword,0); - packet(0x09e8,11,clif->pDull); // CZ_OPEN_MAILBOX - packet(0x0a2e,6,clif->pDull); // TITLE - packet(0x0a02,4); // ZC_DRESSROOM_OPEN + packet(0x09E8,11,clif->pDull); // CZ_OPEN_MAILBOX + packet(0x0A2E,6,clif->pDull); // TITLE + packet(0x0A02,4); // ZC_DRESSROOM_OPEN + packet(0x0A35,4,clif->pOneClick_ItemIdentify,2); #endif #if PACKETVER >= 20150805 // RagexeRE diff --git a/src/map/pc.c b/src/map/pc.c index 2dfd9519b..491584385 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -11479,6 +11479,20 @@ bool pc_db_checkid(unsigned int class_) || (class_ >= JOB_REBELLION && class_ < JOB_MAX ); } +/** + * checks if player have any kind of magnifier in inventory + * @param sd map_session_data of Player + * @return index of magnifer, INDEX_NOT_FOUND if it is not found + */ +int pc_have_magnifier(struct map_session_data *sd) +{ + int n; + n = pc->search_inventory(sd, ITEMID_MAGNIFIER); + if (n == INDEX_NOT_FOUND) + n = pc->search_inventory(sd, ITEMID_NOVICE_MAGNIFIER); + return n; +} + void do_final_pc(void) { db_destroy(pc->itemcd_db); pc->at_db->destroy(pc->at_db,pc->autotrade_final); @@ -11846,4 +11860,6 @@ void pc_defaults(void) { pc->check_job_name = pc_check_job_name; pc->update_idle_time = pc_update_idle_time; + + pc->have_magnifier = pc_have_magnifier; } diff --git a/src/map/pc.h b/src/map/pc.h index 23b46a631..06bc5e5ae 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -1088,6 +1088,8 @@ END_ZEROED_BLOCK; /* End */ int (*check_job_name) (const char *name); void (*update_idle_time) (struct map_session_data* sd, enum e_battle_config_idletime type); + + int (*have_magnifier) (struct map_session_data *sd); }; #ifdef HERCULES_CORE diff --git a/src/map/script.c b/src/map/script.c index 35a71868a..5a3d1507f 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -18490,7 +18490,7 @@ BUILDIN(setcashmount) if (sd->sc.data[SC_ALL_RIDING]) status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER); else - sc_start(NULL,&sd->bl, SC_ALL_RIDING, 100, 0, -1); + sc_start(NULL,&sd->bl, SC_ALL_RIDING, 100, 25, -1); script_pushint(st,1);//in both cases, return 1. } return true; @@ -20898,6 +20898,45 @@ void script_hardcoded_constants(void) script->set_constant("BG_AREA_WOS",BG_AREA_WOS,false, false); script->set_constant("BG_QUEUE",BG_QUEUE,false, false); + /* LOOK_ constants, use in setlook/changelook script commands */ + script->set_constant("LOOK_BASE", LOOK_BASE, false, false); + script->set_constant("LOOK_HAIR", LOOK_HAIR, false, false); + script->set_constant("LOOK_WEAPON", LOOK_WEAPON, false, false); + script->set_constant("LOOK_HEAD_BOTTOM", LOOK_HEAD_BOTTOM, false, false); + script->set_constant("LOOK_HEAD_TOP", LOOK_HEAD_TOP, false, false); + script->set_constant("LOOK_HEAD_MID", LOOK_HEAD_MID, false, false); + script->set_constant("LOOK_HAIR_COLOR", LOOK_HAIR_COLOR, false, false); + script->set_constant("LOOK_CLOTHES_COLOR", LOOK_CLOTHES_COLOR, false, false); + script->set_constant("LOOK_SHIELD", LOOK_SHIELD, false, false); + script->set_constant("LOOK_SHOES", LOOK_SHOES, false, false); + script->set_constant("LOOK_BODY", LOOK_BODY, false, false); + script->set_constant("LOOK_FLOOR", LOOK_FLOOR, false, false); + script->set_constant("LOOK_ROBE", LOOK_ROBE, false, false); + script->set_constant("LOOK_BODY2", LOOK_BODY2, false, false); + + /* Equip Position in Bits, use with *getiteminfo type 5, or @inventorylist_equip */ + script->set_constant("EQP_HEAD_LOW", EQP_HEAD_LOW, false, false); + script->set_constant("EQP_HEAD_MID", EQP_HEAD_MID, false, false); + script->set_constant("EQP_HEAD_TOP", EQP_HEAD_TOP, false, false); + script->set_constant("EQP_HAND_R", EQP_HAND_R, false, false); + script->set_constant("EQP_HAND_L", EQP_HAND_L, false, false); + script->set_constant("EQP_ARMOR", EQP_ARMOR, false, false); + script->set_constant("EQP_SHOES", EQP_SHOES, false, false); + script->set_constant("EQP_GARMENT", EQP_GARMENT, false, false); + script->set_constant("EQP_ACC_L", EQP_ACC_L, false, false); + script->set_constant("EQP_ACC_R", EQP_ACC_R, false, false); + script->set_constant("EQP_COSTUME_HEAD_TOP", EQP_COSTUME_HEAD_TOP, false, false); + script->set_constant("EQP_COSTUME_HEAD_MID", EQP_COSTUME_HEAD_MID, false, false); + script->set_constant("EQP_COSTUME_HEAD_LOW", EQP_COSTUME_HEAD_LOW, false, false); + script->set_constant("EQP_COSTUME_GARMENT", EQP_COSTUME_GARMENT, false, false); + script->set_constant("EQP_AMMO", EQP_AMMO, false, false); + script->set_constant("EQP_SHADOW_ARMOR", EQP_SHADOW_ARMOR, false, false); + script->set_constant("EQP_SHADOW_WEAPON", EQP_SHADOW_WEAPON, false, false); + script->set_constant("EQP_SHADOW_SHIELD", EQP_SHADOW_SHIELD, false, false); + script->set_constant("EQP_SHADOW_SHOES", EQP_SHADOW_SHOES, false, false); + script->set_constant("EQP_SHADOW_ACC_R", EQP_SHADOW_ACC_R, false, false); + script->set_constant("EQP_SHADOW_ACC_L", EQP_SHADOW_ACC_L, false, false); + /* Renewal */ #ifdef RENEWAL script->set_constant("RENEWAL", 1, false, false); diff --git a/src/map/status.c b/src/map/status.c index db8c0d6c5..879f10efb 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5542,8 +5542,10 @@ unsigned short status_calc_speed(struct block_list *bl, struct status_change *sc if(sc->data[SC_FUSION]) { val = 25; } else if (sd) { - if (pc_isridingpeco(sd) || pc_isridingdragon(sd) || sd->sc.data[SC_ALL_RIDING]) + if (pc_isridingpeco(sd) || pc_isridingdragon(sd)) val = 25;//Same bonus + else if (sd->sc.data[SC_ALL_RIDING]) + val = sd->sc.data[SC_ALL_RIDING]->val1; else if (pc_isridingwug(sd)) val = 15 + 5 * pc->checkskill(sd, RA_WUGRIDER); else if (pc_ismadogear(sd)) { @@ -8981,8 +8983,8 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t tick_time = 3000; // [GodLesZ] tick time break; case SC_CLOAKINGEXCEED: - val2 = ( val1 + 1 ) / 2; // Hits - val3 = 90 + val1 * 10; // Walk speed + val2 = (val1 + 1) / 2; // Hits + val3 = (val1 - 1) * 10; // Walk speed if (bl->type == BL_PC) val4 |= battle_config.pc_cloak_check_type&7; else diff --git a/src/map/unit.c b/src/map/unit.c index 26104e4e0..bea0913d2 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1976,6 +1976,7 @@ bool unit_can_reach_pos(struct block_list *bl,int x,int y, int easy) bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, int easy, short *x, short *y) { short dx,dy; + struct walkpath_data wpd; nullpo_retr(false, bl); nullpo_retr(false, tbl); @@ -2005,7 +2006,20 @@ bool unit_can_reach_bl(struct block_list *bl,struct block_list *tbl, int range, if (x) *x = tbl->x-dx; if (y) *y = tbl->y-dy; - return path->search(NULL,bl,bl->m,bl->x,bl->y,tbl->x-dx,tbl->y-dy,easy,CELL_CHKNOREACH); + + if (!path->search(&wpd,bl,bl->m,bl->x,bl->y,tbl->x-dx,tbl->y-dy,easy,CELL_CHKNOREACH)) + return false; + +#ifdef OFFICIAL_WALKPATH + if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, tbl->x-dx, tbl->y-dy, CELL_CHKNOPASS) // Check if there is an obstacle between + && wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] + && (bl->type != BL_NPC) ) // If type is a NPC, please disregard. + return false; +#endif + + return true; + + } /*========================================== * Calculates position of Pet/Mercenary/Homunculus/Elemental |