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-rw-r--r--src/map/battle.c2
-rw-r--r--src/map/battle.h2
-rw-r--r--src/map/map.h2
-rw-r--r--src/map/mob.c49
-rw-r--r--src/map/party.c9
-rw-r--r--src/map/party.h2
6 files changed, 51 insertions, 15 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 812372c31..6b4f90485 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -5084,6 +5084,7 @@ static const struct {
{ "castrate_dex_scale", &battle_config.castrate_dex_scale }, // added by [MouseJstr]
{ "area_size", &battle_config.area_size }, // added by [MouseJstr]
{ "muting_players", &battle_config.muting_players}, // added by [Apple]
+ { "zeny_from_mobs", &battle_config.zeny_from_mobs}, // [Valaris]
//SQL-only options start
#ifndef TXT_ONLY
{ "mail_system", &battle_config.mail_system }, // added by [Valaris]
@@ -5303,6 +5304,7 @@ void battle_set_defaults() {
battle_config.max_hair_color = 9;
battle_config.min_cloth_color = 0;
battle_config.max_cloth_color = 4;
+ battle_config.zeny_from_mobs = 0;
battle_config.castrate_dex_scale = 150;
diff --git a/src/map/battle.h b/src/map/battle.h
index 1ff90bdd7..806d74852 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -331,6 +331,8 @@ extern struct Battle_Config {
int castrate_dex_scale; // added by [MouseJstr]
int area_size; // added by [MouseJstr]
+ int zeny_from_mobs; // [Valaris]
+
#ifndef TXT_ONLY /* SQL-only options */
int mail_system; // [Valaris]
#endif
diff --git a/src/map/map.h b/src/map/map.h
index 8596f781b..0cc161fd8 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -378,7 +378,7 @@ struct npc_data {
struct mob_data {
struct block_list bl;
short n;
- short base_class,class,dir,mode;
+ short base_class,class,dir,mode,level;
short m,x0,y0,xs,ys;
char name[24];
int spawndelay1,spawndelay2;
diff --git a/src/map/mob.c b/src/map/mob.c
index f4032662f..57ff28eda 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -124,7 +124,7 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
else
m=map_mapname2mapid(mapname);
- if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
+ if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>6000) // 値が異常なら召喚を止める
return 0;
if(class<0){ // ランダムに召喚
@@ -161,6 +161,15 @@ int mob_once_spawn(struct map_session_data *sd,char *mapname,
else
md->lootitem=NULL;
+ if(class>4000) { // large/tiny mobs [Valaris]
+ md->size=2;
+ class-=4000;
+ }
+ else if(class>2000) {
+ md->size=1;
+ class-=2000;
+ }
+
mob_spawn_dataset(md,mobname,class);
md->bl.m=m;
md->bl.x=x;
@@ -211,7 +220,7 @@ int mob_once_spawn_area(struct map_session_data *sd,char *mapname,
max=(y1-y0+1)*(x1-x0+1)*3;
if(max>1000)max=1000;
- if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>2000) // 値が異常なら召喚を止める
+ if(m<0 || amount<=0 || (class>=0 && class<=1000) || class>6000) // A summon is stopped if a value is unusual
return 0;
for(i=0;i<amount;i++){
@@ -726,7 +735,7 @@ static int mob_timer(int tid,unsigned int tick,int id,int data)
nullpo_retr(1, md=(struct mob_data*)bl);
- if(md->bl.type!=BL_MOB)
+ if(!md->bl.type || md->bl.type!=BL_MOB)
return 1;
if(md->timer != tid){
@@ -924,6 +933,10 @@ int mob_spawn(int id)
if(!md->speed)
md->speed = mob_db[md->class].speed;
md->def_ele = mob_db[md->class].element;
+
+ if(!md->level) // [Valaris]
+ md->level=mob_db[md->class].lv;
+
md->master_id=0;
md->master_dist=0;
@@ -2048,7 +2061,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
struct map_session_data *sd = NULL,*tmpsd[DAMAGELOG_SIZE];
struct {
struct party *p;
- int id,base_exp,job_exp;
+ int id,base_exp,job_exp,zeny;
} pt[DAMAGELOG_SIZE];
int pnum=0;
int mvp_damage,max_hp;
@@ -2072,7 +2085,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
// if(battle_config.battle_log)
// printf("mob_damage %d %d %d\n",md->hp,max_hp,damage);
if(md->bl.prev==NULL){
- if(battle_config.error_log)
+ if(battle_config.error_log==1)
printf("mob_damage : BlockError!!\n");
return 0;
}
@@ -2124,7 +2137,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
if(md->attacked_id <= 0 && md->state.special_mob_ai==0)
md->attacked_id = sd->bl.id;
}
- if(src && src->type == BL_PET && battle_config.pet_attack_exp_to_master) {
+ if(src && src->type == BL_PET && battle_config.pet_attack_exp_to_master==1) {
struct pet_data *pd = (struct pet_data *)src;
nullpo_retr(0, pd);
for(i=0,minpos=0,mindmg=0x7fffffff;i<DAMAGELOG_SIZE;i++){
@@ -2316,7 +2329,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
// 経験値の分配
for(i=0;i<DAMAGELOG_SIZE;i++){
- int pid,base_exp,job_exp,flag=1;
+ int pid,base_exp,job_exp,flag=1,zeny=0;
double per;
struct party *p;
if(tmpsd[i]==NULL || tmpsd[i]->bl.m != md->bl.m)
@@ -2348,7 +2361,12 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
job_exp*=1.15; // pk_mode additional exp if monster >20 levels [Valaris]
}
if(md->state.special_mob_ai >= 1 && battle_config.alchemist_summon_reward != 1) job_exp = 0; // Added [Valaris]
-
+ else if(battle_config.zeny_from_mobs) {
+ if(md->level > 0) zeny=(md->level+rand()%md->level)*per/256; // zeny calculation moblv + random moblv [Valaris]
+ if(mob_db[md->class].mexp > 0)
+ zeny*=rand()%250;
+ }
+
if((pid=tmpsd[i]->status.party_id)>0){ // パーティに入っている
int j=0;
for(j=0;j<pnum;j++) // 公平パーティリストにいるかどうか
@@ -2360,21 +2378,31 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
pt[pnum].p=p;
pt[pnum].base_exp=base_exp;
pt[pnum].job_exp=job_exp;
+ if(battle_config.zeny_from_mobs)
+ pt[pnum].zeny=zeny; // zeny share [Valaris]
pnum++;
flag=0;
}
}else{ // いるときは公平
pt[j].base_exp+=base_exp;
pt[j].job_exp+=job_exp;
+ if(battle_config.zeny_from_mobs)
+ pt[j].zeny+=zeny; // zeny share [Valaris]
flag=0;
}
}
- if(flag) // 各自所得
+ if(flag) { // added zeny from mobs [Valaris]
+ if(base_exp > 0 || job_exp > 0)
pc_gainexp(tmpsd[i],base_exp,job_exp);
+ if (battle_config.zeny_from_mobs && zeny > 0) {
+ pc_getzeny(tmpsd[i],zeny); // zeny from mobs [Valaris]
+ }
+ }
+
}
// 公平分配
for(i=0;i<pnum;i++)
- party_exp_share(pt[i].p,md->bl.m,pt[i].base_exp,pt[i].job_exp);
+ party_exp_share(pt[i].p,md->bl.m,pt[i].base_exp,pt[i].job_exp,pt[i].zeny);
// item drop
if(!(type&1)) {
@@ -2538,6 +2566,7 @@ int mob_damage(struct block_list *src,struct mob_data *md,int damage,int type)
}
clif_clearchar_area(&md->bl,1);
+ if(md->level) md->level=0;
map_delblock(&md->bl);
if(mob_get_viewclass(md->class) <= 1000)
clif_clearchar_delay(tick+3000,&md->bl,0);
diff --git a/src/map/party.c b/src/map/party.c
index 7d8cdafe2..82b77cf6b 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -575,8 +575,8 @@ int party_send_hp_check(struct block_list *bl,va_list ap)
return 0;
}
-// 経験値公平分配
-int party_exp_share(struct party *p,int map,int base_exp,int job_exp)
+// exp share and added zeny share [Valaris]
+int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny)
{
struct map_session_data *sd;
int i,c;
@@ -589,8 +589,11 @@ int party_exp_share(struct party *p,int map,int base_exp,int job_exp)
if(c==0)
return 0;
for(i=0;i<MAX_PARTY;i++)
- if((sd=p->member[i].sd)!=NULL && sd->bl.m==map)
+ if((sd=p->member[i].sd)!=NULL && sd->bl.m==map) {
pc_gainexp(sd,base_exp/c+1,job_exp/c+1);
+ if(battle_config.zeny_from_mobs) // zeny from mobs [Valaris]
+ pc_getzeny(sd,zeny/c+1);
+ }
return 0;
}
diff --git a/src/map/party.h b/src/map/party.h
index 28d8096f7..5259df7ff 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -40,7 +40,7 @@ int party_check_conflict(struct map_session_data *sd);
int party_send_xy_clear(struct party *p);
int party_send_hp_check(struct block_list *bl,va_list ap);
-int party_exp_share(struct party *p,int map,int base_exp,int job_exp);
+int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny);
void party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int type,...);